Doom's Day Has Come! (Let's Read Marvel's Doctor Doom)

118: Marvel Fanfare #44 - Doombug
118: Marvel Fanfare #44 (June 1989)



Cover

This time, we're dealing with another oddball entry - there's been a bunch of them recently, huh? Marvel Fanfare was an anthology showcase series featuring characters and settings from throughout the Marvel Universe, containing stories of varying lengths by a vast array of different creators. In this case we're tackling a story by Ken Steacy, whose body of work is actually fairly limited. He only wrote about three issues for Marvel, and illustrated maybe two dozen more, many of which were Marvel Fanfare or Epic Illustrated issues. In this case he's credited as cover artist, writer, penciler, inker, and colorist - the only things he didn't do personally are editing and lettering the issue! Promising a high-tech clash between Iron Man and Doctor Doom, let's see what Mr. Steacy's vision of the characters is like, shall we?

To start with, that cover is priceless! Not only does Iron Man look hilariously nervous and constipated, and his armor looks like it just got a spit-shine, but the enormous looming form of Doctor Doom is oddly squashed and bug-eyed, reminding me of Gowron from Star Trek - or possibly a Ferengi. That said, this image is actually pretty awesome, mostly because I like the coloring. Blue and orange, right? It's cliché, but you can't argue with results...

Story Overview

Doombug

We start with Iron Man facing off with a big green Transformers robot with a Geth's face that is wielding a huge chunk of truck debris as a weapon. The hero asks if the robot will come quietly, but is promptly smacked aside for the stupid question, after which he reflects that the robot has shrugged off everything he's thrown at it. So why were you asking it to surrender like you were just getting started, exactly? The hero rushes in for a headbutt, but is distracted when he notices a stray missile fall into the desert nearby. He's promptly punched by the robot, and in a flurry of vengeance he pulls out all the stops and bowls the thing over, knocks out its flashlight head, then rips out some wiring that makes it tick. The mechanized finally goes down and Iron Man lets out a sigh of relief.



Flying back towards a nearby mobile command post hidden beneath a natural rock formation, Tony Stark meets with his friend James Rhodes, who was actually controlling the green robot through telepresence. Rhodey declares it was awesome - he felt like he was slugging it out with Tony, but he was safe in air-conditioned comfort. Tony notes that with this technology he might as well have been performing micro-surgery on the Moon, or salvaging a ship, or cleaning up nuclear waste - it would work the same! Tony brings up the possibility of remote-controlling a robot warplane to a global hotspot, predicting the rise of drone warfare, but Rhodey responds that some things you have to do first hand… Tony notes that at least the controller is never at risk this way, and Rhodey replies by saying there's some risks - he is getting hungry!



Rhodey suggests getting some food at a local Japanese place, and Tony says they'll have to check it out later - first he wants to look into something on the range that he noticed while fighting. He also comments that the telepresence system they just tested will be a hit at the International Robotics Symposium that's due to start the next day. Flying back towards the battlefield, Tony scans for a cylindrical metal object and soon discovers it, digging up a rather small, purple missile that he can't readily identify - it's not one of his own. Suddenly the thing erupts in his hands, spewing a noxious cloud of green gas in every direction that slips through the open gaps in the Iron Man armour's mask and sends its operator into a coughing fit. What the hell did he just breathe in?!

Although Tony's armor automatically enclosed itself when it registered the gas, it wasn't in time to prevent exposure, and Tony rushes off through the sky towards the base - only for his armor to act up and start sputtering. His right boot fails, while the impeller in his left boot is suddenly blasting at full intensity, sending him careening through the sky when his gyroscopes cease operation. At the last moment before impact Tony uses the full force of his repulsor gauntlets to cushion his fall, and he burrows headfirst into the pulverized earth below.



Narrowly escaping death when his repulsors cut out on him altogether, he tries to clamber upright, but the armor isn't listening and he ends up accidentally flipping head over heels when his robot limbs amplify his movement too quickly. Finally the servos in his limbs stop - but now they're locked down. Like a statue, Iron Man suddenly finds himself frozen in place!

While Rhodey is busy getting some Japanese food and waiting for his friend, Tony is still stuck in his armor, with the sun going down and leaving him in darkness. He's baffled, since he built triple redundancy into all his safeguard systems - surely that gas couldn't have bypassed them all, right? Not only is it getting cold, but his nose is getting itchy - soon enough he sneezes inside the armor, and now the inside is covered in snot. Euch. He then realizes that the emergency lockdown of his mask might have been a bad idea - because he's now running on a limited air supply! He's being smothered by his own armor! He knew it'd kill him one day, but not like this, not alone…!

Suddenly someone calls out 'Hey guys, check it out!' and Tony is relieved that rescue has arrived. Except… it's not. A whole array of Iron Man armors has arrived to heckle him, with the old Mark 1 declaring him a geek, while others declare him a bozo who believes himself a superhero. A silver-masked armor (with a taped-on nose) declares that he can't help, because a dance number is about to start! The armors then start doing a jig to the tune of Super Chicken, from the old 60's George of the Jungle cartoon that I'm guessing this era's Tony is supposed to have grown up with.



Tony soon realizes he's suffocating and hallucinating, and demands to know who these armors are supposed to be. One of them says it's obvious - they're the real Iron Man, not some rich, delusional dope that's been stealing their thunder all these years! One removes his faceplate to reveal an empty armor - there are no strings on him! Tony begs for help, and one of the armors decided to give a hand - in the form of a fist to the face!

Choking and coughing as his helmet comes off, Tony drops the floor in a heap and breathes in relief, saved in the nick of time by Rhodey. He's arrived alongside Scott Lang, the second Ant-Man, and explains that he figured out Tony was in trouble when he failed to show up for dinner, but scouring the desert with a chopper would have taken all night. That's why he called up Scott, who contacted the local ant colonies to keep an eye out for a shiny human.



Then, when they finally found him, Scott used the same strategy he'd used in an earlier meeting when Tony got clobbered by the Hulk, and used his size-changing to slip inside the armor and cut the power. Tony thanks them profusely for their help, then declares they'll have to debug the suit before the next day's show…

At that moment, halfway across the world in Latveria, the voice of Doctor Doom calls out to a well-dressed minion in a suit and asks if all is in readiness. The servant says that the first International Symposium of Robotics shall commence at noon the next day - in Latveria! Most of the European delegates have already arrived, while the Americans are due at 11 AM. Doom says that his minions should ensure nothing goes awry, on pain of death. This should prove to be most amusing! He then sends the man away, and he gives a quick bow before obeying.

It's interesting that recent issues featuring Doctor Doom ignore his lack of any real power entirely, and treat him as if he's back in charge already - last time he was hanging out in the Latverian Embassy he was supposedly banished from, and here he is back in his old castle in Doomstadt with no Kristoff in sight! To a limited degree you can justify this by reordering the timeline a bit, but sooner or later things are going to get weird.



Hours later, a sleek aircraft is making its way across the ocean, with Tony, Rhodey, and Scott on board. Scott says he's really thrilled to be invited along, and Tony notes that he's welcome - and if there's any more trouble with his armor, he'll be there as a failsafe. Scott wonders if Tony thinks the extra shielding he installed around the CPU won't do the trick, and Tony admits that he couldn't find any sign of that mysterious gas in his systems, but that must've been responsible somehow for the errors - for now it's better to be safe than sorry. Rhodey asks for some coffee, and Tony delivers the drink to his pilot, who is quite happy with his ride - it even brews a good cuppa!

Tony asks when they're due to arrive in Doomstadt, and is told it'll be another two hours - the approach has already been programmed into the autopilot, since for such a tiny country, Latveria has very advanced air traffic control. Tony points out it's run by one of the world's leading technocrats, and Rhodey acknowledges that, but opines that Doom is a tin-pot dictator, so it's odd that he'd ever agree to hold this big convention in his own backyard. Doom is footing the bill! Just then the electronics of the plane suddenly turn off, and Rhodey is forced to rely on visual flight reference instead. This isn't supposed to happen - better get the armor ready!



Fortunately for them, the rest of the trip occurs without further mishaps, and they land safely in Doomstadt, where many other robotics experts are showing their stuff. Never before, so the captions declare, has the world seen so many hypertech systems assembled in one place! And they run the gamut from engines of destruction to terraformers that can reshape the environment. Here, creation and destruction are united by being the very cutting edge of technology. Rhodey muses that Iron Man tends to be the main attraction wherever he goes, but here… he's not so sure. 'Thanks a lot!' says Tony. Rhodey takes Scott to set up the telepresence demonstration while Tony goes to look over the war robots - he's still a bit miffed by the then-recent Armor Wars storyline, in which some of his technology got stolen and copied by others.

Flying above the trade show in his flying car, Doom muses that this aspect of his little experiment is a dead loss - in the robotics arena, the developments of other nations pale in comparison to his own! Still, he hopes that the wild card he's thrown into this milieu will provide a diversion.



Back on the ground, Major Colin Richard of the Canadian Armed Forces introduces himself to Iron Man with the codename Avro-X. He also introduces Colonel Okada of the Japanese Self-Defense Force and Major Tupolev of East Germany, who goes by Saberbat. Each of them are in armor - the first in an orange Iron Man-like design, the second in a winged green suit, while the last is in an elaborate white getup that closes into an egg-like shape instead of having distinct chest and head regions.



The robot opens up to reveal the female pilot inside, who asks to be called Valentina. Tony immediately says it's a pleasure to meet her, and asks to talk to her after the demonstration - he's a smooth one, as expected.

Thinking to himself that such a distraction might lead to an international incident, he just shrugs and says: 'Oh well.' He turns his thoughts to other things, deciding that it still galls him that many of the advancements around him were only possible because some of his suits were pirated during the Armor Wars. Suddenly, up above, two armors crash into each other, and Tony is quick to catch Avro-X as he comes tumbling out of the sky, followed by Valentina. As he descends, Okada comes to check up on them and asks what happened, and Avro-X explains that he lost control of his gyros and then the controls locked up, while Valentina notes that she's having her own share of difficulties, with her 'endoskeletal extensors' not responding to her instructions.

Rhodey and Scott run up and explain that there are similar problems all across the show - systems are crashing everywhere! It's like a plague! Tony decided he doesn't need three guesses to know who's behind all this, and immediately takes off for Castle Doom. He isn't stopped or even hindered, and thinks it's a bit too easy - it's like he's expected! When a butler opens the door, Tony demands to see Doom, and the man simply responds that there is no reason to shout to make himself understood; not only does he speak fluent English, but the Master is waiting within. Inside, we get a beauty shot of Doom leaning against a merrily burning fireplace, a glass of wine in hand and an iron poker in the other. Doom declares he knew his and Iron Man's path would intersect at some juncture - and then offers him a drink.



When Tony tells him to cut the bull, since this is not a social visit, Doom smashes the glass to smithereens as he warns Tony to watch his tongue - neither his tone, nor choice of words are welcome in Doom's presence! Tony says that the countries of the world won't be impressed when they learn that this entire symposium was just a set-up for him to spread some monstrous virus everywhere. Doom wonders: 'that I spread?' Such slanderous accusations have no foundation in fact!

Now, it is entirely true that the virus in question originated in Doom's bio-engineering labs - it's a nasty little specimen with a propensity for digital mayhem. Tragically it has a short shelf-life, and in the sterile, clinical environments to which it is drawn, it lasts for only a few minutes - but in that time it cripples the CPU and renders every subsystem inoperational - it's ingenious, really. 'Twisted - but ingenious,' Tony observes. Doom tells Tony to keep his condescending attitude to himself - he knows nothing of ingenuity, or genius! Tony replies that maybe Doom should reconsider, since he just contradicted himself - first he denied spreading the virus, but now he's revelling in its creation?

Doom complains that it would be easier to address a child, and points out that he needed a vector to spread the virus, one who would do Doom's will in blissful ignorance, then bear the brunt of the blame with his last gasp. Tony wonders what Doom is implying, and Doom replies that he's not implying anything - he's stating it outright! Iron Man has been disseminating Doom's little Satan Bug! The missile that Tony found was launched by one of Doom's orbiting spy satellites with full knowledge of who would find it. Tony reminds Doom that he said the virus' lifespan was limited, and Doom acknowledges that - but that only applies to the sterile environments of inorganic machines. But inside the moist, dark environment of human lungs, it can thrive indefinitely, and that's where it lives right now!



When Tony calls Doom a monster, he gets smacked aside with an iron fist. To Tony's dismay, Doom's power is substantially greater than the last time they fought, and he's overpowered - he tries to shoot Doom down with his repulsors, but fails to budge him. Doom, enraged at the attack, moves to counter - and suddenly his gauntlet malfunctions. The other follows, and while Doom rejects the possibility of catching his own bug outright, angrily declaring that he'll rend Tony limb from limb, his rocket pack suddenly activates and flings him headfirst into the floor. Tony stares down at the unconscious monarch in shock, realizing that the man was lucky not to break his neck in that sudden violent episode.



When several minions come to check up on their Master and demand to know what was done to him, Tony explains that Doom was overconfident in his ability to guard against his own bio-weapon - the virus must have mutated, bypassing even Doom's safeguards against it. One of the minions rushes over to Doom with a small device that begins ominously ticking, and declares that the reaction can't be stopped! The virus compromised Doom's energy grid - and without the systems that keep his armor running, the primary power system is entirely uncooled. Unfortunately for everyone it's a nuclear micro-reactor that will melt down without coolant, and take a chunk of Latveria with it when it fails!

Tony proposes getting Doom out of his armor, but the minions say it's impossible - there's safeguards and boobytraps in there, and there's no telling which ones are still active. Tony thinks he knows a way to save Doom, but first demands to know a way to deactivate the virus he is carrying within his lungs. The minion is reluctant to tell, but realizes they're all dead if not for Iron Man's help, and he caves. He gives Tony the sub-harmonic frequently that defangs the virus, who promptly cures himself and calls up Rhodey and Scott to help out with a critical operation. They have to get to the castle on the double!

Not much later, Doom is laid out on a table while Tony and Scott discuss the plan. Tony will reduce to microscopic size and break into Doom's armor somehow, so he can find the controls for the nuclear cooling and reactivate it. Scott figures that sounds easy enough and wonders why he'd not the one doing this, and Tony notes that there's no telling which defenses are still active, and Tony is a lot better equipped to deal with that sort of thing. Soon Tony shrinks and tries to slip through the seals around Doom's shoulder, since the nuclear stockpile is located near the heart. With the power off he's able to sneak inside easily enough and follows wires towards his destination. He spots his target up ahead when he's suddenly waylaid by enemies - giant spiders!

Well, actually, it's just spider-robot that's designed to keep out intruders, a micro-sentry. He picks one of them up and smashes it into the other, hoping that there aren't too many relatives nearby. Rhodey contacts him to say that the reactor is decaying fast - he has to hurry! Tony acknowledges that, but is ambushed by another spider-bot and knocked unconscious.



Scott asks what happened, and Rhodey isn't sure - but whatever the case, they have to solve the reactor issue immediately. Scott moves to go in after Tony, but in a rather spectacular 'take that' Rhodey says that if they took down Iron Man, what the hell is Ant-Man going to do? No, he's got a better idea! He rushes out to the chopper they took to get to the castle and grabs his telepresence gear.

