Open heart also has the advantage that it is a connect charm, and here are two dot connect charms that would be useful to us later, like The right Word.
Because it gives us a good spread of non-combat abilities, while that dot of Levinbolt means that when we inevitably get in a combat situation with no easy way to escape, we'll have options other than curling up into a fetal ball of PTSD and fear-piss. Unlike Truth In All Things.
Because it gives us a good spread of non-combat abilities, while that dot of Levinbolt means that when we inevitably get in a combat situation with no easy way to escape, we'll have options other than curling up into a fetal ball of PTSD and fear-piss. Unlike Truth In All Things.
@veekie - You're absolutely right about my previous post's justification being absolute nonsense. I hope you're willing to accept my apologies for that.
However, I still support Plan LIYH because, from what I understand, it makes us better at lie-detecting.
@veekie - You're absolutely right about my previous post's justification being absolute nonsense. I hope you're willing to accept my apologies for that.
However, I still support Plan LIYH because, from what I understand, it makes us better at lie-detecting.
[X] Plan Look into your heart
Just in case some other asshole changes his/her vote. As I've said before, long ass-character creation is a great way to make people loose interest. Let's get to heroing already!
You feel a sort of limberness in your body now, as if you just became more agile in the past two minutes. You decide against trying it out right now, as your not sure if you want to wake any family members just yet. In any case, what gets most of your attention right now is the new outfit you have on. You carefully step in front of the full mirror next to your closet for a better look.
[X] Write-In: Transformed Appearance.
A Princess's Transformation assumes the form of her "perfected self", an idealized version of herself untouched by the world's sorrows. Regalia, aka your costume, has examples within the PDF, but these don't really apply because they are examples from different Courts, and Emma is currently Courtless. (Having a dot in an Invocation is not the same thing as belonging in a Court.) Your weapon' (which as Levinbolt can be anything from a magic wand to a ray gun to a bow and arrow) counts as part of your Regalia.
A Princess also has a Phylactery, a physical Item that symbolizes exactly what being a Princess means to her. A Phylactery is also the source of a Princesses power to transform, she must activate it, open it, apply it to herself, or at least touch it if she wants to Transform, this limit affects anything described as a Transformation action. Many Phylacteries also Transform with the Princess, becoming larger or more ornate or becoming the Regalia linked to a Charm strongly associated with her duties (a Phylactery is simply a specialized piece of Regalia and share most of their rules.)
You stare at your new self. It looks like you, but at the same time, unfamiliar. No, that's not true, not entirely. This is the you that should have been, that should have been there at the alley, that should have found a way to beat back those gangers without having to see their corpses at your feet. This is the you that can take on the worst the world has to offer and win.
And that version has what seems to be a dress-making kit as part of your ensemble.
Interesting.
Come to think of it, summoning clothes onto your body isn't really something that you would really think of when you think about it. You idly wonder whether most people summon outfits like this or end up with T-shirts and jeans like normal-
and as soon as that thought enters your mind, a pink T-Shirt and crisp blue jeans replace your previous outfit.
Okaaaaaay...
Spend 1 Wisp on Twenty Faces.
You touch the clothes that appear to ensure that their real (Why didn't you do that with those other clothes? You're really out of it today) and it is confirmed that they are. But you can still feel the crafting tools even though you can still see them, and there's something else, a weapon maybe, that if you can reach out and grab it -
And as you pull it out, your new clothes disappear, replacing it with your - well, your costume you guess.
It's official. Either you've lost it, or you're a cape now.
So what does that mean to you?
[X] Write-In: Dreams and Aspirations
Aspirations are goals for your character. They are also statements that show to your the type of stories you want to play through. They should be simple statements of intent that can be summed up in one line. Phrase them as active achievements or accomplishments instead of avoidances - consider "Prove my loyalty to my friends" as opposed to "Do not betray my friends." Ideally you should be able to complete one Aspiration per game session (though long-term Aspirations are certainly a thing).
Dreams are Aspirations unique to PtH. In it's simplest form a Dream is an Aspiration where the primary purpose is to help somebody else in a matter fitting the Princess' Calling. For example, a Seeker gaining an A+ on the big test is an Aspiration, helping your friend get an A+ is a Dream. Winning a noble prize is an Aspiration, curing cancer (if it's motivated by saving lives) is a Mender's Dream.
A Princess has a total of five Aspirations and Dreams, two of which must be Dreams and the remaining three can be either.
And what should you do now?
[X] Alert a family member about your powers
-[X]Your parents
-[X]Your sister
[X] Let them sleep while you figure this out. In the meantime:
-[X] Sneak out and experiment with your powers
-[X] You're a hero now, right? Go fight some crime!
-[X] Get some sleep yourself.