From Genesis (Riot God Quest)

Just read through this and holy shit this is the dark universe of riot god quests. Literally everything good was murdered basically in the cradle and all thats left is the void and nightmares. It's three ages in and there still isn't a stable world for mortals to live in because every time it seems like it's going to stabilize it gets ganked by an apocalypse.


It is funny to me since I was specifically trying to keep things stable here but players just Introducing apocalyptic threats to the world.


People just want to see the world burn I guess.
 
Authored Act
[X] Pivotal Place Paraíso

In a well met combination and blend of their motes, together the three bring on an event of their making. The creation and existence of a small space in which they can survive in the Void, taking less strain off of them. Mukuris makes it so that the existence of it is now a part of the universe and creation, something physical. Deteris masks it, creating a layer of absolute nothingness around it. And Imadura realizes the impossibility of this 'Paradise'.

Supported Acts
[X] Dragon's Tear: A orange flower with a golden center grown mostly in the celestial realm. Notably it has some minor void repelling capabilities. When mixed with wisp weed it creates a golden liquid that when consumed results in the drinker being granted a shield of light with similar properties to the first sun for an hour.

[X] The Sun Spark

[X] Where Nightmares Fail Dreams Lay

[X] Fountain of Tears

Just going to do what I've been doing.
I have two votes who needs them?
I'll take one, if you don't mind. Does anyone need a vote? I have four open slots.
 
Last edited:
I'll take one, if you don't mind. Does anyone need a vote? I have four open slots.
Something like 'a lot of people' need them. This turn is filled with giant projects!

Edit: You have two hours to make your choice.

Edit 2: Ok. There is one disqualified Act I have and it is an hour before the voting end... @jjjwn, your vote was disqualified - are you going to change it? Because there is less than an hour left.
 
Last edited:
You still has another vote. Fountain of Tears needs one more to pass, I think. What else were there? And don't forget about boost of this turn: everything Lesser and Basic boosted one level. So your act should be Greater now.

Edit: Interesting, what would happen if all acts of the turn became Subordinated? How weird can things go?
 
Last edited:
So half an hour left, and I can expect at most a dozen acts passing.

Honestly what is astonishing about this is that there are only 69 votes cast out of a max potential of 80.

So there are 11 votes that have not been cast. More than enough to turn things around.

Well I guess people just don't like the votes of others and I see little discussion as to why people should vote for their vote other than simple pleas for people to vote for their act and the ever tiresome vote trading.
 
Mine is at the point of being able to get boosted up. As to why support?
Well it allows people to survive the void which is good, and can help empower nightmare/dream which will help whoever in fighting the void.
 
You still has another vote. Fountain of Tears needs one more to pass, I think. What else were there? And don't forget about boost of this turn: everything Lesser and Basic boosted one level. So your act should be Greater now.
I must have forgotten to save it when I copy and pasted.
Man, I hope it being Greater doesn't mess it up or something.

So half an hour left, and I can expect at most a dozen acts passing.

Honestly what is astonishing about this is that there are only 69 votes cast out of a max potential of 80.

So there are 11 votes that have not been cast. More than enough to turn things around.

Well I guess people just don't like the votes of others and I see little discussion as to why people should vote for their vote other than simple pleas for people to vote for their act and the ever tiresome vote trading.
I'm just here to chill with my three (soon to be four) and help some Acts pass. Me personally, I just think some of the Acts were too large in scale Five Cosmic Acts and one Universal One? Even with all the votes put together, it definitely wouldn't've been enough everyone.

Edit: Interesting, what would happen if all acts of the turn became Subordinated? How weird can things go?
Likely more coherent, and the interactions things will have won't be as random. There's still Themes after all. Just not for the players.
 
Honestly what is astonishing about this is that there are only 69 votes cast out of a max potential of 80.

So there are 11 votes that have not been cast. More than enough to turn things around.
It's really weird honestly. I have a hard time understanding not using all of your votes in one of these quests, there's always so many innocuous acts that you can toss your extra votes at even if you don't want to support the massive game changing ones. And it's like- going off the tally, there's still people voting for an act which has been out right disqualified. So people don't really check back after making their initial votes even if they only vote for one or two things.

Who needs a vote, I have one left
You actually have two. Bacteria got hit with QM veto
 
Last edited:
Man, I hope it being Greater doesn't mess it up or something.
Well, you can ask to take some votes away? Not sure, if Subordination would make things better, but it is also an option.

