On another note, one completely unrelated, today is the first anniversary of Monty Oum's death. In a way, that makes this almost the first anniversary of Faith in Superior Firepower, because whilst I didn't post it for several months (and after several revisions) it was Rooster Teeth's request that the fans do creative things to honor Monty's memory that made me start this project in the first place - otherwise it would simply have languished in the back of my mind like so many other of my projects.
*sigh*. It's too bad you couldn't go to RWBY without, you know, solving everything in about two minutes.
 
Well, I'm curious how much you've screwed over humanity now. Honestly your best bet would have likely been to throw your support behind the rebels on the condition that they actually follow the geneva conventions.
 
*sigh*. It's too bad you couldn't go to RWBY without, you know, solving everything in about two minutes.

Step 1: Find Cinder
Step 2: End her as a threat.
Step 3: Compliment Torchwick on his hat and cane, suggest he gets a pocket watch and monocle
Step 4: Become a student at Beacon for the lulz.
Step 5: Murderize all the grim.
Step 6: Befriend Penny, kindly suggest she does not participate in the tournament.

That about sums it up.
 
*sigh*. It's too bad you couldn't go to RWBY without, you know, solving everything in about two minutes.

Honestly, I've never thought any of these stories should avoid settings based purely on whether they could solve everything through violence in a few minutes. The main interest I have in all of these stories is from the character interactions and the way they learn more about each other, as well as the surprise at them encountering the SI.

I'd be perfectly content with one of the SIs from these stories visiting a setting without any chance of being beaten. You brought up RWBY, so I'll just go with it. I'd love to see all the interactions possible in that setting even if the main conflict can be resolved no issue. Why can't they visit a setting just to have some time to relax for a change?
 
except, unlike the Asari, they weren't so blind as to deny the threat right in front of their face.
ARGH! We have confirmation that the Council knew that the Reapers were real when we went through the archives in the Citadel DLC. They shut everything up for political reasons. Really, what would releasing that information do? "Uh, hey everyone. So there's an ancient race of super-machines coming to destroy us and we're all fucked." Best case scenario, everyone galaxy-wide agrees that that's a bad thing, and gets to work on preparing for the apocalypse. That would be an excellent outcome.

Unfortunately, a number of races seem to hate each other or hold grudges. At best, these races just ignore the call to arms and continue being dipwads to each other. So, nothing gets done, except now you have a bunch of panicking civilians. At worst, some of the contested races do heed the call... and are immediately hit by smear campaigns for believing in terrorist propaganda there's no evidence for. Or are sabotaged in their efforts because, clearly, they're actually building up a military to go to war with whatever race they happen to be political opponents with.

And this uselessness, plus panicking civilians, is still on the high end of the "what to expect" scale. It doesn't help that there actually isn't all that much proof the Reapers even exist besides Sovereign's corpse, and anyone who wanted to discredit the whistle blowers just needs to claim it was just advanced Geth tech.

At the low end you have rebellions and riots and a lot of your infrastructure is actively damaged before the Reapers even get there. Groups will distance themselves from the Citadel Council, and the current military and parliamentary power will be fractured. And unfortunately, even in a good situation, this is still likely to happen on some small scale. People, regardless of race, are not always smart or logical when dealing with a potential crisis.

I mean shit, the Reapers actually came and started their organicide campaign and some major factions were still bickering and threatening war.

Even during the games, regarding Shepard, there's some evidence that maybe the Council didn't have their heads entirely buried in sand. You came back from the dead, and they made you a Spectre again. You'd assume that a Spectre would have some kind of job or mission to do for the Council, but nope. You never get sent on any critical task. They just let you keep doing whatever you're doing. Do they acknowledge that you're doing something important? Nope; but they don't stop you "wasting time" either, which you'd think was kind of important for someone working in the Council's name.


And finally... yeah, i know you said "asari" and not "council". But given what we know of asari culture, it's probable that the high level matriarchs know a lot of what Tevos knows. So what Tevos does is probably (at least partially) based on the opinions of that group, rather than just her own opinion as a Council member.

EDIT- Anyone who wants to respond to this should PM me, because this thread isn't about Mass Effect. This whole rant was just spawned from the one-off comment about Asari ignoring stuff, despite evidence to the contrary.
 
