GAME ON [The Gamer/Negima]

Grinding is a thing in Gamer, sadly.

Considering Chisame's own breakneck pace setting, will she have time to grind skills she want, or will she be forced to develop certain skills to counteract certain obstacles?
I'm of the honest opinion that hyperbolic time chambers and monster mobs are important.

On the other hand, Chisame likes being an On-looker most of the times, not a main character. Poor her.
 
Grinding is a thing in Gamer, sadly.

Considering Chisame's own breakneck pace setting, will she have time to grind skills she want, or will she be forced to develop certain skills to counteract certain obstacles?

Considering the gamer manga guy has a skill where he has time compression when inside of dungeons grinding isn't an issue. when you have ten : one compression a lack of time ceases to be an issue.
 
Eva's resort is even better, at 24:1 ratio.

Take a weekend training trip in there, and you can fit a month and a half of training in.
 
Eva's resort is even better, at 24:1 ratio.

Take a weekend training trip in there, and you can fit a month and a half of training in.

That's level 1 time compression it's a skill which mean it improves through usage.

I also got it wrong it's 2 : 1 not 10 : 1 at current level *shrug*
 
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Forming a party can help with training.
Chisame can leach exp from the higher level people and they get to benefit from leveling and assigning stat points.
 
Forming a party can help with training.
Chisame can leach exp from the higher level people and they get to benefit from leveling and assigning stat points.
I'll just have to point out that this is Chisame we're talking about. You're going to have to work on those theoretical S. Links a lot before she even starts considering it.

On the off hand, I'm just waiting for my beta to see if I can post the first part of Stage 1.
 
+slams fist on open hand+
Ah, I plumb forgot about that hyperbolic mansion.
Yeah, Negima also has its grinding, during the downtimes.
 
+slams fist on open hand+
Ah, I plumb forgot about that hyperbolic mansion.
Yeah, Negima also has its grinding, during the downtimes.
Very much so, it's easy to forget that Negi and company (Kaede, Ku Fei, Setsuna, Asuna, the librarians...) easily spent at least a month just grinding training constantly for the magical world. And that they'd done that before Mahorafest too.
 
Very much so, it's easy to forget that Negi and company (Kaede, Ku Fei, Setsuna, Asuna, the librarians...) easily spent at least a month just grinding training constantly for the magical world. And that they'd done that before Mahorafest too.
Heck, they were doing it enough that the girls were worrying about aging from too much time dilation.
 
Chisame gets a prompt every (edit:corrected date) February 3rd saying "Happy Birthday! You have aged 1 year." and receives 3pts. She does not age otherwise.
Oh no, don't misunderstand, she does age phisically. In fact, she has a growth spurt every February 3rd. And if you don't figure out Immortality you'll die of old age, yes. At precisely 100 years.
Hm. That's kind of interesting. As Chao had her little time-control gadgets, I have to ask: If Chisame could find a way to skip forward in time from February 2nd to February 4th, would that prevent her from ageing?
 
+just finished UQH+
Huh. That's a thing.
Off-topic, but needed to unload, Touta is progressing far too fast, with little foreshadowing. But on the other hand, the higher levels, who Touta is rapidly catching up to, have started to notice as well.

Hmm, possible that he is a Nagi-type, the aforementioned talent by the game-breaker Rakan, who earns his prowess through hard work (though it is all in the past).

On the other tentacle, this might be a plot point for human X immortal contention. The mind-whammie might come at later chapters, especially when Touta starts interacting with his old peers from school. Normals just can't catch up.

Of course, depending on the tone (shonen/seinen), it might be that his old friends also progressed quite spectacularly, though in their specific fields.


. . .
Now, back to topic.

Does Chisame remember what happened before she got into the infirmary with only her pajamas on?
 
Hm. That's kind of interesting. As Chao had her little time-control gadgets, I have to ask: If Chisame could find a way to skip forward in time from February 2nd to February 4th, would that prevent her from ageing?
No, she'd get a delayed message. Feb the 3rd still happened.
. . .
Now, back to topic.

Does Chisame remember what happened before she got into the infirmary with only her pajamas on?
She specifically mentions she remembers being on her computer and then... right, she doesn't. It's PLOT. Also, where is my beta!?
 
If she was in an environment where time was slowed down, so that a year in the outside world took an hour inside, would she age to death in a couple of subjective days?
 
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What happens if she goes back in time? Does she revert?