With the VR controls slaved to the Iron Man armor's inputs, Rhodey takes control of the armor with Tony's unconscious body riding along inside it. He's alive - just down for the count. He uses the infrared sensors to see, then moves towards the nuclear materials. Doom's minions are getting ready to flee from the impending explosion, saying there's no time, and Rhodey admits that he's not far off - cracks are beginning to show in the pile. Rhodey pries open a conduit for coolant and sprays the cold liquid onto the fissile materials, hosing it down until he can rewire Doom's armor to rely on an external feed. It's right about then that Tony wakes up, confused, and Rhodey tells him to take it from here - and he'll fill in the missing minutes later. He'd better move it - Doom's waking up, and if he starts scratching… Quickly finishing up the cooling process, Tony books it out of there, and regrows to normal size.



Moments later, Doctor Doom rises from the table and reluctantly observes that the heroes saved his life. Tony agrees - as well as the lives of everyone around him. See what his revolting little foray into genetic engineering almost caused? Doom is about to blow up over the disrespect when he calms himself, declaring that it should never be said Doom is incapable of gratitude - Tony and his entourage may leave with their lives. Thus, the debt is cancelled! When Tony asks what the point of it all really was, Doom's answer is as baffling as it is unhelpful - he paraphrases Orwell by declaring that the object is chaos… is chaos! They couldn't understand. He then commands them all to leave.

Outside the castle, Rhodey muses that Doom seemed to like them - they should have him over sometime! Tony and Scott have a good chuckle about that idea as they leave with what might as well be a sappy freeze frame...



Rating & Comments



This issue was better than I anticipated - it tells a coherent story with a bit of setup at the start that pays off near the end, so as far as story structure goes it's fine. For a one-shot adventure that was mostly created by a single person, who hasn't really had anything to do with any of the characters involved, it manages to use Iron Man continuity (Namely the Armor Wars) competently. It even includes some in-jokes regarding the character's history, like having the Silver Centurion show up with an artificial nose, an unfortunate design choice for a few Iron Man armors. This all doesn't really apply to Doom, unfortunately, who is just sort of shoved in here from a period that at this point is nearly half a decade in the past - back when Doom was the sole ruler in his kingdom without pretenders or rebels or apprentices.

I am a little disappointed that all the secondary characters introduced in this book turn out to be utterly pointless - several armored superheroes are referenced at the convention in Latveria, but not only are they original characters rather than updates on lesser known characters from older books, but they never show up again. Not even in future Iron Man books! With big names like Hammer absent, and no sign of the more villainous armored foes (who probably wouldn't mind hanging out in Doom's country) it seems a bit of a weak showing for a 'global' event that's billed to be of some significance in-story. Hell, the Russian lady had one of the more interesting designs there, and at this time the Soviet Union was still a thing, so you'd think more could have been done with that angle…

The 'virus' that Doom sends out is a little strange - it's an apparently organic virus, which infects people, that also doubles as a computer virus that screws up circuitry (but only for a short time before it perishes.) It's a pretty cool concept and the idea of infecting Tony Stark with a tech-destroying disease is just deviously clever. Unfortunately, what we learn of Doom's motives suggests the whole affair is just him toying around with a defective invention to stir up some trouble - he just wants Iron Man to get blamed for the damage and chuckle in the background while a bunch of other people's stuff fails, and that's about it. No grand plan beyond entertainment. I suppose he deserved getting caught in his own trap, even if that eventuality was rather obvious from a mile away the moment Doom started bragging about his creation.

I thought it was neat that the convention in Latveria is billed as a gathering of the greatest hypertech minds in the world, but Doom just looks at all of it and is disappointed that everyone is so far behind his level. The whole reason the convention happened in Latveria was explicitly so Doom could do a bit of industrial espionage and see if anyone's got new stuff he could steal ideas from. I think it fits his character, even if I'm a little puzzled why people are still so happy to do events in the backyards of a supervillain. I suppose it's because Latveria is, as per this comic, one of the few neutral territories that exists within Soviet Union territory, an enclave akin to West Berlin. Due to real-world developments, that won't be relevant for much longer.

I am not sure what to say about the art in this issue. Some panels are great, with neat lighting and some nice takes on various people's faces - a bit stylized, but pretty good. But there are also terrible panels where the Iron Man armor looks like it flew straight out a Saturday morning cartoon - a lot, actually - and various panels which look silly and exaggerated, and not just the ones actually intended to convey that message. Coloring-wise I think the book is better than a lot of mainstream comics of the time, presumably an artifact of being from a somewhat more expensive premium series, but the penciling and inking is spotty in places. I'm told that the last half has a lot of inking done by a secondary artist because of time pressure, and you can tell some difference in the style past the midway point. Most of the panels I like least are early in the issue, so take from that what you will.

Doom's role in this book is… middling. Leaving aside the inconsistency of continuity that this book represents, Doom mostly just spends his time having a laugh before accidentally conking himself out and spending the rest of the issue near death. That said, I enjoyed Doom throwing his wineglass to smithereens like he's channeling Castlevania's Dracula, and I was amused at his dismissive attitude towards all the other creators of power armor. I could also see him letting Iron Man and his allies go as payment for saving his life, but I don't really get why Doom would come up with a bullshit non-answer as an explanation for his motives. The only reason he did it was to cause chaos? I could buy that if he was Loki, but it doesn't really seem like Doom's thing? I suppose we can chalk this up to the same bored attitude that got him to play human chess with robots and SHIELD back in the day, or whatever the fuck happened with Shang-Chi in that one crossover two-parter.

Between the okay plot, half-decent art (depending on panel) and the self-contained nature of the plot, this one's thoroughly average - but not any more than that on account of the continuity mistakes, irrelevant and forgotten side-characters, and the inconsequential inclusion of Ant-Man, who literally just stands around for 90% of it since he's considered too weak to face off with Doom even by his superhero colleagues. Harsh! At least Rhodey gets to be cool, I guess. I give this three stars. Let's hope we get back to mainline entries soon, I'm getting a bit tired of these random one-shots...

Best Panel(s) of the Issues



I quite love the panel of Doom hanging out at his fireplace with a glass of wine and a fire poker, casual as one can be about being visited by a superhero in power armor. Heh!

Most Gloriously Villainous Doom Quotes

"Watch your tongue, you insolent pup! Neither your tone nor your unfortunate choice of words is appropriate in my presence!"

"Your temerity shall cost you dearly - I'll decimate you!"

"To paraphrase Orwell - the object of chaos is chaos…"

Doom's Bad Hair Day



What the hell is going on with everyone's faces in this? Jesus.



Bonus pic of ridiculous children's tv-series Iron Man hacking and coughing...

Doom-Tech of the Week

Most notably here are the Satan Bug itself, an organic/digital virus that proves to be too potent and adaptable for even Doom's own defenses. There are also the arachnid Micro-Sentries which guard Doom's armor from the inside.
 
119: Fantastic Four v1 #330 - Good Dreams
119: Fantastic Four #330 (September 1989)



Cover

You know, you'd think that after visits to such oddball places like Solarman, Damage Control, and Marvel Fanfare, returning home to the ancestral pages of Fantastic Four would be nice - after all these weirdo one-off issues, surely home turf should be safe, right? Right? WRONG! Because we return to discover a freaking feature-length dream sequence! Oh, come on! At least, much to my relief, it's part of Steve Englehart's final run of stories on Fantastic Four, so we probably won't see too much more of him after this. That's something, right?

I swear, this recent run of issues feels like Worf's coming of age ritual, just a bunch of people with pain-sticks stabbing me to make sure I'm ready to eventually cover Triumph and Torment. Salvation is coming one of these days… I just need to hold out for a little while longer! Pain means nothing - I deny you, Englehart! I deny you, overly long gags! I deny you, death!

At least, I have to admit, the cover is pretty neat. Doctor Doom grasping the Power Cosmic, or some other nebulous overpowered energy, will always be cool - and you know I love me some Kirby Krackling. Now, let's hope this imaginary dreamland story is worth a read, even if it doesn't actually affect continuity at all. Technically, I think this is the first issue I cover in which neither Doom nor Kristoff even appear!

Story Overview

Good Dreams

The comic helpfully explains the framing device of this issue, which is part of a longer run of five issues with a similar premise. The villainous Aron - a rogue Watcher, those bald non-interference guys - has set up shop in a remote Canadian cave and locked up the Fantastic Four as well as their villainous counterparts, the Frightful Four. He's keeping them in clear glass tubes for storage. Since his race is dedicated to not interfering, but personally he is really into action and violence and non-Watcher things, Aron decided he'd take tissue samples from the heroes and clone his own super-realistic action figures to play out his fantasies. The real versions have to be kept alive, though, in case the clones need fresh tissues to be repaired. Basic Polyjuice Potion rules apply, I guess. The villains are kept around because Aron plans to have his own little Secret Wars between the two sides, where he controls the actions of both!

But then, Aron muses, who's to say such a war wouldn't be real after all? Perhaps he'll allow the heroes to die for real! If you die in the dream, you die in real life! And first in line to die would be that useless Invisible Girl - why, against the Mole Man she said little more than 'I'm a nursemaid' and 'Oh, Reed, my darling!' What kind of action figure is that, anyway? Aron is not aware that his clones do not reflect the current Fantastic Four, but rather their original iterations from the first few Fantastic Four comics, with all the 60's stereotypes fully intact before they matured into the more developed characters of recent years. He's also unaware that they are all dreaming…



Steve Englehart is credited as John Harkness for the tail end of his run (from #326 to #333) in protest of the fact that the direction of the book has been altered by the editorial staff, specifically by forcing Englehart to return Mr. Fantastic and the Invisible Woman to the team. The fact that Englehart remained on the title for some time after his relationship with the editors had gone sour results in him almost literally phoning it in for the rest of the series, which led to some… interesting comics. This final stretch consists of two 'Bad Dreams', followed by two 'Good Dreams' and then finally 'The Dream Is Dead' which closes out the run and Englehart's control with some pretty pointed criticism and a self-insert at the end. Here, we are looking at the first of the 'Good Dreams' issues - and the only one in the entire series we'll actually look at in detail.

We enter the Invisible Woman's dream to see a 'could-have-been' scenario that never happened because Aron interfered. Her mind, it seems, is caught up in a clear and present danger to the outside world - a dark storm that brews in the Balkan mountains of Eastern Europe. The dream opens with farmers toiling in the fields of Latveria. The harvest goes well, but the farmers have hopes that their leader Doctor Doom will provide for them like he always does and solve their other problems. Soon they are greeted by Kristoff Vernard and an army of Servo-Guards. Still believing himself to be the real Doom, Kristoff promises to help the farmers by eliminating the blackbirds who have been preying on their crops.



When one of the robots asks Kristoff why he did not slay the farmers for complaining, the would-be-Doom explains that his 'impostor' plans on attacking Latveria at noon that day, and he anticipates that the ensuing battle will lead to the death of the farmers alongside those blackbirds that they complained about, so there's really no point to interfere. Things will resolve themselves. Harsh!

Elsewhere, on a mountain meadow overlooking the Valley of Doom, the real Doctor Doom has gathered an army to wage war against the usurper who has taken his throne. His minions include Master Pandemonium, the Hobgoblin, Attuma, Dormammu, the Beetle, the Absorbing Man, the Hulk, and Kang the Conqueror. Quite a potent group, really! For unclear reasons Doom has switched his classic green costume out for a purple one - but he'll randomly switch back to green randomly, so I assume it's just an artifact of the dream (or the colorist.)



While Kang and Master Pandemonium have chosen to follow Doom based on their own interests, the Beetle could care less given the amount he is being paid. However, Doom has discovered that the Beetle has been plotting to sell Doom out to Kristoff, and used that knowledge to feed the kid some misinformation - Kristoff is now under the impression the attack will be at noon, when it will actually come at 11 AM! He then has the Gray Hulk kill Beetle, and the giant happily obliges, saying he loves to squash bugs. This, by the way, is the grand payoff for that Thing vs. Hulk two-parter - fantastic, isn't it? It only ever matters in a dream.



With the traitor summarily dispatched, Doom orders his army to attack - to recover the Motherland! They make short work of the guards put in place outside of Castle Doom, and disable the weapons Doom himself designed with ease. As they approach the castle proper, however, they are forced back by a force field placed by Kristoff to fend off invaders. Kristoff might have heard the claim that the attack would be at noon, but since he never trusted the Beetle, he made sure to prepare himself for anything. Lightning bursts forth from the castle, one of Doom's own protective measures, and it shorts out his jetpack while slaying the Hobgoblin outright.



Recovering from the attack, Doom uses his magic and some finger-lasers to take down the barrier, and the castle is soon breached. Doom says the castle is a monument to himself, and destroying even a small part of it is like destroying his very soul - but it's for that soul that they fight!

Inside, Doom's army faces opposition from the Rhino, Mysterio, Sandman, Electro, Abomination and Annihilus. These are Kristoff's own little band of allies - he borrowed like half of Spider-Man's rogues gallery! As the battle rages on, Doom overhears the villains working for Kristoff refer to Doom as nothing more than a malfunctioning robot, and Doom vows to do whatever it takes to wipe out Kristoff completely in revenge for this slight.



While the Hulk knocks out that other gray giant, the Rhino, Doom zaps Electro, who claims that Kristoff showed them the robot legions from which 'Doctor Doom' sprang. Doom decides that everything that Kristoff has done can ultimately be explained away, so that's what he intends to do - there is no alternative!

The war between Doom and Kristoff does not go unnoticed, as both the United States and Soviet spy networks begin to monitor the conflict. The United States military contacts the Fantastic Four and asks them to step in and deal with it. However, the Fantastic Four are disinterested in battling Doom - they declare that they're on the lookout for the Skrulls at the moment, and fighting Doctor Doom isn't on the menu yet until issue #5! Also, for some reason Johnny and Sue have dyed their hair pink.



The general is unclear what the hell they're talking about, but Johnny hangs up on him before he can figure it out. In a bizarre meta-moment, the Fantastic Four inside the dream are the clone versions which Aron made - which makes no sense, not least because the Invisible Woman would have no way to know what they are like since she's been unconscious all along. While the incredibly stereotypical 60's FF natters on about the wonders of personal home computers and how one day Reed will perfect them, we leave this group behind…

Back in Latveria, the battle between Doom and Kristoff rages on, with Annihilus falling to Doom before he confronts the youth who has usurped his throne and title. After Doom dispatches some of the kid's robots, he engages in physical combat with Kristoff. Doom declares that when he was last here, he was astonished that his own robots could be used against him - but Doom is never astonished twice, and he never truly loses even once! As the fight continues, Doom calls Kristoff by name, and the boy announces that the fraud isn't even familiar with his true name. Doom declares that he is - he knows everything, for he created Kristoff as surely as he made his robots!



'Victor von Doom' made the robots, Kristoff declares, and that is his name! Victor von Doom was 'made' by Werner and 'Magda' von Doom - their child conquered this land, and will conquer the world, and nothing will stand in his way! Magda? Uh, Sue, did you confuse Doom and Magneto somehow…?