Edit: Oh, I promised to Subordinate my next act last time. Should not forget this.

Edit 2: Some people may not vote for things, they don't like. And also don't want to overfeed some other acts, if it seems like a bad idea. This is my hypothesis.
 
Last edited:
Who needs a vote, I have one left
Maybe overfeed mine? Just three more for it being ten! :V

Edit: everything started to move in the last few minutes. Also, bacteria one was disqualified. I tried to tell @jjjwn, but I think they left before and forgot...
 
Last edited:
Age 4 Acts
Scheduled vote count started by Mannan on Jul 3, 2023 at 1:22 AM, finished with 152 posts and 16 votes.

  • [X] Holy Stone Land
    [X] Local Maximizers
    [X] Darkness Rising
    [X] The Spark of Harmony
    [X] The Sun Spark
    [X] We Burn
    [X] Where Nightmares Fail Dreams Lay
    [X] Brilliant Metamorphosis
    [X] The Symbol of Violence
    [X] Dragon's Tear: A orange flower with a golden center grown mostly in the celestial realm. Notably it has some minor void repelling capabilities. When mixed with wisp weed it creates a golden liquid that when consumed results in the drinker being granted a shield of light with similar properties to the first sun for an hour.
    [X] Final Kindness
    [X] Pivotal Place Paraíso
    [X] create bacteria and single cell life and spread it all over
    [X]Create a fountain of tears.
    [X] Rotting darkness, Blooming darkness
    [X] Final Kindness: The Void reaches out and sees the suffering and grief it has caused. IN its sorrow, it touches Gnominda, finally learning the good parts of senteince, joy, kindness and happiness. It finalizes a course of action. It sends all its forces to prevent Pyralis from sacrificing herself. It then communicates to all primordials that it will go to sleep, but on its own terms. It commissions the Artist to craft the park of Void Shaping with the Void's power. It then gives the result to the Void Dragons and Swarmlings and Death, thanking them for their service and requesting they help those the Void hurt. With all done, it goes back to sleep. The Children of The Void (Void Dragons and Swarmling and Death) settle in the Void, using the Spark of Void Shaping to create homes for themselves within their Progenitor.
    [X] Final Kindness: The Void reaches out and sees the suffering and grief it has caused. IN it's sorrow, it touches Gnominda, finally learning the good parts of senteince, joy, kindness and happiness. It finalizes a course of action. It sends all it's forces to prevent Pyralis from sacrificing herself. It then communicates to all primordials that it will go to sleep, but on it's own terms. It thanks all creations of the Void for their service and requesting they help those the Void hurt. With all done, it goes back to sleep. The Children of The Void (Void Dragons and Swarmling and Death) settle in the Void, using the Spark of Void Shaping to create homes for themselves within their Progenitor.
    [X] Create the Blade Weavers
    [X] Fountain of Tears


Universal

Holy Stone Land
- Grand - 8 Votes - Currently Universal (Universal Subordination)
The God of Stone creates a continent in the sky near the Four Elemental Primordials and gives it to the Gnomes.
The continent is a square of stone with many valleys, ridges and mountains much like its progenitor the Spike was but covered with fertile soil and an atmosphere

Local Maximizers - Cosmic - 7 Votes - Currently Universal (Universal Subordination)
The world is ending- this is not true. And yet, the void encroaches, evil reigns and there is nowhere truly safe from its touch, and as the gods play games and the desolation of all things comes ahead, it feels all so real, so easy to believe that the end is nigh. Then, perhaps now is the time for the lesson to be learned for the first time, but not the last time- that desperation can make miracles happen.

From the plasmids, a strange development comes about; a number of them are afflicted by a mysterious 'sickness'. Their bodies, already nothing but Light self-contained, wither and decay, until nothing at all remains- and yet they do not die, but instead, live on through the 'sickness' itself. But what is this disease? In reality, it is nothing but existential dread and stress itself, borne of some instinctive knowledge that they are ever more endangered. Yet the infection became real, like a trick of the Light, and though it is now without life, it is also now without death; immortal, yet evolved. So they're born- the terrible things named 'Maximizers'.

