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warhammer 30k pt.4 other half
Log #153

The battle for the orks ship is progressing fine, and Palisade is already inside the ship, fighting hall to hall and just kinda melting or ripping any orks he meets in half. So that front seems to be holding fine.

It only took the kid a few minutes to get used to the enhanced strength and reflexes his new armor provides, and it wasn't an hour before he learned how to use all the new and exotic weapons the armor comes with, he seems to be developing an unhealthy obsession with the plasma based rail gun. He is still having a little trouble with the newer drones, but that's mainly because none of them are standardized and all have a different speed and armament.

The kid went through the orks perimeter like it wasn't even there, and he just melted a hole into the ship rather than taking one of the main entrances, it was like an unstoppable object meeting a tinfoil wall.

So now rather than fighting outside where the orks can use their superior numbers against him he is just slowly picking them off while crawling through the tunnels of the ship, and he's making excellent time, which is good as a massive bug force is heading towards the ship, though whether it's for him or the orks is up for debate, and it might just be for both of them.

Balistria was already maintaining a perimeter around the ship to keep the orks from escaping through, so keeping the bugs off the ship till we can steal the useful bits shouldn't be that hard, it will just be expensive, seriously massive disposable drone swarms, great for fights, awful for supply management.

But that whole fight is largely running without my involvement, I have been working on the space elevators with Labyrinthine, or at least getting the foundations of them up and running, we have some anti gravity tech, it's how the bigger drones stay up, but it stops being practical to have it on anything that needs to indefinitely power itself, like anything that uses an engine, it takes 1 pound of engine to get .8 pounds of antigrav, and that's the best ratio for an engine at 600 total pounds, correction, best cost effective engine, I could make an entirely antigrav helicopter or ship, it's just cheaper to use conventional thrust.

That engine weight thing stops being a problem if the engine isnt being lifted though, and since the space elevators touch the ground I can just have a massive terrestrial powerplant to run the antigrav, which coupled with the shields, should prevent the massive towers from ripping themselves in half. Theoretically.

So building massive nuclear reactors, and the facilities to process the fuel for them, it's not really hard to do at this point, and most of my important bases actually have larger ones, but it is enough of a project that I'm helping personally to get it done quicker.

I did find the time to talk to the tree lady before I left though, turns out the galaxy is in a bad shape, and she is still trying to organize her people into anything resembling a cohesive force, and is having significant trouble with that, or at least that's what I understood of the angry rant I got when I walked into the bay, it wasn't directed at me or anything, it was just angry venting.

Still she did give me an answer on the whole "machines you touch do better", apparently machines are alive in this dimension and they like attention, so if you give them attention they work better, and they work significantly better when I do it because they have bits of my soul in them and they recognize me as their creator, and the ones I hand built have more of my soul in them than ones I did not hand make, so they work even better.

Apparently this is a good thing, as it will prevent minor demons from possessing my stuff, even if the bigger ones can still brute force it, apparently I have had the whole soul link thing going the whole time, It's why I know where everything in the factory is and what it all does, The special node in my brain just translates it, it doesn't receive the information.

So yeah, that's a thing, and once again not really a problem and basically exclusively a boon, so yay.

The space battle is still winding down, and it's mostly just cleaning up smaller ships and ork fighters rather than any of the bigger ships, also making sure none of the bigger ships crash onto Nauvis, and production of my space infrastructure is basically fully resumed.

Building some bigger ships is definitely a longer term goal though, my 18 corvettes took days to wipe out that force and it'll be a while longer before I can be sure there aren't any orks hiding around the system. For scraps of metal they are oddly good at hiding.

Log #154

The Battle for the ork ship was a success, and Palisade managed to pull out what looked like the orks ftl drive before rigging the whole ship to detonate and leaving, he got through the whole thing without a single scratch to his new armor and besides needing more ammunition and having broken a fair few of my drones we didn't need to use many resources on the ship front.

The defense against the bugs was an entirely different story, a fair portion of the drone forces were broken before Palisade had finished with the ship and we even lost a fair few vehicles, but Balistraria held back the bug attack long enough for Palisade to get out with the drive so the losses were worth it. It's not like it'll take me more than a day for me to replace all the drones, in fact I had more built over the course of the battle than I lost.

The work on the powerplant is still ongoing, but it doesn't look like anything is going to go wrong on that front, the pipes and reactor shielding are all already up, it's just the actual reactor part that needs to be built.

The expansion of my production facilities is still increasing at an exponential rate, the only places I'm not expanding are the ones near the bugs hives, which while widespread don't actually cover the whole planet, specifically none are within artillery range of any of my outposts, not because I shoot them when they show up either, the bugs just know how far my artillery can't fire.

The packs of bugs still roam within that distance but it does leave me a fair bit of room to expand all my bases now, and the more I expand the more I build, I have even started building facilities dedicated to space infrastructure on the ground, building orbital platforms in pieces that should be able to be shipped into orbit on the elevators, plus a stockpile of space faring drones.

