Fire Emblem General

Nothing really. The Einherjars are basically avatars with various Asset/Flaws and some(like Ike(Aether), Marth(Aptitude and Rightful King), and Micaiah(Shadowgift)) have abilities that your avatar will never get. But without supports, their pairups are much less powerful and double-attacks and dual-guards are much less common.

Write fanfictions with em. I need em.

They make good rally-bots, or so I've heard.
Does that work with Boots?

I think it does.
 
I believe the max for Movement is +2 to the class' base Move. So you can only use the Boots twice, unfortunately.
 
Nothing really. The Einherjars are basically avatars with various Asset/Flaws and some(like Ike(Aether), Marth(Aptitude and Rightful King), and Micaiah(Shadowgift)) have abilities that your avatar will never get. But without supports, their pairups are much less powerful and double-attacks and dual-guards are much less common.

Write fanfictions with em. I need em.
Well I'm currently trying to write a fic where Robin comes back with Grima's powers after the events of the game.
I should probably mention Einherjars and the Outrealms in it... I should also make a dedicated story thread.
 
Yes they do. If you can find the ones with the right defense caps and grind them to get all the rally skills(including the Grandmaster Rally spectrum which is useful as hell), they make great rally bots.
The most satisfying thing is just taking your most powerful pairup and moving them into aggro range, then watching all of the enemies throw themselves upon the units, resulting in a slaughter.
 
The most satisfying thing is just taking your most powerful pairup and moving them into aggro range, then watching all of the enemies throw themselves upon the units, resulting in a slaughter.
? Yes that is satisfying but what does that have to do with the whole 'rally bot' idea?

Do you even know what we mean by Rally Bot?
 
Do you mean a unit that you have around purely for rallying other units?
If by rally, you mean the rally abilities which are hella useful at higher difficulties(and shear overkill at lower ones), yes.

Just wondering why mention a pair-up decimating everything?
And Nowi steals Tiki's card for a playmate.
And Kjelle takes Ashnard and the Black Knight's(she wanted Ike but Priam already grabbed them all) to challenge herself.
 
If by rally, you mean the rally abilities which are hella useful at higher difficulties(and shear overkill at lower ones), yes.

Just wondering why mention a pair-up decimating everything?
That was a bit random. Wasn't really thinking when I made that post.

And Kjelle takes Ashnard and the Black Knight's(she wanted Ike but Priam already grabbed them all) to challenge herself.
Yep.
Lucina also steals a Marth card so that she can modify her outfit to more closely resemble the Hero King.
 
Robin spends a large amount of his time in his tent chating with Lyn, Hector and Eliwod, about places and times that no one else has any clue about. His wife seems extra worried, as Lyn seemingly never leaves his side.

Lute and Mirel are walking around the camp.... being Lute and Mirel
 
Tharja stole a dozen Avatar spotpass cards and hasn't been seen in a week. Everytime someone approaches her tent, all they hear is giggling.
 
Question: If a unit's stats are in green does that mean they've hit maximum in that particular stat?
 
It means that they've hit the cap in that particular stat for that class. For example, you might have capped magic in Tactician but when you class change to Mage it could no longer be capped.
Interesting. What happens when you class change into a class with lower stat caps?
 
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