[Exalted, ?] Most High

Does he have time for such activities, though? Each hour spent outside is FIVE hours lost!
It would be preferable that he would be able to spend most of his time there for at least the near future, yes. But in some cases like this, it is just required, and MPM gives an edge to certain situations to make sure that time won't be wasted by the result where he does not complete his objective or worse.

That, and I really like the thematic for the Charm. I would be almost tempted to start using it to retroactively leave calling cards from the Accursed to the places we rob or assassinate people in, if we end up doing such things more often. :p
 
[X] Brink of Death - Use the Scales' Health Level boost to gain a few -4 Health Levels. You will remain at the -4 wound level at all times, granting you a persistent +4 bonus to actions and +4 to all your Defenses - a tremendous bonus; you will be an unholy juggernaut in virtually any field you choose to pursue. However, you can't take many hits, assuming anyone manages to actually hit you. Not as risky as it looks, due to the nature of the Exalted combat system.

[X] Procure the Funds - You will have to write-in an option to procure the necessary funds, be it by taking a loan or stealing from some sufficiently wealthy entity (only powerful Great Houses and the very richest Threshold Nations would qualify - well, and the Realm Treasury, of course). Since you have access to powerful transportation and teleportation magics, we will simply abstract this as a Difficulty 20 Larceny roll - risky, but with only a small chance of failure if you stunt well. The Knight of Jade is by far the most powerful administrator you could acquire, given its focused specialization on the subject of Luseng, total lack of non-you commitments, and 3CD-level strength. However, if you only barely pass the Larceny roll, do not expect to escape all the consequences of your staggering heist (enough money to raise 2 fully manned and equipped Legions).
 
@Cavalier, if you are writing the stunt for Procure the Funds, what do you think about getting something like Master Plan Meditation? It would of course affect the narrative of stunt itself, but I'm more concerned about our chances. Not pulling off something like this perfectly could have dire consequences, like Rihaku has hinted. I would want to make sure that the possibility of that is minimized.
 
@Cavalier, if you are writing the stunt for Procure the Funds, what do you think about getting something like Master Plan Meditation? It would of course affect the narrative of stunt itself, but I'm more concerned about our chances. Not pulling off something like this perfectly could have dire consequences, like Rihaku has hinted. I would want to make sure that the possibility of that is minimized.

What does MPM do? I don't have access to the rulebook right now.
 
[X] Brink of Death
[X] Procure the Funds

The power boost looks very useful, so let's use it to the max. I trust that somebody has come up with an aesthetic that won't completely alienate everybody we care about.
 
What does MPM do? I don't have access to the rulebook right now.
Roll Intelligence + Larceny, number of successes lets you alter the scene of a crime.
Master Plan Meditation

Cost: 6m, 1wp; Mins: Larceny 5, Essence 2; Type: Simple
Keywords: None
Duration: Indefinite
Prerequisite Charms: Unshakable Rogue's Spirit

The Exalt's meticulous preparation forms a bulwark against failure. This Charm can be triggered
after performing any of the valid listed actions below. The player rolls (Intelligence + Larceny),
converting each success to a pool of contingency points which can be spent on features listed
below.

Valid actions include a scene spent: forging or counterfeiting; preparing an alibi; pursuing
information about a person without using violence; obtaining blueprints to a location the Exalt
plans to infiltrate; making a plan to enter and escape a dangerous location; plotting to confuse or
undermine local law enforcement or criminal syndicates.

Contingency points can be spent in the following ways:
• Distorting a single piece of evidence (5 points)
• Destroying a small piece of evidence (3 points)
• Erasing a small piece of evidence (7 points)
• Raising Resolve by two for one scene (5 points)
• Raising Guile by two for one scene (5 points)
• Door-Evading Technique cost: 5m, 1wp (5 points)
• Disguise attempt +1 automatic success (3 points)
• Flashing Ruse Prana cost: 0m, 0wp (7 points)
• Retroactively leaving one's calling card (mark, sign, etc.) in a dramatic location. (1 point)

Once the Exalt begins spending contingency points, this Charm may not be used to gather new
contingencies until the Exalt has spent all the points. The Exalt may not use Master Plan
Meditation twice for the same type of valid action in a single session.


On Master Plan Meditation

In each instance of altered evidence, the player is able to respond to the introduction or
discovery of evidence, retroactively changing the narrative. This is not a Creation-time
alteration, but rather a retroactive continuity of the Storyteller's narrative or Investigation
action results by another player. Literally, as a character discovers some evidence of your crime,
you can pay contingency points to alter the evidence, changing what he found (even if that
means he found nothing).

Destroying evidence is different from erasing evidence; destroyed evidence may be
reconstructed by various Charms. Erased evidence is treated as though your Solar carefully
covered her tracks. Feel free to gloatingly describe how she outsmarted her pursuers by
convincing an army of ants to right the blades of grass she walked over that day, or how she
snatched up that single strand of hair before it could fall to the floor.

