Okay, finished coffee #2, feeling the buzz. Prepare to be Sarna'ed! Because I like to make sure we're all on the same page for what gear does what.
[X] Plan Sabre Sharpening
-[X]
Operation Quick Buck: Select up to eight 'mechs to sell
--[X]
Rifleman RFL-3N
--[X]
Wasp WSP-1
--[X]
Whitworth WTH-1
--[X]
Firestarter FS9-H
--[X]
Clint CLNT-2-3T
--[X]
Valkyrie VLK-QA
-[X]
Operation Rank Up: Promote a leader for the 3rd Lance
--[X] Corporal Gotzman
-[X]
Operation Heavy Metal: There are also rumors of two assault 'mechs on the open market. Do we want one?
--[X] Both, but we'll be eating Ramen for a while...
---[X] Stalker STK-4N at 70%
---[X] Longbow LGB-7Q at 75%
-[X]
Operation Charlie Lance - Build a 3rd formation for the Company:
Grenadier Lance (
Assault/Heavy Cavalry Lance)
--[X] CO - Corporal David Gotzman -
Thunderbolt TDR-5S
--[X] XO - Corporal Connor Orixsky -
Stalker STK-4N
--[X] Private Darius Hammerlock -
Thunderbolt TDR-5SS
--[X] Private Jackson Cotes -
Banshee BNC-3S
-[X]
Ranger Lance Adjustment (
Command/Fast Cavalry Lance)
--[X] CO - Captain Shane Leather -
Phoenix Hawk PHX-1
--[X] XO - Corporal Michael 'Paladin' Sharpe -
Phoenix Hawk PHX-1D
--[X] Private Fina Iolith -
Phoenix Hawk PHX-1
--[X] Private Quinn Kay -
Vindicator VND-1R
-[X]
Gunner Lance Adjustment (
Fire Support Lance)
--[X] CO - Sergeant J. 'Farsight' Boywifed -
Shadow Hawk SHD-2H
--[X] XO - Corporal Kate ' Supernova' Leathem -
Longbow LGB-7Q
--[X] Private Diego Del Mundo -
Trebuchet TBT-5N
--[X] Private Atrae Sadia -
Dervish DV-6M
-[X]
Reserve Mechs
--{X]
Wolfhound WLF-1A
--{X]
Wolfhound WLF-1B
--[X]
Crab CRB-20
--[X]
Wyvern WVE-5N
NOTES:
-This should cover all 12 Pilots and all of our mechs
-We're selling 6 Mechs and buying 2; both that we're buying are heavy/assault, but we're selling 1 Heavy, a couple Mediums, and a couple Lights.
-The Riflemant really isn't great compared to other options, and doesn't fit well in any of our Lances. If we get to a Reinforced Company maybe we can afford an AA lance or whatever, but not right now.
-Grenadier Lance has 2 fast Heavies, and the Stalker and Banshee. Lots of long-range hatred to throw at the enemy, and even more up-close.
-Ranger Lance is actually pretty good at range thanks to the 3 LLs and the PPC and LRM on that Vindy. All have jump jets. The Vindicator's slower, but it can serve as a sort of long-range supporter, which is important to make it easier to fall back.
-Gunner Lance says fuck you we have LRMs now. I put Sadia in the Dervish because it meshes well with her special stat, aka the one where she loves LRM 10s. It has two of them! Hopefully she's not cranky about not having her PHawk any more.
-The Wolfhound is a solid Light mech to have, so keeping both of those. The Crab is a solid trooper but doesn't fit super-well in any of the lances. I could see an argument for swapping it in for Private Kay's Vindicator, even without the Jump Jets. And the Wyvern can pinch-hit in Ranger or Gunner Lance.
-I'd have put Captain Leather(pants) in an Assault, but I feel like he needs time to get better at anything heavier than 40 tons first. If we can get our hands on a Thunderbolt 5SE, the one that has Jump Jets, then we need to slap him in that until we get a Highlander.