Round 0
Detection
Snippy = 11+3=14 (5, 3, 3)
Snippy's Siblings = 18, 13, 8 +1 (6, 6, 1)
Striped = 8+3=11 (1, 5, 2 +0 vantage, +1 drab, -1 door)
Dappled = 7+3=10 (3, 3, 1 +0 vantage, +1 drab, -1 door)
Frosty = 12+4=16 (5, 5, 2 +0 vantage, +1 drab, -1 door)
Stealth Fails - All Eels detected. The door is shut.
Round 1
Initiative
Snippy's Formation (21 crabs) = 13+2=15 (2, 6, 5)
Striped = 13+3=16 (5, 3, 5)
Dappled = 12+3=15 (2, 4, 6)
Frosty = 16+1=17 (4, 6, 4 +1 vantage Tactician)
Declare
Dappled = Break Door (DC 10) = 7+3 (1, 4, 2)
Snippy's Formation (21 crabs) = Retreat towards Allies 7+1=8 (3, 1, 3)
Striped = Break Door (DC 10) = 5+3 (2, 1, 2)
Frosty =
Rout (Tactician, Vanguard) (Break Door (DC10) [Martial]) = 9+4[+1]=13[10] (5, 3, 1)
Resolution:
Frosty
Routs Snippy's Formation, giving them -1 vantage on initiative and interception rolls, but also deals 0 damage to the door
Dappled is stuck, and cannot get out (deals 0 damage to door).
Striped cannot strike the door, as Dappled is in the way (deals 0 damage to door).
Snippy's Formation retreats to Corridor (AI, 16).
Round 2
Initiative
Irrelevant, Snippy's Formation has broken contact.
Declare
Snippy's Formation (21 crabs) = Retreat towards Allies = 11+1=12 (2, 6, 3)
Striped = Break Door (DC 10) = 11+3=14 (3, 3, 5)
Dappled = Break Door (DC 10) = 14+3=17 (6, 2, 6)
Frosty = Break Door (DC10) = 9+1=10 (3, 1, 5)
Resolution:
Dappled deals 2 damage to the door.
Striped deals 2 damage to the door.
Snippy's Formation retreats to (AK, 16).
Frosty deals 0 damage to the door.
Round 3
Initiative
Irrelevant, Snippy's Formation has broken contact.
Declare
Snippy's Formation (21 crabs) = Retreat towards Allies = 11+1=12 (4, 6, 1)
Striped = Pursuit = 13+3=16 (2, 3, 5 +1 vantage, Tactician)
Dappled = Pursuit = 15+3=18 (5, 5, 4) +1 vantage, Tactician)
Frosty =
Rally: Tactician & Vanguard (Pursuit) = 11+4=15 (4, 5, 2)
Resolution:
Dappled moves to (AK, 16)
Striped moves to (AJ, 16)
Frosty moves to (AJ, 16)
Snippy's Formation enters the underwater room and climbs the mound, raising the alarm.
Round 4
Initiative
Dappled re-engages contact.
Snippy's Formation (21 crabs) = 9+2=11 (3, 3, 3)
Cordite Lobster Horde (20) = 8 (3, 2, 3)
Spiny Lobster Horde (30) = 9+1=10 (5, 3, 1)
Striped = 9+3=12 (5, 5, 2 -1 vantage, Line of Sight)
Dappled = 13+3=16 (5, 2, 6)
Frosty = 6+1=7 (3, 2, 1 +0 vantage, +1 Tactician, -1 Line of Sight)
Declare
Frosty =
Rout: Tactician & Vanguard (Draconic Power: Cold Cone at Reach 8) = 11+4=15 (3, 3, 5)
Cordite Lobster Horde (20) = Gather Up (Alarm DC10) 11 (2, 3, 4 +1 vantage Cordite Claw)
Spiny Lobster Horde (30) = Rally to Snippy 9+1=10 (2, 4, 3)
Snippy Formation (21 crabs) = Hold 15, 10, 5+2 (1, 6, 3)
Striped = Intercept 13+3=16 (4, 5, 4)
Dappled = Strike Snippy's Formation 13+3=16 (5, 6, 2)
Resolution 4:
Snippy's Formation attacks, Striped intercepts, taking 3x1 damage, reduced to 3x0 (Thick Scales).
Dappled strikes Snippy's Formation, which defends
Frosty uses Draconic Power: Cold Cone. Snippy's Formation defends against 2, but 2 crabs take 2 damage to all locations, reduced to 1 on Head & Torso (Exoskeleton), triggering rolls on the death table.
Spiny Lobsters gather, and are now ready to fight
Cordite Lobsters sound the alarm and form up, and are now ready to fight.
Death rolls: 1 Crab is frozen solid (6), 1 Crab fights on, mortally wounded with its max health reduced to 0 (15).
Round 5
Initiative
Snippy's Formation (20C) = 9+2=11 (5, 5, 2 -1 vantage Tactician)
Cordite Lobster Horde (20) = 8 (3, 2, 3)
Spiny Lobster Formation 1 (10) = 12+1=13 (1, 5, 6)
Spiny Lobster Formation 2 (10) = 11+1=12(5, 4, 2)
Spiny Lobster Formation 3 (10) = 14+1=15 (2, 6, 6)
Striped = 6+3=9 (3, 1, 2)
Dappled = 14+3=17 (5, 4, 5)
Frosty = 18+1=19 (6, 6, 5 +1 vantage Tactician)
Declare
Cordite Lobster Horde (20) = Strike/Defend = 3 (1, 1, 1) Critical Failure!