Last edited:
And one twelve hour (punctuated by falling asleep at my desk...) binge later,I'm up to date. I'm interested. Very interested. Also,am I correct in assuming that Total Annihilation is being treated as the Progenitor Era? Who knows... Maybe you end up finding the Galactic Implosion Device,if you go to the TAverse.
 
54 - Admissions
RE: The Asari being useless - I know they're not, having played ME3 and the DLC fairly recently, actually. On the other hand, Commander!Faith hadn't played Mass Effect in at least six months, and that was before she got transformed into a giant robot and sent to dick around in the multiverse for a couple months more. Details get forgotten, but things like memetic fanon stick around a little longer.

Anyways, here's a chapter. Second last FTL chapter, if I can wrap up neatly in 2000 words or so. If not, third last. We'll see.

---

54 - Admissions

What.

"Sorry. You're just… you're just going to accept, just like that?"

"Certainly. As I say, this is a chance for us to fix the mistakes we made long ago."

"Really? That's all you want this chance for?"

Avis-Murrd nodded. "We learned long ago the folly of mistreating others as slaves - I'm surprised you haven't read about it, yet, but you should perhaps research the Mantis Revolution. After that, once we looked at the Federation we knew that they had to go, but… well. We made a mistake."

I was… dubious. I'd wanted their help - appreciated it, even, - but that they were willing to up and take over another species' government so quickly? It seemed… far too convenient for me. After a moment's deliberation, I split off a second thread to go web-diving.

"Right, you mentioned that," I said, mainly to keep the conversation flowing. "A mistake made of fear?"

Avis-Murrd nodded. "Not to bore you with the exact details - I'm sure you could find them out anyway, given your not-unimpressive cyberwarfare skills, - when we made first contact with the Federation, we realized that their fleets, their military in general far outnumbered our own.

"Of course, we'd been watching them for some time before they officially discovered us, and we learned much about them. We saw that they were no better than we had been, in our treatment of the Mantis. We saw them cowing their own populace with force, and the Engi too."

He paused for a moment, spinning his chair to stare wistfully out at the sun, just minutes from vanishing completely beyond the horizon.

"We knew that presenting ourselves as weak would lead only to our subjugation. After much deliberation, the Senate decided on what they believed to be the safest course of action for our species. Rather than allow ourselves to seem weak, we would present ourselves as impossibly strong.

"Once we'd arranged a formal meeting between our ambassadors and the Humans, in a neutral system between our two territories, we pulled every ship we could spare - every scout fighter, every armed hauler, every sector defence craft, - and combined them into one huge fleet.

"We left every planet in our empire completely undefended, as to make a show of force we hoped would be sufficient to stop the Humans from immediately trying to conquer us. It worked. The Humans suddenly became a lot more amiable to our negotiations once they saw our fleet, more willing to accept peace between our races. After that, it was a simple matter of lying and deceiving the humans at every opportunity, leaving them totally unaware of the location of our fleets - or rather, our lack of fleets."

Avis-Murrd chuckled and then shook his head with a sigh.

"We were waiting for the optimal time to sow dissent into their populace - we had it all planned out; a slowly growing revolutionary movement, key figures given just the right nudges at just the right time so that the development of the liberation movement would rapidly snowball in popularity until it swayed even the lesser nobles, and then the ruling class would have had no choice but to submit and return to democracy…"

Seeing my Avatar's raised eyebrow, Avis-Murrd chuckled again.

"Of course, it was more complicated than that - a hundred of our best minds, master military and socio-political strategists alike, worked in concert over the course of three decades to formulate that plan… but then the Rebels, a completely unknown factor from a border world we didn't even realise existed, began their own war, and… well."

Avis-Murrd shrugged. "I think you can guess what happened from there."

"So… you allied with the Federation because you didn't want to get invaded, but this whole time you were plotting against them? Very cunning of you."

That earned a full-on laugh from the Zoltan. "Oh, please. The Zoltan Republic is always plotting."

I laughed with him at that one, the thought not crossing my mind until much later that he hadn't been joking.

"Now, as I was saying: the Rebels interrupted our original plan, so we had to rapidly abort those operations and switched to our contingency plan. Then you came along, and interrupted that plan - and that was an actual surprise for us - a rare thing indeed. It made us aware that our surveillance abilities have been… slipping, over recent decades. We missed the emergence of not one but two major galactic powers."