Furious by Kristoff claim to kinship with 'Magda', Doom engulfs himself with magical might and begins punching Kristoff into a pulp, but when Hulk arrives to pitch in by smashing the kid's face, Doom declares this is his fight. Hulk figures if Doom is keeping the crummy kid for himself, the castle is a good alternative target, and he starts smashing walls, much to Doom's horror. Not wishing to see his castle destroyed again, Doom is forced to incapacitate the Hulk, with Kristoff working alongside him to stop the brute from destroying their shared heritage.



However this brief respite does not convince Kristoff that he is dealing with the real Doctor Doom, and they renew their fight instantly. Outside, Doom's armies have disposed of the Rhino, Mysterio and the Abomination. Noticing that his side has won the conflict, Doom begins gloating that only death awaits the usurper, but Kristoff is not willing to accept defeat and flees back into the castle. Locking himself in a control room, Kristoff prepares to set off a bomb to destroy Latveria and his foes.

Doom revives the Hulk and they try to break open the door into the control room. When that fails, since that door was designed to be impregnable by Doom himself, they and the rest of the army are forced to take shelter inside Dormammu's mystical force field in order to survive the ensuing blast that decimates the country, killing everyone in the kingdom and a few of the minor villains.



Hulk observes in shock that what exploded was an atom bomb, and Doom corrects him by identifying it more specifically as a neutron bomb - just as Doom himself would have chosen. Latveria and its people are no more. Knowing that Kristoff is still safe in his shelter, Doom vows to break inside in any way he can to destroy him once and for all - he will not rest until the murderer of his land dies!

The atomic explosion in Latveria draws the attention of the world, who send delegates to try and contain the developing global crisis. The Russians send their Super-Soldiers - the Gremlin, Crimson Dynamo, Darkstar, and Titanium Man - while Namor comes from Atlantis, Thor elects himself to represent the gods, and the Mole Man comes up from below. They all confront Doom in the ruins of his own kingdom and tell him to cease his hostilities as they will have an impact on the entire world. Unwilling to listen, Doom unleashes his full fury on his foes - he declares that while Kristoff can detonate his bombs from inside his castle, Doom's armor allows him to do the same from here. He raises his hand and detonates an enormous explosion centered on himself, which promptly slays every one of his enemies save for Thor. Damn.



Thor is soon joined by both the Eternals and Deviants, who urge Doom to stand down, but he still refuses. As NATO sends in fighter planes alongside representatives of the Warsaw Pact, Kristoff, from the safety of his shelter, laments that everything has spiraled out of his control. While he designed Latveria to conquer the world through might and stealth, nothing could withstand the forces arrayed against him now. Trapped in a bunker with his demise approaching, Kristoff decides to one-up Hitler. If he is to die, it will be an ending worthy of Doctor Doom. He shall avenge the world's lies - if Doom must die, then the world shall not survive his demise!



With that statement he detonates more neutron bombs around the world in one final statement. In a flash Washington D.C., Moscow, Beijing, Tokyo, Rio, Pretoria… ever more cities are leveled in cataclysmic mushroom clouds. On and on it goes until the Earth wobbles on its axis, convulses… and dies. Rocked by the destruction of its sister world, the Moon begins its own countdown to disaster. Upon its surface, Uatu the Watcher observes the final end of the world he loved, knowing he must flee to survive - but he will not flee. He will watch, and shed a single tear.



But of course, this was all but a dream, just a fantasy without substance. Still, even such a dream cannot stir the dormant Susan Richards, still locked up in a glass cell at the mercy of a rogue Watcher...

Rating & Comments



This… is not a very good issue. The elephant in the room, of course, is the utter irrelevance of it all. By turning this story into a glorified 'What If' issue where none of the content provided sheds any light on the characters within it, or even the person dreaming about it, it's hard to care about anything that happens. It's not even an alternate universe that exists in the multiverse somewhere - it's just fantasy! There is no apparent connection between this being Sue Richards' dream and what happens in it either - indeed, there's no connection to even the title, which apparently thinks a nightmare in which the entire world is destroyed is a 'good dream' for some reason.

Aside from that, the finale of the ongoing Doom vs. Kristoff plot is depicted here as a bunch of random supervillains slugging it out - but it mostly just comes off as pointless. Several characters get offed in a heartbeat before they even do much, while others just have random laser fights in the periphery despite being pretty powerful, and none of them ever have any relevance to the conflict beyond adding some fight panels here and there. And then they're all destroyed in an instant by Doom getting pissy, so why did he need an army again? Death is dealt out so easily in this issue that it's not even really shocking anymore, it just kind of feels like one of those Deadpool storylines where nothing matters and everybody keels over instantly. Kristoff annihilates the entirety of Latveria (and the world) at the press of a button, casually handwaving the presence of a global network of neutron bombs, which just compounds matters. Even for a 'what if' story this is pretty silly.

I have to wonder if some variation of this story is how Englehart imagined the end of the Kristoff storyline - some big dramatic supervillain clash in which the usurper is finally brought low. It's no secret that the original plans for the storyline predate Englehart's run, and it will be some time before it whimpers to conclusion under yet another creator, so it's debatable whether or not having it end in a similar way to this issue would have been good. Sure, the issue probably would have been terrible… but at least the status quo would be back to normal, and Doom's personal storyline could progress. Various other people have already gotten impatient and ignored the ongoing conflict entirely whenever convenient, so it's clear something has to be done about it sooner or later. Hopefully sooner…

Since this issue doesn't actually have characters, technically, it's hard to judge any of them as out of character - but there are some oddities anyway, like using the name of Magneto's mother to refer to Cynthia von Doom, or the inclusion of the stereotypical fourth-wall breaking Fantastic Four in a story where they really shouldn't logically show up. And I'm still not entirely sure why the entire superpowered community arrives to badger Doom for the actions of Kristoff - like, they keep telling him to stand down when he's not even the one threatening the planet, but actually the person trying to take out that threat! I guess I can't blame them, they're literally figments of a fictional character's imagination, but it still seems a bit doughbrained…

I award this issue two stars… and only because there are a handful of amusing moments in an otherwise boring and inconsequential story - and because it heralds the end of Englehart's run. Hopefully, the next issue I cover will be a new entry in Doom's actual continuity rather than yet more random side-material that signifies nothing...

Too much to hope for...?

Best Panel(s) of the Issues



I like this panel of Doom blasting Annihilus to smithereens - although that 'Fzaak' font is a bit cartoony...

Most Imaginary Doom Quotes

"Castle Doom is a monument to me! Destroying even a part of it is like destroying my very soul - but it's my soul for which we fight!"

"Doom is never astonished twice! And Doom never truly loses, even once!"

Imaginary Doom's Bad Hair Day



The art in this issue is somewhat dodgy, especially the coloring. This panel showcases the weird alternate coloring of Doom and Kristoff in purple with pink highlights, and that's without mentioning the choice to have Kristoff's armor exactly match the coloring of the wall behind him for no reason. There's even a bit of a gradient that's replicated in both, which just seems odd.



Elsewhere we also get rushed panels like these, where characters barely resemble who they're supposed to be, and half aren't even colored in at all...

Imaginary Doom-Tech of the Week

I mean, does it really count? Eh. I suppose the most relevant thing to mention here would be the Global Neutron Bomb Network which has been installed by either Doom or Kristoff - but it seems more likely to be something that was usurped by Kristoff, given that the atomic bunker and its controls were definitely originally built by Doom himself. One wonders why he never bothered to keep the world hostage with that kind of firepower...
 
120: X-Factor v1 Annual #4 - ...That I Be Bound in a Nutshell
120: X-Factor Annual #4 (October 1989)



Cover

This cover… has absolutely nothing to do with the story I'm covering, aside from that tiny little blurb in the lower right. We're dealing with yet another Annual issue, and this time it's a compilation of a bunch of shorter stories rather than a single lengthier tale. In this case there's the story depicted on the cover, which is one part of a 14-part crossover called 'Atlantis Attacks' - this issue has Marvel Girl and Beast taking on Attuma. There's also an aftermath story about the Inferno crossover (which involved demons) in which Reed Richards and X-Factor team up to trick the world into believing the whole sordid affair was a mind-control illusion and not real. Wonderful. Finally, there's also a Namor story that is part of a 14-parter called 'Saga of the Serpent Crown.' Lots of lengthy crossovers going around, huh?

The odd story out, then, is the one I haven't mentioned yet - that 'Doctor Doom vs. Magneto' story advertised on the cover. It's actually related to another crossover event… but only by a technicality. Despite coming out later, the story is actually set immediately after the 'The X-Men vs. the Avengers' crossover series, so I suppose you could see it as another 'aftermath', lending this annual a rather distinct theme. In any case, it's also the shortest story of the bunch, so we won't be here very long.

Story Overview

...That I Be Bound in a Nutshell

We start off in Doom's castle in Latveria, stronghold of the Earth's last absolute monarch. Yes, this issue is another one that ignores the status quo entirely and just has Doom back in charge of his ancestral land - literally nobody seems to be paying attention to Kristoff unless it's literally the Fantastic Four writers in their own book, it seems. Not even continuity helps, here - this story takes place after a 1987 storyline, by which time Doom had already been usurped. He's been out of power for a while now, and that's after he only briefly regained power since Zorba's powergrab. I swear, Doom spends more time in exile than actually ruling his land...

Walking up a long staircase without guardrails, a familiar white-haired man thinks that the time has come for a meeting both knew had to occur one day - yes, the time has come to face Doctor Doom! That man, naturally, is Magneto. He's chosen to forego his familiar helmet and arrives in a stylish purple costume. He pushes open a wooden door to reveal the doomful Doctor standing behind a chair to which he'd bound a small blonde Latverian girl in traditional clothing. Doom greets Magneto and wishes him welcome, and trusts that the provided transport was comfortable…



Magneto wonders what was so urgent that Doom required him to interrupt his duties as Headmaster of Xavier's school - this issue clearly took place during one of Magneto's more 'heroic' periods. Doom takes umbrage at his tone and chides him for his insolence, but since he did invite Magneto over as a guest, he agrees to explain himself. He explains that Magneto is among the many individuals Doom finds it comforting to monitor on occasion, and he's noticed that of late he's stepped away from his well-trodden path of world conquest, and taken on a more peaceful, less threatening posture. Doom is not one to enjoy mysteries, so he wishes to know why.

Magneto responds by asking why he's got a little girl tied up in his room, which honestly isn't a bad thing to bring up. What does she have to do with any of this? Doom explains that the girl's name is Alexia, and she's a child from the village below - and she's also a mutant with a telepathic ability akin to that of Professor X himself. Doom enlisted her help to determine whether Magneto is being truthful - which Doom trusts he will be. Magneto kneels before the terrified Alexia and promises she has nothing to fear, that no harm will befall her - for she is of his kind.



Doom mocks such sentiment from the man who formed the Brotherhood of Evil Mutants and twice stood trial for high crimes against the international community. Still, Doom says, there is a way to probe beyond actions, and drill to the very core of Magneto's ambitions. And he has just the tool for it…

Removing a cloth from an item on a side table, Doom reveals Magneto's helmet - or a close facsimile. Magneto once equipped it with technology which, when activated with his magnetic power, could allow him to dominate an untold number of human minds. In the past, Xavier's powers blocked its use. More recently, Magneto recounts, he discovered various items in the fallen remains of his asteroid base, remnants from his days of conquest, including his old headgear. He changed the micro-circuitry so it would forcibly remove prejudice from anyone it was used on instead of dominating their mind. He used that helmet to erase the hatred and bigotry from the subconscious of several people, but realized that this provided too much of a temptation for his new heroic perspective, and annihilated the helmet utterly, hence why he's going without one at the moment. And yet… Magneto can tell this is not a replica, but the real deal. How?



Doom explains that Magneto did not destroy his helmet as thoroughly as he imagined - Doom brought the fragments to Latveria, where his technicians repaired it and brought it back to its original functionality. Experiments with it have shown that Magneto greatly exaggerated its ability to dominate minds - it could affect only a few, not countless thousands as he once bragged. Magneto wryly points out that controlling what your enemies believe is more strategic than what the object actually does. Doom declares that the helmet's systems lent themselves to alteration and improvement, and so he has arranged a test. Within Doom's own face-plate he's installed counterpart circuits to those of Magneto's helmet, and he now seeks to test them against each other - mind against mind, seeing the weaknesses of each other's psyches until one comes out the victor, the superior. And if Magneto does not agree with this test… Alexia will be tortured until death. Understood?

Magneto dons his helmet and agrees, blasting Doom with a mental attack as he delves into the man's mind. Doom clasps a hand to his face-plate as images of his past occur to him - literally, since they are direct visual references to the origin of Doctor Doom way back in Fantastic Four v1 Annual #2. We see Werner von Doom carry Victor through the snow, Victor swearing vengeance over his father's deathbed, and even Mephisto grasping the spirit of his mother in what I suspect might be the first visual depiction of that particular problem short of a glimpse of the captive Cynthia in Fantastic Four v1 Annual #20. More glimpses follow, including Doom's fateful experiment, his bandaged face, smashing a mirror - though his face is not shown this time - and trekking up the mountains to forge his armor. Magneto taunts Doom about his failures against the Fantastic Four while an image from Fantastic Four v1 #5 appears, with Doom's classic outfit and all. Doom interrupts the proceedings and declares: 'Enough!'



Magneto is surprised that Doom could break free from his mental assault - he didn't think the intellect existed which could. Doom declares that his will can never be broken - he humbled the Beyonder himself! Or has Magneto forgotten his cowardly refusal to aid Doom on Battleworld, when he stretched out a hand in invitation? Doom has not. Now, Doom decides, it is time to see how the Master of Magnetism fares under his attack!



In echo of what happened with Doom before, we get an abbreviated version of Magneto's origin story as well - starting at Auschwitz. Doom recounts the torture and starvation he faced there until he escaped with his future wife Magda after the allies came to dismantle the camps, but not until after his family perished and he learned the utter inhumanity of man. Later he traveled south through Iron Curtain countries, living with and marrying Magda, who bore him a daughter. After settling in a Soviet city, a mysterious fire threatened his daughter Anya's life, and he was forced to use his long-hidden magnetic powers to save himself and Magda from the flames. As Anya cried in fear for her life, a mob attacked Magneto for his powers and prevented him from rescuing his daughter, and his still-new powers failed him when he needed them most.

Consumed by rage, he then blasted everyone around him with the full force of his resurging power, leaving the street littered with the dead and the dying. Doom accuses Magneto of craving, deep in his heart, the death of his daughter so that he would have justification for all the atrocities he would visit on humanity. He sacrificed his daughter so that the archvillain Magneto might be born, Doom declares.



In that moment, he says, Magda saw beneath the mask, saw the man who craves conquest and to crush regular people beneath the boot of mutantkind. She ran from him, terrified, and again his powers failed him at the moment he needed them most. And, Doom says, another nail was driven into the coffin of his humanity - and he secretly savored it. He'd become a crusader, bound by an oath of hatred. But now he's betrayed that oath, profaned his daughter's memory, by turning 'good'! Magneto cuts him off: 'No more!'

Magneto removes his helmet and declares there's been enough pointless parlor games - he's abandoned the path of subjugation, and he cannot so easily be forced to walk it again. This test, he declares, did not reveal any weaknesses, but instead strengths. He crushes the helmet with his powers and observes that this was no doubt Doom's intention all along - so much more can be learned this way. The tragedies of their pasts have made them the men they are, they are the scarred pillars upon which their ambitions rest. But that does not preclude reinterpreting them - the strong learn from their past, but are not enslaved by it.