Also, how does that work with regards to things like Eva's resort?
In Negima the time-travel (not dimensional time-travel) doesn't invalidate your previous existence, so you'd have a 13 yo and a 14 yo Chisame running around at the same time. Luckily, time-travel does not occur out of MahoraFEST.
So, for that same reason, she can spend unlimited time in time dilation environments and still age on the same date calender time?
That's precisely what I said but...
If she was in an environment where time was slowed down, so that a year in the outside world took an hour inside, would she age to death in a couple of subjective days?
... it runs into precisely this problem. She'd drop dead the moment she left the time-compressed space.
 
In Negima the time-travel (not dimensional time-travel) doesn't invalidate your previous existence, so you'd have a 13 yo and a 14 yo Chisame running around at the same time. Luckily, time-travel does not occur out of MahoraFEST.

That's precisely what I said but...

... it runs into precisely this problem. She'd drop dead the moment she left the time-compressed space.
I was thinking more of spending relative months in accelerated time spaces for grinding.
 
Okay... so for time shenanigans...
- Does "Feb 3rd" kick in as subjective time, or objective real-world time? It sounds like if she spends a year in accelerated time, so that she perceives, say, 24 years while the rest of the world passes one, she ages one year. Is that accurate?
- It sounds like if she winds up at Jan 24th, time-travels back to March 3rd of the previous year, and then lives it all forward again, she doesn't age at all. Is that accurate?
- If she's at Feb 12th, time travels back to the previous Feb 1st, and then ages forward again naturally, does she age an additional year?
 
Okay... so for time shenanigans...
- Does "Feb 3rd" kick in as subjective time, or objective real-world time? It sounds like if she spends a year in accelerated time, so that she perceives, say, 24 years while the rest of the world passes one, she ages one year. Is that accurate?
- It sounds like if she winds up at Jan 24th, time-travels back to March 3rd of the previous year, and then lives it all forward again, she doesn't age at all. Is that accurate?
- If she's at Feb 12th, time travels back to the previous Feb 1st, and then ages forward again naturally, does she age an additional year?
My understanding is:
A: Accurate.
B: Accurate.
C She ages an additional year.
 
My understanding is:
A: Accurate.
B: Accurate.
C She ages an additional year.
For C, I'd think so, but skipping over it the other way doesn't save her from the aging.

My current guess is that her "biological age" is basically a function of whatever the furthest forward she's ever been in the baseline timestream is (broken down by discrete years at the Feb 3rd mark). So, if she's ever been 20 years or later after the date of her birth, she's "biologically" at least 20. If someone jumps her forward in time 20 years, she suddenly gets 20 years older. If she then jumps back, and lives that time normally, she stays that 20 years older, but she doesn't age further until she gets past that last benchmark. Of course, that could be completely wrong, but it's the simplest internally consistent method I've come up with based on the way we know things to work.
 
For C, I'd think so, but skipping over it the other way doesn't save her from the aging.

My current guess is that her "biological age" is basically a function of whatever the furthest forward she's ever been in the baseline timestream is (broken down by discrete years at the Feb 3rd mark). So, if she's ever been 20 years or later after the date of her birth, she's "biologically" at least 20. If someone jumps her forward in time 20 years, she suddenly gets 20 years older. If she then jumps back, and lives that time normally, she stays that 20 years older, but she doesn't age further until she gets past that last benchmark. Of course, that could be completely wrong, but it's the simplest internally consistent method I've come up with based on the way we know things to work.
Huh. In my understanding she doesn't age when she jumps forward 20 years, but she can't de-age either. She does age repeatedly when crossing the february mark through timetravel shenanigans though. IDK.

GM Signal @minuseven
 
6. Stage 1-1
6. Stage 1 - 1

Before the bell had finished ringing, Ako was out of her chair and running off towards the dorms. She couldn't help but think that it was usually Hasegawa who left for home in a hurry. Hasegawa, who was... Ako shook her head and barely avoided crashing into an upperclassman. But she couldn't stop herself from remembering that morning.

Hasegawa, Chisame, had been absent. It wasn't like her, who, despite being asocial, did not tend to miss classes like Evangeline did. But it was the first day and nobody had seen her since the festival, not really surprising, so Takahata-sensei had asked Ako to go check on her. She was the Nurse's Assistant after all. She had knocked on her door but nobody had answered. Just when Ako had been ready to give up and report that Hasegawa was probably playing hooky, she'd laid her hand on the doorknob and... it had been unlocked. And Ako had entered.

She'd never been inside Hasegawa's room. She doubted anybody but the girl herself had.