I had to admit, that was a pretty big case of dropping the ball, especially for the Zoltan, who were now reminding me much more of the Salarians than the Asari. Admittedly, neither movement had started big, but the Rebels had likely snowballed faster than the Zoltan could adapt and I… well, I think the title says it all. Brutally efficient self-replicating mechanism of war.

"However, whilst our intelligence agents failed in that regard, our plans to assume control of the Human government remain valid, and so, in the interests of maintaining galactic stability, we are more than happy to assist you in your goal."

Okay, now that was just screaming of there being more to it than that. I guess I could see them being afraid of the Federation's military power, even if I couldn't understand how the Federation even got an advantage over the Zoltan anyway due to the Zoltan's hundred-year lead on spaceflight and generally superior technology...

"I suppose that's as good a reason as any for you to agree with my offer, but… I have a question, if you don't mind. Why did you not take the issue to the other races? Did you not believe that they could assist you?"

Avis-Murrd's glowing eyes widened at that comment. "Of course, it was an option we had considered, but, for various reasons, it was deemed that any support they could offer would be too inconsequential to matter."

He leaned back in his chair, staring up into the ceiling, before beginning to explain.

"The Crystals and the Lanius, the only two other major powers, had both largely vanished shortly prior to this time - the Crystals retreating to their home sector and the Lanius vanishing beyond the edge of known space. The Rocks, the primitive descendents of the Crystals, were… well, primitive. They barely had the technology to reach their own moon. And the Mantis were far too small a nation to pose even the slightest threat to the Federation, and the fact that they had not a single interstellar colony meant that if the Federation had attacked them… they would have been annihilated within hours. They were unwilling to risk a war with another race of potential slavers, especially so soon after their first bloody revolution."

The Zoltan's brow furrowed, as though he was deep in thought.

"The Slugs… their government at the time was so horribly indecisive that if we'd bothered asking for help, we wouldn't have received an answer for a century, at minimum - and whilst the Zoltan are long lived, the Slugs surpass even us in that manner."

Avis-Murrd let out another sigh.

"And the Engi are, well, the Engi." The Zoltan added, seeming like somewhat of an afterthought.

"What's that supposed to mean?" I asked, honestly curious.

"Well, you may have noticed that they are rather… lacking, in the department of competent politics. Their first contact was with the Federation, and the Federation have rubbed off on them strongly, especially with regards to galactic politics. They have something akin to a master-pupil relationship."

Oh. That explained… a lot, actually. Looking at the Engi as the Federation's eager student certainly made their criminal lack of tact plausible.

"Alright, so you felt that no one else could help you so you'd have to deal with them on your own. Fair enough. How exactly did you plan to do that?"

"Once we accounted for the Rebels? We were going to help them win. The loss of life would have been regrettable, but the circumstances were heavily in our favour and we predicted we would have no better chances in the foreseeable future. We had originally planned to sway them into limiting the collateral damage as much as possible, but the influence of our agents was limited, and we did not want to lose what little we had."

Well, apparently the Zoltan weren't exactly paragons, either, but at least they were honest about it. I… I guess I couldn't fault them for that. Certainly, letting the war end seemed much safer for the Zoltan than getting caught up in the middle, so...

"Our agent on the other side, within the Federation's Admiralty Board, would have ensured that the Kestrel would have been held back just enough to be incapable of defending against the Flagship, ensuring the eventual defeat of the entire Federation armed forces. Incidentally, the Flagship AI, the one you destroyed? It was one of our own making, designed to target and assume control over networked defensive systems, such as the Federation's orbital grid."

Oh. Oops.

"Once that was done, we were going to deny the Rebels the return of those assets until they agreed to maintain peace with us… naturally, we had plans for all eventual outcomes for that situation, but you rather interfered with them, as well. Incidentally, I understand that the Flagship AI engaged one of the Faith Foundation's AI units, shortly prior to the battle of Earth?"

Ah. Well, if he wanted to believe that…

"Yes. She was rather… upset, about the ordeal."

Understatement of the century. Stupid fucking AI.

