Things to do in Fate:
1.Kill Shirou.
2.Kill Archer.
3. Acquire a Heroic spirit.
4. Kill Saber.
5. Acquire Sakura Matou as a Servant
7. Learn reinforcement magic.
8. Kill Gilgamesh...hard
9. Have Kirei kotohime as a servant.
10. Have tea with Angra Mainyu.

I'm I missing anything.:V
 
Things to do in Fate:
1.Kill Shirou.
2.Kill Archer.
3. Acquire a Heroic spirit.
4. Kill Saber.
5. Acquire Sakura Matou as a Servant
7. Learn reinforcement magic.
8. Kill Gilgamesh...hard
9. Have Kirei kotohime as a servant.
10. Have tea with Angra Mainyu.

I'm I missing anything.:V
11. Accidentally stumble across Arcuied, and have tea with her.
12. Talk shop about destroying things with Shiki.

[X] Leap into the rift.
-[x] Try to catch up to someone and bring them with you through one of the portals. (Lutecia & Agito)
 
11. Accidentally stumble across Arcuied, and have tea with her.
12. Talk shop about destroying things with Shiki.

[X] Leap into the rift.
-[x] Try to catch up to someone and bring them with you through one of the portals. (Lutecia & Agito)
How can I forget these ones
13. Unwittingly revealed Magic to the whole wide world.
Hey we did it in PMMM, we can and will do it again.
Keh, i'd rather prefer Rin to Sakura as a servant. As for Kirei and Angra Mainyu they are more likely to turn hostile than anything else anyway. =/
Does Rin has morals.
 
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In a straight fight? We lose, full stop. This is a guy who at the peak of his power was capable of pushing a falling moon back into orbit. If we try to break him? Chances are good that he can simply borrow an ability from one of his alternate selves that directly counters ours, or that he has a backup of his mind/body/soul stored in a parallel dimension or something. Zelretch is OP.
 
In a straight fight? We lose, full stop. This is a guy who at the peak of his power was capable of pushing a falling moon back into orbit. If we try to break him? Chances are good that he can simply borrow an ability from one of his alternate selves that directly counters ours, or that he has a backup of his mind/body/soul stored in a parallel dimension or something. Zelretch is OP.
Fucking Nasubullshit....well at least its better than Warhammer & Jojo.
 
Does Rin has morals.

Well, she does, though as magus it's slightly different from a "typical human morals". We, as Flan surely have some "morals" too, it just that they are obviously even more different (it's mostly a total lack of empathy towards those she doesn't care about and a similarity between most of the "people" and tools/toys/resources/objects in her eyes) but even with all our "issues" it's a long distance between us and those like Angra Mainyu or Aya Tokoyogi for example.

Anyway, aside from my personal preferences (and yeah, Rin is one and only character i do really care for in the entire nasuverse) Sakura is either totally submissive/broken (fate and ubw route) or powerfull/deranged/broken (her route for the most part) and well, Flan has enough of her own issues to bother with it (and it seems to me more complicated/difficult as our Vita realted goals).

WIth Rin it would be easy to have something close to Remi/Patchy dynamics even if it can be more of a longshot.

As for Shirou, well, i don't REALLY care myself, but he has some good butler qualities for sure and i would like to see an UBW-themed spellcard.
 
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Well, if we're headed to the Nasuverse, we should consider finding Bazett and hauling her out of the hole she's slowly bleeding out into. And then we can turn her into a servant and use her to acquire Lancer.

That way Flan will finally be able to have an awesome red spear of her own!!
 
Well, if we're headed to the Nasuverse, we should consider finding Bazett and hauling her out of the hole she's slowly bleeding out into. And then we can turn her into a servant and use her to acquire Lancer.

That way Flan will finally be able to have an awesome red spear of her own!!
And better yet, it is supposed to be BETTER than Gunginr!
 
Nanoha magic and servant magic are in the samish ballpark right
Different scales.

Nanoha:
-Better at directed energy attack and defense
-Flight magic is moderately difficult
-Can teleport
-Can multitask
-Easy dimensional/spatial magic
-Very fast casting time
-Easy to improvise within a limited field
-Mage only requires one device to augment capabilities, if at all.
-No conceptual effects, though in Nanoha there is no such thing as an absolute effect, only effects where you hadn't thrown enough power at it.

Fate:
-Teleportation is impossible
-Flight magic is hard
-Combat magic is difficult
-Esoteric magic is easier
-Slow casting time
-Unlimited improvisation on the go
-Magus requires diverse mystic codes to be able to fight at full effectiveness
-Conceptual superiority effects are in play, though they still need to hit and deal damage

Basically, if you want to do something you cannot do at all under physics, you want Nasuverse magic. If you want to fight in a contest of raw dakka, go Nanoha.
 
If Flandre happens to be in the Nasuverse, there are a number of things to keep in mind. One thing is that Flandre will be around the level of a Dead Apostle Ancestor. While Flandre was like a big fish in a small pond over in PMMM-verse, she'll be like a shark in the ocean over in the Nasuverse, a threat to be sure, but far from invulnerable.