I'm planning to build enough to run the elevator constantly for a few days before cutting back to just a few daily shipments, Basically just enough to fill all the cargo room I built for the elevator before I turn the assembly lines to building terrestrial drones and mining equipment.

There are a few ork outpost still on the surface and the mining ships have found a few more in the asteroid field, If you can call a ship wedged into an asteroid an outpost, so that front will be open for awhile, the bugs have the terrestrial front largely handled, but the space front will be a dedicated effort, it looked like the orks were using the asteroids to repair their ships.

I got up to 25 corvettes before calling that good enough and I started focusing the orbital infrastructure entirely on building more orbital infrastructure, the asteroid belt is rich enough in most resources that I should be able to mine it for the next few dozen years, so building an entire planets worth of space stations should be a matter of time and not supplies.

The minefield Bulwark asked for Is still being built though, even if its slower than the mind would like, but these mines aren't just stagnant things, they have magnets and they can in fact move to intercept ships, so the entire orbit doesn't need to be covered, and a minefield wouldn't stop anyone with both guns and brains, considering you can't hide mines in space without stealth tech.

So my orbital production capacity is set to double with a week, especially now that I already have enough mining drones up there to feed the factories, and I should have 4 times my current production capacity within a month, though there Is a limit to how much I can sustainably produce and maintain, not to mention needing the minds to run all that, the delays in communication and capacity means that I can only really sustain ten times my current capacity before efficiency starts to take a hit, and while automated systems could run throughout the system sans direct control, that seems like a poor idea.

So building a larger station in orbit to handle communication and processing capacity is a must, and once I have doubled my capacity I will have the minds start building the massive station, massive in comparison to anything else I have in space at least, a few of those ork ships will be comparable in size, if not in armament or durability.

And because Palisade wants me to a little bit of the station will be human inhabitable, with a few workshops and bedrooms and a few well armored entrance points, naturally this will be in the exact center of the station, and have its own, technically separate, life support and shielding system, and a hydroponics bay to provide food if the station gets cut off, along with highly armed and armored escape pods that can survive reentry and serve as bunkers after the crash.

The things will crash into the earth, partially bury themselves and deploy turrets to shoot anything near them, just in case the thrusters break or there isn't anywhere safe to land. As long as the things dont land in the ocean they should remain intact through most attacks, and kill anything actually attacking them.

I am installing 4 of them on the station., each with enough food and water to last around a month, and enough ammunition to last around an hour of fighting, we burn through ammo quickly here.

I did talk to the tree lady again, though she didn't actually have much to say, just spent around 30 minutes listening to her complain about how her children were incapable of making a single decent decision and couldn't be left to do a single thing on their own, and apparently most of them could barely hear her or they were ignoring her, she's assuming its the dark gods keeping most of her messages from reaching them though.

I can't say I'm an expert in magic though, so I can't confirm or deny her words.

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Palisade was the closest thing to excited he'd ever been, his father was finally allowing him to run an actual mission on his own, not just doing clean up after Balistria had finished the main fight, he wasn't even advising Balistraria in the fight like he got to do every so often, he was actually running his own operation, to take an intact ork FTL drive from the center of an ork stronghold, something in him told Palisade that this was what he was meant to do, he felt the call to fight things like this in his very blood, and after being denied the opportunity to truly push his limits in a true battle he was finally getting a chance to prove himself.

It was only a day before the scheduled attack when Palisade felt his father's presence, and he quickly parsed the message he was sent, his father wanted to meet Palisade at his workshop, Palisade did not often find a reason to go to his fathers workshop, they weren't lacking for room so any joint projects the 2 worked on were done in a shared workshop, one of several scattered throughout the world, but he had gone into the makers main workshop before, and he longed to explore through it again, there was a wealth of finished or partial completed designs that Palisade knew he had never seen anywhere else in the factory, and he longed to find out how they worked.

Still he didn't want to search through his fathers workshop without permission, and he never really had the occasion to ask, so getting summoned to go there just a day before his first true test was just making a good day even better.

It was a fairly long journey to the center of the main factory, and numerous sealed bulkheads lined with turrets had to be opened before you could get inside, the bugs may be able to turn invisible but if one starts drilling a hole the halls can just be flooded with burning fuel to solve the problem, Numerous pressure plates could also trigger turrets if they triggered when no one was on them. And while the traps knew not to fire on him, or he just knew where they were to avoid them, the actual running machines were a different story, drones would move out of his way sure, but belts and inserters would keep moving when he walked by, even if the automated systems would stop for the maker or even start again to move him quicker, and while most of the path to the inner workshop was large enough for Palisade's four meter height to walk through without difficulty, the last stretch of path was decidedly more cramped.