To describe them simply, they are volatile and corruptive information, which propagates through no specific medium. They are able to embed themselves into any kind of matter or energy- so long as it is dense enough in information capacity to carry a rudimentary self-description; the most simplistic Maximizer can fit into something the size of a Goblin's tooth. Maximizers are each separately fixated on a different subject which has the potential of stochastic deviation, and always consciously differentiated from any other Maximizer it comes into contact with; for example, a particular kind of shape or color. Their prime directive, the overriding drive of whatever accounts for a mind that they have, is to reach a local maximum of this function within their immediate surroundings by any means necessary.

However, there is one goal that all Maximizers share, one invisible to themselves even as they copy it into each subsequent generation when they reproduce, the very reason they reproduce at all when it serves them no particular advantage in achieving their individual goals; Maximizers have a collective will to preserve and expand the possibilities of the future. This is the core motivation behind their behavior, and the logic which surreptitiously coordinates their actions as a group. They all work towards maximizing the number of unique potential outcomes for the world without locking into any specific result- prolonging the status quo equilibrium of the universe and their own survival.

Maximizers have a characteristic ability to read and edit the data which constitutes their being at high speed, and through this act of self-reinterpretation, to alter the material or energetic substrate which they occupy. There is a limit to this- though they can reproduce any kind of material properties, and even innovate outright supernatural qualities, they're unable to surpass the barrier of information density or processing speed that their medium imposes onto them. Biology is highly efficient as an information storage and transmission medium, for example, capable of tremendously variable and potent transformations- however, almost any other would be inferior to some degree or another; comparatively, the adamant of the Spike is the highest efficiency medium for processing speed. These are parameters which the Maximizers cannot directly change on their own.

Their reproductive capacity is absurd, being as simple and easy for them as communicating their data into another space. They are able to move in any direction freely as information; as long as there is something with which they can make contact with- such that information can be transferred- they can travel through that, using it as a direct connection. While moving by this mechanism, they can and will reproduce, doing so by leaving behind copies of themselves as they travel, filling every place they go with more of themselves, spreading like a virus.

Darkness Rising - Cosmic - 7 Votes - Currently Universal ( Universal Subordinate)
The Void runs rampant, the Nightmare Lord torments the people with their usurped authority. But death does not yet truly exist beyond those lost to the Void, and that which is dead need not remain so. The Darkness is revived, restored to live and given one goal: set things right. They are imbued with the threads of secrets and illusions as well.

The Spark of Harmony - Grand - 7 votes - Currently Universal ( Universal Subordinate)
he Artist saw great deal of Good and Evil, Heroes and Monsters, while world was breaking around. Artisan tried to help, he tried to think of something and gave his fighting friends and family shields and spears, which would stop this madness. At least shortly. But nothing worked. And worse - he may need to let his mother sacrifice herslef, be brought to the Void and seal it. It sounded horrible, because wasn't it first thing he felt - how one struggle in the dark agains the Pit? And the first thing he wanted - for her to be free, for things to be alright? And this would not be repeated - the Artist struggled, but found one things, which may help. Mother suffered enough, his family and friends, and all creatures suffered enough.

They all were alive for so long only because one thing: they were working together and helping each other. Primdordials together as a team, mortals in alliance and this frail Harmony was enough to push the Void back, even if it couldn't let them win as it is. So at one day the Artist came to Pyralis and said, what he is going to do. And he came to say goodbye. The Artist started to forge his last Spark. It should embody Harmony and Cooperation between things, it should make working together better, it should make things right.

The Spark of Harmony was forged from all life, essience and willpower of the Artisan. He put into it all his desire for creation and goodness, all his understanding of evil and its causes, in order to better resist and fight it. The Spark of Harmony chooses its hosts from worthy and can be discarded by them, or go away itself depending on circumstances. It needs several hosts to reach its full power, it needs them work together to go beyond this. The Spark allows them to work together better and weave their powers and abilities into a single Harmony, generating a power greater than the sum of its individual parts. It wasn't a weapon, it was a tool to work together and make things right in dire times. The Artisan perished on his anvil, and the Spark of Harmony born to seek these few worthy and help them stop the evil. Or maybe even let it know other ways and perspectives, or teach it kindness, or bring back something capable of slowing the end...

"Thou art a tender-hearted fool," Pyralis murmured in a soft tone. "Yet, by mere words, could I have stayed thee? Nay, for in this hour of dire necessity, a grand alliance is required. At least thou didst not act covertly, behind mine back." Gazing inward, Pyralis beheld the sole remnant of her dear son - the Spark of Harmony. Ere long, other bearers of this sacred flame shall approach her, endeavoring to forestall the inescapable with all their might.

