[x] Sure? It's a bit sudden, but you don't see a good enough reason to avoid doing so. It's not like you can't just go back later if you need to.
 
I figured 'become dark magical girl' was one of the powers granted when they first became a magical girl. basically just being a semi-permanent transformation that hits when they reach a certain threshold. it seems like something that would be mostly out of their conscious control.
Maybe, maybe not. Alivaril has hinted there's more than just Light-Dark MGs. I believe he's hinted at a Lawful/Chaotic and (very rarely) Blue/Orange MGs.
Although, they might have a power dedicated to costume-swapping, since they wouldn't want to have the exact same outfit as their friends, which might necessitate costume swaps over the course of their career.
Plus, I can't imagine the adult MGs like wearing the same outfit once they're adults.
Still, that seems like the kind of thing that would be limited to a certain degree of 'magical-girlyness' since otherwise lots of people would just have normal clothes as part of their transformation. (or at least, normal superhero outfits).
Agreed, but there's probably some wiggle room. I can't imagine all MGs like wearing skirts, for example.
Of course, it is also possible that you cannot reverse magical girlification, but touching the other artifact will still change you from a magical boy to a magical girl (or visa versa), just without a way to revert to base-form. that would side-step the exploitability problem. Now that I think about it, that seems by far the most likely case. move along.
Missed this. I don't think the artifacts work on touch, but otherwise...yeah, I could see that.

Actually...the artifacts are sentient (if dumb as a box of rocks). Maybe they can alter the outfits?
I figure that a bunch of magical girls and boys don't have good enough powers to be capes without the MG powers online.
I think a lot of them don't even have noticeable powers that aren't from their Magical status.
 
eh, I just find the idea of swapping the artifacts fun, we could always just compensate them by boosting the power of the artifacts.
also I'm working on the assumption that the wrong empowerment artifact will either cause temporary genderchange while in MG/MB form, or induce crossdressing.
if however it would be a permanent genderbender then I'd nix the whole plan, because that's likely going too far.
 
eh, I just find the idea of swapping the artifacts fun, we could always just compensate them by boosting the power of the artifacts.
also I'm working on the assumption that the wrong empowerment artifact will either cause temporary genderchange while in MG/MB form, or induce crossdressing.
if however it would be a permanent genderbender then I'd nix the whole plan, because that's likely going too far.
Eh...that kinda results in permanently pissed off heroes, who have had to decide between being a hero (something they wanted enough to go to Prism or Sanctum), who probably can't cut it as heroes with their base powers, and not getting mocked. So uh...might not be the best of plans. Even if they get used to it...it's not exactly going to be fun in the interim.

I think adding in the power-boost just serves to compound the error. Now we have pissed of MG/MBs who are even more powerful in a fight. The local villains are probably not going to like us, since angry heroes are generally violent heroes. Tactically speaking, I think it's a questionable course of action.

Now, if we modified their function in some minor, but noticeable way, and included the Uograde, that might go over better. Putting our own insignia on all future MG/MBs, for instance.
 
You're pretty sure the MG/MB creation artifacts have relatively permanent effects, but users would have to really fail to pay attention. For example, the familiars for the primary MB artifact are white and blue, while the MG ones are white and pink. References to "magical boy" / "magical girl" are made. Worst case scenario, they could fly in a time manipulator before it becomes truly permanent.
 
Not the way I see it.

As with many other things, @Sereg, your definition of concepts you've been discussing in this quest is your own. This frequently means it has little resemblance to how things actually work (for the quest you're arguing in). Could you either reassess based on Fragmentation's setting or go elsewhere, please? Morality and philosophy debates are both rather unpleasant to walk in on. Even moreso when they're geared more for a completely different setting.
 
Last edited:
You're pretty sure the MG/MB creation artifacts have relatively permanent effects, but users would have to really fail to pay attention. For example, the familiars for the primary MB artifact are white and blue, while the MG ones are white and pink. References to "magical boy" / "magical girl" are made. Worst case scenario, they could fly in a time manipulator before it becomes truly permanent.
Well. I believe that kills that prank. Insignia (or other alterations to outfits) it is.
Enchant the crystals so every future MG/MB has cat ears. :V
That is certainly an option.
 
Well. I believe that kills that prank. Insignia (or other alterations to outfits) it is.
Not necessarily. It's just demoted from the level of swapping everybody's clothing to the level of swapping the Statue of Liberty for the Arch de Triomphe. Still hilarious and it'll be all over the headlines, just with less trolling.

...Bonus points if we arrange it so that some girl (or boy) that wants to be a boy (or girl) takes the opportunity to go for it while it's there. Hell, that's ridiculously magical-girl/boy power of good intentions, the entire universe would be behind them and they'd get a huge powerup, wouldn't they?
Even moreso when they're geared more for a completely different setting.
https://forums.sufficientvelocity.com/tags/its-not-really-a-serious-quest/
Enchant the crystals so every future MG/MB has cat ears. :V
...I could go for it.
 
Not necessarily. It's just demoted from the level of swapping everybody's clothing to the level of swapping the Statue of Liberty for the Arch de Triomphe. Still hilarious and it'll be all over the headlines, just with less trolling.
Eh. It's enough less appealing that I feel like adding some minor price, or calling-card, to it.
...Bonus points if we arrange it so that some girl (or boy) that wants to be a boy (or girl) takes the opportunity to go for it while it's there. Hell, that's ridiculously magical-girl/boy power of good intentions, the entire universe would be behind them and they'd get a huge powerup, wouldn't they?
Possibly, though I do wonder if the schools don't already allow for that kind of thing.

