Don't forget multiple servers (universes), genres (universes again or sometimes different parts of the same universe), rampant bug abuse, min/maxing, patches, skill trees, lasting grudges, parental controls, children playing a game that's rated NC-17 / M after insisting they're mature enough (cough Upgrade cough), getting overly attached to NPCs, the occasional edgelord... :p

EDIT: Spending sixteen years on character creation. :V

EDIT 2: New Game +.

So, something occurred to me reading this. Given what we know about video games and their players... There are most likely Beyond somewhere out there who are shippers.

Or worse, people with Waifus/Husbandos. Upgrade is an Imouto, so beyond/human relationships of the platonic sort definitely can exist, and beyond have demonstrated the ability to simulate being human to a very precise level...
 
Hmm. Beyond are likelier to ship NPCs with each other though, rather than with a player. Especially an underage player.
 

After a moment of thought, you decide to let it skip the stupid annoying wireless authentication stuff and just connect whenever. You hate having to get the passwords and it's not like humans secure their data-repeaters very well anyway.

I very specifically like this bit. "Implementing clientside wifi security protocols is boring so I'm just going to skip that bit and declare that it works anyway".
 
No, really. This is ridiculous.

. . . 三三三┏(・ω・)┛

Maybe you should make a reallllly big cannon to use up all the loot available to you? It's not like you'd ever actually use it unless their moon turns out to be an aggressive Dwarf Other and decides to look at you funny.


Ooookay, I think that's my cue.
. And Partner-Evelyn already has Other-Hunger to look after her mind.
Note to self: There are things out there like Dad that are not quite so friendly.



Upgrade makes a decent point about flight attracting anti-aircraft fire. Especially if most flyers have high-grade defenses and people have learned to take that into account when opening fire.

Also:

──==≡≡(((つ ◕o◕ )つ

You'd never thought of making tiny, purpose-built Overdrive objects before. But now that you have the idea, you know that simple buttons won't be adequate. You need a network of linked items you can hit with a single Overdrive. You'll add some of the funner stuff to their armor, except maybe an emergency-use button? You know better than to make an auto-healing item. Life has an almost eerie tendency to adapt to anything which doesn't outright kill it. Concentrated bursts of murderous

<.< >.>

...cleansing energies are more reliable than standard rapid regeneration. And plus, good healers have an irritating tendency to be tapped by human governments for boring stuff. You think it'd be soooooo much better to make a periodic save state for your siblings and just return to that whenever one of them gets hurt. It might even shave a year off their fumbling reconnection should their local avatars ever die.


Thanks, I guess? I think we'll have other concerns by then, though.

You retrieve an external hard drive, cut the thumbprint reader off a nearby power-suit gauntlet, Press Partner-Evelyn's thumb against it, and~
Upgrade never actually built the Overdrive suite.

[x] Help Upgrade remember to add the Overdrive Suite to the costumes.

I think that getting Upgrade to spend power on our clothes involves as much coolness-factor as it does utility.

[x] Make the changeling garments able to change their shape more often than once a day so we can use them for multiple identities even if we have to change them on the fly.
[x] Add a "default mode" that they can change from freely so we can have them available at all times. Transforming into our superhero selves in the space of a cut to a different camera is traditional.

These two fit with the "secret agent" theme that Upgrade seemed to want.

[x] Add a bit so our hair is always perfect. However we define "perfect", at least.
[x] Make it so the clothes can glow really bright so we can do better Tron lines.
[x] Make it so the clothes can emit/change appearance in other EM spectra so we look cool to robots and people with heat vision too.

Wacky tricks that should also be broadly useful. The first is a nice bit of flavor, and also traditionally James Bond. The second two bits are not just good for looks but can also be used as general tools - communication, shining bright lights in peoples' eyes, illumination for radar and IR cameras, etc.

[x] Wall-walking.

People never look up. And hiding in the vents is another classic secret agent thing.

[x] Built-in grappling hook type things, possibly integrated with the wall-walking.



Almost as classic as the perfect hair.

[x] Ablative armor scales, for use with Repair.
 
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Hmm, but aren't we going with "magical girl" branding for Progeny?

Eh, this can be another heroic identity, or a sufficiently disguised throwaway.

[X] Vebyast
 
As an aside, the numerous ideas that went proposed but unimplemented earlier will not go unrewarded. Even if it means Upgrade has to discreetly break some rules here and there.
 
[X] Vebyast

Over 24 hours since the vote was open, and only 2 votes were made.

Ignition's player-attracting powers are incredible :p
 
[X] If any of the costumes wind up distinctive from the others make sure that they can at least fake each-other's appearance so we can easily confuse outsiders.
 
As an aside, the numerous ideas that went proposed but unimplemented earlier will not go unrewarded. Even if it means Upgrade has to discreetly break some rules here and there.
It's unfortunate that her definition of exciting usually involves making pretty explosions or destroying things in interesting ways. She really is a child, and I'm happy we adopted a new baby sister, but walking the line between sensible and interesting (or paying attention to things that interest her more accurately) is going to be hard.

