Finding the Spark (Pathfinder 1E Quest)

Good job, Iolda! A few extra Iruxi should help us get the large group of mostly defenseless Halflings through the Darklands safely.

It looks like she's got a few ranks in Diplomacy, too. I hope she sticks with the party after we get the Halflings delivered to safety. Not only would it be helpful to have a face for the party, a Halfling member would be a great way to make us seem less threatening in general.

As for the ring, I think Mina would be the best wearer for now, but I can see situations where we might want to have Cob borrow it for scouting purposes, or to help pull off an ambush.

[X] [STATUETTE] Now drop it in a bog

[X] [RING] Mina can hang onto it, a way to get out of danger while she uses her magic
 
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[X] [STATUETTE] Now drop it in a bog

[X] [RING] Mina can hang onto it, a way to get out of danger while she uses her magic
 
Eerie Statuette has a Moderate Evil Aura (Caster level 10-15)
Sooo... what does this indicate? Is a 'moderate evil aura' good, bad, or what? Where does it land on the scale of evil artefacts? Worse that a human leather bound Necronomicon? Better than Diablo's soulstone?

I see most people want to ditch the statue, but am still unsure why. Possible scrying focus for Asmodeus minions?
 
Sooo... what does this indicate? Is a 'moderate evil aura' good, bad, or what? Where does it land on the scale of evil artefacts? Worse that a human leather bound Necronomicon? Better than Diablo's soulstone?

I see most people want to ditch the statue, but am still unsure why. Possible scrying focus for Asmodeus minions?

Well it indicates that it was made by some manner of caster of at least 10th level or equivalent. 10th level is not a demigod certainly, but it is well outside of the party's own skills at the moment. The fact that it explicitly radiates evil and not just magic is unusual for a magic item, but not unheard of given that you took it off a cleric of Asmodeous.
 
If we can carry a cursed ring from possibly-an-undead, we can handle a mildly evil statue.

Maybe we piss off some demons along the way and will get to start a new and improved Blood War as they kill each other over who gets to us first. Far as I know, Pathfinder lacks one.

[x] [STATUETTE] Keep it to sell, it'll be worth a decent price to someone
[x] [RING] Mina can hang onto it, a way to get out of danger while she uses her magic


If it didn't cast feather fall on its last leg, I'd give it to Cob. Goblin missile is not to be underestimated, and falling on people's heads is very much Cob's style. As it is, though, Mina is a better fit for it.
 
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OK, vote closed, lets move on, this wasn't really that riveting was it? :V
Adhoc vote count started by DragonParadox on Dec 4, 2023 at 1:09 PM, finished with 8 posts and 4 votes.

  • [X] [RING] Mina can hang onto it, a way to get out of danger while she uses her magic
    [X] [STATUETTE] Now drop it in a bog
    [x] [STATUETTE] Keep it to sell, it'll be worth a decent price to someone
 
Arc 3 Post 29: When Hills Walk
When Hills Walk

24 of Arodus 4707 A.R. (Absalom Reckoning)

There are no screams of anguish, no gnashing of teeth at souls slipping away as the strange faceless figure slips under the muck of the bog, but you are content with the silence. Gorok had spoken to his people and given them the gift of steel and he had chosen to remain with you, Mina, and Cob. That is worth more than you are willing to say aloud, maybe more than you know how to say aloud. It is not just the competence with which he leads the now far larger company though the sodden woods, it's not just that he knows how to hunt in this alien land that would leave you skulking about and hoping you'd stumble on your next meal by sheer chance. It's all that and enjoying the familiar smell of skewered meat by the campfire when you wake up, it's passing shifts and spending half a bell moving on the road ahead in the mind's eye. If anything your friend seems larger and more commanding in the company of the young hunters, hanging on his every word, at least according to Mina.

As for Mina she was a little awkward taking the ring, unsure about wearing that much gold, To tell the truth she has a point, you'd worry about someone trying to cut it off finger and all to steal it, but when you share the thought she looks at you oddly. "Not really something I was worrying about before you brought it up."

"Ah, my apologies," you duck your head, to avoid the low branch up ahead, or so you tell yourself. "Than what's the problem?"

"It's made of gold, bugs and Desna knows what else." Realizing that you still don't understand the problem, she adds: "It looks gouache and unlovely."

"Oh..." To tell the truth of not wanting a treasure because it clashes with one's expected aesthetic sounds utterly mad, the kind of madness that only those truly blessed of good fortune can partake in.

"Back at the abbey if someone had walked in wearing something like this the sisters would have worried that they cut it off someone's fingers, or worse robbed a tomb."

"Don't worry about it lass," Iolda offers gently as she comes alongside. "The sort of folk who will whisper over a ring will have other things to worry about."

As though to drive the point home Cob falls out of the tree you had just passed with a surprisingly soft thump, or as he will no doubt insist, he had meant to get down. "There's a hill rolling up ahead!"