So he's journey to the inner workshop wasn't without a few bumps, even if none left a mark on his armor, But Palisade felt he had made decent time to the inner workshop, only taking around half an hour to navigate through all the defenses from where he was working in one of the outer workshops, he had been doing a few last minute checks for his mission, if something was broken he'd want to know while he still had plenty of time to fix it, and getting his personal tank into his own inner workshop was an impossibility, at least if he didn't remove a few walls.

The inner workshop itself was lined with the toughest armor the maker had, and it wasn't really to keep things out per say, more to contain or minimize an explosion in the actual workshop, though the turrets lining the approach were certainly there to keep things out, still Palisade walked past the turrets with nary a glance at them and strode through the bulkhead as it opened for him.

When Palisade walked into the workshop he was greeted by an odd sight, the maker was standing on top of a large drone, one with a flat surface on its casing, and a drone specifically designed to serve as a floating platform, painting what looked like a massive 6 meter suit of armor with a range of black and bright blue, the armor, or more accurately mech, was absolutely covered in what looked like an exotic variety of weapons, and it's back sported 8 massive robotic limbs, each as wide around as Palisades own armored arm, and each limb was tipped with a variety of weapons, from 2 that just had what looked like laser cutters, to another 2 that seemed designed to throw plasma. It looked like a massive version of the makers own suit, if covered in somehow even more weapons, and using what Palisade recognized as sapphires to serve as the armors point defense laser focus, meaning the armor was covered in quite literally glowing gems.

That barely even scratched the surface of what Palisade could see covering the armor, and he hadn't an idea what the internals would look like, but if the armor could actually use all of those weapons it had to be a work of art on the inside as well.

The door to the workshop finished closing around a second after Palisade had walked through the door, and before his father had even finished turning around to look at him Palisade was already halfway across the room towards the armor, still the maker didn't need to turn around to see Palisade and he greeted Palisade before asking what he thought about his new armor, the makers thoughts were tinged with light amusement as Palisade stopped in his tracks to process the sentence.

The 6 meter mech suit wasn't the makers new armor, It was Palisades, with a burst of speed that put even his previous dash to shame, Palisade practically teleported to his armor, all the while sending a barrage of questions as fast as his superhuman mind could think, and asking even more as the maker answered those questions at a speed only slightly slower.

Yes the armor was his, yes it was finished, yes he was going to be using it in the battle, yes it did in fact use a plasma reactor to power itself, and yes that plasma could be vented throughout various pipes to serve as a plasma thrower, yes it did in fact have antigrav installed, no it did not have enough antigrav installed to allow flight, yes it did in fact have the newest generation of shield generators, the barrage of questions while numbering in the hundreds only lasted a few dozen seconds real time as Palisade inspected the armor, the thing was covered in a series of intricate lines of a fairly complex metal alloy, one that enhanced a shields effectiveness by 34 percent, and while his personal armor had those same designs the ones on this armor were even finer, without his enhanced eyesight he wouldn't have been able to see them as anything other than a a thin layer of shiny silver glitter, his next question was about those lines, and apparently rather than his own 34 percent increase these even smaller lines added a 52 percent increase.

It was a work of art, a true engine of war, and it was his, Palisade didn't know how long it would take him to build something comparable but it couldn't have taken his father less than a month to build, and not a month working occasionally but a month with no sleeping or eating to produce. Palisade didn't even know what half the weapons on the thing did, even if the descriptions and names from his father gave him some idea.

His questions were interrupted when his father put down his paint and suggested Palisade don the massive armor so they could take it to a testing range, and as that message finished being sent the armor unfolded, letting Palisade see where he would fit.

The journey to a suitable testing area was shorter than Palisades journey in, both because of the shorter distance and the fact that everything seemed to move out of his fathers way, making it significantly easier for Palisade to make it through the tangled mess that made up the inner factory, and his new armor made his reactions noticeable faster, making the few dodges he needed to make an even simpler affair.

Palisade spent 2 hours trying out his new armor, playing with all the new weapons and features, and fighting against a few heavily shielded training drones, when his father called in a swarm of around 50 drones, Palisade recognized them fairly easily, they were the models that patrolled the inner factory, though he didn't know why his father had called the drones into the room, that only lasted till his father sent him another message, he was to take these drones with him on his mission and since he was already in a testing range the maker had decided it would be a good idea for him to get used to using the drones.

Palisade had no problem with that plan, those drones had some of the most advanced hardware either of them could build, and the only reason he didn't use the same standard of equipment for his own drones was that it was a waste for anything at a decent risk of being destroyed, it was better to save the more advanced models for the truly important areas. In fact if he hadn't felt his fathers certainty that Palisade would be taking ALL the drones in front of him Palisade wouldn't of, he'd just take ten of the things to be the center of his own drone formations, But that wouldn't be allowed and he knew it, if his father was anything he was overzealous in protections.