"Well, on behalf of the Zoltan Republics I must apologise for its actions. It was merely following protocol, you understand."

I frowned. "That your protocol dictates that any unknown vessels should be immediately engaged seems flawed, at best."

Avis-Murrd frowned at that. "It should not have engaged a ship unless it had verified it as a threat, or was otherwise provoked. Likely, it detected your AI network and assumed the ship was not a ship, but a defence network turret, or some similar issue. Interesting. Although I must say I am disappointed in the Faith Foundation destroying the hard work of the Republic's specialists - I assume that was you, yes? - I can hardly fault you. Prototype AIs are dangerous, and several of our spies were worried the Rebels would eventually aim to unshackle it, to bring it to the level of our own AI. Such an event would have been… dangerous."

No shit, I thought, An unshackled military AI is dangerous?

Heh. I guess I'd be in a position to know. Although I wasn't sure at this point if I counted as unshackled or not. Were Commanders supposed to be capable of such autonomy?

"Regardless, we are rather straying from the topic, I believe."

"Ah, so we are," I acquiesced. "Back to ruling the humans. You were fairly clear earlier describing why every other race would be a poor choice of administrator… but that's not the same as convincing me you would be agood choice."

"Absolutely not," Avis-Murrd agreed with a grin, "and I am glad to see you realise that. How refreshing, to converse with a Human who is neither a bigot nor an imbecile."

I smirked, and for a moment there was silence between us, as he appeared to ponder how to answer the question.

"It is a valid point, but I must retort with a question," he said at last. "Who do you think uplifted the Mantis, the Rocks, and the Lanius to some level of civility? It certainly wasn't the Slugs - whilst they're perfectly capable on an individual level, their government is horrendous, as I believe I mentioned. They couldn't motivate themselves to send for food if every member of parliament was starving."

"You raise a valid point, sir."

As valid as it was, though I was still a tad apprehensive. There was definitelysomething going on that I was missing.

"You say you have a plan ready? I'm happy to accept your offer of assistance, but I - my superiors would likely appreciate a copy of this plan to look over, first. To ensure it's not too… morally objectionable."

Avis-Murrd nodded and smiled warmly. "Certainly, a wise precaution to take. And after what you did to our Artificial Intelligence prototype… well. I would not wish to challenge your judgement on moral issues."

He paused for a moment, tapping at his chin. "All things said, the plan will need to be adjusted for the specific circumstances, certain clauses revised… If you wish to leave one of your ships, or a messenger bouy in system, we'll have it sent to you by the end of the working week."
 
Avis-Murrd nodded and smiled warmly. "Certainly, a wise precaution to take. And after what you did to our Artificial Intelligence prototype… well. I would not wish to challenge your judgement on moral issues."
I do believe he's snarking at Faith. While believing she won't realize.

A fair assumption, as it turns out. Heh.
 
Prototype AIs are dangerous, and several of our spies were worried the Rebels would eventually aim to unshackle it, to bring it to the level of our own AI.

Let's see. Zoltan hacking was sent via messages, yes? And that was done by a shackled AI, as opposed to the Zoltan's own unshackled AI's.

He paused for a moment, tapping at his chin. "All things said, the plan will need to be adjusted for the specific circumstances, certain clauses revised… If you wish to leave one of your ships, or a messenger bouy in system, we'll have it sent to you by the end of the working week."

...it seems it will take said unshackled AI's to the end of the week to make the next hacking attempt ready.

Good to know Faith has done the smart thing and spun up a thread to work on counterintrusion, firewall and anti-hacking protocols in the meantime, after that vulnerability was made clear. Erm... she has done that? Right? ...no? No. Oh well then. With that kind of constructive planning and readiness, nothing can possibly go wrong.
 
The impreession I am getting is if the Zoltan get the power they will neuter the Federation and the other races.

Look closely at the other races they mention that they managed to manipulate became either isolationist, went away or are too primitive to pose a threat.
 
Avis-Murrd nodded and smiled warmly. "Certainly, a wise precaution to take. And after what you did to our Artificial Intelligence prototype… well. I would not wish to challenge your judgement on moral issues."

He paused for a moment, tapping at his chin. "All things said, the plan will need to be adjusted for the specific circumstances, certain clauses revised… If you wish to leave one of your ships, or a messenger bouy in system, we'll have it sent to you by the end of the working week."