Doom says he has not yet learned what he wishes to know - there is one matter of importance left to settle. The child Alexia is the third party in their little struggle. She has seen deeply into their minds, their very thought processes… Imagine the power such knowledge might grant her in adulthood, the power to usurp all that Magneto has achieved! Does he have the will to do what must be done, or the wisdom? Raising his hand, Magneto begs forgiveness, but declares that he can never allow the undoing of his work, and raises his hand to kill the little girl in a single blast. There was never a girl, though - only a robot, another one of Doom's automatons in disguise. Magneto turns, declaring the charade over - he says he saw through Doom's duplicity from the start. Doom observes that Magneto nevertheless agreed to participate in the test, and his actions are all the answer Doom requires.



Magneto responds that Doom's own actions are his answer as well as to the man's state of mind. Doom can believe what he wishes, but it's not in either of them to rule the world through lifeless machines and humming circuits. They seek… higher ground. He tells Doom to contend with his own brand of madness, while Magneto deals with his. And in time, when Armageddon is upon them, what will they say to each other then? As he leaves, Doom laughs, acknowledging Magneto's final comments about mind-control and declaring that it's no use to claim a world of mindless masses, to lord it over glassy-eyed slaves who respond like puppets dangling on strings. Doom is no gloating puppeteer - where is the scope in it? The majesty? The bloodlust?



Removing his face-plate, Doom tears out and crushes the circuitry in his own mask that would allow him to dominate other minds, and declares that one day all who live will serve him through fear, not trickery - they will obey because the boot of their conqueror has stamped their face into the dirt and crushed their frail spirits. They will cringe at his approach and bow in his presence. They will do so in fear of their lives, and Doom will be pleased! Thus, there will be a planet at peace. For only the will of one man needs to be fulfilled. How pure, how elemental! Ah, if they could only see… The order that men truly seek would at last be theirs, because he will bestow it upon them. He, after all, is Doom... With that, he drops the crushed remnants of the circuitry onto the remains of Alexiabot...

Rating & Comments



This story is fairly short and relatively self-contained… but it's a bit tough to figure out exactly what the intent was. Some aspects are easy enough to figure out - Doom's interest in measuring minds with Magneto echoes his earlier interest in doing that with Reed Richards, and it's not the first time he's attempted to bend Magneto to his will either, considering what happened in Secret Wars. It's also clear that Doom has concluded that mass mind-control plots, such as the one he employed in Emperor Doom, are not the way he seeks to conquer the world any longer, finding them beneath him. All of that makes sense, and even betrays some level of character development.

Less clear are the implications for Magneto, however. While this issue chronologically takes place while he was a hero of sorts - or the headmaster of Xavier's school seeking to better his ways, at any rate - he'd returned to villainy by the time of release. So is this issue supposed to suggest that Magneto might secretly still be bad, because he so casually blasted a potential threat to his power? Except the child he blasts is a robot, and since his powerset doesn't include actual energy bolts, presumably he used his magnetism to destroy said robot. Still, Magneto's dialogue doesn't make sense if he already knew she was a robot before he blasted her, so… what's going on here?

The art certainly doesn't help matters here, since the shot we get of Alexia after she's blasted is… pretty damn gruesome. The only reason I know for certain that she was meant to be a robot is because a later letter column confirmed it - you could easily interpret the image as the actual corpse of a child Magneto just murdered, in which case this issue just got a hell of a lot darker. The dialogue implies she's a robot, at least, so I'll chalk this up to the artist being a bit too vague in his mechanical details.

I presume one reason this story exists is to retcon the 'mind control the masses' plot that Magneto was going for - Doom claims that Magneto's technology never could have achieved what he claimed, and the mutant villain seems to acknowledge that he was exaggerating for effect. I could buy that, if it wasn't Magneto's own thoughts which claimed such things in the previous issue, rather than things he actually told other people. Unless he mind-controlled himself to hold false beliefs, I think this retcon doesn't really make a ton of sense, and just adds more confusion to the whole affair. Why even retcon a story when it's already irrelevant at the time of publication, anyway?

The recap of the two origin stories was a bit pointless, by the way, but I was still a bit amused at the difference in approach between their respective narrations while attacking the other's mind. Magneto basically talks down to Doom a bit, but honestly doesn't say anything too offensive - he is acting as the hero in this, and that seems to include some self-censorship. Doom, meanwhile, starts accusing Magneto of indirectly murdering his own daughter as part of a larger bid to justify his hatred for humanity, which is pretty damn vicious! He's holding no punches, that's for sure. Even with that, recapping old stuff does cut into an already limited pagecount, so it's a bit of wasted space in my opinion. Doom's origin story has been recapped relatively recently, so there really was no need to bring it up again in a random side-comic. (Why is this in X-Factor anyway? Neither Magneto nor Doom are terribly relevant to the title.)

Although this whole story is a bit confused, particularly where Magneto is concerned, I think a bit of verbal and mental sparring between villains is generally fun, and Doom gets a pretty nice villain speech at the end that hearkens back to some of his soliloquies from his early days. I think this deserves three stars!

Best Panel(s) of the Issues



I like this panel of Magneto fighting Doom mentally - or maybe I just like the fact that Doom is dramatic even when he's facepalming.

Most Gloriously Villainous Doom Quotes

"Fool! The will of Doom can never be broken! I have humbled the Beyonder himself - or have you forgotten your cowardly refusal to aid me on Battleworld against him? I have not."

"Of what use to claim a world of mindless masses… to lord it over glassy-eyed slaves who respond as if puppets dangling from a string. Doom is no gloating puppeteer! Where is the scope - the majesty - the bloodlust? One day all who live will serve me, but they will serve through fear - because the boot of their conqueror has stamped their faces in the dirt… crushed their frail spirits. They will cringe at my approach and bow in my presence. And they will do it in fear of their very lives. And I will be pleased. Thus, there will be a planet at peace. For only the will of one man need be fulfilled. How elemental… how pure. If they could only see. The order that men truly seek would at last be theirs. This I shall bestow upon them… for I am Doom."

Doom's Bad Hair Day



The art in this issue is fine - but this ghoulish image of Alexia does make it a bit hard to tell if she's supposed to be a destroyed robot or a horrifically maimed dead child. I think there could have been a little more clarity there, don't you think...?

Doom-Tech of the Week

The Mind-Control Circuitry is not technically a Doom invention, but he does say he altered and improved upon the original design, so it's close enough to count in my mind. The invention doesn't make it out of this issue intact, and it'll be interesting to see if Doom really does give up trying this old tactic of this going forward.
 
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I swear, Doom spends more time in exile than actually ruling his land...
I'd be curious to see the actual breakdown on that. I might run the numbers myself one day.
And if Magneto does not agree with this test… Alexia will be tortured until death. Understood?
HOLY SHIT DOOM! That's a bit much even for you, isn't it?
There was never a girl, though - only a robot, another one of Doom's automatons in disguise.
Oh. Well that's... better? I guess?
 
I'd be curious to see the actual breakdown on that. I might run the numbers myself one day.

It doesn't help that occasionally Doom is a Doombot who's just there to keep the throne warm while the real version is off having adventures elsewhere in space and time. And it's hard to tell when that applies - it depends on how seriously you take some retcons or references, and whether or not a later writer can just sort of overwrite the work of previous ones. Sweeping retcons can be trouble.

HOLY SHIT DOOM! That's a bit much even for you, isn't it?

He did torture a guy back in the first crossover with Black Panther, but yeah - he's not usually the type to bother. In this case it's just a bluff, at least. I'm still not sure why Magneto would ever play along with an obvious fake, though, or why Doom would think a metal robot would work as a trick against a mutant who controls metal...

Incidentally, I am thoroughly relieved that the next issue is finally, finally, a bona fide return to the actual Doom storyline, complete with the status quo of his exile from Latveria. And it's a direct sequel to Iron Man #149-150, when Doom and Iron Man ended up in King Arthur's court! And after that, a two-parter featuring Thor! And then TRIUMPH AND TORMENT! But soft, what light through yonder window breaks?
 
It doesn't help that occasionally Doom is a Doombot who's just there to keep the throne warm while the real version is off having adventures elsewhere in space and time. And it's hard to tell when that applies - it depends on how seriously you take some retcons or references, and whether or not a later writer can just sort of overwrite the work of previous ones. Sweeping retcons can be trouble.
Well, do we count that as being in exile though? Since that was the original rumination.
Incidentally, I am thoroughly relieved that the next issue is finally, finally, a bona fide return to the actual Doom storyline, complete with the status quo of his exile from Latveria. And it's a direct sequel to Iron Man #149-150, when Doom and Iron Man ended up in King Arthur's court! And after that, a two-parter featuring Thor! And then TRIUMPH AND TORMENT! But soft, what light through yonder window breaks?
This is very Helm's Deep. It is at last dawn on the fifth day, my friend. The shitty comics are no more.

For a little bit. We still got our metaphorical Minas Tirith to get through.
 
Well, do we count that as being in exile though? Since that was the original rumination.

Hm, that's a toughie. I suppose it's a sort of self-imposed exile if he just leaves and lets robots do his job for him? Not sure!

This is very Helm's Deep. It is at last dawn on the fifth day, my friend. The shitty comics are no more.

For a little bit. We still got our metaphorical Minas Tirith to get through.

I haven't read the Lord of the Rings recently, but I'm not entirely sure this is how the order of things goes...! Unless you're referencing to some future storyline that's... problematic...? I'd be curious to know what you're referencing there.

Incidentally, if we go by LOTR references, then what is Mordor? Unthinkable? Doom 2099?
 
Hm, that's a toughie. I suppose it's a sort of self-imposed exile if he just leaves and lets robots do his job for him? Not sure!
I think that, even for Doom, we're allowed to just call it delegation.
I haven't read the Lord of the Rings recently, but I'm not entirely sure this is how the order of things goes...! Unless you're referencing to some future storyline that's... problematic...? I'd be curious to know what you're referencing there.
Just in general I know that if we're covering most Doom comics that even though we'll have a good run now, there'll be a bad run later down the line. There always is.
Incidentally, if we go by LOTR references, then what is Mordor? Unthinkable? Doom 2099?
I couldn't tell you.
 
Comics Misc 02: April Fools 2020 - Doom #1 - Knee Deep in the Dead!
Miscellaneous 03: Doom #1 (May 1996)



Cover

Well, things have gotten a little bloodier since last we checked, haven't they? The nineties are clearly in full effect, here. Unusually, Doom has switched out his usual full armor and green cloak for a more Contra outfit, consisting of a metal breastplate and green pants to keep his theme going, but finishing it up with a large belt-fed machine gun that he probably nicked off Rhodey in Iron Man v1 #249. (More on that later.) Interestingly, Doom is shown without his mask in this instance, and with no visible scarring - authorial fiat or publisher interference? Guess we'll find out...

This isn't the first time we've seen Doom go full-on murderous, of course - he ambushed and attempted to kill the Molecule Man, Owen Reese, during an earlier two-parter and while the blood in that issue wasn't red (because of classic Comics Code Authority shenanigans, I'm sure) it was similarly brutal to his mercilessly headshot on this cover.

Story Overview

Knee Deep in the Dead

Who's a man and a half, Berserker Packin' man and a half? The comic starts off with the hard questions, as well as a gruesome depiction of our protagonist, Victor von Doomguy, punching his fist straight through the intestines of some horned creature while shouting 'Dynamite!' at the top of his lungs. I'm assuming he's killing the minions of Mephisto here, as a little prelude to their tussle in the pages of Triumph and Torment. Neat!



Doom has just finished eviscerating an entire room, actually, and reflects that he's a bad man - a 12.0 on the 10.0 scale of badness in his own estimation - and also declares that guns are for wusses. He picks up a spinal cord from one of the creatures he killed and notes that he's got a head full of mad - accurately gauging both his villainous status as well as his own mental state, as only Doom would.



Stating he's spotted an important looking door, Doom heads over and kicks straight through a wall (because taking actual doors is for peasants) and declares: 'Knock, knock! Who's there? Me! Me! Me!' He comes face to face with an enormous cybernetically enhanced demon with a bull's head, but doesn't see it as a threat. 'Rip and tear!' he cries. 'Rip and tear your guts! You are huge! That means you have huge guts! Rip and tear!'



Although Doom's knowledge of biology is unerringly accurate, he suddenly regains some of his mental awareness, realizing that the temporary feeling of invincibility induced by a 'berserker pack' is over, and it's high time for a change of plans.

Deciding that his earlier disdain for guns was premature and he'll need one after all - a big one. He rushes out of the room and finds himself among a host of zombies, all of which are armed - with guns, but not big guns. Spotting a chainsaw on the floor nearby, Doom decides it would serve as a great communicator. In that it allows him to communicate his desire for huge guns to the people with tiny guns. Genius! Cutting several zombies in half with the razor-sharp blade, he takes their guns and moves on. Now armed, Doom moves through room after room looking for bigger guns, lighting up the darkened room with gunfire because 'might makes light' and he's feeling mighty.



Massacring yet another room full of demons and zombies, he declares: 'Groovy!' before professing his love for his shotgun, before immediately ditching it and picking up a chain-gun he finds among the dead. It's a big gun - not the big gun, but still! He's packin' 80 pounds of heavenly joy!



Caught up in the moment, Doom is surprised by the arrival of a new foe, a fireball-throwing imp that snuck up from behind. Declaring it stupid, and soon stupid and dead, Doom unloads his new gun into the unfortunate demon, cutting it half with a cornucopia of bullets. 'Dig the prowess, the capacity of violence!' he cries, daring the other demons to come get him. He briefly ponders whether or not the demons can even think at all, before murdering several more demons in a hallway and chasing down the remainder.

Ambushed from behind again, Doom is tackled by an enormous horned demon that drags him down a pit into radioactive waste, though he manages to destroy the creature with his chain-gun while falling.



Dragging himself out of the waste, Doom wonders who the hell left all this stuff laying around, or why, before musing that he's now radioactive himself - that can't be good! Briefly waylaid from thoughts of murder, Doom muses that they should find a safe way to dispose of radioactive material and protect the environment - what kind of world are they leaving for their children? 'Oh, the humanity!' he cries. It's good to remember that Doom has a human side - he does actually care for the people of Latveria, and by extension the Earth by nature of having Latverians on it.



Worse than the environmental destruction or the alien demon invasion, of course, is the fact that Doom's gun has run out of bullets. He tosses it and heads over to a nearby teleporter, disappearing from view and reappearing in another room, where he spots a plasma rifle just across the way. Unfortunately a pair of floating demons that spew balls of energy interfere, but Doom manages to weave through them and grab the sugar-sweet kiss of heavy ordinance that is his target. Now we're cookin' with plasma!



Moving into the next room, Doom muses that he's now suddenly in a completely different place - but it's still filled with barrels of radioactive waste. He's ambushed by an invisible creature, a specter, and Doom responds by blowing up all the highly combustible barrels in the room and destroying the monster along with everything else.



Musing to himself that he's had about as much as he can take, he rushes into the next room only to spot… the gun. And not just any gun. It's the most beautiful sight anyone might behold… the big gun!