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Palisade only spent a few more hours training before deciding to eat and rest before the battle, he didn't often eat in the hydroponics bay anymore, the tree lady always talked, and while the conversation was nice he could only listen to her complain about her torture happy children before he grew tired of it, so a fair few of his meals were in his bedroom, which while it did still have a few plants was not nearly as relaxing as the hydroponics bay used to be.

Still the meals were constantly improving, and there was even meat besides fish now, presumably from a few animals that got to near the mine fields for their own health, or maybe the minds had hunted it down, he didn't actually know.

-----------------​

It was only a couple of hours after his meal and nap that Palisade needed to start preparing for the battle, which largely just consisted of doing a few final checks on his gear and vehicle, which had only actually needed attention once, but the habit wasn't a bad one, nor was it one he would be allowed to drop even if he wanted to.

So with his equipment fully operational Palisade drove his tank, filled with both him and his force of drones, into a convoy of vehicles heading for the orks stronghold, he would be raiding the ship alone yes, but Balistria would still be securing the perimeter.

The ork fortress was thankful on the same continent as the main base, and only a few hours drive away at that, so Palisade didn't need to board one of the larger flyers to ship his vhechal over the ocean, dangling over that death trap wasn't fun even if the plane had a practically negative chance of actually crashing into the water.

As the vehicle convoy got closer to the orks the signs of their presence grew, pieces of scrap metal and destroyed patches of forest littered the ground, and chunks of both ork and bug could be found scattered about, and farther in the distance Palisade could see a cloud of smog rising from the orks encampment.

As the group got into visual range, an opposing group of orks left their encampment, all in a wide variety of vehicles, ranging from bikes to tanks to heavily armored cars. Still Palisade didn't need to do anything about that as the 3 command tanks in the convoy each fired once, not even a moment later the group of ork vehicles erupted into a massive explosion, the nuclear rounds still served well.

The convoy began to fan out around Palisade as he neared the compound, and it was about time for him to break away from it, as the rest of the convoy would be encircling the ork encampment to both draw attention and prevent escapes, and his own tank soon raced past the slower vehicles making up the rest of the convey, which had all vacated his planned route, allowing him to rapidly approach the ship, he didn't plan to slow down.

The orks did fire on his tank, but his own driving meant none of the shots hit, and even if they had nothing fired at him would have breached his armor, much less his even more armored tank. He fired his cannon at a patch of wall and rammed straight through the small hole he had just blown into it, scattering bits of ork and their smaller variants throughout the encampment; he still didn't slow though.

Activating his tanks' frontal laser cutter he drove straight into the side of the orks ship, quickly melting a hole into one of the many hangers that littered the ship, and one that was currently filled with orks, who were boarding vehicles, presumably to go charge the encirclement.

The tanks myriad of weapons soon made questions of what the orks were doing moot though, as only seconds after Palisade had breached the hanger every ork and vehicle in the bay was destroyed, quickly sending his drones to go guard the hangers entrances, both from and into the ship, Palisade drove his tank into the middle of the hanger, then had it go into fortress mode, which devoted power from movement and navigational systems to its shield and weapons while also driving anchors into the metal of the hanger, before exiting the tank.

It was time to actually board the ship proper, and while his tank could probably cut its way to the ftl drive, doing that would probably cause some ork engineering thing to detonate the ship, probably because a laser into the ships fuel lines would be bad for it.

As Palisade strode towards the nearest door deeper into the ship he sent his drones into it, and while it was sealed shut, the drones had no trouble cutting through the metal, and he directed his new drones into cutting the orks inside into little pieces.

By the time Palisade actually made it to the hallway every ork in it was dead, and the drones were a door ahead of him, while he did move faster than the drones it just didn't take long for the drones to clear out a hallway, especially on without any cover for the orks to hide behind, so while he could charge in ahead of his drones he didn't need to.

A few orks came out of side passages while he passed, but the both his and his armors senses had seen them through the walls, and the drones he had guarding his flanks handled them before they could do anything, he was quite literally just jogging through the ork ship, and hadn't actually seen a living ork yet.

He was just beginning to think he had over estimated the things when a group of larger orks charged his flank, ignored his drones weapon fire even as it carved chunks out of them, and then crushed the few drones that didn't manage to get out of the surprisingly fast creature's way.

Palisade, not wanting to destroy the drones in the room by just launching a grenade into it, used his armors railgun to shoot 2 of the orks in the head with the same round, which proceeded to bore through 6 floors and out the haul, leaving a trail of melting metal and ork in it wake.

Palisade made a note that the railgun should be used more sparingly before reaching through the new hole and crushing one of the orks with his fist; the last ork fell to one of the drones as it held still, seemingly in shock.

As Palisade resumed his jog he made another note, the moment he thought the orks were not a threat a group of more capable orks showed up, and he filed it in the same folder his father used for "things that prove reality exists solely to spite me", that folder was getting alarmingly large.

