Ghosts of the Ancestors. (A Cultivation Riot Quest).

[X] The broken, the sorrow, the wrath.
[X] Teach Guang Li

-[X] Combat. [0/25]. Raise the combat skill to 2.
WhoTheHeckity threw 1 6-faced dice. Total: 6
6 6
 
Combat 2 achieved!
Now hopefully with a breakthrough and some refinements of tge body well have a good showing for the test.
 
so we're set for combat 2 and test intel.

fellowship lessons and qi GATHERING (we're very low on QI!) would probably be the best actions to take for new players.

IF we get some more Qi then qi condensing is also fine. (and hey, starting work on Combat 3 is not the worst idea either)

Other actions are fine too, but please, by the heavens and the Xianxia Elders, please don't take Clear Meridians :rofl:
 
Combat 2 is pretty nice, we'll find out for sure next turn, but actually cultivating some is probably also a requirement.
 
[X] The old, the infirm, the wise.
[X] Teach Guang Li.
-[X] Fellowship [0/25]. Raise the fellowship skill to 2.
Uhtread threw 2 6-faced dice. Total: 5
1 1 4 4
 
[X] The broken, the sorrow, the wrath.
[X] Restless anger- infuse the anger of your demise into Guang Li body and soul and let him push beyond his limits at a cost. [0/10] +1 to all of Guang actions this turn per completion of this action. -1 Hp per time taken.

Edit: god damn it i was hoping to roll slightly higher
SomeDude134 threw 2 6-faced dice. Total: 4
3 3 1 1
 
That should be Fellowship 15/25, so another 10 points to rank up.

and of course we can also use some qi gathering too(we should be at 4/20 I think)

The skills are different, every skill level adds a d10 to Guang rolls (and if his skill is 0 or there is no skill relevant to the action, he only gets his attribute modifier).
question to clarify: does that mean that, if for example Guang has to roll a dex check (with no skill involved) he basically rolls NOTHING and only gets the dex modifier? So, with dex 12 he'd get ONE 1 point for a whole action?

Just to be absolutely sure I understood it, though to be fair that shouldn't happen too often.

[X] The broken, the sorrow, the wrath.
[X] Restless anger- infuse the anger of your demise into Guang Li body and soul and let him push beyond his limits at a cost. [0/10] +1 to all of Guang actions this turn per completion of this action. -1 Hp per time taken.

Edit: god damn it i was hoping to roll slightly higher

well, too late but I'll write a warning here again:

PLEASE DO NOT TAKE CLEAR MERIDIAN ACTIONS (We'll most likely fail it AND don't have enough qi for it) OR RESTLESS ANGER (we're at -3 HP from it and we don't even know how many hp we have yet!)

If we somehow die in the first turn because we lost all of our HP... I'll probably laugh, admittedly.

@uri while you haven't posted a character sheet yet, could you at least tell us how many HP we have and maybe how many we recover per turn?

just to make sure we don't die in the first turn.

also is a turn = 1 month?
 
exploding from summoning too many angry ghosts would be an interesting way for a xianxcia antagonist to die, but I would like the game to go beyond the first turn, and we should probably try to be healthy so that we have hp to spare for the Sect Examination
 
Edit: god damn it i was hoping to roll slightly higher
Damn, I think you got to exactly one point short of the threshold :rofl:
exploding from summoning too many angry ghosts would be an interesting way for a xianxcia antagonist to die, but I would like the game to go beyond the first turn, and we should probably try to be healthy so that we have hp to spare for the Sect Examination
This.

Mostly it's just... We have NO IDEA how much health we have, how much we recover per turn, if healing has a cost...

ALL WE KNOW is that "going up a stage" is +5 hp.

We're currently QI gathering, stage 1, low.