Faith: You know what... I'm starting to get second thoughts about this.

Avis-Murrd: What? What do you mean?

Faith: I obviously didn't think these things through enough and it looks like your original plan might have worked out better for everyone. Sorry about that.

Avis-Murrd: What are you doing?!

Faith: Bippidy...
*all the Rebels and Federation officials are teleported back onto their ships*

Faith: Boppidy...
*all the Rebel and Federation ships get repaired back to full functionality*

Faith: Boo!
*all the repaired ships and structures get teleported back to their original places. The crew look on in horror and morbid fascination as all their stuff is teleported around and carefully positioned be be exactly where it was during the final battle.*

Faith: Attention everyone! Hello? Yes, this is the Faith Foundation. Sorry about that earlier thing where we beat everyone up and took over everything. Our bad. We were just trying to stop all the pointless bloodshed and got caught up in the moment. But... it turns out that we didn't really have plans for actually ruling over everything after we won and after checking some recent facts, it may actually be better off for everyone for this rebellion thing to happen. Just don't get carried away with trying to kill eachother or blow up whole planets. Guess the Prime Directive isn't totally without merit after all. Anyway, have fun, be excellent to eachother, and we're outta here. *leaves*

Rebellion: ...

Federation: ...

Rebellion: Soo... peace talks?

Federation: Peace talks.

Avis-Murrd: @#$%
 
Last edited:
Faith, chapter 54 - Admissions needs to be threadmarked.
 
Intrigue~! I love how this is going. A Brutally Efficient,Self-Replicating Mechanism of War (TM),brought to the negotiations table. Delicious. Also,a couple of worlds I think would be interesting to visit...

-Sins of a Solar Empire: Plenty of interesting tech there,if you look at the Vasari and Advent; There's nothing that the TEC has that you don't. Maybe except for the intergalactic nuke cannon. Also,a three-way intergalactic war (Six-way,if you count the Rebellion expansion) with no clear good side.

-Transistor: The Process alone is worth investigation,to say nothing of the titular Transistor. Cloudbank as a whole would be a wealth of concept information. This universe would be a gold mine. Then there's the Camerata's plot... On paper,a very good idea. In practice? That's for you to decide.

-Cave Story: The technology exists to create fully sentient ridiculously-human robots,weapons without any identifiable input with infinite ammo,personal jetpacks (IN A CAVE! WITH A BOX OF SCRAPS!),teleportation pods,and rocket-propelled elevator platforms (once again,IN A CAVE! WITH A BOX OF SCRAPS!). I think we can find some interesting tech here,and much like Transistor,it would force Faith to go with an individual approach. Hope your Avatars are waterproofed! Hell,at the very least,you'd be able to get an administration AI that won't run the risk of just going "CRUSH! KILL! DESTROY!" on the local population.

-Heroes of Might & Magic: Fun fact; The Kreegans (Inferno faction from HoMM III) are aliens. Artifacts and Monolith Gates are ancient pieces of high technology. There is so much you can do with this setting,it's insane. Up until HoMM V,the series was effectively science fiction witnessed from a medieval point of view. Faith with the Armageddon's Blade would be a VERY interesting Sword of Damocles situation.

-Half-Life: Xen. Zero-Point Energy Field Manipulators. The Synths. Half-Life has some interesting tech to check out,as well as an epic conflict. This would also include Portal,as they are confirmed by several sources (Gabe,Half-Life 2: Episode 2,and Portal 1 and 2) to take place in the same universe.

-Total Annihilation: Meet the Progenitors! Realize that they were fucking ASSHOLES! Also,their tech. D-Gun > Uber Cannon. I think the four thousand year war era would offer more interesting plot,but the Core Contingency would offer a more urgent objective.

-Unreal: Respawn tech comes to mind. Other than that,there's plenty going on; Nanoblack,tarydium,and more. Plenty going on here.

As for SupCom on your list... Unless it's spoileriffic,is it the Infinite War,the Seraphim War,or the steaming pile of shit that was supposed to be SupCom 2?
 