Tearing his way through a room full of demons to reach the dais that holds the gun, Doom muses that while death surrounds him, he hears the songs of angels in his head - the refrain of the holy grail of firepower! His eyes can only weep as he beholds the majesty of the BFG-9000, the greatest weapon in the world. As he strides knee deep through the dead, all becomes clear - he knows what must be done. His cause is just, his will is strong - and his gun is very, very large.



Seconds later, Doom re-encounters the Cyberdemon from the start, this type properly equipped. He demands the creature let loose its volley of death, to struggle in vain - because righteousness and superior firepower will triumph! Blasting the demon apart with the might of the BFG, Doom is victorious, standing over the crumpling beast with one foot on its chest. Victory is his! But Earth remains besieged - it will take a strong man to reconquer the world from the demons, to rekindle the light of freedom. A strong man, with the biggest, baddest gun in the world!



Scale of Badness & Comments


Doom #1 is an unusual entry, largely owing to its blatantly AU status that takes place outside conventional continuity. For one, this issue takes place after a large-scale invasion by Mephisto's forces, evidently conquering much of the Earth and forcing Doom to forgo much of his technology and resources. Although it's not the first time he's gone without armor, magic, or Latveria, it is the first time (though not the last) that we see him reducing himself to brutal physical combat and borrowing the weaponry of other people's design.

It's quite clear that Doom's mental status has deteriorated in this comic, since the conventionally hyper-intelligent genius has been reduced to short-term one-note thinking and a focus on ultra-violence rather than elaborate plans. Again, however, this is not the only time Doom's mental status deteriorates - the writers do like to recycle such ideas. Doom's ego remains very much intact - he talks down to every creature he meets, considers himself more than a mere man, and quotes the Evil Dead, thereby equating himself with Ash, who declared 'Hail to the King, Baby!' - a Monarch to the last, as befits Doom.

I suspect, though I cannot prove, that the weapons Doom gathers are his own design - the shotgun he picks up seems unusually powerful for such a mundane tool, which means it's probably a Doomtech super-shotgun, and the plasma rifle and 'BFG-9000' are more obviously science-fiction nonsense straight from his labs. The fact that Doom would treat the latter weapon as a nearly divine artifact just underlines this - no way would he treat anyone else's work like that! The chain-gun, as mentioned, was probably taken from Tony Stark by way of Jim Rhodes - we'll get to that soon.

Although I can't seem to find a second issue for this series, I have confirmed that there is a 'Doom' comic series which has 3 issues and stars Doctor Doom, so presumably I'm just missing the second and third issues in my collection. When I find those, I'll be able to give a fairer judgement of the entire storyline - this is clearly all setup for a conflict with Mephisto, after all. I give this issue 12.0 on a scale of 10.0 badness.

Most Glorious Doomguy Quotes

"Rip and tear! Rip and tear your guts! You are huge! That means you have HUGE GUTS! RIP AND TEAR! Oooh, here comes the night train! Choo choo cha-BOOGIE!"

"Aah! Chainsaw! The Great Communicator!"

"Now I'm radioactive! That can't be good!"

"Sweet Christmas! Big-mouthed floating thingies!"

Comic Trivia

The Doom comic is a sixteen-page comic book, written in 1996 by Steve Behling and Michael Stewart, with art and color design by Tom Grindberg, all credited with purposely gory nicknames for the occasion. It was produced by Dana Moreshead, for Marvel Comics, as a giveaway for a video game convention. The comic was not originally well-received, and was quietly forgotten for nearly five years after its release. Belatedly it got a 'so bad it's good' status and afterwards was referenced in releases of Doom II on Xbox Live as well as Doom 2016 and Doom Eternal from this year. The latter effectively makes this comic canon within the Doom universe, by directly having its main character quote this comic within flashbacks.

Also, April Fools.
 
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Loved it. Any comic that opens on bare-handed demon killing sure knows how to grab the reader's attention right away and merits praise.
 
121: Iron Man v1 #249 - The Doctor's Passion
121: Iron Man v1 #249 (November 1989)



Cover

Thank God, we've finally arrived back at an issue that is, as far as I can tell, entirely canonical and in continuity, rather than some random offshoot one-time adventure, side-story, or irrelevant dream! Moreover, it's an honest-to-goodness sequel - we're looking into the first of a two-parter that serves as the followup to the last run-in between Iron Man and Doctor Doom - aside from that one recent oneshot, anyway. Yes, this issue is actually an anniversary sequel to Iron Man v1 #149-150, back when the pair ended up stranded in King Arthur's Court in the middle ages! Awesome! This is because the creators who were in charge during that storyline had a second stint on the book a few years later, and decided to honor one of their most popular tales here...

The cover is pretty nice, with Iron Man pummeling the hell out of some three-fingered robots while Doom watches on from nearby. Although the cover declares this a 'versus' story, I can't help but notice that Iron Man has his back turned to the villain, who is not actively attacking him at the moment (unless those robots are of his creation, which seems plausible.) Since the two ended up teaming up to escape back into the future last time around, perhaps we'll see some followup to that? They've been able to stomach working together before...

Story Overview

The Doctor's Passion

We catch up with Doctor Doom in exile, having taken refuge in a fortress in an unspecified location - but definitely not Latveria. After several issues leaving his status ambiguous, it's nice to see that someone is paying even cursory attention to continuity here! Doom is listening to a group of musicians performing a concerto that was composed especially for him, though he doesn't seem particularly enthused by it. As the final notes resound, a nervous composer asks if the performance was to Doom's liking, but he gets a cold stare in response. Doom then stretches out an arm like a Roman emperor at the gladiatorial arena, and prepares to give them a thumbs down thereby consigning them to the bellies of lions - or, as Doom opines, the less barbaric and cheaper option of disintegration.



Before he can render his fatal verdict, though, the room is suddenly flooded with light! In a burst of energy a strange device suddenly materializes, causing the musicians to flee in a panic while Doom himself gets up from his throne and declares that finally something has occurred in this room that interests him! Ooh, those artists are going to feel that burn! Several guards rush into the room to warn their Master that there is an intruder in the castle. Doom turns to them, gestures at the floating device engulfed in energy in front of him, and dryly points out that their grasp of the obvious is truly staggering. As Doom reaches out to the weird artifact, one of the guards warns that it might be dangerous, and Doom readily agrees with that assessment - it is dangerous!



Still, Doom snatches it up, noting that his armor tells him the energy it exudes is a source of singular, potentially godlike power, and his soul tells him such power must be his! He relays to the guards that he's retiring to his study with the device, and he must not be disturbed. In his wake the musicians whisper among themselves, agreeing nervously to spend the rest of the afternoon practicing very hard.

We now switch over to California, to the grand reopening of the Sage Hills Mall, which has recently been taken over by new management, namely Stark Enterprises. A creepy clown is handing out balloons while a man at a dais makes announcements, but the humdrum affair is interrupted when a woman in a tattered top points to the sky and warns of an approaching meteor. Egads! Sure enough, a stone is falling from the sky and heading straight for the reopening - but it's intercepted by Iron Man, who blasts it to smithereens. But… what's this? It was not a meteor at all, but styrofoam piñata filled entirely with popcorn! Uh, okay, sure. As popcorn falls down on the crowd below, Iron Man lands at the front of the gathering.



The man at the dais is Roderick Withers, head of Stark Enterprises PR, who makes his one and only appearance in this issue. He thanks the corporate symbol of Stark Enterprises for making an appearance, and then decides he'll describe some of the benefits of shopping at the new Sage Hills Mall on behalf of Tony Stark. Iron Man, meanwhile, recalls that the Mall was destroyed in a fight with A.I.M. and HYDRA, and while insurance paid out, a lot of people still wanted to sell out cheap in the wake of the disaster. Not one to let a good business deal go to waste, he quickly snapped up all that cheap real estate. His musings are interrupted by the sudden appearance of a mysterious device - an identical artifact to the one that popped up in front of Doctor Doom!

The crowd, naturally, thinks this is just another nonsensical publicity stunt like the popcorn meteor, and Iron Man leans into that. He scans the artifact and observes that the energy readings are off the scale, but appear to be benign for the moment, so he grabs the device for later study. He fibs to the crowd that it's a new example of Cold Light technology, designed for campers, paramedics, and others requiring a reliable non-flammable light source! Withers complains that program changes should have been cleared with him, and Iron Man lies that it was a clerical error before taking off with the artifact in tow, declaring as he leaves that today everything is 10% off - courtesy of Stark Enterprises!



Quickly flying back to his company's headquarters in the north of Los Angeles, Iron Man heads to his personal labs - not only is the place heavily shielded, but he can also keep his armor on there, just in case he needs it. He does some more elaborate sensor scans, and while he can find no evidence of immediate risk from the device, nor any sign of radiation or explosive potential, he's still not sure what the thing actually is.



It'll need a more thorough analysis, but he doesn't have time for something like that. Still, what is the fun of having your own company if you can't delegate responsibility every so often? Packing his armor into a suitcase, he heads out of the office as Tony Stark, with the artifact still clasped under his arm.

Tony tells Mrs. Bambi Arbogast, his secretary, to hold his calls - he's headed for his advanced labs. When she offers to have a car brought to ferry him to his destination, Tony says he'll walk instead. He recalls recent events which left him paralyzed in a wheelchair after getting shot, and decides that even setting one foot in front of the other again still seems like a miracle. (This happened in Iron Man v1 #242.) His legs still feel weak and it'll take therapy to get back to normal, which explains why he's using a cane to get around. He also tells himself that he'll try never to take what he has for granted again. Arriving at the high-tech laboratories, Tony orders a Dr. Hamlin and his people to study the mystery object he's brought along, and to have a report for him within the hour, much to their protest - they have a dozen other things to be working on! Tony doesn't care. Sometimes, he decides, it's good to be the boss!

Back at Doom's refuge, a nervous scientist arrives at his Master's desk with his own report, which he was told to get ready in an hour. Parallels! Doom congratulates his underling, Dr. Grundling, for reaching him with a full fourteen seconds to spare! The doctor is relieved at his narrow success, while Doom studies the data, observing that the mysterious object refuses to be carbon-dated, which he concludes means it's either old beyond imagining - or does not, as he understands the term, exist. Alternatively, you know, maybe the clearly metallic object isn't actually made of carbon. It could be that!



Doom is then contacted by another underling who's keeping an eye on the media, and is shown footage of the similar mysterious object that appeared at the mall opening in California. Doom clenches a fist and channels Queen Victoria, declaring: 'We are not amused...!'

The next day, at an exclusive clinic in Los Angeles, Dr. Erica Sondheim is going over Tony's recovery, noting that he's getting better quickly, with no sign of side-effects from the biochip she implanted to help mend damaged nerve tissue. This new technology, she decides, could become one of the greatest boons to mankind since Salk's Polio vaccine! Tony says he's just a guinea pig, and general usage for the public is years away - but when that day comes, it will be one of the happiest of his life! With his therapy session and exam done, Tony heads out the door, where he's awaited at his luxury car by hairdresser Rae LaCoste, his current paramour (who would eventually end up in a relationship with his bestie Rhodey. Scandalous.) Interestingly, Rae LaCoste to become a new version of the supervillainess Madame Masque, and she would've been revealed as the mysterious person that shot down the real one in Iron Man v1 #238. This plotline was abandoned, however, when the authors behind that issue left the book before they could finish the story.



As Rae drives him home, Tony thanks her for sticking with him through all that's happened recently - some friends left him out to dry, but she didn't. Rae says she wants to be there for him through good and bad, that he can come to her for any reason. Tony muses that he can't find the words to describe how much that means to him, but the text boxes opine that she probably does know… Soon enough they arrive at his swanky mansion on the Pacific coast, and she says she'll pick him up again at eight for dinner. As Rae drives away, she's passed by a huge car with smoked windows and diplomatic plates, and briefly wonders if she should stay - but no, if it's important, Tony will just tell her later.

Tony makes himself comfortable on his couch while his elderly maid, Mrs. Fruitbagel, brings him a drink and the newspaper. Tony thanks her for being around more than her usual one day per week while he recuperates, and she tells him not to mention it. The doorbell rings, and she heads over to open the door. She irritably demands to know who's making a racket, but when she opens the door she's faced with an enormous armor-clad supervillain, much to her shock. 'I am… Doom!' he says as introduction, and Mrs. Fruitbagel promptly faints.



Doom snaps his fingers and commands several of his suit-clad underlings to pick her up and see that she's made comfortable, while he himself heads further into the house to find its owner. Aghast at the unexpected situation, Tony nervously glances at the nearby suitcase which contains his armor - it'd take too long to get there and put it on, even if his legs were up to the task! Doom takes a moment to have a look around Tony's mansion, and pauses at a painting, clasping his hands behind his back as he studies the artwork. He recognizes it as a work by Renoir, and declares that he has three himself. He used to have four, actually, but he had one of them burned. Tony is shocked at this statement, demanding to know why Doom would have a priceless work of art destroyed. In heaven's name, why? Doom side-eyes Tony and flatly answers: 'It displeased me.' Okay, that's just fantastic!



Tony demands to know what Doom wants, and the supervillain swiftly explains that Tony has something he wants - a glowing cylinder that his lackey Iron Man delivered to him the day before. Naturally, Doom anticipated that Stark would want to run a profit, so he is willing to pay whatever the billionaire deems fair for the object. Tony observes that all he really knows is that the device is extremely powerful, and since Doom is quite powerful enough already, the answer is a clear 'No'! Doom turns away, declaring that he's pursued proper channels - whatever transpires next is on Tony's shoulders alone. He has a single day to reconsider, after which all bets are off…

That afternoon, at the Stark Enterprises headquarters, we meet with Garrison Quint, Chief of Security, who is putting in his final appearance in comics. He's helping the evacuation of the premises in anticipation of Doctor Doom's attack, and he's making sure vital records and materials are relocated to safer areas. He tells Tony that he still would like to leave a few security teams behind to help out, but Tony tells him not to. As the last vehicle departs, Tony tells the last person there to leave as well - James 'Rhodey' Rhodes. He explains he doesn't want any lives on his conscience - which is why he hasn't called in the Avengers either. He and Doom have history, he explains, and this battle is one he has to fight himself. Rhodey notes that the only way Tony's getting rid of him is to kill him himself, so he might as well give up trying to make him leave.



Tony finally relents, and explains that he knows he can't avoid Doom, so he'll have to make a stand somewhere, and Stark Enterprises has enough automatic defences to keep the monarch busy for a while - and it's got a place to store the mysterious artifact, a night-impregnable vault made of solid adamantium. Rhodey wonders if that'll be enough to stop Doom, and Tony admits it might not be - but the explosives he's rigged inside should at least keep the villain from getting what he wants. He plans to take Doom on as Iron Man, but if any of his henchmen make it to the vault, he'll remotely detonate the charges. Rhodey wonders if he thinks it will come to that, and Tony says he just doesn't know…

At a rented compound in southern California, Doom speaks aloud at his mysterious floating artifact, declaring that he doesn't know what it is - but he has learned some new things about it. His meditations have informed him that the object is not actually of scientific origin, despite its trappings, but is actually mystical - he can sense its magical qualities now. Just as he can sense that if it is united with its counterpart in Stark's possession, a force will be unleashed that can scarcely be dreamt of! A force which must be Doom's!