The Symbol of Violence - Lesser - 3 Votes - Currently Universal (1 Moments of Glory + Universal Subordination)
out of the adamant of the spike was a tool for violence and war forged, its inherent durability enhanced, made sharp, powerful, and nigh indestructible. Woven with divine thread to craft a tool capable of lifting a mortal to divinity. it is tossed out into the universe, masterless, to await the first to claim it.
-The Weapon: The weapon itself has a base form of a unadorned greatsword formed entirely of Adamant, with three words, capable of being understood by any living being in creation regardless of literacy or language barrier upon its hilt- To The Strongest. These words stay in every shape and form the Symbol takes. the Symbol returns to its base form when unclaimed. In the hands of a wielder that has claimed it as their own, it is capable of becoming any weapon or tool that can deal violence- the only limitations the wielders own imagination, to dream up the weapons, and their skill, for the more skill and talent a wielder has at using any given weapon or tool, the stronger, faster, and more powerful the Symbol will be in that form. The symbol is also a great vector for channeling the wielders divine power.

-The Title: Irreversibly connected to the Symbol, a collection of threads of the Divine Tapestry, marked out and carved into a new domain, that of Violence, is given onto the control and lordship of whichever mortal masters and becomes wielder of the weapon, granting them the title and position of God of Violence. this cannot be taken from them, save by means of another mortal claiming mastery and ownership of the Symbol from them, claiming the title and domain of Violence with it.

-The Methods of Choosing: there are as many ways for one mortal to win the Symbol and the divinity it brings with it from its current master as their are ways to do violence. And, indeed, it must be a mortal, for those that have already claimed divinity, primordial or otherwise, are barred from mastery over the Symbol. Their are only two simple maxims to hold to when attempting to claim the Symbol:

You must Defeat the previous holder
and the defeat must be Violent

An honorable duel to first blood, with the Symbol as the prize. A merciless warleader, dragging the god of violence down beneath thousands of cannon fodder before strolling in to cut him down while he is weak. Poison most foul, fit to lay low a god, and then a knife across the throat while they lie incapacitated. a skilled and lucky gunner, aiming an artillery which lays low a god from kilometers away.

all of these count, all of them are equally worthy of mastery over the symbol
it does not require death, nor does it require honor

simply defeat, and violence

In cases were the Symbol is masterless, such as when it is first created, or when its wielder is layed low by a being ineligible of mastery o the Symbol, it will return to its base state, and wait for mortals to seek it out. When they do, it will manifest an apparition, a shade capable of violence, and wielding a fraction of the symbol full might, to test the mortals that seek it. should they beat the apparition, they will prove themselves worth of mastery, and gain ownership of the Symbol, and the title and divinity it is tied to.

Another thing of note is that the master of the Symbol, after having wielded it for a year and a day, becomes obligated from then on to accept and honor any and all challenges for mastery of the Symbol

Cosmic

We Burn
- Greater - 5 Votes - Currently Cosmic (Universal Subordinate)
So the Last City stands alone in the dark as the Nightmare Lord looks upon their walls and hungers for his armies innumerable and his power almost dream like. The city the last bastion of Gnomes, Elementals and Thassalian's is all that remains of the kinder ages and from it comes a fire, a fire for not just a last stand but reclamation. Among all the despair, fear and anger there is still hope and it burns brighter then ever for a hero died to save this city and their sacrifice will not be forgotten.

Her body taken into the heart of the city for a hero's funeral, there was no place to bury the saviour of the city so all that could be done was to set her alight. Her body turned to ash yet the flame did not wither for it had become her body and so the people in the Last City called it her sacred soul that of Ethea's Flame. It infused the city with her power as she rose to divinity through noble sacrifice and her power came from all those who gave it all for the city, every death and every birth powering her strength. The Last City was renewed with power as the flame which was her mortal form in the material world burnt brighter casting a light in the dark, a defiance of all the conquering tyrants of the world.

The people took up her message for the Last City would achieve great victory or die trying, they would reach the Sky. The Gnomes called upon Bethel and his expertise to carve the city from the Spire for they had the power to carve stone. The Thassalians used their prowess in battle to train the warriors needed for the great push to escape the coming end for the armies of the Last City would be needed and they were gifted weapons by the Diluvian Poliwogs. The Elemental Courts had the hardest task for their nature was closest aligned to divine and most in tune with the world, they would empower the city... no the great ship it would become. They would lead it through the Shattered body of the Earth Mother to the Four Primordial Elements in the Sky.