...So, I forget, have we worked out how we're going to handle applying the knowledge we gain from our experiments? Because I'd love to start working on a Skeleton Key, and since the chain-of-though is valid...
 
...So, I forget, have we worked out how we're going to handle applying the knowledge we gain from our experiments? Because I'd love to start working on a Skeleton Key, and since the chain-of-though is valid...
I'd guess we could get a set of lockpicks and start using undirected upgrades on them, no need for any troll-logic at all.
 
I'd guess we could get a set of lockpicks and start using undirected upgrades on them, no need for any troll-logic at all.
...Uh...we already confirmed that we could Upgrade a key to open addtional doors.
[x] [Experiment] Upgrade: A key's purpose is to open doors. Opening more doors would be better. Upgrade.

While you don't feed it enough power to actually see the effects, the chain seems to be valid.
We know this is possible, but what we don't know is how much it will cost us to make a key that can open any door. And we don't currently have one, and will need to figure out how much power we feel can be spared from experimentation to actually make ourselves gear.
 
Last edited:
...Uh...we already confirmed that we could Upgrade a key to open addtional doors.

We know this is possible, but what we don't know is how much it will cost us to make a key that can open any door. And we don't currently have one, and will need to figure out how much power we feel can be spared from experimentation to actually make ourselves gear.
Well, yes, but my point is we don't need that, we can just take tools designed for this stuff and upgrade it that way, it would probably be faster, and might well have it end up more versatile compared to if our power takes the situation too literally and has it so we can only open doors with the hypothetical skeleton key*.
*An exaggeration, I know, but why not just work with something that's already made for the effect you want?
 
Well, yes, but my point is we don't need that, we can just take tools designed for this stuff and upgrade it that way, it would probably be faster, and might well have it end up more versatile compared to if our power takes the situation too literally and has it so we can only open doors with the hypothetical skeleton key*.
*An exaggeration, I know, but why not just work with something that's already made for the effect you want?
heh, use the metaphysical lockpicks the hack a computer by unlocking the password protections, or "unlock" someone's potential :V
 
As with many other things, @Sereg, your definition of concepts you've been discussing in this quest is your own. This frequently means it has little resemblance to how things actually work (for the quest you're arguing in). Could you either reassess based on Fragmentation's setting or go elsewhere, please? Morality and philosophy debates are both rather unpleasant to walk in on. Even moreso when they're geared more for a completely different setting.

Apologies. To avoid upsetting you, I will now merely read and not participate.


EDIT: The same will apply to all your other quests.
 
Last edited:
Well, yes, but my point is we don't need that, we can just take tools designed for this stuff and upgrade it that way, it would probably be faster, and might well have it end up more versatile compared to if our power takes the situation too literally and has it so we can only open doors with the hypothetical skeleton key*.
*An exaggeration, I know, but why not just work with something that's already made for the effect you want?
...Keys are made for the effect we want. Lockpicks, on the other hand, are often adapted from things like dentist's tools and the like. Lockpicks are also made of multiple parts, meaning we'll need to Upgrade multiple objects, instead of one. Overall, they're just way less practical.

Though it might work best with a key blank. We could probably argue the purpose of a key blank is to be made into a key, and that a reusable key blank that becomes the needed key when put into a lock is an Upgrade.
 
Lockpicks are also made of multiple parts, meaning we'll need to Upgrade multiple objects, instead of one. Overall, they're just way less practical.
[x] [Experiment] Upgrade: What determines whether a set of things can be upgraded as a unit? You can upgrade a gun as a whole, how about a set of lockpicks or a set of silverware?
 
@Vebyast : The wording for your vote seems a little strange concerning the bit about "just as biased as that first anime, just opposite". Like, the first anime we watched was biased in favour of magical girls upholding truth and justice right? How is visiting magical girl school going to give her opposite propaganda? We're not visiting some dark magical girl school or anything, are we?

[X] Sure? It's a bit sudden, but you don't see a good enough reason to avoid doing so. It's not like you can't just go back later if you need to.
-[X] Make plans to try and covertly scout the area for later.
-[x] Ask Skye to keep an open mind and wait until she's learned more to make her final decision.
 
@Vebyast : The wording for your vote seems a little strange concerning the bit about "just as biased as that first anime, just opposite". Like, the first anime we watched was biased in favour of magical girls upholding truth and justice right? How is visiting magical girl school going to give her opposite propaganda? We're not visiting some dark magical girl school or anything, are we?
Hm, fair. I'd seen "it seems she'll belong to the Gloom and Angst school of thought" and figured that it was setting the tone for something like Breaking Bad. It probably depends on what Prism is going to go with for its intro speeches.

[x] Sure? It's a bit sudden, but you don't see a good enough reason to avoid doing so. It's not like you can't just go back later if you need to.
-[x] Make sure Mother is paying attention before adding that it'd be a good way to innocently scout the area.
-[x] Warn Skye that it's going to be just as biased as that first anime.
 
At this rate, I think we should probably just warn Skye that everyone and everything is biased. Including us. She'll need to make up her own mind.
 
You're pretty sure the MG/MB creation artifacts have relatively permanent effects, but users would have to really fail to pay attention. For example, the familiars for the primary MB artifact are white and blue, while the MG ones are white and pink. References to "magical boy" / "magical girl" are made. Worst case scenario, they could fly in a time manipulator before it becomes truly permanent.
You probably could do something if it only does the swap intermittently....
 
[x] Sure? It's a bit sudden, but you don't see a good enough reason to avoid doing so. It's not like you can't just go back later if you need to.
-[x] Make sure Mother is paying attention before adding that it'd be a good way to innocently scout the area.
-[x] Warn Skye that it's going to be just as biased as that first anime.
 
Back
Top