The next morning, Stark Enterprises is a ghost town presided over by a ghost buster in armor. Iron Man's sensors inform him that the moment is here - Doom has come! Or, more specifically, it's his robot army - a horde of blue, bug-eyed robots rush the automatic defenses, tearing down fences while lasers fly and zap a few of them out of the air. Knockout gas has no effect on the mechanical monsters, but 'containment blisters' and tasers are taking down a few of them, leaving about a dozen for Iron Man to take on personally.



Two of the robots activate tractor beams and grasp the Iron Man armor's arms, but their victim reveals his superior strength, dragging the robots into each other by those very beams and smashing them apart upon each other. Another tries to bear-hug the armor to death, but Iron Man eviscerates the thing with his boot jet, neatly cutting through it.

Another robot grabs Iron Man by his shoulders, but before he can retaliate and free himself, there's a sudden ominous beeping - and then the robot violently self-destructs. Slowly picking himself up from the ground, Iron Man muses that the robots don't have human drives, and will happily destroy themselves as a form of offense - he'd better be careful! It's a philosophy shared by Doom, who casually strides through another section of the complex while his personal force field effortlessly turns away all the automatic defenses arrayed against him.



High up in one of the administrative buildings, Rhodey is keeping an eye on the monitors and Iron Man's fight. For the occasion he's decided to go full Rambo, dressing in a sleeveless shirt while wielding a freaking chain-gun. He kinda wishes he could lend a hand with those robots, but he promised to stay up here. Suddenly the elevator activates, and Rhodey decides the robots must have broken through - he'll see some action after all! The moment the door opens, however, he realizes that's no bot! Doctor Doom enters and declares that Rhodey cannot win, and the Rambo wannabe can't disagree.



He turns the gun away, admitting that while he might not be able to win against Doom, he can still make sure Doom loses. He then hits the button for the remote charges! Except… nothing happens. Instead, the adamantium vault begins to glow, and then the artifact passes straight through the solid metal walls of the vault and floats into Doom's waiting arms. 'It's impossible!' Rhodey declares. 'No,' Doom responds. 'It is destiny!'

Downstairs, Iron Man faces off against the last few robots, deliberating which one to take on first - when Rhodey suddenly arrives to get at least some licks in, blasting one robot apart with his chaingun in a satisfying bit of 'Chaka-chaka-chak!'



Iron Man then blasts off the last robot's head before grasping it at the neck region and ripping it vertically in half in a pretty cool action shot. Rhodey explains what happened upstairs, and Iron Man decides that the artifact itself probably negated the explosives, so there's nothing that could have been done. At least Rhodey made it out alive! Besides, the unique energy of the mysterious artifact can be tracked, so it might not be too late… Iron Man promptly takes off to chase Doom down before the villain can use the device for his nefarious ends…

Meanwhile, back at his compound, Doom brings the two crackling, shimmering artifacts together, wondering what magic awaits the person who rejoins them - what grand magic? The reconnected objects promptly stop glowing.



Puzzled, Doom wonders what this means, just as one of his minions warns him that a flying intruder is approaching - Iron Man! Doom is hardly shocked by this, but he is surprised when the joined artifacts suddenly begin to emit energy again - except this time it's a dark light, a sentient blackness that grasps out at the world around it with goopy tentacles. And the closer Iron Man gets, the more it grows! Doom concludes that someone wanted all this to happen - they manipulated them both to get them together with these mysterious joined artifacts. Iron Man bursts through the wall, and Doom tries to warn him to get away, before -



It's already too late. Black light erupts around them, erasing reality itself as it swells and fills the room. It engulfs two of the mightiest warriors on Earth, and when the darkness recedes an endless second later, Doom's minion is left behind alone. Where have they gone? The final caption makes that clear - they've gone to Iron Man v1 #250, which is a double-sized issue we'll be covering next time!

To be continued...

Rating & Comments



This issue was actually quite a bit of fun! It's echoing Iron Man v1 #149 in both purpose and some specifics, a deliberate echo of a classic storyline (although the 'Doomquest' part is less remembered than the 'Knightmare' part we'll get to next time.) Much like the earlier issue, the premise of both these issues concerns Doom wanting something that Iron Man owns, but which the hero isn't willing to give to Doom out of concern he'll use it for ill purposes. In both cases Doom attempts to go through proper channels first - he tries to pay a fair market price. Then, when denied, Doom resorts to more direct and villainous ways to get access to that which he desires, which in both cases is related to gaining magical power (presumably so that he can rescue his mother with it.) He's also easily victorious in both instances.

The opening scene with the band is a bit silly and over-the-top even for Doom's usual brand of villainy, but it meshes well with the later scene regarding the painting - this issue establishes Doom as an art snob with extreme reactions to works he doesn't like - and that meshes with what's previously been shown in older comics, while adding an amusing new wrinkle. Other great moments in this comic include the way Doom makes a poor cleaning lady faint just by introducing himself, after which he casually tells some underlings to maker her comfortable while stepping over her unconscious body. I also appreciated the callback to Doom attempting proper channels first, to portray him as semi-reasonable. He's done this several times by now, even with his arch-nemesis Reed Richards! Later in the issue Doom doesn't even have to act to scare the hell out of Rhodey, even though the would-be superhero is pointing a machine gun at Doom at the time. Speaks volumes by itself, I think. Doom channels the unstoppable Darth Vader from Rogue One for a bit - or maybe it's the other way around. The good Doctor was, after all, a significant inspiration for Vader to begin with...

Iron Man gets some decent characterization, though most of it relates to his relationships with his friends and employees. Some of it is spent drawing parallels between him and Doom, which is interesting - in particular the comic highlights similarities in that both Tony and Doom are hardasses to their employees who demand unreasonably quick results - although failing would have rather more dire results for Doom's lackeys. In another echo of Iron Man v1 #149, the pivotal action scenes in both issues involves Iron Man fighting a battle against some of Doom's disposable minions while the villain takes what he wants without much effort - much like the scene at the dockyard with the tank-threaded submarine, Iron Man essentially spends half this issue dismantling a distraction while Doom wins in the background. And then, in the last possible moment, a third party takes advantage of the conflict to target them both in one fell stroke.

As side-characters go, the only one of note here is Rhodey - he doesn't get to do terribly much, but it's interesting to see him clearly channeling War Machine. That is rather interesting to consider, because he wouldn't actually take up that particular mantle until a year or two after this, over in Iron Man v1 #284. Rhodey has moonlighted as Iron Man before (notably during Secret Wars) but it's fun to see that character development towards his enduring superhero identity is clearly already in progress here. The rest of the side-characters are functional enough, but don't really last more than a few panels each before they vanish (some of them forever.)

It's hard to judge this comic entirely on its own merit, since it's serving a prelude role to a double-sized special in Iron Man v1 #250, much like #149 did to #150. Still, it's got enough neat moments to give it a bump in my view, and I quite enjoyed seeing Doom so effortlessly show off why he's a big-time threat - he achieves everything he wants without fuss, even if it's likely that a third party has been manipulating events to make it possible. As far as negatives go, I don't much care for the start of the issue - both the thumbs down thing with the musicians and the popcorn meteor are just dumb and contribute nothing. I'm also not a big fan of Tony Stark's design in this era, and I could do without consequence-less status quo changes like crippling Tony for all of a handful of issues before handwaving the problem with magic future healing tech that never materializes for anyone else. Feh.

Since this issue is better than average but not an all-time classic, I think I'll stick this one with four stars like its predecessor. It's possible I'm being a little generous for sentimental reasons though - this was among the first Iron Man comics I ever read back in the nineties. Next up, it's time for a recurring Knightmare…

Best Panel(s) of the Issues



The initial appearance of the mysterious artifact is pretty neat, and for once the random lack of background that appears in some panels seems semi-justified since the light of the artifact is essentially bleaching out parts of people, too. I'm not entirely sure why furniture is unaffected, but I guess a wizard did it!

Most Gloriously Villainous Doom Quotes

"Doom is no Barbarian. Feed servants to the lions? What folly! When a household disintegration chamber can achieve the same ends at a fraction of the expense...!"

"My soul tells me that power must be mine!"

"We are not amused...!"

Doom: "A Renoir. I have three, myself. I had four, but I ordered one burned."
Stark: "What...? You had a priceless work of art destroyed?! In heaven's name, why?"
Doom: "It displeased me."

Doom's Bad Hair Day



I'm nominating Tony Stark's barber around this period of his comics - the mullet combined with the dodgy mustache and a variety of weird expressions makes him look more than a bit dubious in many, many panels… and this isn't remotely the worst he got! The eighties and nineties have a lot to answer for!
 
I'm interested when Doom and Tony face off because it can highlight something else that Doom is second best at. He's second smartest (behing Reed), second most powerful sorcerer (Dr Strange), rules the second most advanced country (Black Panther), and wears the second best armor (guess who).
 
I'm interested when Doom and Tony face off because it can highlight something else that Doom is second best at. He's second smartest (behing Reed), second most powerful sorcerer (Dr Strange), rules the second most advanced country (Black Panther), and wears the second best armor (guess who).
He suffers a little for being more of a renaissance man than any of them, I suppose.
 
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I'm interested when Doom and Tony face off because it can highlight something else that Doom is second best at. He's second smartest (behing Reed), second most powerful sorcerer (Dr Strange), rules the second most advanced country (Black Panther), and wears the second best armor (guess who).

I mean, they've fought before, and Tony wasn't exactly the one to come out on top in those conflicts. But yea, generally speaking it's assumed Doom's gear is inferior to Iron Man's - but not by very much, and Tony has to keep upgrading to stay ahead. And in some respects, like shielding, Doom has always been leagues ahead, as demonstrated in this very issue where he walks straight through all the automatic defenses of Stark's main base...
 
I mean, they've fought before, and Tony wasn't exactly the one to come out on top in those conflicts. But yea, generally speaking it's assumed Doom's gear is inferior to Iron Man's - but not by very much, and Tony has to keep upgrading to stay ahead. And in some respects, like shielding, Doom has always been leagues ahead, as demonstrated in this very issue where he walks straight through all the automatic defenses of Stark's main base...
Doom can cheat a little there. I suspect his shielding is partly magical. Because why in the hell wouldn't he add magical protections to his armor?
 
Doom can cheat a little there. I suspect his shielding is partly magical. Because why in the hell wouldn't he add magical protections to his armor?

Sufficiently applied magic is indistinguishable from technology.

Doom wins because he doesn't hyperfocus on a single means.

(Doom loses because he has more ego than Vegeta)
 
While the usual canon is that he burned his face putting on the mask, I like to believe that the original injury he built the mask to cover was just a little scratch, like Kirby says.
 
122: Iron Man v1 #250 - Recurring Knightmare
122: Iron Man v1 #250 (December 1989)



Cover

Welcome to the second installment in the 'Camelot trilogy' - although I suppose we ought to include Iron Man v1 #149 and #249 as well, just to keep the symmetry going. Whereas #150 featured our intrepid protagonists Iron Man and Doctor Doom hurtling backwards in time to ancient Camelot, where they got into a bit of a tussle with Morgan Le Fay before begrudgingly tolerating each other to return to the present, here they are hurtled forward in time, to the year 2093 - the future's future! Just 6 years shy of 2099, which we'll become quite familiar with relatively soon… This issue came about as an anniversary special, mostly possible because some of the same people that worked on Iron Man when #150 was released, did another run on the comic a few years later and things just happened to line up - neat!

This cover is a lot more interesting than the one on #150, which just featured the armored protagonists engaging in fisticuffs - here we get a proper Star Wars layout, with a star spangled Dumbledore-looking fellow in the background - Merlin, I assume - while Iron Man wields himself a gleaming sword and Doom poses in front of a futuristic city-scape while creepy mechanized tentacles streak through the image. The whole thing is framed in the outline of a window, which is pretty neat - though I'm not a big fan of the text boxes scattered across the cover in several places. The two in the middle are bad enough, but the worst is that top one - Acts of Vengeance. Not only is it obtrusive and forcing the Iron Man title downwards and behind the cover image, but it's also false. While said crossover did come out around this time (and we'll get to it soon) it has nothing whatsoever to do with this issue. This is not a tie-in whatsoever!

Story Overview

Recurring Knightmare

This comic doesn't waste any time before appealing to the nostalgia factor. We open with a blatant reference to the original Knightmare story in Iron Man v1 #150 - Iron Man and Doom are once again hurtling through the same bizarre dreamscape that appeared in that issue, complete with Mr. DNA with teeth, enormous tentacled neurons, falling tailed humanoids, and an illuminated street where people wander through history. Their positions are swapped around, however, with Doom taking the position of Iron Man in the tableau and vice versa. The text boxes speak of déjà vu, the certainty that one has had an experience before, and that it might spark frustrated, angry emotions in some - and for the armored heroes of this story, the most enjoyable aspect of this impromptu forced journey is that it ends.



Iron Man and Doom soon land on a rooftop somewhere, thoroughly shaken by the experience - Iron Man blinks away the stars in his eyes while Doom speaks in sentence fragments, musing that the mysterious artifact must have exploded, throwing them out into the streets. Doom gathers himself enough to throw himself at the hero, declaring that Iron Man cost him ultimate power and for that slight he'll hang his head in the trophy room! Iron Man is about to reply when he holds up a hand and warns Doom that they may have landed somewhere a little further away than the driveway - look!

At that the two look behind them, and in another panel that's a clear mirror of Iron Man v1 #150, the two observe the city-scape around them - a gleaming, futuristic metropolis of chrome and pastel steel. Tony recognizes the place - from his dreams! 'The future,' he says, stunned. 'The future?' Doom asks incredulously. 'The future!' the captions declare, in an echo of the 'Camelot. Camelot? Camelot!' sequence from the original. They really are driving home these parallels, aren't they? Even the shot composition is nearly identical, although once again Doom and Iron Man have switched positions compared to the original artwork, as well as their respective roles in the dialogue. I suppose it makes sense that the medieval-styled monarch would know more about the past, and the futurist would know more about the future…



Iron Man muses that the last time he and Doom tangled was during the original Knightmare, which seems to confirm that their recent tussle in Marvel Fanfare #44 was either not canonical or happens at a different point in the timeline, presumably some point in the future. That does make sense, since Doom had regained control of Latveria in that story - although it makes it a bit tough to place it accurately where Iron Man is concerned, since that same comic referenced the then-recent events of Armor Wars, which are harder to shift around in time. I'm not sure there's a viable timeline where both events add up - I presume there was time travel involved. In any case, the two squabbling protagonists are interrupted by the arrival of a new character who welcomes the pair to London - the London of 2093 AD!

That man, of course, is the star-spangled wizard from the cover, who really does have the pointy hat and glittering robe and uses some classic Doctor Strange hand signals as if to confirm that, yes, he's definitely magical. Besides him, glowing softly, hovers the mysterious artifact that confounded Iron Man and Doctor Doom in the previous issue. Iron Man asks who the hell the wizard is supposed to be, to which Doom scoffs incredulously and points out that this is obviously Merlin, master mage and companion of Kings. Who else could it be? (He also calls him a lackey again, heh.) Iron Man is stunned, and Merlin comments that it takes one to know one - and Doom's mystic side has always been more perceptive than his human. He then sarcastically wonders why Doom keeps those human traits around, anyway. Nostalgia?