Also I don't think we really know what she finds interesting to do beyond the obvious "Explosions are pretty" part. She basically has a cheat sheet for everything, the only challenge left is the rules she has to adhere to and how she can circumvent them rather than figuring out new ways to apply her power or something else. Too clever by half, I feel bad for her.
 
[X] Vebyast

Over 24 hours since the vote was open, and only 2 votes were made.

Ignition's player-attracting powers are incredible :p
In my case, that was only partially due to Ignition. Chemistry lab and other facets of life have a habit of intruding on my time. Plus, I do have other hobbies. I suspect you've hit the nail the head, though, especially for a lot of the people who drive the discussion, I think.

Which doesn't really include me, since I mostly just occasionally analyze, theorize, or make jokes. I'm mostly just enjoying the ride, honestly. Don't have much of a strong opinion as to where to go next, since I don't think it's likely to be boring, whatever happens.

That said...had an evil idea. We could probably alter, up or down, the unpleasant or debilitating effects of various sort of food or drugs, without altering composition or increasing direct lethality. Hell, he could probably mess with the therapeutic index directly, if we really wanted to, or the metabolism rate. That could be a rather useful trick, particularly when skullduggery (that we're doing, or that we're the targets of, doesn't matter) might be involved. But even in combat, it might be useful for creating knockout mist bombs or knockout injections/bullets.

[X] Vebyast
 
Too clever by half, I feel bad for her.

I mean, we knew that ever since Progenitor revealed that she basically ran a Ponzi scheme to scam her fellow prospective powers into solving the exams for her, rendering her friendless and alone until we came in.

I wonder if her current manic nature is because she has so much power here, or if it's just how she always is when she's in control of a body? If it's the latter, I feel really bad for everyone around us when we let the "superpowered evil side" out to play.
 
Wall walk and grappling hook.
Add ability to do long/high jumps and some sort of radar/early warning system and we are basicly low power spiderman.
 
Barring such general threats to public safety as bombs
Wait, is the bubble bomb actually dangerous? If the "space-expansion bubble" is merely disrupting AoE powers by cutting down their range and "pushing people away from the blast zone", it might not count as a threat to public safety.

Upgrade makes a decent point about flight attracting anti-aircraft fire. Especially if most flyers have high-grade defenses and people have learned to take that into account when opening fire.
Except that it's in the overdrive suite, which means Evelyn and the costume would be invulnerable during that minute of flight time.

[x] Help Upgrade remember to add the Overdrive Suite to the costumes.
Celes and Skye don't get the benefits of Overdrive and Borrow, so their costumes need regular single-use effects.

[x] Add a "default mode" that they can change from freely
I think that's already part of Upgrade's planned features?
Color-changing, optionally shimmery, cloaking, saved forms, force-resistant armoring, not-quite-backpacks with a bunch of neat modules for Overdrive, Stutter Drives
Maybe rephrase it as
[x] Make sure the changeling garb can shift to saved forms freely, without the once per 12h limit.

[x] Help Upgrade remember to add the Overdrive Suite to our module backpack and regular single-use accessories to our sisters'.

[x] If you're worried about defense during flight, keep in mind that it would always be combined with Overdrive/Borrow, which grants invulnerability. A minute of flight can be quite useful for scouting, positioning, or ambushing.

[x] Don't forget the "environmental hazard resistance" upgrade path for clothes, like heat, cold, magic, ...

[x] Wall-walking.

[x] Ablative armor scales, for use with Repair.
 
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Wait, is the bubble bomb actually dangerous? If the "space-expansion bubble" is merely disrupting AoE powers by cutting down their range and "pushing people away from the blast zone", it might not count as a threat to public safety.

You don't think it's supposed to decrease the range, not exactly. It'll temporarily expand the surrounding area so that targets are isolated in the middle of a big hemisphere of empty space, effectively making it so they're out of range of everyone else. You aren't sure how that'll interact with the surrounding area, but just due to its large AoE, you imagine it could do quite a bit of damage if used properly.



She basically has a cheat sheet for everything, the only challenge left is the rules she has to adhere to and how she can circumvent them rather than figuring out new ways to apply her power or something else. Too clever by half, I feel bad for her.

You're actually a little worried her rampant cheating will come back to bite her sooner or later. As far as you're aware, children seldom learn not to do something until they suffer one or more negative consequences as a result. Her spending habits also appear to be questionable; if her bag of bribes isn't bottomless, her casual use of them might make her run out.

You should probably have a capital-T Talk about those sorts of things once you get home. The even harder part is figuring out how to get her to listen.

Also I don't think we really know what she finds interesting to do beyond the obvious "Explosions are pretty" part.

OOC: Upgrade also likes cute things, general destruction, feats of precision, feats of acrobatics, trickery (especially disguises used for risky infiltrations), stealing toys from those who have displeased her, colorful auras, angels, "futuristic-looking" styles, foxes, cats, dogs, stellar phenomena, multipurpose items, and more, all for the low price of fifty payments of 19.95.