Distorting evidence causes it to point at another character connected to the crime scene
location. The Exalt's player does not determine at whom it points; that determination is instead
made by the player of the detective. If the only other character known to have visited the scene
is the detective, the evidence will point to his guilt.

This Charm models the Solar's serious attention to detail and overqualification for mindgames.
Each use should be depicted as the Lawgiver channeling a preternatural sense of preparedness
and foresight and meditating on future plans to make her tactics flawless.
The duration of each listed contingency is one instant, unless stated otherwise.
The Exalt must know the Charms enhanced by contingencies in order to benefit
from them.
 
Alright, as far as the Jade Knight goes, you have two things to decide -

1) Which target you want to actually hit - There's the Guild, though I don't know how much you want to further antagonize them. There's the Realm - Houses Cathak, Mnemon, Ragara, Sesus, V'Neef, and Cynis should all have enough jade in one place. There's one of the other Threshold States - the most room for write-ins here. There's the Realm Treasury itself, though that is considerably better defended than a House treasury would be. It is also a much larger haul, though - even limited to what you can physically carry through hammerspace, you'd be looking at 50+ talents easily, or even hundreds of talents if you're willing to go full Odyssian Horse. The treasury itself contains over 50,000 talents of jade.

That would require an actual playthrough, unlike the others, but it could well be worth it. There's plenty you can do with that much jade, and weakening the finances of the Realm in conjunction with controlling the Emerald Mountain would be a textbook economic play.

2) The nature of the Panoply Charms that the Jade Knight will actually have - any specific powers or abilities you're interested in?

Finally, you guys should give some thought as to Ulyssian's win condition. If you're starting the Grand Heresy and trying to undermine / exploit the Realm, do you intend to trigger the Realm Civil War and profit off the chaos, or head it off and attempt to just seize the Realm through a concerted push (or surreptitious strike force) into the Realm Defense Grid? Or is your plan just to try and become individually powerful enough to forge a Primordial?
 
Alright, as far as the Jade Knight goes, you have two things to decide -

1) Which target you want to actually hit - There's the Guild, though I don't know how much you want to further antagonize them. There's the Realm - Houses Cathak, Mnemon, Ragara, Sesus, V'Neef, and Cynis should all have enough jade in one place. There's one of the other Threshold States - the most room for write-ins here. There's the Realm Treasury itself, though that is considerably better defended than a House treasury would be. It is also a much larger haul, though - even limited to what you can physically carry through hammerspace, you'd be looking at 50+ talents easily, or even hundreds of talents if you're willing to go full Odyssian Horse. The treasury itself contains over 50,000 talents of jade.

That would require an actual playthrough, unlike the others, but it could well be worth it. There's plenty you can do with that much jade, and weakening the finances of the Realm in conjunction with controlling the Emerald Mountain would be a textbook economic play.

2) The nature of the Panoply Charms that the Jade Knight will actually have - any specific powers or abilities you're interested in?

Finally, you guys should give some thought as to Ulyssian's win condition. If you're starting the Grand Heresy and trying to undermine / exploit the Realm, do you intend to trigger the Realm Civil War and profit off the chaos, or head it off and attempt to just seize the Realm through a concerted push (or surreptitious strike force) into the Realm Defense Grid? Or is your plan just to try and become individually powerful enough to forge a Primordial?
Maybe we could combine the theft with a possible endgame move. We could choose a house as the target of the robbery and frame another house for it to get them to spark off the civil war or at least raise tensions even if they realize it is a framejob. The same could be said about robbing the treasury framing a house for it would make it look like they are making their move now.
 
Alright, as far as the Jade Knight goes, you have two things to decide -

1) Which target you want to actually hit - There's the Guild, though I don't know how much you want to further antagonize them. There's the Realm - Houses Cathak, Mnemon, Ragara, Sesus, V'Neef, and Cynis should all have enough jade in one place. There's one of the other Threshold States - the most room for write-ins here. There's the Realm Treasury itself, though that is considerably better defended than a House treasury would be. It is also a much larger haul, though - even limited to what you can physically carry through hammerspace, you'd be looking at 50+ talents easily, or even hundreds of talents if you're willing to go full Odyssian Horse. The treasury itself contains over 50,000 talents of jade.

That would require an actual playthrough, unlike the others, but it could well be worth it. There's plenty you can do with that much jade, and weakening the finances of the Realm in conjunction with controlling the Emerald Mountain would be a textbook economic play.

2) The nature of the Panoply Charms that the Jade Knight will actually have - any specific powers or abilities you're interested in?

Finally, you guys should give some thought as to Ulyssian's win condition. If you're starting the Grand Heresy and trying to undermine / exploit the Realm, do you intend to trigger the Realm Civil War and profit off the chaos, or head it off and attempt to just seize the Realm through a concerted push (or surreptitious strike force) into the Realm Defense Grid? Or is your plan just to try and become individually powerful enough to forge a Primordial?

I DEFINITELY like the "forge a Primordial" idea
 
Meh. More efficient for creating a Primordial would be allying with Ayala (if we manage to do that in the first place, of course) and getting her to become a one.