Iron Man asks why Merlin has brought them here, and the wizard quickly explains that King Arthur always spoke of him as Camelot's greatest champion - and they need such a champion now. Thus Merlin used trickery, the mysterious 'artifacts', to draw him and Doom together and then forward in time. Confused, Doom inquires why he is here - he did not fight for Camelot in the original Knightmare, but against her! Merlin says that the answer to that question still lies in the future, and Doom gets annoyed at the vague answers and demands clarity. Merlin merrily responds: 'Nah!' and transforms Doom's hand beams into flowers. Doom seems reluctantly impressed - he's never been impressed with the power of magic over technology, which is why he uses both. (The comic has a few punctuation mistakes here, so it took a while to parse out...) Reluctantly Doom allows Merlin to live despite his slights, and the wizard sarcastically quips that Doom has presence and generosity - he probably breaks hearts everywhere he goes!

Merlin next uses a voice command to activate an anti-gravity lift to take the three down into the building below, and Iron Man is relieved to see something he recognizes - not like the floating artifact that still vexes him. With a puff of smoke the device evaporates, and the armored Avenger grumbles that he hates magic… Merlin explains that the King will be with them shortly - he's keeping apprised of the latest developments in the world before he will give them their orders. He also offers the two men cocktails while they wait.

Nearby, a high-backed chair is turned away from the three, and arrayed around the seat are dozens of video screens depicting a host of different television channels. They declare that whatever is going on has global authorities perplexed - crime was thought to be a plague that had been eradicated, and planetary police - largely present to deal with natural disasters - are at a loss. Disappearances of prominent citizens continue unchecked around the globe, mostly targeting those who work in the sciences, and there seems to be no solution. Merlin announces that the King's visitors have arrived, and formally introduces King Arthur, Lord Liege and Grand Master of Camelot! The chair turns around to reveal… a small child, who merrily declares: 'Hi!' Doom immediately demands to know what stupid joke they're playing.



Merlin explains that it's no joke - he wishes it was. You see, Merlin spent centuries in a magical slumber, until that time when England faced its greatest threat, and Arthur was to be reborn in a human body. Seventeen years later Merlin was to awaken and clue the young adult King in to his memories and purpose. And while Arthur was conceived right on time, the couple that would bear him had career considerations - they ended up freezing the embryo until such a time that they had time to care for the kid properly. Thus, England faces extinction… and they have a toddler as their greatest defender. Oops. Merlin waves towards a couple that are standing around nearby - they're the parents of Arthur, captured with a sleep spell. He'll let them go after all this is over - probably.

Iron Man incredulously asks if he's supposed to believe that this rugrat is King Arthur - he could be anyone! What proof is there that he's the real deal? The kid answers by recounting how Iron Man once made his throne fly, and that he gave 'wings to the heart of one of my serving maids' which is a pretty flowery way of saying he deflowered her. He even names the woman - Eleonora. Iron Man is stunned, realizes that he's facing the same man he once helped, and sinks to his knees in supplication. Doom is not convinced, declaring these mere words and games - and he still hasn't heard what this great 'danger' is supposed to be. What threat could trigger such an old prophecy like King Arthur's return?

Arthur explains the situation, noting that a series of space-platforms built for an abandoned defense strategy called 'Star Wars' are to blame - they were disarmed decades ago when global peace was achieved, but their orbits have begun to decay. An organization called. A.S. Industries volunteered to fix the engines on these stations to send them away forever, but… Merlin pipes up here, declaring that another power is at work - a dark power! He can't peg its identity yet, but he knows it's what triggered the prophecy. Doom notes that he can see why someone would call Stark's armored lackey for something like this - but, again, why was he summoned? Arthur explains that 'Lord Doom' is destined to serve an even greater role in this affair than even Iron Man. Annoyed by being railroaded, the villain asks to be forgiven his impertinence - but Victor von Doom serves no one! With that he activates his jetpack and blasts off into the sky. Arthur says that Doom will not escape his fate, and Iron Man wryly points out that he'll certainly try.

As Doom flies around the future skies, he muses to himself that he constructed a time machine back in his own era, a century in the past - so surely making one with the technology of the future would be child's play. Afterwards he could take all these sweet future inventions back with him to his original timeline and conquer it easily! Several flying youths spot Doom rocketing by with his antique jetpack and are impressed it still works, while Doom observes that anti-gravity belts are apparently commonplace in this era and are much more efficient than his own solution. He attacks the teens, ripping the gravity belt off one of them and dropping him to his demise while flying off with his new doohickey.



The kid's friends catch the plummeting person, and they're shocked by the realization that someone just actually stole something, and even tried to kill one of them! Far out! It's like something out of an old movie, this crime stuff! Apparently this is the future of Demolition Man!

Back with Arthur and Merlin, Iron Man explains that he trimmed his armor down a while back, so while he can still take it into space to visit these satellites, he can't stay there for long with his current configuration. Arthur says that Merlin has already left to fetch what he needs. Iron Man points out it would take days in a lab, maybe weeks, to make the necessary modifications - then pauses and inquires what Arthur meant by 'fetch.' Merlin arrives at that moment in a star-clad tuxedo and fez, declaring that it'll draw less attention than his traditional clothes. He wonders if Iron Man wants to change too, but the hero decides he'll pass on that - he doesn't want to risk Doom finding out about his true identity as Tony Stark, after all!

As they leave, Iron Man asks where they are going, and Merlin explains that there exists a magical place where you can find all your heart's desires, and this age is full of them. It's called a mall. Heh. Iron Man laments that this is the cultural legacy of his own generation - sprawling 'Star Marts' filled with a hundred different stores and myriad parking spaces for flying cars. Inside, a mall cop chases after a bunch of kids who are riding their hoverboards where they're not supposed to while stores like 'Fredricks of Lunar Six' and 'Neutrons 'R Us' advertise their wares. 'Forsooth, that looks to be fun!' Arthur announces, while Merlin begs him to grow up already. Iron Man, meanwhile, visits the mecca of all things futuristic and technological, an undying milestone of American engineering - RadioShack! Yeah, about that...



Inside the electronics store, Iron Man is baffled to discover that pocket cyclotrons are marketed as toys - it makes him realize how much he takes the miracles of his own time period for granted. A salesman walks up and asks if he can help, and her hero wonders if he's got any Neutron Drive Wave Synthesizers, to which the man scoffs and says that they haven't carried that sort of thing for years - not even for hobbyists. They do have modern equipment, however, which might work even in that clunker of a transport suit he's wearing. Iron Man muses that the attitude of salespeople never really changes, even across centuries…

Hours pass, and as afternoon comes to a close the work at Burton Research Labs is rudely interrupted by a new arrival. 'I am… Doom,' the supervillain announces, and he asks how many people work there. One of the handful of people there say that everyone is present - everything is pretty much automated. Doom then asks if the building has a containment facility, and one of the workers notes they do have an ion bombardment chamber that can be sealed if necessary. Doom decides that will serve his purposes, and commands them all to enter it. 'But… why?' someone asks, and Doom declares that if they don't, he'll do this to them! With that he blasts some furniture to smithereens, and the fearful men quickly obey. Doom muses that a lack of crime and war has made men sheep, even more so than in his own era - to rule here would be far too easy!

Meanwhile, in space, Iron Man has equipped his armor with the latest in RadioShack technology and is making his way over to an old Strategic Defense Initiative satellite that's apparently been made operational some time since its dereliction in the 1980's. It's directing some sort of beam towards Earth, and Iron Man uses his newly installed telephoto optics attachment to have a closer look at what's going down on the surface. He's appalled to realize that the beam is targeted towards a city, where people are dying in droves in the middle of the street, struck down by invisible neutron radiation while the buildings around them remain perfectly intact! Recognizing this as the danger that Merlin's prophecy foretold, he blasts off towards the satellite to end its threat.



Inside the satellite, an astronaut spots a bogie approaching their position and announces that they might have a problem, asking his superior whether he's going to handle this personally. Said person, standing just off-screen, announces that he'll see what a bunch of servo-droids will figure out about this visitor before getting his own hands dirty. Said hand, incidentally, looks remarkably like Iron Man's own red gauntlet… Outside, Iron Man dodges the lasers of a bunch of robots. His sensors detect no lifesigns, so he has no reason to hold back against these lifeless bots, and muses that their lasers wouldn't have hurt him much even back in his own time. He uses some magnets to manipulate their metal parts and tosses them away into space, then blasts the rest apart with some repulsor blasts from his palms. This is going to be easier than he thought, Iron Man decides, just as he's blindsided by a repulsor blast!

Smashing into the side of the large satellite, the hero takes a moment to gather his wits, complaining that now he knows what Alderaan felt like! He's surprised to discover that his attacker is another man in armor - very familiar armor. Helpfully the red-and-gold-clad person introduces themselves as Andros Stark, and the man observes that clearly some other brave soul had the same idea as him - to recreate the outlawed armors of his ancestors! Though why one would choose the ancient mechanisms of Anthony Stark's work rather than the more potent improvements made by Andros' grandfather Arno Stark is anyone's guess. No matter - he will not let Iron Man interfere with this station, or the new purpose it was modified for!



Iron Man, Tony Stark, is shocked to discover that his bloodline has survived until the year 2093 - his family will continue into the future! There's so much Andros could tell him - but right this moment he has to forget that he's dealing with kin. Andros, after all, is also a murderer and has to be stopped. Blasting towards his descendant, Iron Man dodges a futuristic throwing star that immediately doubles back and smashes into his back, piercing his backup air supply and destroying the 'Tandy 6000' from RadioShack in the process. He ditches the debris and muses that now he has to rely on only the remaining air in his actual armor - and there's not much of that. Andros takes the opportunity to grab his descendant, holding him in a modified nelson while scratching at his face, going for the eyes. He shatters the teleoptics attachment and starts pressing on the helmet lenses… In a strange moment Iron Man muses that Andros must be a future version of him, but much stronger and nastier! Uh, I think the familial connection was already established, so what's this about? What about trying to claw your eyes out reminds you of yourself, exactly…?

The Iron Man armor starts blaring warning messages that outside pressure is going critical, and compromise of atmospheric integrity is imminent. In a desperate move Iron Man activates the magnetics in his armor and drags himself towards the nearby satellite with Andros in tow. They smash into the side of the station and Iron Man manages to free himself, worrying that Andros has everything he does, with a hundred years of refinement on top! He doesn't have a chance, so it's best to get out while he can. He flies off, but within moments Andros grabs him by the ankle and prevents him from leaving, smashing him into the side of the station some more to soften him up.



Andros declares that since Iron Man wanted to have a good look into what was going on up here, that's exactly what he'll get. We get a closeup of the future Iron Man armor, and it's weirdly jagged - it's got gear-like ornamentation around the shoulders and a jagged mouth that resembles Doom's armor more than Iron Man's, alongside sculpted angry eyebrows that, again, echo Doom. Andros tells his colleague inside the satellite to aim the station's beam at a neutral target and activate it, then starts pushing Iron Man closer and closer to the lethal neutron beam. The hero has no idea if his armor can protect him from something that powerful, and struggles against Andros' superior strength. He might not be able to beat his descendant in physical power, but maybe if he jettisons all these RadioShack additions, save for the emergency pack, he will be just nimble enough to beat him at that.

He flings Andros towards the neutron beam, but the future Iron Man effortlessly dodges the danger and reorients himself within moments. Whoops! Iron Man muses that he hates being wrong, just as Andros unloads his futuristic 'ultra' pulse bolts, and his victim begins to fall from space. The hero's systems are all shutting down, and he's drifting back down towards the planet - it's getting hard to think, or even move. At least, he thinks, he kept the emergency pack. Hopefully it's fireproof! Iron Man is engulfed in flame as he reenters the atmosphere below like a meteor. In an instant the pack engulfs Iron Man in a protective bubble which slows down due to built-in anti-gravity circuits. Maybe he can build some of those when he gets back to the present? He lands safely in a park, where several people watch on and wonder if he's a clown practicing for an airshow…

Sufficient time has passed by now that Doom, with the technology of the future, has constructed for himself a modified and highly efficient Time Cube! If a God existed, he would be evil to deny 4 Opposite Corner Days! Doom activates the time machine, looking forward to getting back to his own era and using these goodies he's picked up in the future to start building his world-conquering weapons. As the transfer plane of his machine descends, however, he's startled to realize that he isn't being transported at all - it's not working? He instantly realizes the cause, and bitterly thinks 'Merlin.'



On an island off the coast of England, Andros - here described as the 'resurrected spawn of Iron Man 2020' - rockets towards the walls of a massive modern building. A castle, one might say. He slips straight through the walls without stopping, a feat which can only be accomplished with special security codes programmed into his armor. Otherwise that wall would have cut him in two! The master of this place, after all, guards his privacy - and he's welcome to it. 'We have a problem' Andros' partner declares in a dry voice, cracked like old parchment, bringing with it the scent of oil and ancient flesh…

Turning his chair around, echoing King Arthur before him, Andros' partner is revealed - Doctor Doom! And whereas Andros is a descendant of the Stark lineage, Doom is altogether more authentic - he is the original, more than a century hence! Well, that explains those peculiar armor features of Andros', doesn't it? It seems Doom is more machine than man now, to borrow a phrase - his body is made of pipes and tubes where colored liquids pump to and fro while valves open and close with obscene clicks. He's also switched his armor out for one that appears to have tubes going into his nostrils to provide oxygen - and he got himself a snazzy, lighter green cloak. It appears he's been kept alive by technology and magic for a century and a half, and time should have taken him long ago - but Doom's will, as ever, is stronger than even time! He has come too far, he proclaims, and been through too much to let anything interfere now - the world must belong to Victor von Doom!



Doom explains to Andro that his calculations have proven that only 34% of the world population is necessary to run this automated society, so he's been kidnapping the 'chosen ones' from around the world and securing them in the castle. Afterwards Doom plans to use his neutron beam satellites to scour the world and eradicate the rest of the population. Enough people will be left to serve Doom, but not enough to defy him! Andros wonders if he didn't mean to serve 'us', and the villain distractedly admits that he's not used to thinking in plurals. Andros muses that he's not stupid - but he needs Doom's scientific acumen as much as Doom needs his mobility. When all this is over, one of them is going to die. Doom opines that he agrees with Andros' hypothesis about Iron Man - that he had to be the original Iron Man. He already detected the man's presence through his mystical abilities - him, and someone else…

Back at the headquarters of Merlin, a peeved present-day Doom arrives to ask the 'squirrely excuse for a potion pusher' what the hell he's done to time. Okay, that's rather out of character, but since it's hilarious, I'll go with it…



Merlin tells Doom that since he was brought here through sorcery, sorcery is the only way for him to get back to his own time - and for a further twist, since he was brought into the future alongside Iron Man, he will have to return alongside him too! Iron Man notes that he's not leaving until the threat to Earth has been alleviated, Doom crosses his arms and mulishly declares that he already owes Iron Man vengeance over their last encounter in Camelot, and that debt only continues to grow. Still, he turns to Arthur and bows, putting himself at the child's service.

