SirLagginton
Shadow Cabal Caerbannog Bun-Bun
- Location
- Arrrghhh
I have no self-control.
I have no self-control.
So partially a natural consequence of vote weighting and bonus XP generation methods. High content player activity intimidates low content player activity.
Ten players willing to throw down thousands of words of discussion and content is a better barometer of interest level than forty driveby voters.
This is a good point. Necromancy is very good at destroying and corrupting things, but it's absolutely pants at construction or building great works. If we focus our efforts on construction and concentrating our economic and strategic might on a single area, then our prophecies could have devastating synergistic effects. We were able to reduce Naval losses by 30%, and that's huge fucking scale to be working on. Think of what that power could do stacked on one city and its surrounding environs.Our character has two real skills at the moment. Super solar logistics from our lore charms and personal combat. The Abyssals have someone probably close to our level and likely a backup or two that could turn the tide but Abyssals aren't nearly as good at building things that aren't zombie armies so I doubt they can escalate nearly as fast as Uly can given time to strategize and make prophecies.
Why would you want stop yourself? Let it out, friend.
I generally can only stick around as a high activity player for so long before I have trouble keeping track of all the details of the debates to participate meaningfully so I usually stop posting or post just to vote as your quests get longer. I hasn't happened yet it this quest but just because people are posting less doesn't mean they have stopped reading or caring. It could just be that the main posters are expressing their ideas well enough that they don't feel that they have much to add.Hm, I don't know how true that is. There are factors that both promote and delay certain types of activity in certain types of people, but the general factors tend towards activity always leading to more activity. That's been true for all my previous quests despite the high content of posts.
There were previously a handful of spells that did things like raise blighted manses or summon warstriders, but with magitech as a whole being scaled back, perhaps that's no longer the case. Anyway, the issue isn't simply that we need to develop faster than them, it's that their powers let them easily tear down anything that we might happen to create. A peaceful and prosperous dominion is only meaningful for as long as it takes the Lily to get around to slaughtering or cowing all its citizens.This is a good point. Necromancy is very good at destroying and corrupting things, but it's absolutely pants at construction or building great works.
Steadily too? Or more seasonal(e.g. exam season)Hm, I don't know how true that is. There are factors that both promote and delay certain types of activity in certain types of people, but the general factors tend towards activity always leading to more activity. That's been true for all my previous quests despite the high content of posts.
I do track such metrics as well, and the sharpness of decline is in this case commensurate.
Our character has two real skills at the moment. Super solar logistics from our lore charms and personal combat. The Abyssals have someone probably close to our level and likely a backup or two that could turn the tide but Abyssals aren't nearly as good at building things that aren't zombie armies so I doubt they can escalate nearly as fast as Uly can given time to strategize and make prophecies.
While losing 15% to corruption is horrible by modern standard for Creation and the Realm it is frankly pretty good. I'd rather spend our time turning our refugee problem into a happy workforce.
This is a good point. Necromancy is very good at destroying and corrupting things, but it's absolutely pants at construction or building great works. If we focus our efforts on construction and concentrating our economic and strategic might on a single area, then our prophecies could have devastating synergistic effects. We were able to reduce Naval losses by 30%, and that's huge fucking scale to be working on. Think of what that power could do stacked on one city and its surrounded environs.
Mmm, Necromancy is pretty good at making stuff. Juggernaut is the product of Necromancy. Seeds could probably do a passable Evangelion expy if he had the resources and time.
Maybe we shouldn't let him germinate, then? Eh?Mmm, Necromancy is pretty good at making stuff. Juggernaut is the product of Necromancy. Seeds could probably do a passable Evangelion expy if he had the resources and time.
Gardener is not a name I would associate with conquest and brutal slaughter, no, though I suppose the weeds might disagree, should we deign to listen to their pleas. Regardless, she clearly is taking special care of her delicate Abyssal flowers, providing them with ideal growing conditions (or something.) Was this the circle of powerful Abyssals that you mentioned much earlier?
That is true, but from the perspective of the civilization scale game we are playing now his criminal skills aren't relevant outside of the esoteric applications of it that let him fuck with fate. They aren't something we want to advertise anyway as they are more useful if people don't know you have them.He's also a master at virtually any field of criminal enterprise, and extremely intimidating! With Crowned by Metis, he can be near Solar-level in everything, actually, as long as it's one roll per scene.
I generally can only stick around as a high activity player for so long before I have trouble keeping track of all the details of the debates to participate meaningfully so I usually stop posting or post just to vote as your quests get longer. I hasn't happened yet it this quest but just because people are posting less doesn't mean they have stopped reading or caring. It could just be that the main posters are expressing their ideas well enough that they don't feel that they have much to add.
Another point I forgot to add is that the cost of Expand The Works is largely offset by the fact we have a mountain made of money. All we need is enough stability to start mining and money stops being something we can run out of.
There were previously a handful of spells that did things like raise blighted manses or summon warstriders, but with magitech as a whole being scaled back, perhaps that's no longer the case. Anyway, the issue isn't simply that we need to develop faster than them, it's that their powers let them easily tear down anything that we might happen to create. A peaceful and prosperous dominion is only meaningful for as long as it takes the Lily to get around to slaughtering or cowing all its citizens.