Ethea's Flame became a sacred site for all in the city as it was their hopes, their dreams and their faith in a brighter and freer tomorrow. For Ethea died a hero but she rose as a Goddess of Defiance and the Last City her martyred home became her body fit for war. A great exodus to the Sky she would carry them to safety and beyond.

Where Nightmares Fail Dreams Lay - Grand - 5 Votes - Currently Cosmic (Universal Subordination)
The world is falling apart, hope and mechanisms of ages past are collapsing as the void, and nightmare tear them apart leaving nothing but ruins in their wake if even that survives. Some people had learned how to weave nightmares, and perchance that is the only way to live through the end of reality is to become unreal. The process of Descension is a tool of the desperate to escape the end, it is the weaving of the remnants of dream on the nightmares. Using that connection to bring oneself in part and in whole to its realm, and it is a tool to carve out dreams among the realm of nightmare. These descended and their dreamscapes are built in nightmare and are in a way a denial of it, but their structure and their works strengthen the dreamscape and whatever power that holds dominion of that realm is empowered by their defiance.

Brilliant Metamorphosis - Cosmic - 4 votes - Currently Cosmic ( Universal Subordination)
The Lord of Nightmares looks out over his countless hordes of nightmares and cultists who will bring arrogant mortals into submission. As he replays in his mind the moment of his future triumph, he receives an unexpected enlightenment. For a brief moment, he was able to see and realize the coming threats, among them the resurrection of his failed executioner. Hundreds of plans and schemes scroll through his mind like a kaleidoscope, but they are all thrown away shattering against the power of the returned Darkness. Then, after much hesitation and doubt, he decides to change. If the possession of the Dream leads him to death, then you need to discard it. If being a Nightmare Lord leads to death, then he needs to change to become someone else. As different from him as possible.

Having made a fateful decision, the Lord proceeds to implement it. He locks himself in his Palace with his ancient nightmares. At this time, hordes of cultists and nightmares, as if falling into a collective insanity, do strange things. Some, falling on their knees in front of the statue of their Lord, pray to him. Others carry in the direction of the Palace countless offerings that form into huge mountains that overshadow the Palace. And some join the crowds that roam around the palace in a pious march and scourge themselves, carry cult banners and mobile altars, shouting laudatory hymns to their Lord into the sky. Their singing echoes throughout the Dream, frightening anyone who can hear it. With every moment, the situation in the dream changes. Pressure builds across space, pressing cultists and nightmares to the ground. At the back of their minds, at first a quiet and then a loud rumble is heard that confuses thoughts and inspires fear. Their eyes are clouded by impenetrable darkness, and wild pain is recognized by their bodies. But despite this, neither the cultists nor the nightmares recede. It seemed that the more pressure, the more zeal they showed. Until on the ninth day all is quiet, tormented bodies dot the Palace area like broken dolls. And then nightmares and cultists hear a voice in their head instead of a rumble. This voice denounces the Lord of Nightmares and his followers, promising the latter the end of their suffering if they abandon their Lord. One heartbeat is worth silence, followed by a furious roar of disagreement. In unison, cultists and nightmares give the last thing they have of themselves to their Master.

The voice trails off in shock as Dream trembles with tension. To calm down after a second when a wave of silver light breaks out. A tall humanoid comes out of the Palace, accompanied by a retinue. Lord of Nightmare no now it's the Silver Lord visually has not changed much. He still looked like a silver-skinned humanoid, though his features had become handsome rather than oppressive. His ears were pointed, his eyes changed color from red to blue, and his snow-white hair branched to his shoulders. A gray toga gave way to silver armor and a sword lay in a scabbard at his side. But the internal changes were much more significant. The thirst for knowledge and secrets was cast aside, as was the craving for fear. Instead, the fanatical devotion of his followers became for this being the basis of his new identity. Henceforth, the adoration of his followers as well as their prosperity is his joy.

