4. Tutorial 4
Tutorial: Making an Inventory
Stats and skills only make half a character. The rest is all equipment. The Inventory Window allows you to both store items and equip yourself. Give it a try!
Objective: Open the Inventory Window. Equip [Fake Glasses].
Reward: 3XP
Hint: Items can have surprising uses. Analyze everything you see and collect useful stuff. remember, you never know when you might need something... and nobody else can see your inventory.
Hint: Don't forget to check the menus for extra features! The inventory, for example, has a lot of interesting properties. Try dragging a piece of clothing or other equipment onto your diagram in the inventory screen, or stashing away a hot meal for later. Experiment!
Chisame wasn't sure if the panels being invisible was good or bad. On the one hand, nobody would be able to see her doing these ESP-esque freaky things. On the other, she had no way to know if everything was just in her own head or not. Mass hallucinations were always more comforting than things only one person saw.
Regarding the quest… The existence of items mandated the existence of an inventory. In fact, Character Window, Skill Window and Inventory; those were the three basic things. Chisame could imagine a few more windows and functions, but none of them were certain to exist. Maybe the tutorial was coming to a close. She'd have to go back to her other windows and check some stuff too. Later tho.
"So then: Inventory."
Another panel appeared. Unlike the other panels, it was divided into two. On the right, an empty grid not unlike the Skill Window's, surely for item storage. On the left was, instead, a diagram of Chisame. Or rather, a diagram of a female body with Chisame's hair. Grid squares, slots, were overlaid on it. One for the head, one for the chest, legs, arms, hands, feet, etc… The equipment slots.
E [Snorlax Pajama Top]
E [Snorlax Pajama Bottom]
0/40
'Wait.' She had something equipped. Two piece of clothing. Looking down, Chisame saw that she was actually wearing her pajamas, shorts and short-sleeved shirt. She hadn't even noticed with… everything. Her hair was not tied as usual either. Strange. Had she passed the night in the infirmary? More questions.
So forty slots and equipped items didn't count. Good. Now all she had to do was equip her glasses. 'Let's see. Do I?' She put the glasses against the panel and it rippled, taking them from her hand.
E [Snorlax Pajama Top]
E [Snorlax Pajama Bottom]
[Fake Glasses]
1/40
Chisame cringed a bit. Her glasses weren't technically fake. Those frames had actually been expensive! But the test had worked. Her glasses had disappeared. It was the most obvious application of the game powers she had seen until now, something actually tangible. How would it look from the outside? Something just vanishing into thin air… 'At least it's useful. Looks like I can store things here. Clothing at least… I wonder. If I equip an item here and if I put it on outside, does it count too?'
She clicked the glasses icon with her fingertip and dragged them to the slot over her head. When she let go, they materialized in front of her nose, startling her. She took them off, blinking rapidly at the transition. And noticed the icon disappeared from the slot. "So it does… Makes sense… I mean, for a given amount of weirdness!" She shook her head and put on her glasses again. Immediately she felt better. A panel had appeared in the meanwhile.
Quest Complete!
+ 3 XP
She dismissed it and returned to the inventory.
E [Snorlax Pajama Top]
E [Snorlax Pajama Bottom]
E [Fake Glasses]
0/40
"Actually," She wondered. 'What about my pajamas? I know what my glasses are but...' There was an easy way to check it. And it had been on that hint too. "Fine. Analyze." She said looking down at her shirt and shorts. "Analyze."
[Snorlax Pajama Top - Normal]
Summer pajamas top for warm nights. Adorable.
Features a sleeping Snorlax.
[Snorlax Pajama Bottom - Normal]
Summer pajamas bottom for warm nights. Adorable.
Black coloured.
It didn't tell her much. Then again, what could there be to a pair of pajama?
[Glass of Water - Normal]
A simple glass with water.
Heals 1 HP.
"Heals one HP? I mean… No, makes sense that food gives life but one point, really? Glass of water or not, isn't that too little?" Her mutterings were disturbed by the sound of a new pop up appearing in front of her.
Mastery of the skill [Analyze] has increased.
Chisame startled. Had the skill leveled up so fast? She had used it, what… four or fives times only! 'Not that I'm complaining or anything… Alright Chisame, time to wipe that smile off your face. Don't let this… thing… get a hold of you via Pavlovian conditioning.' Games were evil and used deep understanding of the human psyche to addict people after all. Chisame schooled her expression back into a familiar and safe scowl of displeasure.
Then she waited for the ping to…
Ping!
Quest Alert!
Tutorial: Journal, girl's best friend
So many quests, so many things to do… It can be hard to keep track of everything, so that's why the Journal exists! It's a quest log, and it saves the quests you have in progress as well as records the quests you completed!
Objective: Open the Journal.
Reward: 3XP
A new quest, we need… Uh-oh.
Tutorial: Mapping your own way
Getting lost is really easy. But with the Map, you can find where you are pretty easily!
Objective: Open the Map.
Reward: 3XP
It looks like there are two quests coming next! There's no time for four whole hints! Oh dear. It doesn't matter! Choose one hint for each quest instead!
Quest J
[x] Hint J: The harder the quest, the better the rewards… Remember, those who dare, win!
[x] Hint J: Not all quests are free to try. Some have time limits. Others have Failure Penalties...
[x] Hint J: Write-in!
Quest M
[x] Hint M: The Map only displays places you have been to. Actual maps can help you correct this, but they're never 100% accurate until you've visited the place yourself.
[x] Hint M: You can make annotations in the Map! Isn't it the most awesome thing ever?
[x] Hint M: Write-in!