Finding the Spark (Pathfinder 1E Quest)

A few more potions or scrolls wouldn't hurt, and I really want to get some more Alchemical Antiplague and Antitoxin. There is so much poisonous or diseased shit down in the Darklands and the magical cures for most of that stuff is really expensive at our level. The Alchemical treatments are pretty good and much cheaper. Combined with proper treatment from Mina's Heal skill (modified by a fully stocked Healer's Kit), I would feel much more confident about handling whatever nastiness we might come across.

Really, though, I'm not looking to make any big purchases just yet. We've got a nice chunk of change saved up so far, enough to almost afford a Bag of Holding. We could just barely buy a Handy Haversack right now if we found one for sale at regular market price, but a Bag of Holding would be better right now, IMO. Even if 250 pounds of cargo isn't a huge amount compared to what a pack beast might be able to carry or pull, it's way more convenient and portable with none of the hassles associated with using an animal.

I highly doubt that we can find most of the magic items here, so saving up on money is kind of a moot point now. But, just to he sure, I will ask DP

@DragonParadox , is there any chance to get scrolls, potions or even a Bag of Holding here?
 
I highly doubt that we can find most of the magic items here, so saving up on money is kind of a moot point now. But, just to he sure, I will ask DP

@DragonParadox , is there any chance to get scrolls, potions or even a Bag of Holding here?
I doubt we'll find one here, but there are much larger, more prosperous communities we might get to relatively soon.
 
Really do think packbeast of some kind is good investment or else gonna make carrying any loot in future harder without one, so walking away without one seems bad.

On another note, if we take Great Slurk we can collect its slip slime and cover Cob in it when needed, turn him into a real greased pig on the battle field. :p

@DragonParadox can one train themselves to use unstable terrain/slipperiness to move around the battlefield fast and effectively?
 
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Really do think packbeast of some kind is good investment or else gonna make carrying any loot in future harder without one, so walking away without one seems bad.

On another note, if we take Great Slurk we can collect its slip slime and covered Cob in it when needed, turn him into a real greased pig on the battle field. :p

@DragonParadox can one train themselves to use unstable terrain/slipperiness to move around the battlefield fast and effectively?

That sounds like something that could be a custom feat yeah, I mean it's consistent conditions you should be able to train for it.
 
That sounds like something that could be a custom feat yeah, I mean it's consistent conditions you should be able to train for it.
Hehe, I now want to custom make a barbarian who is constantly oiling himself not just to make his muscles look bigger but because he's trained to fight like that!

Extra movement speed, easier dodge rolls, better escape odds, him just majestically sliding around battlefield like a greased up ice skater.:p
 
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@DragonParadox , since the slurk has a climb speed, could we pull something like the morlocks did, while it stays on the wall with someone mounted on top raining bolts or spells down below?
 
@DragonParadox , since the slurk has a climb speed, could we pull something like the morlocks did, while it stays on the wall with someone mounted on top raining bolts or spells down below?

Faux Spider Walking is beyond it, the slime just isn't strong enough, but it could go up some pretty extreme slopes, that is another reason why it is so favored in the Darklands which can be quite three-dimensional at times especially when you get into the tertiary tunnels.
 
Faux Spider Walking is beyond it, the slime just isn't strong enough, but it could go up some pretty extreme slopes, that is another reason why it is so favored in the Darklands which can be quite three-dimensional at times especially when you get into the tertiary tunnels.

Interesting. Still worth it in my opinion. We will go through difficult terrain, and the hamster can only burrow through dirt


Also, new reaction! Long live to our boney overlords!
 
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I'm torn between Great Slurk & Tunnel Trekker. I can be swayed by a convincing argument.

The slurk is realiable, has attacks we can train it to use with enough time, and is basically an extra party member when it comes to combat. It won't run, and, as we can heal it with magic, we can use it as a tank if needed. Also its slime is useful to move through slopes or difficult terrain.

The hamster is nice, but will run when combat starts and Mina will need to waste a turn to put it to sleep. It can burrow, but only through dirt.
 
Okay... now we are tied between the frog and the hamster.

At least this vote had plenty of participants.
 
Hmm looks like we have a tie between the surly toothy toad and Mr Hamster Plague Buster.
Adhoc vote count started by DragonParadox on Apr 2, 2023 at 1:01 PM, finished with 36 posts and 10 votes.

  • [X] Great Slurk
    [X] Tunnel Trekker
    [X] Tunnel Trekker
    -[X] Its not too expensive, it can haul things for use without issue, its cheeks can be used as secret storage if we need it too, disease immune means less money spent on its care, it can dig which can be useful in certain situations, not a meat eater so don't have to hunt every time for it, and can keep us warm if needed due to fur
    [X] Recommend that we not purchase any of the available beasts today. While each has their advantages, they also each have serious disadvantages, not the least of them being the price.
    -[X] We could instead try to purchase one or two small hand carts or wheelbarrows we can use to help transport any cargo that won't easily fit into our packs. So long as we are careful not to overload them or exhaust ourselves pulling too much, they should allow us to manage without a beast of burden, at least for the time being.
    [X] Scuttler
 
...would've voted Scuttler to see what Cob's mad science might come up with to tame it.

But between the other two...

[x] Tunnel Trekker
 
OK, vote closed. You know what they say about adventurer money, easy come easy go.
Adhoc vote count started by DragonParadox on Apr 3, 2023 at 4:03 AM, finished with 41 posts and 13 votes.

  • [X] Great Slurk
    [X] Tunnel Trekker
    [X] Tunnel Trekker
    -[X] Its not too expensive, it can haul things for use without issue, its cheeks can be used as secret storage if we need it too, disease immune means less money spent on its care, it can dig which can be useful in certain situations, not a meat eater so don't have to hunt every time for it, and can keep us warm if needed due to fur
    [X] Recommend that we not purchase any of the available beasts today. While each has their advantages, they also each have serious disadvantages, not the least of them being the price.
    -[X] We could instead try to purchase one or two small hand carts or wheelbarrows we can use to help transport any cargo that won't easily fit into our packs. So long as we are careful not to overload them or exhaust ourselves pulling too much, they should allow us to manage without a beast of burden, at least for the time being.
    [X] Scuttler
 
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