It was as Palisade reached his fifth minute of exploring the ship that he noted a problem, he didn't actually know where the orks ftl drive was, he assumed it would be in the center of the ship, near the bridge, to keep the whole thing safe. But the ship didn't seem to have any maps, or even any signs labeling anything, and while he entertained the idea of capturing an ork to ask, he didn't speak ork, or really care to do that in the first place.

The ship was only so big, and if he followed the pipes he would probably find the engineering section eventually.

This proved to be an excessively optimistic outlook after the 2nd hour of searching, and the entire time more orks kept throwing themselves at his drones, he was even needing to use his armors weapons more often as the bigger ones kept coming, they even came more often the deeper he went, which was probably a good sign.

The only true snags besides the search time had been when the orks would detonate or collapse part of the ship on him and his drones, but his armor had enough lasers to melt his way out, and most of the intact drones could do the same.

It was near the end of his second hour of searching that he found the engineering bay, full of orks who had more metal bits than the other variants, these ones did fairly better against his drones than their less metallic allies, and Palisade actually started leading the charge, melting any of the things before they could cause to much annoyance.

It wasn't hard to actually find the FTL drive once he was in the engineering bay either, it was literally just in the center of the bay, wired into dozens of power cables and seemingly held in place by welded bits of scrap metal, still it was what he had boarded the ship for, and he set his construction drones to cutting the thing out.

While his combat drones hunted down any hiding ork variants, and his construction ones pulled out the drive, Palisade set to his secondary objective, blowing up the ork stronghold, and considering he was in the middle of the places engineering bay that would not be a difficult task.

Taking only a few minutes to find the most explosive looking section, a sparking bit near both a reactor and a fuel tank, Palisade set down his high yield nuclear bomb, when this thing went off the only thing left of the orks ship would be a few bits of scrap metal scattered around a fair few kilometers.

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By the time Palisade returned to his construction drones they already had the drive extracted, so Palisade strapped the thing to his back and started jogging out, the trip out would be significantly quicker.

A combination of the fact that the majority of orks in his section of the ship were dead, and the fact that he now knew where he was going and wasn't even following most of the hallways, melting a shortcut is much safer to do when you already have the things you want out of the ship, meant that it was less than 10 minutes before Palisade had everything loaded into his tank and had melted a new hole out of the ships hanger.

He spared a glance for the encirclement, which was being attacked on both fronts, by a massive 40 meter bug on one side, and by a small army of ramshackle vehicles on the other, before he began driving for the less contested half of the encirclement.

He watched through his tanks rear sensors as the massive bug was swarmed by thousands of drones, before it released a massive burst of electricity, dropping half of the drones attacking it before it reached out with a claw to bat four tanks into the air, before a large explosion knocked the bug on its side, where it crushed a fair few of its smaller brethren.

In comparison the orks were largely being ignored, with only a few hundred drones being sent to deal with them, and while that fight didn't look close to ending it wasn't really his problem, Balistraria could handle it on her own just fine.

As he left the encirclement a few of Balistraias faster tanks peeled off to join him, if anything large attacked they would distract it while he ran, not his favorite plan but those larger bugs didn't seem to know when or how to die.

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Palisade had made the journey home safely, before depositing the drive in his workshop before heading to his room to eat another meal, he had been out of the base for seven hours and it was roughly dinner time.

A few hours after his meal Palisade managed to open the ftl drives casing, inside was what looked like a collection of slagged circuitry, nothing like what the orks typically called circuitry, which made sense because the ftl drive did not look ork made, and what looked like tape and fuel filling the rest of the casing.

The tool Palisade was holding bent in half under his grip.

AN-

yes I could take a break, but I could also post this, the usual after chapter jokes will be written tommorow after I have most my brain back.

there are no red lines under what I wrote so it good, leave review
 
do wonder if the mc could even leave the system with his soul linked to all the factory me thinks a traveling world would be a better idea since severing his link to the machine's would just invite demons and its ilk
 
The question now, is how the Man-Emperor of Mankind will react to our MC. Will he see an opportunity or an obstacle?
 
Classic ork, their tech boil down to wood, bubblegum and ork brain bit tape into a functional FTL.

Kinda wanna know what reaction the Imperial would make, when they see what seem to be a Forgeworld under constant siege by what can be charitable call Cathachan on steriod with a dash of Orks.
 
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Classic ork, their tech boil down to wood, bubblegum and ork brain bit tape into a functional FTL.

Kinda wanna know what reaction the Imperial would make, when they see what seem to be a Forgeworld under constant siege by what can be charitable call Cathachan on steriod with a dash of Orks.
Probably want to name it as part of the imperium and give the engineer the planet and just say to keep it up. while also "asking" for a tithe to be paid to them.
 
Still not sure what timeline he's on the emperor might be throned at this point who knows. He might never show up and it's just two guys and a salty eldar goddess... forever.
 