"A rock-slide?" Mina asks confused.

Cob Knowledge (Local): 1d20+6 = 18 (Success)

"Nope, nope, a hill that shuffles around, as big around as two trees, ten whole feet tall, over by the path where three pointy rocks're fallen and there's some dead 'uns there as well but I couldn't see much from where I was hid other than they were more of those stinky thorn-bush folk," he continues his report.

"Do you mean a black rose?" she asks. "Why would you think roses are stinky?"

"Makes me sneeze," Cob shrugs.

"Back on track here, how many bodies are we talking about and do they have their armor?" These ones you would be able to strip and you know all too well just how valuable armor can be , especially well made armor.

"Four, yup all snug like a snail in a shell," your friend pauses, then feels the need to add. "A dead snail. The walking hill looked kind of beat up too "

From the sudden look of worry Iolda can well guess what's going though your mind. "Running off to fight a shamblin' hillock isn't keeping us safe, it's bringing more danger on us."

Does Kori think the party should do?

[] Go around the unexpected scene, you do not need more trouble

[] Fight the creature for the bodies of its latest victims
-[] Write in plan

[] Write in


OOC: Cob grew up in a forest hence being able to identify some forest denizens like a shambling mound with knowledge local.
 
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"Nope, nope, a hill that shuffles around, as big around as two trees, ten whole feet tall, over by the path where three pointy rocks're fallen and there's some dead 'uns there as well but I couldn't see much from where I was hid other than they were more of those stinky thorn-bush folk," he continues his report.
We DO have that flying ring now. Does anyone have a ranged attack that can consistently hit AC19?

It IS a big risk though.
 
We cpuld use flight to lead it away. We don't really need to kill that thing actually. Once it is away, we loot the corpses.

Simple.
 
Gorok had spoken to his people and given them the gift of steel and he had chosen to remain with you, Mina and Cob. That is worth more than you are willing to say aloud, maybe more than you know how to say aloud.
Aww, now we're officially an adventuring party. Power of Friendship, go! :cry:
We cpuld use flight to lead it away. We don't really need to kill that thing actually. Once it is away, we loot the corpses.

Simple.
I don't think that would work. Shambling Mounds are fairly intelligent and the flight ring is only good for 30 seconds of airtime, so leading it away like a dumb animal would be very difficult.

@DragonParadox, does Gorok or any of the other people in the group with Knowledge (Nature) have anything helpful they can share about the local Shambling Mounds? do we know if they're generally hostile, territorial, etc?
 
Aww, now we're officially an adventuring party. Power of Friendship, go! :cry:

I don't think that would work. Shambling Mounds are fairly intelligent and the flight ring is only good for 30 seconds of airtime, so leading it away like a dumb animal would be very difficult.

@DragonParadox, does Gorok or any of the other people in the group with Knowledge (Nature) have anything helpful they can share about the local Shambling Mounds? do we know if they're generally hostile, territorial, etc?

They are territorial, though their territories tend to be relatively small for such large creatures since they can gather up organic matter no matter the provenience to eat. Something, probably those knights must have riled this one up. They do not generally go after the woodsmen, having learned that hunting the local humans leads to retaliation.
 
They are territorial, though their territories tend to be relatively small for such large creatures since they can gather up organic matter no matter the provenience to eat. Something, probably those knights must have riled this one up. They do not generally go after the woodsmen, having learned that hunting the local humans leads to retaliation.
I'm assuming we're traveling the same day of the fight with the Inquisitor and his minions?
 
Yes, you re still on the same day, Iolda and her people still want to get underground as quickly as they can.
Thanks, that helps narrow this down a lot.

We've used a lot of resources today. A Shambling Mound, even one that has been injured, is not an easy fight. Let's just move on and not look for trouble.

[X] Go around the unexpected scene, you do not need more trouble
 
[X] Go around the unexpected scene, you do not need more trouble

Best not to go looking for trouble if we can actively avoid it.
 
[X] Go around the unexpected scene, you do not need more trouble

If the leshy probes too much of an asshole we can shoo him away I think. We are a big enough group.

Still, I think we should bring him some fertilizer, as a gesture of goodwill
 
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Update tomorrow, one thing you guys might want to think of is what if anything you want to talk about with your new travelog companions. Do you want to talk to Iolda? One of the halflings? The iruxi?
 
Talk to Iolda maybe? I am not sold in her going into the party eventually, but I guess that getting to know her wouldn't hurt.
 
Update tomorrow, one thing you guys might want to think of is what if anything you want to talk about with your new travelog companions. Do you want to talk to Iolda? One of the halflings? The iruxi?
I would like to talk to Iolda. She could make a great party member, if her personality and goals mesh well enough with our own. If not, she could still be a valuable friend or ally in the future.
 
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