Seeing as Kirei Kotomine is a member of the Holy Church, he will likely call upon the Burial Agency in order to kill and/or seal her. In terms of potency, a member of this agency would roughly be around Sakuya's level in terms of killing potential.

As for the Mage Association, they might not approve of vampires, but they are unlikely to do anything in Japan due to have little presence and interest over there. Revealing magic, on the other hand, will make them quickly change their tune. Seeing as Flandre will have to deal with both Servants and the Holy Church, it's not advisable to have her earn the Mage Association's ire as well.

Concerning Servants, Medusa might be a threat due to her mystic eyes as well as Pegasus. Herakles would definitely be a threat due to his multiple lives, the immunities God Hand grant, and the sheer power he has. Arturia has access to a holy sword which will no doubt cripple any vampire unlucky enough to get hit by it, but at least Herakles and Arturia can't fly. Gilgamesh can quickly turn Flandre into a pin cushion by flinging anti-regen Noble Phantasms her way.

While Flandre may well be powerful, she will still have to exercise caution lest she be killed.
 
Different scales.

Nanoha:
-Better at directed energy attack and defense
-Flight magic is moderately difficult
-Can teleport
-Can multitask
-Easy dimensional/spatial magic
-Very fast casting time
-Easy to improvise within a limited field
-Mage only requires one device to augment capabilities, if at all.
-No conceptual effects, though in Nanoha there is no such thing as an absolute effect, only effects where you hadn't thrown enough power at it.

Fate:
-Teleportation is impossible
-Flight magic is hard
-Combat magic is difficult
-Esoteric magic is easier
-Slow casting time
-Unlimited improvisation on the go
-Magus requires diverse mystic codes to be able to fight at full effectiveness
-Conceptual superiority effects are in play, though they still need to hit and deal damage

Basically, if you want to do something you cannot do at all under physics, you want Nasuverse magic. If you want to fight in a contest of raw dakka, go Nanoha.
Although when you're dealing with Servants or True Magic users, the Nasu rules go completely out of the window; Medea can fly, teleport, and throw around house-destroying spells like cheap candy (well, like they were Divine Shooters/Photon Lancers), for example.
 
Medea can fly, teleport, and throw around house-destroying spells like cheap candy (well, like they were Divine Shooters/Photon Lancers), for example.

To be fair, Medea isn't a magician. She can only cast spells close to magic. In addition, those things she was doing is really only feasible while she's in her temple due to making it her territory.
 
To be fair, Medea isn't a magician. She can only cast spells close to magic. In addition, those things she was doing is really only feasible while she's in her temple due to making it her territory.
Not if you take the most recent anime as canon:


And even in the VN, I think she does some of that stuff outside of her temple. So whilst she's certainly more powerful there, it's not required for her non-Nasu-standard stuff.
 
Nanoha magic and servant magic are in the samish ballpark right
One thing to keep in mind is that the great majority of magic displayed in Nanoha is used with the explicit intent of not killing the other person. Any time Nanoha shoots a giant pink laser beam at somebody, she's using magic that doesn't kill. Servants ... don't really do that.

11. Accidentally stumble across Arcuied, and have tea with her.
You mean 'get into an argument about who's got better Red Moon feats,' right?
12. Talk shop about destroying things with Shiki.
Which one?

In a straight fight? We lose, full stop. This is a guy who at the peak of his power was capable of pushing a falling moon back into orbit. If we try to break him? Chances are good that he can simply borrow an ability from one of his alternate selves that directly counters ours, or that he has a backup of his mind/body/soul stored in a parallel dimension or something. Zelretch is OP.
Though AFAIK, Zelretch is far from the peak of his power. More relevant is that if Zelretch does show up, it'll be because Flan's making too much of a fuss. Which means he's going to be prepared to deal with her.

We, as Flan surely have some "morals" too, it just that they are obviously even more different
*Looks at Illyasviel*

i would like to see an UBW-themed spellcard.
Unlimited Flan Works / Recursive Four of a Kind?
 
Although when you're dealing with Servants or True Magic users, the Nasu rules go completely out of the window; Medea can fly, teleport, and throw around house-destroying spells like cheap candy (well, like they were Divine Shooters/Photon Lancers), for example.
Probably, though I think an AA+ mage in Nanoha can probably fight a Servant who's not using their NPs. Win....very very iffy, but they could actually put up a decent fight.
 
Actually Illya is a prime servant candidate for us to get, especially if we can get Pathouli to fight the "going to die in a year or so" thing from her being a Homunculus
 
Medea is an Ur-mage, ancient mage from times the magic was more powerful. Against Flandre - she will appear to her as a version of Patchuli (those two have a lot in common). Medea will be genuinely interested in Flandre and the world she is connected to - Gensokyo should be interesting to her if only it will give her a lot of power.
 
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