To be fair, risking ourselves would sadden Moon too, but this is a problem that calls out for a sword to solve it. As it happens, we have a blade suited to the task.Which is Precisely why we should stab him in the neck before he realizes he needs one!
Think of the children who will have the souls of their mothers ripped out and turned into eldritch abominations for them to operate against an implacable foe! Surely Moon will be sad if we let that happen!
I had assumed the Mountain was near or in the capitol because I would totally put the capitol near the money mountain.You'll need to secure the Emerald Mountain, though! You could have done it this turn if Uly had Limit Broken and thus broken through the Mist, but for now it's out of reach, deep in Lunar / Abyssal territory.
Which is Precisely why we should stab him in the neck before he realizes he needs one!
Think of the children who will have the souls of their mothers ripped out and turned into eldritch abominations for them to operate against an implacable foe! Surely Moon will be sad if we let that happen!
Maybe we shouldn't let him germinate, then? Eh?
Puns aside, that's kinda scary, since warstriders are srs bsns in 3E. Juggernaut's at least as much a product of himself/some ancient Primordial experiment as he is of Necromancy. Have to have a behemoth before you can have an undead behemoth.
Gardener is not a name I would associate with conquest and brutal slaughter, no, though I suppose the weeds might disagree, should we deign to listen to their pleas. Regardless, she clearly is taking special care of her delicate Abyssal flowers, providing them with ideal growing conditions (or something.) Was this the circle of powerful Abyssals that you mentioned much earlier?
I do wonder what the Gardener's full name is, though.
That is true, but from the perspective of the civilization scale game we are playing now his criminal skills aren't relevant outside of the esoteric applications of it that let him fuck with fate. They aren't something we want to advertise anyway as they are more useful if people don't know you have them.
Intimidation's used are somewhat folded onto the solar schemeing and logistics at the society scale.
Crowned by Metis is a very good utility but I intended the statement to compare our relative skills to that of other Solaroids and elder Lunars we may face so being nearly solar level isn't a strength so much as a notable lack of weakness.
Not if you're there to stop her! Besides, what makes you think she'd 'cow' them? All who have converted to her cause, have done so willingly. She never asked for people to worship her!
Man, that's kind of a shame. I assume we didn't get the thaumaturges on board? If we had talismans or widespread buffs for the army, we could have pushed through the Mist with minimal losses, and Ulyssian would've had the temperament to actually to do it in Limit Break... I share his regret at opportunities lost in this instance.You'll need to secure the Emerald Mountain, though! You could have done it this turn if Uly had Limit Broken and thus broken through the Mist, but for now it's out of reach, deep in Lunar / Abyssal territory.
So she's just naturally that charismatic? I could quibble about the precise meaning of asking; if you're learning Presence Charms, then by definition you're after adulation or obedience or something, but the fact that she did this without even trying is honestly kind of terrifying. What would an actual attempt at subversion look like? I'm picturing the Lily as an unholy (literally so) amalgamation of Ulyssian and Nilul now.Not if you're there to stop her! Besides, what makes you think she'd 'cow' them? All who have converted to her cause, have done so willingly. She never asked for people to worship her!
I had assumed the Mountain was near or in the capitol because I would totally put the capitol near the money mountain.
The opposite problem is that succeeding too visibly and too quickly, by killing a significant fraction of the Anathema that oppose Luseng, might result in us getting shipped out early. I think the plan was to build out influence in Luseng as much as possible, and then hold onto it. Hopefully we'll have the mountain (fuel enough to ignite a thousand revolutionary fires) by the time Syn goes to move us to the next hellhole; it's also possible we might just end up being too powerful for any of her deathtraps to work on us, which'll trigger a showdown with her as she attempts to dispose of us quickly before we gain too much power. Nobody wants to be Syn's beatstick. She gave us a Satrapy, and that'll be the proverbial inch with which we use to take the mile.Part of the issue I have with holing up and boosting the Satrap with prophecies is I'm unclear what our endgame in that scenario is, which honestly stems from the fact that I'm still rather unclear on our current long-term plan in general. So I've just been defaulting to a very generalized plan of be as great a hero as possible, and leave some generalized positive intimacies in the people we pass by from one war-torn hellhole to the next, and hopefully it'll eventually reach a critical mass that could supplement the Grand Heresy. As we're never going to assigned here long enough to profit much from any long term infrastructural improvements and in fact they seem likely to end up used against us (Can we add in some sort of prophecy kill switch to prevent their resources being turned against their benefactor?) they seem very meh to me. Unless we decide to rebel or something, which could be interesting, if we keep propping up Zao's naval influence it might be difficult for the Realm mobilize enough transport to effectively take us down.
Buuut... there aren't 5-8 of them? I mean, the Exalts out there are all deadly threats, I gotcha, but we have the Lily, the Seeds, Ragnar, and the Gardener (who is busy weeding or something and hasn't shown her face in centuries). Tough, sure, but not 'half a dozen Ulyssians' tough.I think it's more "I really don't want to cede the initative to an alliance of five to eight Ulyssians who all are united in their desire to bring us down"
We are not yet Odyssial, I want to chop those numbers down a bit before they can start zerging up.