We need to go mid, high, possibly peak and THEN break through to 2 low I think, to get those extra hp
 
question to clarify: does that mean that, if for example Guang has to roll a dex check (with no skill involved) he basically rolls NOTHING and only gets the dex modifier? So, with dex 12 he'd get ONE 1 point for a whole action?
Yes.
while you haven't posted a character sheet yet, could you at least tell us how many HP we have and maybe how many we recover per turn?
You recover 2 per turn right now, HP is determined by con score +5 so you'll have around 15~ HP.

I would have stopped you if you were close to death.
 
Qi used: -1-1-5-5-1-1-1-1= 16
HP lost: -1-1-1 = 3
Sect Test 26/25 Completed!
Fellowship to 2 14/25
Combat to 2 27/25 Completed!
Scout meridians 8/50
Condense Qi 33/50
Refine Bloodlust 12/100
Gather Qi: 50/3
Clear meridians: Failed 2
Restless anger: 19/10

So at the moment we've lost 3 health and both gained and lost 16 Qi, so we're still at 10 (with 2/3 to the next point). If we regain 2 health each turn it might be worth it to do another restless anger action just to give our MC another +1, since we'll still have enough time to heal fully. Guang will doing a Condensing action on his own, so I think we only need one more ghost to pick that to rank up this turn. Apart from that, Fellowship, gathering Qi and refining bloodlust? I might pick bloodlust over the next couple of turns just so our Wrath ghosts get some more options, they're a little limited at the moment without something to fight.
 
Fellowship and qi seem like the easy targets yeah.
Also we might want to look into refining the skin and muscles since those are also easy targets for cheap upgrades.
 
UPDATED TAB, rechecking from first vote to be sure...




(6) Gather Qi [0/3]. Gain 1 Qi. (every 3 points of progress here give 1 point of Qi).10+6+9+9+8+8 = 50
50/3 = +16 QI
(4) Look for knowledge about the verdant flames sect test [0/25]. Reveal basic requirements for the passing the test.7+5+5+9= 26 out of 25, COMPLETED
(6) Condense Qi in Guang Li Dantian. Cost 1 Qi per time taken [0/50]. Advance to QC 1 Mid.3+10+8+2+8+2= 33 out of 50

-6 QI
(2) Clear a meridian acupoint. Cost 5 Qi per attempt DC 10 (15/20/25) [1/670 Cleared]. +1 open5 (failure), 6 (failure),

-10 QI, + 2 to next attempt (so we need to roll at least 8 to get ONE success)
(3) Restless anger- infuse the anger of your demise into Guang Li body and soul and let him push beyond his limits at a cost. [0/10] +1 to all of Guang actions this turn per completion of this action. -1 Hp per time taken.4+11+4= 19 out of 20

Currently only +1 to actions
(2) Fellowship [0/25]. Raise the fellowship skill to 2.9+5= 14 out of 25
(1) Scout the meridian blockages [0/50]. Reduce the DC needed to clear meridians.8 out of 50
(3) Refine the bloodlust. [0/100]. Unlock more wrath options.6+1+5= 12 out of 100
(4) Combat. [0/25]. Raise the combat skill to 2.10+7+4+6= 27 out of 25, COMPLETED


Qi used: -1-1-5-5-1-1-1-1= 16
HP lost: -1-1-1 = 3
Sect Test 26/25 Completed!
Fellowship to 2 14/25
Combat to 2 27/25 Completed!
Scout meridians 8/50
Condense Qi 33/50
Refine Bloodlust 12/100
Gather Qi: 50/3
Clear meridians: Failed 2
Restless anger: 19/10

So at the moment we've lost 3 health and both gained and lost 16 Qi, so we're still at 10 (with 2/3 to the next point). If we regain 2 health each turn it might be worth it to do another restless anger action just to give our MC another +1, since we'll still have enough time to heal fully. Guang will doing a Condensing action on his own, so I think we only need one more ghost to pick that to rank up this turn. Apart from that, Fellowship, gathering Qi and refining bloodlust? I might pick bloodlust over the next couple of turns just so our Wrath ghosts get some more options, they're a little limited at the moment without something to fight.

well, double checked and numbers are accurate.