Logs 46-50
Log #46

The nuclear artillery worked, massive detonations wiped out all the bitter hives on what are basically isolated islands because of the flooding, the bugs did try to retaliate but with the water blocking off a fair few hives and narrowing the bugs that could attack the main base into a large group, a few more rounds of nuclear artillery served to clear out the bulk of the attacking force.

As much As I would like to press the nuclear artillery advantage and start wiping out every single bug hive in range, I can't imagine that the bugs wouldn't eventually evolve a way to be immune to my most powerful weapon, so like with regular nukes it'll be rationed out for the rare occasions I NEED it.

I have less than no desire to fight a swarm of nuke proof bugs, because if nukes can't kill them I don't know what could, and since bugs only adapt against things I'm actively using against them I just wont actively use it against them, often.

With the isolated islands cleared the building teams are being sent out, and by building teams I mean the spidertrons in a bunch of helicopters and me in my own personal helicopter, the only difference is better shielding, and I have to say, looking down at the water and seeing massive outlines swimming in it does not fill me with any positive emotions.

Log #47

Getting back to my roots and building an outpost myself is oddly relaxing, if you ignore the hurricane-esque weather and the hordes of bugs trying to figure out how to get to me from across the river.

But you know that's basically par for the course on this planet.

This outpost is going to be harvesting and refining oil, and since I don't really have to worry overmuch about defense's what with the water and all, I only spent a few minutes making a wall and lining it with turrets, the minds can install the rest once I get the uplinks and power running, which shouldn't take long, considering oil is a fairly good fuel to burn, at least while I get the reactor for this island outpost up and running.

The spidertrons are also still setting up their outposts, though slower than I am, and while the rain does make it harder to send out ariel transports I have still been getting my scheduled supplies, so I don't really need to worry about running out of building equipment, and while I could just follow the blueprint Byzantine gave me and just let the bots build the thing I'm pretty sure I can just build the thing faster on my own.

Which considering I am outpacing the spider bots seems to be a true statement.

The attacks on my outposts haven't ceased with the rain though, and the nuclear barrage seemed to remind the bugs that the water isn't the only threat, so the attacks have started up in full force again, even with the water blocking most attack paths a few of the smaller outposts and being pressed hard, and the water is a problem for us to, making sending reinforcements a difficult prospect.

Still that's currently the mind's job to handle, I am busy being marooned on an island and building a massive oil refinery, in some admittedly awful weather.

Log #48

I officially have a roof on this thing now, and the bilge pumps are keeping the inside from becoming to flooded, I must clarify that the flood water is not coming from outside, it was just raining enough to turn my walled enclosure into a swimming pool, so a roof and a bilge pump to keep the inside water level low.

The water level outside my walls is rising, but that was planned for and the roof is actually there to serve as a landing pad for the helicopters, the walls are water tight and 15 feet tall, so unless the flooding gets significantly worse the inside of the refining should stay dry, and even if the whole thing gets flooded under the roofs few openings can be sealed, meaning that nothing will get broken or flooded if the whole structure goes under.

The spidertrons are still building their outposts, and while they dont have the exterior entirely finished they have enough of the walls done that they should be able to finish it before they get flooded, if the water gets that high at all.

The work on the main base's second layer has continued without me there, with the redesign and the supports installed, the actual floor part has also started construction so soon enough machinery should be able to be installed and the second floor will become somewhat operational.

Once that's up and going I should be able to send my airforce out farther from the main base, with more planes meaning I can safely send out larger groups without worrying about leaving anything without airsupport.

A few more of the bugs are trying to cross the less watery areas, but they still die even when I cant see whats getting them. A bug getting dragged into the water by a tentacle is pretty self explanatory, but those same bugs just kinda melting once they get in the water? That's significantly more concerning.

If I had to make a guess I would assume it's probably some carnivorous plankton, the only hint anything was there at all was the lack of any debris in the water, where everywhere else there are trees, leaves, and dirt the water that those bugs disappeared into was just clear.

With the resumed attacks only able to approach in small numbers from specific points the stealth bugs have made a resurgence in threat, the bugs apparently deciding that if they can't take the forts with force they'll try stealth.

Thankfully the bugs can't go intangible and just covering the factories with triplines everywhere seems to be sufficient to spot the things, you don't need to see something to shoot it, you just need a direction. It does have to be actual trip lines though, the laser ones didn't work.

I am allowing the minds to use the nuclear artillery on the larger bugs though, as they are still the main threat against any individual outpost, still they are to use them sparingly and only when an outpost is directly threatened.

Log #49

I finished the oil refinery, and the minds uplink and robot forces are finally in play to keep up with maintenance, the helicopter that's coming to pick up the first load of refined plastics is coming to pick me up too, so I'll be back within the safety of the inner factory shortly, which is nice because the patch of clear water has moved to surrounded the outpost I just finished building, and I no longer want to be in this building.

If they can eat bug carapace they can eat concrete, and while the inner walls are lined with steel there aren't actually shield generators in them, so they are decidedly meltable, so getting on the first available aircraft before water filled with evil plankton fills the interior of the factory.