The emoji-equivalent answer to the above will probably be included in the next chapter.
 
Oh. It's worse. She thinks we're cute doesn't she?

You're actually a little worried her rampant cheating will come back to bite her sooner or later. As far as you're aware, children seldom learn not to do something until they suffer one or more negative consequences as a result. Her spending habits also appear to be questionable; if her bag of bribes isn't bottomless, her casual use of them might make her run out.

You should probably have a capital-T Talk about those sorts of things once you get home. The even harder part is figuring out how to get her to listen.
And that is a real problem. Adults keep kids from being burned too badly by their mistakes. Key words there being "too badly."

Either we tell her we're trying to keep her safe from herself because she's not just going to get burned with how clever she's been, she's going to get dropped into an inferno. When really smart people screw up, they really screw up. There's not a lot we can do besides try to help her after and it's just going to make her more isolated if it goes down that road too.
 
I think the bomb thing is a great example we can point to. Use that as a perfect teaching moment about planning out power usage and how you can be taken away.

You know the perfect person to help with this lesson. The guy with unlimited power who handicaps himself because it's more fun that way. Aka our dad. We should talk to him about this.
 
You don't think it's supposed to decrease the range, not exactly. It'll temporarily expand the surrounding area so that targets are isolated in the middle of a big hemisphere of empty space, effectively making it so they're out of range of everyone else. You aren't sure how that'll interact with the surrounding area, but just due to its large AoE, you imagine it could do quite a bit of damage if used properly.
Wouldn't that result in a big bubble of near-vacuum that sucks in all the surrounding air? And then when the bubble collapses, the suddenly high pressure air effectively explodes back out.

And what of the ground? If the bubble expands everything away from everything else, people in the bubble are suddenly very far away from the ground and proceed to start falling. If they don't hit the bottom before the time is up, they go splat after.

Since I'm assuming contiguous objects drag connected bits together (so it doesn't stretch people out like taffy), what about objects that are too large to fit into the bubble? Eg. the ground again. There's no way to fit a normal euclidean flat ground into a space where suddenly this hemisphere is 100x longer. The bubble will end up ripping the ground to pieces, at least 2 pieces, probably more.
While using this on soil might not be too bad, apart from the minor dirt fountains when the bubble goes away, doing this on a building is likely to just destroy the building entirely.
 
Wouldn't that result in a big bubble of near-vacuum that sucks in all the surrounding air? And then when the bubble collapses, the suddenly high pressure air effectively explodes back out.

And what of the ground? If the bubble expands everything away from everything else, people in the bubble are suddenly very far away from the ground and proceed to start falling. If they don't hit the bottom before the time is up, they go splat after.

Since I'm assuming contiguous objects drag connected bits together (so it doesn't stretch people out like taffy), what about objects that are too large to fit into the bubble? Eg. the ground again. There's no way to fit a normal euclidean flat ground into a space where suddenly this hemisphere is 100x longer. The bubble will end up ripping the ground to pieces, at least 2 pieces, probably more.
While using this on soil might not be too bad, apart from the minor dirt fountains when the bubble goes away, doing this on a building is likely to just destroy the building entirely.

While those were all good questions, Upgrade doesn't seem to be at all worried about it, so you think those might've been taken care of. Its deliberate maliciousness you need to worry about.

EDIT: Also, I have the most writing time on the weekends, but I don't currently have enough votes to do Frag or Ignition. ^^;
 
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Solving those problems sound harder than actually making the space warping effect. >.>

I wonder if making a spatial warp gun would be possible? Just send a pulse of warped space where the "wave" has a front where distances are thousands to millions of times larger, ripping objects and molecules apart, and the back is the reverse, smushing everything into each other (and if strong enough, might trigger fusion by pushing atoms too close together). Such a space warp 'gun' would be basically unblockable, since any such shield would also block gravity.

It might get counted as "too powerful to make". Which is lol, because it's made by taking the safeties out of this 'isolation' grenade.

It might also just be "too dangerous to use" since the warp is basically a gravity wave, would travel at the speed of light and would ignore little speedbumps like walls, mountains and the curvature of the Earth. You probably don't want to point it anywhere below the horizon and Progenitor-forbid you shoot it downwards...
 
Solving those problems sound harder than actually making the space warping effect. >.>

I wonder if making a spatial warp gun would be possible? Just send a pulse of warped space where the "wave" has a front where distances are thousands to millions of times larger, ripping objects and molecules apart, and the back is the reverse, smushing everything into each other (and if strong enough, might trigger fusion by pushing atoms too close together). Such a space warp 'gun' would be basically unblockable, since any such shield would also block gravity.

It might get counted as "too powerful to make". Which is lol, because it's made by taking the safeties out of this 'isolation' grenade.

It might also just be "too dangerous to use" since the warp is basically a gravity wave, would travel at the speed of light and would ignore little speedbumps like walls, mountains and the curvature of the Earth. You probably don't want to point it anywhere below the horizon and Progenitor-forbid you shoot it downwards...
Hello Alcubierre drive.
 
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