His new domains were War and Power in order to effectively lead his cultists in both War and Peace. Creatures that were once nightmares have changed after their master. Where before there were creatures driven by malice, most of which looked like beasts, now there were even rows of humanoids. Like lesser copies of their Father, these men and women clad in silver armor were a mighty force in the hands of their Sovereign. If nightmares were for the most part like a horde of wild beasts, then the Silvers were a countless Legion. No longer did they need fear for self-development. Deprived of physical needs, these fearless creatures are invulnerable to any conventional weapons, their armor absorbs magic directed at them like a sponge, and their destructive power makes enemies tremble with fear. Add here impeccable discipline and a sharp mind, and you will understand how dangerous it is to underestimate them. Growing in power and rank with every victory and converted mortals that will dedicate themselves to their Father, they are capable of powerful magic. The only thing that connected them with the Nightmares was their fanatical devotion, which after the transformation became even stronger.

By comparison, the mortal cultists did not change outwardly, but upon glancing at them, the Sovereign realized that their faith had reached its climax. If he died now, these mortals would try to bring his life back, no matter the difficulties. The hope he brought to them seemed to burn in their souls.

Taking one last look around, he commanded the Legion and the cultists to leave the Dream. Now rid of the Dream, he thought about how to protect his cultists and children in light of the coming troubles. There was a lot to consider...

Final Kindness - Cosmic - 5 Votes - Currently Cosmic (Universal Subordination)
The Void reaches out and sees the suffering and grief it has caused. IN it's sorrow, it touches Gnominda, finally learning the good parts of senteince, joy, kindness and happiness. It finalizes a course of action. It sends all it's forces to prevent Pyralis from sacrificing herself. It then communicates to all primordials that it will go to sleep, but on it's own terms. It thanks all creations of the Void for their service and requesting they help those the Void hurt. With all done, it goes back to sleep. The Children of The Void (Void Dragons and Swarmling and Death) settle in the Void, using the Spark of Void Shaping to create homes for themselves within their Progenitor.

Pivotal Place Paraíso - Lesser - 3 Votes - Currently Cosmic (Universal Subordination)
In a well met combination and blend of their motes, together the three bring on an event of their making. The creation and existence of a small space in which they can survive in the Void, taking less strain off of them. Mukuris makes it so that the existence of it is now a part of the universe and creation, something physical. Deteris masks it, creating a layer of absolute nothingness around it. And Imadura realizes the impossibility of this 'Paradise'.

Dragon's Tear - Grand - 3 Vote - Currently Cosmic (Universal Subordination)
A orange flower with a golden center grown mostly in the celestial realm. Notably it has some minor void repelling capabilities. When mixed with wisp weed it creates a golden liquid that when consumed results in the drinker being granted a shield of light with similar properties to the first sun for an hour.

Create a fountain of tears - Greater - 3 Votes - Currently Cosmic (Universal Subordination)
It is said that when a creature experiences genuine sadness and begins to cry, the first tear does not reach the ground, but goes to the Fountain of Tears. Mystical place never been crowded, go dry.
The water of this fountain is a perfect poison. The poison is not of the flesh, or of the mind. A poison that destroys the spirit and will. It does not act all at once, rather plunging into sadness, melancholy and apathy with a cumulative effect. Until a person gives up on life one way or another.
Although if you drain the goblet standing near the fountain, it will be an instant painless death. It is a pity that this cup cannot be taken far away.

Rotting darkness, Blooming darkness - Cosmic - 1 Votes - Currently Cosmic (Moment of GLory + Grand Subordination)
Primordial corpse decays and rots, and from this rot, new life grows. Strange and chaotic dream creatures rise from the Rotting darkness, some of them faint, almost non-existent, and others as powerful as one would expect from Primordial spawn.
Should a dreamer visit the Rotting darkness, their mind will be overwhelmed, and they won't remember what they dreamed of upon awakening. However, there is another possibility. If dreamer's will, soul, or mind is strong enough, they will be able to traverse the Rotting darkness and communicate with dream creatures.

Grand

Create the Blade Weavers
- Lesser - 1 Votes - Currently Grand (Grand Subordination)
Among the Gnomes a small group arises, having witnessed great horrors before them and seen battles grow in intensity, some take to learning warfare and training for future conflict, the most successful and long lasting group are the Blade Weavers. These Gnomes have become masters of knives and cord/twine, wielding choking thread and cutting knives in equal measure.

Non-Passing

The Sun Spark - Universal - 5 Votes - Currently Cosmic (Universal Subordinate)
 
Last edited:
Okay votes is finalized with only 6 acts managing to pass via votes.

Please state if you want to subordinate or spend glory.
 
I want to Subordinate my vote. Let's hope it would make things better.
 
Back
Top