DICE: The Cube that Changes Everything - Quest

[ ] Honda Shimon
[ ] 10 Str, 10 End, 10 Agi, 10 Spd, 10 Cha, 15 Ins

Just to round it out.
 
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Name:
[X] Shou Niikura

Age:
[X] 15 [Locked]

Gender:
[X] Male [Locked]

Occupation:
[X] Highscool Student [Locked]
+
[X] Professional Hacker employed by the government

Appearance:
[X]

Attributes
[X] Strength:
10
[X] Endurance: 10
[X] Agility: 10
[X] Intelligence: 30
[X] Speed: 10
[X] Charisma: 10
[X] Inspiration:* 5
 
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Name:
[X] Roderick "RoRo" Rollson.

Age:

[X] 15 [Locked]

Gender:

[X] Male [Locked]

Occupation:
[X] Highscool Student [Locked]

Appearance:
[X]
 
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Name:
[X]Write - Bob Makihara
Age:
[X] 15 [Locked]

Gender:

[X] Male [Locked]

Occupation:
[X] Highscool Student [Locked]
+
[X] Assistant Capoeria instructor

Appearance:
[X]
-
Attributes
  • Strength: 8
  • Endurance: 8
  • Agility: 10
  • Intelligence: 20
  • Speed: 10
  • Charisma: 8
  • Inspiration:* 6
 
[X] Str(7) End(7) Agl(7) Int(20) Spd(7) Cha(7) Ins(10)

Inspiration appears to be a stat that can be directly applied to all other stats if we go to the effort of actually writing something up for our actions and it turns out to be good. Basically the god stat of this game. After all story beats out game mechanics every time so we have that to look forward to, and with our inspiration? Hehe.

Yeah we start off really weak but can effectively get any of our stats up to 17 with a good write in. Basically we can reach beyond our current capabilities when the situation demands it.

We are a weak scrawny kid but our inspiration and intellect should give us quite the synergy.

[X] High school Student
+
[X] Hacker

[X]
 
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[X] Str(7) End(7) Agl(7) Int(20) Spd(7) Cha(7) Ins(10)

Inspiration appears to be a stat that can be directly applied to all other stats if we go to the effort of actually writing something up for our actions and it turns out to be good. Basically the god stat of this game. After all story beats out game mechanics every time so we have that to look forward to, and with our inspiration? Hehe.

Yeah we start off really weak but can effectively get any of our stats up to 17 with a good write in. Basically we can reach beyond our current capabilities when the situation demands it.

We are a weak scrawny kid but our inspiration and intellect should give us quite the synergy.
Inspiration points cost six, instead of one.
 
[X] Berzerkslash Picture.

[X] Shou Niikura

[X]
Strength: 8
Endurance: 8
Agility: 8
Speed: 8
Charisma: 12
Intelligence: 20
Inspiration: *6

Cleverness and Charisma will get us far.
 
[X] Berzerkerslash Pic

[X] Name: Vladimir Pavlovena

[X] Hacker

[X] Abilities
-[X] STR - 5
-[X] END - 5
-[X] AGI - 5
-[X] INT - 0
-[X] SPD - 10
-[X] CHA - 10
-[X] ISP - 5

This would give us the near-peak starting build for physical attributes, and damn high starting charisma which is always useful.
Chose high speed because while durability is good, being fast enough they can't touch you is better.
Threw 5 (30) points into Inspiration because there is no other way to increase it directly, so getting a big headstart in this would be very beneficial.

Giving us a starting build of:
STR - 5
END - 5
AGI - 5
INT - 20
SPD - 10
CHA - 10
ISP - 10

We must do well to impress Aunt Sofia, she is very important person and in charge of Hotel in Thailand.
 
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