For Telekinesis, your cumulative upper limit is about 500 pounds (or 226 kilograms). The only other limit on how many objects you can grab at once is your multitasking ability.
You cannot affect only part of an individual's body. If you wish to "grab" them, you must do it all at once. As such, you cannot use your TK to, say, rupture the veins in somebody's brain.
Underwhelming, due to the low weight restriction. Not
useless, but 226 kilograms really isn't very much when it comes to throwing stuff around, especially in a world with flying bricks. Might be able to stop projectiles and block stuff with it, though, and if so it's pretty much invulnerability to conventional weaponry and a fair number of unconventional forms of weaponry. Telekinetic manipulation of gases might work; depriving people of air and such.
The fact that multitasking isn't enhanced probably puts a stop to most of the more inventive methods of using it, though.
On the upside, I suspect we could fly with it.
Still, on its own, it isn't that great.
The biokinesis is touch-range and, as one person put it, "Panacea-grade". Evelyn will not inherently know what her changes will do, so she will need to learn a lot more about biology before she starts trying to heal people or anything along those lines.
This doesn't mean she can't do a whole ton of indiscriminate damage to an individual if she gets her hands on them.
Touch range 'I win' button, which is nice, though with this powerset, if someone gets close enough to touch us, we already fucked up pretty bad. Still, in the long term it offers a method to upgrade and heal our allies (and maybe ourself? Depends if we can change ourself). Would need a lot of work to become useful, but that does mean it has growth potential.
On the whole, though, this one isn't spectacular, though it could have potential.
The Thermokinesis is fully capable of producing up to 900 and/or -150 degrees Celsius in multiple areas at once. The limits are your multitasking ability and/or a cumulative area of 30 square feet (2.7 square meters).
This one is pretty decent in terms of temperature. 900 (and -150) isn't bad. It's not
incredible, either, but whatever. The area it covers isn't too bad either, though it is pretty limited all things considered. This is pretty much an instant kill against anyone who doesn't have enhanced durability, because you can spontaneously combust them, and a fair few that do (I expect heating the air they are trying to breathe would be harmful, even to a lot of flying bricks). This feels like the main power, with the other two being secondary powers.
All in all, this powerset is three 'meh'-tier powers put together to make one decent power. Not enthusiastic about this one, especially if we can't apply the biokinetic changes to ourself. I kind of think this power demonstrates just why you don't specialize in versatility.