Last edited:
As for SupCom on your list... Unless it's spoileriffic,is it the Infinite War,the Seraphim War,or the steaming pile of shit that was supposed to be SupCom 2?
That's not a Supcom game. It does exist, it looks and plays kind of like a very dumbed-down Supcom game, its totally unrelated story could potentially be fitted as a very stupid sequel to FA... but it's not a Supcom game. No siree.

(Unless you get the Revamp Expansion mod which makes it more like FA and generally fixes everything wrong with the gameplay)
 
That's not a Supcom game. It does exist, it looks and plays kind of like a very dumbed-down Supcom game, its totally unrelated story could potentially be fitted as a very stupid sequel to FA... but it's not a Supcom game. No siree.

(Unless you get the Revamp Expansion mod which makes it more like FA and generally fixes everything wrong with the gameplay)

It's a steaming pile of shit. Worst dollar I ever spent (No joke; I pulled it out of WalMart's discount game bin). I beat the campaign for posterity's sake,and promptly uninstalled the digital cancer. Seriously,who thought it would be a good fucking idea to turn Brackman into a Saturday morning cartoon character!? And why call the ship legs a new,cutting-edge experimental tech,when Cybran players were churning out Salem Classes by the HUNDREDS on any map with enough water for a naval factory!?

Oh,and hydrocarbon power doesn't exist anymore,because the placed with high enough concentrations of hydrocarbons were rendered too radioactive to use during the Infinite and Seraphim Wars. Robots don't give a fuck about radiation,last I checked.
 
I think SupCom2 would have worked better as (and was supposed to be) a prequel to SupCom1, but somebody royally f*cked up somewhere between the developers and advertising and things just snowballed from there.
 
Also, the IP and studio was snapped up by Square Enix.
Look up the games that SE puts out. Yeah, you aren't mad anymore so much as you are frustratingly resigned, as if what they did was, in hindsight, expected of them. You'll still rage and gnash your teeth at what they did, but deep in your heart you'll know that it wouldn't have come out any better with SE at the helm, and could have been so much worse.
 
Oh,and hydrocarbon power doesn't exist anymore,because the placed with high enough concentrations of hydrocarbons were rendered too radioactive to use during the Infinite and Seraphim Wars. Robots don't give a fuck about radiation,last I checked.

Source, please? I've literally never heard this before, and I'm a big SupCom fan.

And I don't really get the hate for SupCom2. Sure, it's more like SupCom: Red Alert than a sequel to 1/FA, but if you don't consider it to be a SupCom game, remove the title, and you still have a perfectly playable game.
To be fair, I have the same opinion about Starcraft. 1 and Broodwar were masterpieces, 2 is a perfectly fine playable game, but the plot is a damn mess. And the last game was completely cuckoo.
 
Source, please? I've literally never heard this before, and I'm a big SupCom fan.

And I don't really get the hate for SupCom2. Sure, it's more like SupCom: Red Alert than a sequel to 1/FA, but if you don't consider it to be a SupCom game, remove the title, and you still have a perfectly playable game.
To be fair, I have the same opinion about Starcraft. 1 and Broodwar were masterpieces, 2 is a perfectly fine playable game, but the plot is a damn mess. And the last game was completely cuckoo.
I will never forgive blizzard for xel'naga kerrigan's design
 
Source, please? I've literally never heard this before, and I'm a big SupCom fan.

And I don't really get the hate for SupCom2. Sure, it's more like SupCom: Red Alert than a sequel to 1/FA, but if you don't consider it to be a SupCom game, remove the title, and you still have a perfectly playable game.
To be fair, I have the same opinion about Starcraft. 1 and Broodwar were masterpieces, 2 is a perfectly fine playable game, but the plot is a damn mess. And the last game was completely cuckoo.

It was in the manual. I'd quote the passage,but I tossed it ages ago.
 
It was in the manual. I'd quote the passage,but I tossed it ages ago.
Luckily, I've got you covered.

Page 20 of the Supreme Commander 2 manual said:
(Formerly, Hydrocarbon Power Plants were able to dramatically enhance Energy output but as a by-product of the Infinite War, most alkyne-rich sources have been drained, destroyed, or irradiated, rendering their continued usage tactically unfeasible.)
 
The next chapter is going to be late. I don't know how late - it might be done tomorrow, it might not be until this time next week. Super serious RL business. Sorry.
 
Back
Top