I did set the machines to fill the water with toxic oil when the walls get breached, if the plankton ends up getting through at all, which will hopefully kill the things, though I do not hold out hope for that.

The spidertrons are mostly done with their own outposts, which are mainly just mining and processing raw ore, I used to ship the raw ore to the smeltery outposts but that left me with a bunch of waste rock I was hauling back for no reason, so now the mining outposts are larger but only send mostly pure metal, still largely unrefined but significantly more actual metal can fit on the trains than before, or in this case helicopters.

That processing is the only thing that hasn't been finished on the majority of those outposts, which makes sense considering its significantly more complicated than a drill that digs up rock, or a large wall with prebuilt turrets on it, still they should have finished their outposts within the day and this whole excursion can be considered a success.

The second floors floor is finished, and the defensive wall and anti air are being installed, the giant cage is being built higher to encompass this new extension, which means its getting a roof, and the first of the machines are finally running up there, I don't know how I feel about my bunker being underneath thousands of tons of machinery, but I imagine I'll find out if the thing collapses and buries me. It will happen eventually I know it.

Still the second layer of the factory takes up more space than 6 of the outposts I just built, and It uses significantly more complex machines, not to mention the increased power needs. I can't really expand the nuclear reactor anymore without just knocking down a wall or three. So I will need to find a solution for that at some point, even if it won't be a problem until the second floor is fully operational and actually starts using a significant portion of power.

The current plan is to just make an expansion on the outer wall to build a second reactor, or I could just make outposts dedicated to power but that leaves me open to the bugs cutting off my power supply, where as having the reactors inside leaves me open to having nuclear reactors blowing up half my base, or at least half a section of my base.

Log #50

The clear patch of water did in fact melt a few holes into the outpost, but it left once those same holes started leaking oil, so that's a plus, I currently have a radar tracking the thing while its "hunting" which basically means the things sitting in a spot with a lot of debris and just melting it.

The fish things seem to know it's there too, considering they avoid the thing, or in the case of a few get eaten by it, don't really know how you fight something like that without poison, or even what kind of poison would work on something like it.

Bitter attacks are continuing, and purely mechanical traps continue to be the best way to deal with invisa bugs, cant see the things on any sensors but they still weigh something, and exist in physical space, do pressure plates and trip wires, I tried a pit trap but these are bugs, they can climb, I admit I'm having fun designing traps instead of active weaponry.

A few stealth bugs even got into the main base, presumably riding a train or something, so now everything is weighed when it leaves and when it enters an outpost, if you weigh more you get lit on fire, trains don't burn, bugs do, at least most bugs do.

Just in case you're wondering the stealth bugs did not make it very far, most outposts only have a few drones flying around, we have thousands here and they won't swerve out of the way of something they cant see, and a drone bouncing off of nothing tends to draw the attention of the minds, who solve said problem with the application of fire and radiation.

I got out of the outpost before the thing started melting a hole in the outpost, so I've been busy working on the next batch of exotic and fancy weaponry, which is code for strapping things to turrets and drones to see how well they shoot, which is basically what an engineer is supposed to do anyway, probably, I have never met another engineer. That does mean I can safely say it's what engineers on Navius do!

These logs have been significantly closer together than most of my others what with how so much has been going on, or at least with how much I have been doing, so not much has changed on the garden front, But with the flooding bringing in more fish the variety of meat has gone up significantly, and with how varied the fish all are the taste on them changes dramatically.

The one complaint I have is that the minds chose what fish I would eat, and they have no sense of taste, so they just picked what looked appetizing each time, looks do not correlate to taste on most of these things, in fact the weird tentacle meat, which just looks like slimy plastic once its cooked, tastes the best.

Still thats a nitpick at best, and I could give the mind's taste receptors If I really cared, or at least detailed chemical analysis of what combinations I find tasty, no the food front has basically stabilized into a firm tolerable, I'm even putting on a little muscle now that I'm eating better.

The storms are still ongoing, and the water is getting higher, but I don't really have a way to actively change the weather, and the only part of the factory its still really hindering is Balistraria, who can't send out operations to crush enemy forces if her vehicles just get stuck every hundred feet, or in one case get eaten when it drove too close to a flooded section, which is how I got the tentacle fish, nuclear powered tanks go boom when the minds want them too.

AN-

the chapters a little short but I wanted to post something, I wrote a fair bit of the rwby thing and the aspirants thing, but neither are anywhere near ready, so I just wrote this in like 3 hours of distracted effort.

you know about orbital drop pods, but do you know about orbital drop factories?