I basically agree with the recommended actions too.

Fellowship, Gathering Qi, Condensing Qi, maybe Meridian Blockages.
Also we might want to look into refining the skin and muscles since those are also easy targets for cheap upgrades.

I would not recommend considering body refining until we've done the action to map Guang's body.

also keep in mind that while the progress required is fairly low (20 for skin and muscles), they only give +1 CON and +1 STR respectively, while going up from Qi Gathering 1-low to 1-mid is +1 to ALL stats.

Right now Condensing Qi is a better return on investment I think, and it will probably stay that until we either Map Guang's body, or maybe until we reach Qi Gathering 1-high (or even peak) and have to interrupt that to train the breakthrough skill
 
Right now Condensing Qi is a better return on investment I think, and it will probably stay that until we either Map Guang's body, or maybe until we reach Qi Gathering 1-high (or even peak) and have to interrupt that to train the breakthrough skill
Depending on where we are right before the test, it might be worth getting the lower level stuff just to have as much as we can going into it, even if they are less efficient in the long term.
 
also keep in mind that while the progress required is fairly low (20 for skin and muscles), they only give +1 CON and +1 STR respectively, while going up from Qi Gathering 1-low to 1-mid is +1 to ALL stats.

Right now Condensing Qi is a better return on investment I think, and it will probably stay that until we either Map Guang's body, or maybe until we reach Qi Gathering 1-high (or even peak) and have to interrupt that to train the breakthrough skill
i was advocating for the refining since we only got 3 turns.
Longterm its better to do all the foundational actions, but right now low hanging fruits might be better
 
While both of you could be right, let's wait until next update is so we know what we need to meet in order to not have the quest end early :)
 
On a random note, raising the cultivation skill to 2 should pay itself off in ~7 turns (assuming Guang Li does a cultivation action every turn, which seems likely)
 
Depending on where we are right before the test, it might be worth getting the lower level stuff just to have as much as we can going into it, even if they are less efficient in the long term.
if they give us the necessary +1 to get a bonus (so bring to EVEN score values), then sure. And we've also been told there's an extra bonus for finishing the whole collection of rank 1 body refinements.

but generally speaking it's PROBABLY not worth it right now or in the short term.

i was advocating for the refining since we only got 3 turns.
Longterm its better to do all the foundational actions, but right now low hanging fruits might be better
Thing is, low hanging fruit is NOT body refining, it's qi condensing for stats and Combat for the actual combat.

for 50 progress in qi condensing we get +1 to 6 attributes.

for twice 20 progress (total 40), we get 1 STR and 1 CON point.

so Qi Gathering 1-mid is better than the current body refining options. The question is if 1-high will be better too, and I expect it will.

IF we can coordinate on doing some prep-work though it might get easier to do refining.

We already have 33 progress on condensing, until we reach mid that is the low hanging fruit.
exactly. And arguably even if Qi Gathering 1-high costs 100 it would STILL be the better play, assuming we can put enough dice on it to one-turn it.

On a random note, raising the cultivation skill to 2 should pay itself off in ~7 turns (assuming Guang Li does a cultivation action every turn, which seems likely)
We should probably work on cultivation 3 too, really.
 
On a random note, raising the cultivation skill to 2 should pay itself off in ~7 turns (assuming Guang Li does a cultivation action every turn, which seems likely)
How do you figure? On average Guang Li generates 5 (rolling d10s) progress per skill. So +1 cultivation skill should be ~5 turns to pay the 25 progress off.
 
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[X] The old, the infirm, the wise.
[X] Teach Guang Li.
-[X] Fellowship [0/25]. Raise the fellowship skill to 2.


Edit: 1 more to completion? ._.
Random Reader threw 2 6-faced dice. Reason: Knowledge Merchant Total: 10
6 6 4 4
 
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