Goldfish
Friendly Spider-Fish Abomination
- Location
- Formerly of the Far Realm
The king was not happy.
But with a name like that, you know he's just got to be a good boy.
The king was not happy.
I doubt they are a giant at all, at least not now. More likely, it was a regular Medium-sized assassin using something like an Enlarge Person or Righteous Might spell effect to grow to Large-size. That would give them a height advantage to make firing easier while also significantly increasing the damage from their arrows.
Going back to Medium-size after taking the shots also adds an easy layer of obfuscation to further hide their trail.
That's my thought as well.
Because he's a Sage Familiar, in addition to being a Figment Familiar, his INT increases to 12 when Mina reaches 7th level. That means that on top of the 2 skill points he gets per level as a Sage, he'll also be getting another 7 skill points because he'll have an INT bonus of +1.Edit: Next level, it is important to me that Pepper takes at least one rank un UMD. Also, we need to recalculate the skills he gets at Mina's level 7, as a figment, apart from whatever he'd get from Guardian Spirit, if allowed.
That's what I was saying. When she levels up again, Pepper will as well, and he'll get more skill points, some of which can be spent on UMDOh, when I was saying I want him to learn UMD, I intended that to be when Mina levels up.
Okay, I'll update the plan.Edit; oh and I've been thinking on it, and I think that not using Haste now is a mistake of trying to preserve resources at the expense of time.
We want to cast stuff like that before combat, and it'll let the abductor move faster, if it has to go further than where the arrow was shot from, and if need be, Sirim'll still be able to Wild Arcana a new casting. We're in a chase. Every moment counts.
I'm still in favor of Faery Dragon.Because he's a Sage Familiar, in addition to being a Figment Familiar, his INT increases to 12 when Mina reaches 7th level. That means that on top of the 2 skill points he gets per level as a Sage, he'll also be getting another 7 skill points because he'll have an INT bonus of +1.
When he Pokevolves into a Silvanshee, his CHA will go from 7 (with a -2 penalty) to 13 (with a +1 bonus). It will make more sense to learn UMD at that point, since he won't be penalized and he'll have some points to spend. We need to put points into his other skills, too, but we can spare at least a couple for UMD.
When temporarily transformed into a Guardian Spirit, his CHA would increase to 18 using Summon Monster III, or 20 using a Summon Monster IV spell. That would help with UMD, too.
Also, one of the first 1/Day SLAs a Guardian Spirit can get is Ill Omen. That should be helpful and will help save on wand charges.