Iron Man tells Arthur that his armor is in pretty bad shape after the recent run-in with Andros, and King Arthur agrees that their darkest hour is upon them - and their only hope is the Lady of the Lake! A few moments later someone asks the awkward question - what lake, exactly? It turns out that the water feature of the prophecy has been paved over in the intervening centuries, and is now a parking lot for flying cars. Merlin declares that this really bites - but whatever man can do, magic can undo! He weaves some spells and opens a hole to the subterranean lake beneath while someone nearby is relieved that he parked his car somewhere else. Sure enough a sword breaches the water, held in the arms of a mysterious lady that never reveals herself fully. 'Thanks, babe,' Merlin says.

Excalibur, Merlin explains, was to be wielded by Arthur in England's defense - but since the toddler can't even lift the thing right now, a worthy champion must brandish it in his place! Doom concludes that, as he is of royal blood, he is the obvious choice and reaches out for the hilt of the sword. However, like Thor's hammer before it, the weapon refuses to budge as if embedded in solid stone, though it hovers unaided above the ground. Iron Man decides to try next, and the sword accepts him immediately, polishing his armor back to perfect function and surrounding him in a magical glow. The sword has chosen him! Doom, annoyed, declares that this is not how to get on his good side!



Arthur tells Iron Man to use Excalibur to destroy the orbital death platforms. Lord Doom, meanwhile, is to sever the head of this heinous plot. He notes that Merlin has found the lair of this foul villain, but Doom tells him not to bother with directions - he can feel a pulling at his soul, and he merely needs to follow it to find where he needs to be. 'Godspeed!' Arthur declares as the armored duo blast off. 'Kick butt!' Merlin adds.

Not long after, high above the Earth, Andros commands his servant to activate all the orbital platforms and fire the neutron cannons. Before that can happen, however, the blade of a legendary sword suddenly cuts through the thick metal walls of the space station like so much tissue paper, blasting Andros and half a dozen robots out into space through violent explosive decompression. 'I love science,' Iron man opines. He starts cutting up robots with his sword, relieved that he doesn't have to rely on wishy-washy magic to deal with this.

Andros regroups and declares that the 'anachronistic dinosaur' should have stayed in his grave before blasting him with his pulse bolts. Iron Man blocks them effortlessly, musing that Excalibur almost seems to move on its own - Luke Skywalker would be green with envy! As he swings his magical sword this way and that, cutting through the space platform like a hot knife through butter, he has to admit something to himself. He would never say this in public, and he hates to even think about it, but maybe… just maybe… magic does have its good points.



Meanwhile, back on Earth, Doom arrives at Future Doom's imposing fortress, effortlessly passing through its electronic defenses - they are easy to nullify, since they use the same frequencies Doom would use himself! As he enters, Future Doom cordially welcomes him, declaring: 'My home, quite literally, is yours!' Doom is baffled that two of him could coexist in the same place at the same time - it contradicts the science he's familiar with. Future Doom immediately responds that scientific theory is just that - theory. And clearly whoever came up with current theory had never traveled through time!



Doom disdainfully takes in his future incarnation's extensive life support equipment and wonders if this is what he is to become - a shell kept alive by mechanics, a tin man without the dream of Oz? Future Doom says that he does exactly what Present Doom does - whatever is necessary. Doom acknowledges that he does what he must - but he always considers the costs, and nothing one could gain could possibly be worth such loss of dignity. He declares his future self an abomination. His older incarnation acknowledges this statement - but he shall be an abomination that will rule this world! He touches a button on his gauntlet, and Doom is suddenly engulfed by crackling energy which freezes him in place...

In space, the fight between Iron Man and his would-be replacement is still ongoing. The hero decides that while Andros might wear armor that is a hundred years more advanced, his mobility is still based on boot jets - so if only he can take those out, he'll be dead in the water! He swings out with his sword and manages to deactivate both thrusters, leaving the man wide open for an attack. Andros says to just get it over with - that Iron Man should take his prize and kill him already. The hero hesitates, then strikes Andros with the flat of the blade. They share too much blood, he decides, and he won't soil noble Excalibur by spilling it. He then rockets away, leaving the unconscious Andros behind.

Back on Earth, Doom declares that he allowed no chains to bind him in his own time - and none shall hold him here, either. He violently breaks the electric trap Andros set for him, and tells his future self that he's ready for the next parlor trick. Reluctantly, Future Doom admits that there is nothing else. The trap was originally meant for Andros Stark when their partnership was finished - he'd thought it would be enough. Doom observes how pitiful he has truly become in his old age, realizing that the throne is a control panel - the center from which he commands his machines, as he can no longer get around himself. He aims a hand blast at the machine, destroying it. 'You are not worthy to rule.' Doom declares to his future self, who is resigned to what will happen next. 'I know,' he says. 'I did the same, a century ago. Get it over with.' In an instant Doom blasts his older incarnation with all the power in his armor, vaporizing him utterly. Doom then tells himself that the future is fluid - it can be changed. And by all the power in his soul, he swears he'll never become that!



Later, the heroes (and Doom) have gathered together at headquarters again, where they follow the news which is reporting on the recovery of the many kidnapped people from Doom's castle, and the problem of finding a place to put Andros Stark since the last prison was closed decades ago. Iron Man wonders if Merlin is going to take another nap now, but the aged mystic says that someone has to protect Arthur from his neo-yuppie parents. Still, he figures the brave knights wish to head back to their own time now - so one 'return to sender' spell is coming right up! Iron Man says that he appreciated Doom actually helping out, but he's still glad he can't bring any futuristic weapons back with him. Merlin explains it's the nature of this sorcery - you can't take back anything that you didn't bring with you in the first place. Doom notes that he's content - he did some reading while he was in the future, you see, and the past was chronicled surprisingly well. In fact, there's one thing he'd like to discuss after they return - Mister Stark!

Aghast at the realization that Doctor Doom has discovered his secret identity, Iron Man cries out to Merlin to stop the spell - when they are swept away by magic and returned to the exact instant they disappeared in the previous issue. The door is even still open, with the servant blinking in surprise and declaring that there was a momentary darkness - and then everything was back to normal. He asks what happened, and Doom admits he… isn't sure. 'You can't take back anything that you didn't bring with you,' echoes in the text boxes - which includes memories! Iron Man concurs with Doom, saying that the last thing he remembers is chasing Doom down to retrieve an artifact - and then nothing. It's almost like their memory was left somewhere else, like they've been used for something. The why escapes him, however. With the artifact gone, there is nothing to fight over anymore, so there's really no reason for him to stick around. Doom agrees, but feels that there are some matters that remain unresolved between them - but they'll have to wait for another time. Yes, another… time.

Rating & Comments



This issue is a pretty neat one, with plenty of references to the original Knightmare while telling its own story, though it has its flaws. There are a number of clever elements, like the toddler version of King Arthur and the reason he's like that, the presence of Andros Stark (a descendant of another future Iron Man from another storyline) and the concept of running into a geriatric Doctor Doom who somehow survived everything. And it's hard not to smile a little at the presence of things like RadioShack, Tandy, and omnipresent shopping malls as defining features of the far flung future, as if those would be eternal fixtures. Even retrieving Excalibur from a paved-over lake was amusing, even if it all happened a bit quickly and without much in the way of challenge for the protagonists.

It's interesting that the titular Iron Man isn't actually the most important character in this story with regards to ending the threat posed by Future Doom - he just ends up facing off with second-string baddie Andros a bit without ever even meeting the actual villain. The first time he handily gets his ass handed to him even with future upgrades, and the second time the sword does all the talking - he's barely in control of his own actions and just along for the ride. I suppose he's there to keep Doom on the straight and narrow, though, and someone needed to wield Excalibur, so we'll just credit him with that stuff and call it a win.

It's a little odd that Merlin is depicted as this irreverent hippie when that's not how he tends to be in other Marvel stories featuring the character, but he's decently entertaining with his quips. Arthur, meanwhile, vacillates between his more stately and knowledgeable self as King and his childish modern incarnation - it works, though he really doesn't get to do enough in this story to make it worthwhile. It almost feels like this was setup for some future stories with the character, but as far as I'm aware this is the only time future Arthur (or this Merlin) ever make an appearance. Andros Stark is an interesting villainous future Stark, though it's pretty much stated that he isn't actually using his own armor, just a copy of that belonging to Arno Stark back in 2020. (Arno actually has a bunch of appearances back in the day with a similar look to Andros - he's the son of Morgan Stark, who was made Tony's daughter in the movies but was his cousin in the comics.)

As for the other half of the crossover, Doctor Doom gets some interesting character development in this issue through his interactions with Merlin and his possible future self. Firstly, Merlin confirms Doom's magical ability, though recognizing Merlin in full regalia really isn't that impressive. Future Doom, meanwhile, lets us know that Doom is shit at password security since he's still using the same one a full century in the future. More notably, we also get to see the limits of Doom's ambitions. Whatever else he might be willing to do, evidently Doom draws the line at becoming entirely reliant on technological assistance - at shackling himself to life by any means necessary. The worst wound he perceives there is the associated loss of dignity, which fits in with his usual character traits, and is something to keep in mind in the future - whatever other people might think of Doom's warped sense of honor and propriety, or his over-the-top attitude towards royalty, he clearly believes it to his core. As a fun sidenote, Future Doom further underlines his descent into unworthiness when he professes to lack any backup plans - a situation Doom would never allow!

One puzzling element of the interaction between the two Dooms is how to make sense of it temporally. Clearly Future Doom is meant to be a future incarnation of the very same present-day Doom he's talking to, since he explicitly mentions having gone through this whole encounter from the other side and making the decision to slay his older self, implying there's some sort of closed time loop going on. Doom, however, forgets about the encounter entirely at story's end which would make it impossible for him to become his counterpart down the line with knowledge of his demise. I guess he could mug another cosmic cube and get his memories back again at some point...? In any case, I'm not sure it makes sense for Doom to once again turn himself into a geriatric on life support if he already knows where that road leads. So does he know the future, or doesn't he? It's a mess.

I liked the overall story here well enough, but I'm disappointed that the conclusion renders it entirely irrelevant - with both Iron Man and Doom ignorant of what happened here, they have neither diverted this hypothetical future from happening (which Doom would definitely want) nor learned anything of import (like Stark learning he might have descendants, or Doom learning Iron Man's true identity.) So what's the point here, exactly? I just complained about Fantastic Four doing this very thing a few issues ago, and here we are again. Later issues which feature different hypothetical futures would suggest this timeline does somehow get diverted, at which point it's a mystery why anyone even bothered with it at all - why save a timeline that never happens anyway? Do they work by Avengers 4 logic and continue on as separate universes by technicality? (Who am I kidding, that's almost certainly how it works.) It should be noted that this is not the final entry in the 'Knightmare' series, so we might get some answers down the line - but that'll take until the mid-2000's to manifest, so it's hard to take that into account.

I'm withholding a particularly good score here on account of the weird mind-wipe ending that eliminates interesting repercussions to this story and makes it pointless, as well as several moments of questionable characterization like Doom calling Merlin stupid names and generally being a petulant child. It gets a bonus for the amusingly false future predictions, the entire encounter with Future Doom, and the neat nostalgic references to the previous comic. I figure in the end I'll just give it a middling score, which it would have been spared if only there were actual consequences. This could have been the perfect time to have Doom learn Stark's identity, to give it some meaning! Three stars...

Best Panel(s) of the Issues



Although I don't care for Andros Stark's armor design - or that of Iron Man 2020 in general - I have to give some credit to his cool repulsor beam alternative which blasts people with these oddly square blocks of light to the tune of 'Zha-Zha-Zha!' I imagine the in-story justification would have something to do with standing waves, but I just like the visual distinctiveness.

Most Gloriously Villainous Doom Quotes

"I've never been impressed with the power of magic over technology, that is why I use both."

"Forgive my impertinence, Sire, but Victor von Doom - serves no one!"

"Merlin! You squirrelly excuse for a potions pusher! What have you done to time?"

Doom: "Is this, then, what I am to become? A shell kept alive by mechanics? A tin man without the dream of Oz?"
Future Doom: "I do exactly what you do - whatever is necessary."
Doom: "Yes, I do what I must. But I always consider the costs. And nothing you gain could possibly be worth such loss of dignity. You, sir, are an abomination!"
Future Doom: "Perhaps. But I am an abomination who shall rule this world!"

"I allowed no chains to bind me in my time - and I'll let none hold me here!"

Doom's Bad Hair Day



The final panel of Doom in this issue is another one of those odd Bambi eyes looks where his entire eye area is just blank white with two pupils. Elsewhere in the comic we get some pretty excellent depictions of eyes behind masks (between Iron Man, Andros and Doom, there's a lot of that) so it's clearly just a lazy oversight rather than some kind of stylistic choice. Ah well.

Comic Trivia

Since it's 2020 right now, it seems worthwhile to briefly mention the 'Iron Man 2020' that is referenced in this story. Iron Man 2020 originally appeared in Machine Man 2020 #2 in 1984. As mentioned, he's depicted as the unscrupulous Morgan Stark's son, and inherited Stark Industries. Rather than use his armor for heroic deeds, however, he preferred to act as a hired mercenary or commit acts of corporate espionage to cripple his competitors for personal gain.

Later, in Amazing Spider-Man Annual #20, a vengeful, scarred man attacks Arno in the future and arms a bomb which can only be deactivated with his retinal scan, but he's killed before Arno can retrieve it. Using time travel Arno goes back to 1986 (when the story was published) and tries to get the scan from the man's child self. After getting mistaken for Tony by a local villain, he then runs into Spider-Man, who interprets Arno's attempt to get a retinal scan as an attack on the child and puts himself in the way.

In the ensuing scuffle, which gets increasingly desperate on Arno's part as his time in the past is coming to an end, he ultimately ends up scarring the child and inviting the very same vengeful attitude that sent the kid to attack him in the first place, years down the line. One stable time loop later, Arno wakes back up in the future in a crater, too late to stop the bomb from going off and killing everyone around him, including his family. Ouch. Evidently, however, he got around to having more children later, if Andros is anything to go by. His armor seems to have been preserved for decades so that his descendant, with a similarly mercenary attitude, could pick it back up again.

Doom-Tech of the Week

Although this isn't the first time he's built one, Doom does construct a Future Time Cube in this issue, which he would conventionally use to time travel. Honestly it would've been neat if this device excused why the future Arthur might show up in present day, but I don't think they ever bothered to revisit it.
 
Aren't the current comics doing something with Iron Man 2020 too?

Yeah, there's a six issue miniseries which follows Arno Stark, the long-lost brother of Tony Stark (it's a thing) as he takes over as Iron Man in the actual 2020. Not all of those have been released yet, but from what I can gather it's partially inspired by the original appearance in Machine Man, featuring some of the same characters if not the same personality traits. (I'm pretty sure Arno from the current series isn't a villain.) In any case, I'm not up to date with this series, so I can't really comment any further there.

It's pretty neat that they got around to it, though! I wonder if this means we'll get some crazy specials and revisits if Marvel Comics survives until 2099... Might want to eat healthy too, that's gonna be a toughie to reach for many of us, I imagine.
 
The interaction between Doom and Future!Doom rather reminds me of the interaction between Kang and Immortus; given that they're descended from Doom, I wonder if that was on purpose?
 
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