Why not both? At least THAT way we can be sure our little sis has a possible romantic partner worthy of her and that will totally and utterly understand how deader than dead it will be if it hurts her :p
 
1) Which target you want to actually hit - There's the Guild, though I don't know how much you want to further antagonize them. There's the Realm - Houses Cathak, Mnemon, Ragara, Sesus, V'Neef, and Cynis should all have enough jade in one place. There's one of the other Threshold States - the most room for write-ins here. There's the Realm Treasury itself, though that is considerably better defended than a House treasury would be. It is also a much larger haul, though - even limited to what you can physically carry through hammerspace, you'd be looking at 50+ talents easily, or even hundreds of talents if you're willing to go full Odyssian Horse. The treasury itself contains over 50,000 talents of jade.

That would require an actual playthrough, unlike the others, but it could well be worth it. There's plenty you can do with that much jade, and weakening the finances of the Realm in conjunction with controlling the Emerald Mountain would be a textbook economic play.
If we go for the Realm Treasury, MPM and maybe even some other Larceny Charms seem like a must to me. Though I'm not sure if I want to, as we need only enough for the Knight right now, who can then help keep the economy running with more ease. And later, the possibility of seizing the Emerald Mountain (if we succeed) makes the considerably risky action less necessary.
2) The nature of the Panoply Charms that the Jade Knight will actually have - any specific powers or abilities you're interested in?
Speaking about the Jade Knight, would it be possible to buff it later with an another Working that gives it same kind of focus on combat in addition of administration? This way, we could leave Luseng without much worry even if its surrounded by enemies.
Realm Defense Grid most likely. Grand Heresy is just setting up the stage for Ulyssian to be Public Solar emperor of the Realm.
That, or installing a more puplically palatable Emperor or Empress who we are an ally to.
 
Why is it called Jade Knight if it's administratively focused? Name it Jade Administrator. It wields the pen whereas a new Jade Knight could be Luseng's defender!
 
Could we instal Zao, Moon, or Nilul as Emperor/ess? Nilul probably has the best claim as a daughter of the Empress, though without proof. On the other hand Zao is the Last Shogun, which probably still caries some weight with it.
No matter what we decide, I'm in favor of the strike force at the Realm Defense Grid. Way less devastation than a Civil War.
 
Could we instal Zao, Moon, or Nilul as Emperor/ess? Nilul probably has the best claim as a daughter of the Empress, though without proof. On the other hand Zao is the Last Shogun, which probably still caries some weight with it.
No matter what we decide, I'm in favor of the strike force at the Realm Defense Grid. Way less devastation than a Civil War.
And way less chance of future rebellion given we hold a near-literal Sword of Damocles over them.

That's boring let's a Primordial instead and use it to Curbstomp anyone that opposes us, It's functionally the same as taking over the Realm Defense Grid except I doubt the Grid could even scratch a Primordial meaning its even better (and the LOOK on the Immaculate Order and the Sidereal's faces when our Primordial shows up and isn't bound by the Surrender oaths is going to be hilarious)
 
And way less chance of the Scarlett Empress coming back, re-seizing the sword and going "I'm back, bitches!", followed shortly by our latest known location being nuked with extreme prejudice.

Exactly. Nilul did tell us that her mommy and daddy are planning some real shit in the future so we actually want to do something about the RDG before she gets back and retakes it along with the Realm. Especially since Anys just told hell we're back.

That's boring let's a Primordial instead and use it to Curbstomp anyone that opposes us, It's functionally the same as taking over the Realm Defense Grid except I doubt the Grid could even scratch a Primordial meaning its even better (and the LOOK on the Immaculate Order and the Sidereal's faces when our Primordial shows up and isn't bound by the Surrender oaths is going to be hilarious)

Did you forget what Rihaku said about working on a Primordial?

IIt takes ~2 years of continuous Workings, some ~1 million XP, and a LOT of rare materials. Assuming no one stops you in the middle of it, of course.

At least 2 years of continuous workings, at least 1,000,000 XP used solely for it, and a bunch of rare materials and I bet that we won't just e able to buy all of them.

And this just assumes that none stops us I the middle of it or something else comes up which means that time and effort is extended even more.

Considering how often shit comes our way, Primordial making won't be reasonably viable for a while.
 
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Exactly. Nilul did tell us that her mommy and daddy are planning some real shit in the future so we actually want to do something about the RDG before she gets back and retakes it along with the Realm. Especially since Anys just told hell we're back.



Did you forget what Rihaku said about working on a Primordial?



At least 2 years of continuous workings, at least 1,000,000 XP used solely for it, and a bunch of rare materials and I bet that we won't just e able to buy all of them.

And this just assumes that none stops us I the middle of it or something else comes up which means that time and effort is extended even more.

Considering how often shit comes our way, Primordial making won't be reasonably viable for a while.

Like we won't be forced to spend 2 years or more getting strong enough to either unlock the memories needed to make the RDG recognize us as it's master OR brute force our way in.
 
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