Character Creation
Name:
[X]Write - in ( Doesn't have to be Japanese )
Age:
[X] 15 [Locked]
Gender:
[X] Male [Locked]
Occupation:
[X] Highscool Student [Locked]
+
[X] Write in [Optional] (As long as its reasonable of course)
Appearance:
[X] Write - in/Find a picture
- ( You have pretty much free reign with only few exceptions in deciding appearance because you rolled a 5. These exceptions are heterochromic eyes, unnatural hair color etc. Keep in mind you are 15 years old )
Attributes
- Strength: 0
- Endurance: 0
- Agility: 0
- Intelligence: 20
- Speed: 0
- Charisma: 0
- Inspiration:* 5
For example a car falls on top of you. You roll 1d100 and add whatever points you have in your Endurance to your roll. For the car a 1d100 is rolled too and Weight points added.
Example:
You roll 78 on 1d100 and you have 40 points in Endurance = 118
The car rolls a 90 on 1d100 and has 70 points in Weight = 160
Conclusion: Pancakes
....Or something like that.
Also the there is Inspiration. None of the other characters have it except you. Down the line you will face enemies that are on a whole new league compared to you when it comes to attributes and it will come in handy. This attribute is used when you make clever write-in choices. Of course it doesn't take effect in every write-in choice, there are some requirements that you have to discover while playing the game.
Also
6 normal points translate to
1 point when it comes to inspiration and this is the only chance you have to directly increase it. After this you wont be able to increase it by normal means.
*
You normally have
60 attribute points
+5 points for you dice roll
+20 to intelligence for your prodigy choice and
+5 to your inspiration for your write-in.
So you
65 points to spend in total.
Last but not least Story
> Game Mechanics
Ask me if there is anything you don't understand..