9 - They Can Smell Fear
[X] Sit and and try to clam down.
-[X] Just breathe. Breathe normal, that'll make you calm.

Your Admiral may act nice and friendly, but what if sinister intent lies behind that smile? You fear for your virtue.
Nevertheless, she is your Admiral. You have to obey her.

Approaching her desk on shaky legs, you slowly lower yourself into the chair. Y-You can't show fear to her. Predators know when their prey is afraid. You can't show fear.
You make a valiant attempt to control your breathing, to calm yourself down, but apparently it was painfully obvious to your Admiral.

"...Porter, are you alright?" she frowns in concern, "You're sweating. Here. I'll get you some water."

She stands to fetch you a glass from the water dispenser in the corner of her office.
Oh god it even has a fake water container on the top, with little model submarines floating inside.
Which is probably the tamest thing in her collection, but still!

Just what kind of woman is your Admiral?!

"I-I'm fine!" you stammer out, trying your best not to hyperventilate. This is a nightmare!

"Still," she sets down a glass of cold water in front of you, "You look so pale! Are you sure you're alright? You should visit the docks if you're feeling unwell."

"I'm fine, Admiral," you hesitantly accept the glass of water, taking a exploratory sip.... tastes like normal water, "What did you want to see me about?"

"I just wanted to welcome you to Pearl Harbor," your Admiral sits back down, giving you an inquisitive stares, "I hope that you acclimate well here."

"Yes... I hope so too," you answer, looking for an open escape route from the room. But the only exits are the window behind your Admiral and the door behind you, which you aren't sure if it locked after you entered....
Devious.

"Porter... something is obviously bothering you," she folds her arms across her chest, "Spit it out. What's wrong?"

{Options}
[] Tell your Admiral what's wrong.
[] Stay silent. Insist that nothing is wrong.
[] Write in...
 
Last edited:
[X] Stay silent. Insist that nothing is wrong.

Our denial is strong enough to shape reality! NOTHING IS WRONG!
 
[X] Tell your Admiral what's wrong.

She obviously has no idea what the things she is doing mean to Ship Girls. Letting her continue to do so to all other Girls she meets is a bad idea.

It simply falls to us to inform her.
 
[X] Ask if she can at least put an awning up over the torpedo launcher on the model of us, so other ships visiting her office don't think we're some sort of exhibitionist. Bad enough that we can't help but know what our crew did on lonely nights.

Then realize what we just said and go completely crimson from embarrassment.
 
[X] Ask if she can at least put an awning up over the torpedo launcher on the model of us, so other ships visiting her office don't think we're some sort of exhibitionist. Bad enough that we can't help but know what our crew did on lonely nights.

Then realize what we just said and go completely crimson from embarrassment.
Best Plan.

[X] Ask if she can at least put an awning up over the torpedo launcher on the model of us, so other ships visiting her office don't think we're some sort of exhibitionist. Bad enough that we can't help but know what our crew did on lonely nights.
 
[X] Ask if she can at least put an awning up over the torpedo launcher on the model of us, so other ships visiting her office don't think we're some sort of exhibitionist. Bad enough that we can't help but know what our crew did on lonely nights.

If Lichte the Lewdmaster said this is the best plan, then I'm definitely going with this one. :V
 
[X] Ask if she can at least put an awning up over the torpedo launcher on the model of us, so other ships visiting her office don't think we're some sort of exhibitionist. Bad enough that we can't help but know what our crew did on lonely nights.

There is no way for this to go wrong.:V
 
Back
Top