The smell had hit her first. Burnt plastic and metal. She'd thought of an overloaded socket and she'd been right, in a way. But it was so much worse than that. Hasegawa had a computer, big, probably expensive and powerful. It was gutted. The two monitors were cracked, the box with all the electronics had fallen over, half melted and broken. Not even the keyboards were intact. There were smoke marks all over the ceiling, burns marred the floor and walls.

Chisame had been strewn across the floor, next to an overturned chair.

And Ako had frozen. All she had managed, nearly hyperventilating, was to look. And that was when she noticed the blood. Just a trickle, long dried under Chisame's nose. Ako hated blood. She wanted to be a nurse when she grew up, but she was terrified of the sight and scent of blood. She'd nearly fainted. Her classmate's slumped form, the faint smell of smoke and the blood... it brought back too many bad memories, too many fears. But it had also been what had snapped her out of it. The thought 'did I look like Chisame does now?' had reminded her that Hasegawa was injured, that she was the one who needed help and that Ako was the one who was ok. It was up to her.

She'd fallen into training with trembling hands. Checking the airways, breathing, pulse. They had been fine, but what did Ako know? She had barely been able to focus on hearing Chisame breathe while knowing there was blood just inches away. Ever so carefully, she'd tried to rouse her and, for a moment, she'd thought she had done it, that everything would be fine. Chisame's eyes had opened… but they'd been glazed and looking far away. She'd mumbled gibberish, english had thought Ako, fast and slurring. And then unconsciousness had taken her again.

Ako hadn't called the emergency services. Her shaking fingers had dialed the Class Rep's number all by themselves. Yukihiro Ayaka would know what to do. Everything after that frantic conversation was more or less a blur. They'd come, taken Chisame away, and after some questions Ako had been returned to class. The lessons passed so quickly that they barely registered, she responded only half-heartedly to her classmates' questions and worried gossip.. What she remembered clearly was going to see Hasegawa during lunch hours, the Class Rep and Makie with her.

Would she still be the same way, sleeping, too still?

She slowed down to a stop in front of the dorm's entrance. The run caught up to her, making her double over and pant. Ako thought she was in better shape from her admittedly meager soccer practice, but running full out all the way from school was still too much. She started catching her breath as she walked towards the infirmary. It wouldn't do to disturb Hasegawa after all. She opened the door carefully and quietly entered the division. Checking the desk before anything else, she found a note from Shizuna-sensei saying that she was going to be absent for a little bit. Ako nodded; that happened sometimes, since Shizuna-sensei also ran errands for the Headmaster.

She laid down her backpack and moved around the curtain of the only occupied bed. Hasegawa was still laying there. Ako's mind wandered back to her awful morning. She didn't even notice that Chisame's eyes were open or the way she turned her head to look at her. "Are you going to get better, Chisame-san?"

"Hm, Izumi." Greeted Hasegawa Chisame from the bed, raising one hand in greeting. "Actually I was…"

Ako fainted.

"Izumi!?" Chisame cried out, bolting up and barely managing to catch the blue-haired girl by the shoulders before she fell. Just when Chisame had been about to fall asleep from counting ceiling tiles, the girl had entered and then… 'Oy!? What the heck was with that reaction!?'

Well damn, now what did she do?

[Quest System]
Quests are the lifeblood of the game. They give Chisame objectives, tasks and make her move out of her comfortable life and into the action! They also use the carrot and the stick, with rewards and failure penalties to encourage her to do her very best on them. Quests can be just about anything. From self-improvement like getting new skills or items, to social activities like playing errand girl and attend events, and more adventurous things like investigating the suspicious person or defeating enemies.


Quests appear at given times. It's up to you to decide which quest or quests appear to Chisame, or even if they appear at all.Designing a Quest is all about wording the body and objectives of it. The Game will take care of assigning proper rewards to it. The best quests can be integrated into Questlines with better rewards and life-changing event! So do your best and aim for interesting quests!

Of course, Chisame still has the option to refuse any non-essential quests and having too many incomplete quests is really bothersome... so don't make her lose Trust Value by going overboard with things~

Quest? Select and design one quest for Chisame to do! One Hint allowed for Quest!
[x] Take care of Ako (+1XP, +Ako's trust)
-[x] Hint? (status effects? the legendary wake-up kiss method? Analyze?)
[x] Go look for help (+1XP, +Teacher's trust)
-[x] Hint? (leave the infirmary, good or bad idea?)
 
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[x] Take care of Ako (+1XP, +Ako's trust)
-[x] Hint: Analyze can tell you about her health and any status conditions she has. Get her into a comfortable position while you find a solution to her condition.
 
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