I have written 3 chapters and I hated all of them.

next crossovers gonna be slime rancher or my little pony and none of you can stop me.

engineer shows up in mass effect, looks at council, looks at geth, goes to chill with the cool robot people, beefs their firewalls so that stupid space parasites don't hack his new buddies.

engineers response to any threat, Can I nuke it?, and when that fails, More and bigger nuke time!

the engineer in any magic setting, That's Not how physics work, any magical person, then how do they work?, which causes the engineer to realize he has no idea how his own tech works.

if the engineer meets an alternate version of himself you don't have two engineers you have engineer squared, they just merge.

telepath invades the engineers mind only to find bulwark built walls there too.

who here actually plays factorio?

Gate crossover, it doesn't even involve the engineer its just the bitters running around eating everything.
 
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I play Factorio, in fact, every chapter you post makes me come back to it.
I am still terrible and like my Factorio vanilla but dammed if I don't overplay it and have lots of fun every time
 
Halo Wars I & II, Spirit Of Fire.
halo.fandom.com

UNSC Spirit of Fire

UNSC Spirit of Fire ...where you see one old ship, I see home.Captain Cutter to Isabel.[8] UNSC Spirit of Fire (HCS: CFV-88) was a modified UNSC Phoenix-class colony ship built in 2473.[5] Spirit of Fire's commanding officer was Captain James Cutter by 2531. Spirit of Fire's Ship Director A.I...

Though Starcraft has something similar, when you have the right upgrades active.

So yeah, orbital drop-factories should be possible.

I do wonder why they don't invest into underground railways, you know.
It's not as if the rain would stop the digging and it lets them re-use the earth thus dug up, to add to the outposts their defence walls.

You know what I miss?
How Kerbal the Space Age will be kicked off.
 
I play Factorio ( something like 2000 hours in )

and if we are suggesting crossover might I offer up The Riftbreaker ( a factorio like game ) It has interesting tech base ( basically extra-dimensional logistics aka mine something > go in the extra space > factory need stuff > stuff gets pulled from the extra space > the Item is made and sent either to where it's needed or in storage )
 
answered questions #15
Should be 'weigh more' since any hidden bugs would be adding weight not removing weight.

never happened, I don't know what your talking about

I do wonder why they don't invest into underground railways, you know.
It's not as if the rain would stop the digging and it lets them re-use the earth thus dug up, to add to the outposts their defence walls.

build time, any large scale build needs to be defended on all sides, and even if the tunnels left from the main base and only came up at the outposts, the worms are actually worms in this, as in they dig around using their acid, most of the smaller probing bug attacks come from underground, its only larger attacks that come from above.

so the engineer could do that, but he would need to fill the surrounding ground with landmines and have sensors to ensure nothing digs to close.

and if we are suggesting crossover might I offer up The Riftbreaker ( a factorio like game ) It has interesting tech base ( basically extra-dimensional logistics aka mine something > go in the extra space > factory need stuff > stuff gets pulled from the extra space > the Item is made and sent either to where it's needed or in storage )

I'll have to take a look at that, or at least its wiki.

Engineer in Xcom, I don't use soldiers I uses tanks that shoot nuke. Yes, even in urban area since those alien could be bug in disguise.

this engineer was not programmed with the terms "moderation" or "restraint" or "friendly fire"

Yeah I play on a laptop, so anytime I install mods I get like halfway through a game and then it starts lagging, tried rampant out and I thought my laptop would explode, though the rampant minds are what gave me the idea for adaptive bugs rather than stupid bugs.
 
answered questions #16
So how hard would it be to turn a basic power armour/exoskeleton to a robot? And would it be even worth the effort

If it has the powered exoskeleton it already is, it just has god awful balance and coordination, but if he wanted to make the thing fully a robot, I.E can't be worn, it wouldn't take long or be that difficult, just put some more processes if power so it can move better and throw more power and shield generation into the hollow insides.

Probably an hour to make the design and a few hours to start mass production, I say mass production but a suit mark 2 power armor costs more than a spidertron (I think) so he wouldn't be able to field large numbers.

I can see it getting use on crossovers where he needs to "blend in" and can't just patrol with tanks, like worm but as a cost effective force against bugs, I don't see it

Also I keep forgetting to write in modules and at this point I'm scared to
 
Okay, I have homework for you people, how could the bugs adapt against nukes.

Not saying this because I don't have ways for them to do it, I'm specifically not adding some weapons to avoid that issue, but I'm just one man and you lot may have some better or at least more interesting ideas
 
Okay, I have homework for you people, how could the bugs adapt against nukes.

Not saying this because I don't have ways for them to do it, I'm specifically not adding some weapons to avoid that issue, but I'm just one man and you lot may have some better or at least more interesting ideas
Well, bugs are relative good at surviving nuclear radiation, especially bugs like the Moth.
So the bigger factor is the blast wave, then.
Why am I looking at Starcraft burrowing bugs as a way for them to escape said blast?

As for the tunnels, was more looking at it for the islands, you know.
What he may want to look at, is if constructing a serie of locks, might be handy.
Would help in keeping the water there, later on.
Maybe creating artificial lakes on some of his other outposts?
 
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