Striped = Intercept = 10+3=13 (6, 3, 1)
Snippy's Formation (20C) = Strike/Defend = 14, 11, 8+2 (5, 2, 4)
Spiny Lobster Formation 2 (10) = Strike/[Intimidate]/Defend = 7[7], 5, 3 +1 (3, 1, 1 [+1 vantage Scary])
Spiny Lobster Formation 1 (10) = Strike/[Intimidate]/Defend = 14, [14]11, 8+1 (2, 5, 4 [+1 vantage Scary])
Spiny Lobster Formation 3 (10) = Strike/[Intimidate]/Defend = 8[8], 6, 3 (4, 1, 1 [+1 vantage Scary])
Dappled = Intimidate (Strike) at Spiny Lobster Formation 1 (Cordite Lobster Horde) = 12+1=13 (1, 5, 6) = [17]13+3= 16[20] (2, 5, 6 [+1 vantage Scary])
Frosty =
Rout: Tactician & Vanguard (Draconic Power: Cold Cone at Reach 8 against Cordite Lobsters) = 15+4=19 (6, 3, 6)
Resolution 5:
Dappled Intimidates all Cordite Lobsters and Spiny Lobster Formation 1, but Snippy's Formation is immune to fear.
Frosty attacks Cordite Lobsters with Draconic Power: Cold Cone, 4 Cordite Lobsters take 2 damage to all locations, reduced to 1 on Head & Torso (Exoskeleton), triggering rolls on the death table.
Snippy's Formation attacks, but is intercepted by Striped, who takes 3x1 damage to the tail location reduced to 3x0 (Tough Scales).
Dappled attacks Spiny Lobsters Formation 1, dealing 1 damage to all locations (2x weight class), reduced to 0 (Exoskeleton), grappling and dealing 1 damage to all locations (pharyngeal jaws).
Cordite Lobster Horde misses!
Skali moves to (AI, 20)
Striped
Freezes!
Spiny Lobster Formation 1 (Escape Roll: Option 4)
Flees!
Cordite Lobster Horde (Escape Roll: Option 1)
Flees!
Death Table
3 Cordite Lobsters go down, unconscious (12, 12, 11) 1 Cordite Lobster is fighting on, mortally wounded (8).
Round 6
Initiative
Snippy's Formation (20C) = 9+2=11 (2, 1, 6)
Spiny Lobster Formation 2 (10) = 8+1=9 (4, 2, 2)
Spiny Lobster Formation 3 (10) = 11+1=12 (6, 3, 2)
Striped = 4+3=7 (2, 1, 1)
Dappled = 13+3=16 (6, 4, 3)
Frosty = 16+1=17 (6, 1, 4 +1 vantage Tactician)
Declare
Striped = Freeze (Defend) = 10+3=13 (3, 4, 3)
Spiny Lobster Formation 2 (10) = Strike/[Intimidate]/Defend 13[13], 10, 7+1 (2, 3, 5 [+1 vantage Scary])
Snippy's Formation (20C) = Strike/Defend 13, 9, 5+2 (3, 1, 5)
Spiny Lobster Formation 3 (10) = Strike/[Intimidate]/Defend 16[16], 11, 6+1 (4, 6, 1)
Dappled = Intimidate [Spiny Lobster Formation 3] (Defend/chew), move towards fleeing cordite lobsters) 8[9]+3=11 (3, 3, 2)
Frosty =
Rout: Tactician & Vanguard (Draconic Power: Cold Cone at Reach 8 against Snippy's Formation) = 8+4=12 (3, 2, 3)
Resolution 6:
Spiny Lobster Formation 3, strikes against Striped (2) and Dappled (1), deals 1 damage to Dappled & Striped Torso, reduced to 2x0 on Striped (Tough Scales), Snapping Striped out of
Freeze
Spiny Lobster Formation 3, strikes against Striped & Dappled (1), deals 1 damage to off-arm location = 0 damage to tail.
Spiny Lobster Formation 2, strikes against Striped (1) and Dappled (1), deals 1 damage to Dappled & Striped Tail, reduced to 0 on Striped (Tough Scales).
Spiny Lobster Formation 2, strikes against Striped & Dappled (1), deals 1 damage to main-arm location = 0 damage to head.
Snippy's Formation strikes against Striped (2) and Dappled (1), deals 1 damage to Dappled & Striped Tail, reduced to 0 on Striped (Tough Scales).
Frosty attacks Snippy's Formation with Draconic Power: Cold Cone, hitting a single crab, dealing 1 damage to all locations (reduced to 0 on head and torso (Exoskeleton), crippling it.
Snippy's Formation and Spiny Lobster Formation 3 are not impressed by Dappled's intimidation (SLF3 gains fear immunity from Dappled)
Frosty and Dappled lose Fear Immunity.
Striped
Freezes!
Skali moves to (AJ, 20)
Dappled deals 1 damage to all grappled Spiny Lobster locations (pharyngeal jaws), consuming it.
Net damage: dappled takes 2 damage to tail 1 damage to torso
Round 7
Initiative
Snippy's Formation (19C) = 4+2=6 (2, 1, 3 -1 vantage Tactician)
Skali = 3 (1, 1, 1) Critical Failure! Fortunately there are no special rules for this… Yet
Spiny Lobster Formation 2 (10) = 12+1=13 (5, 1, 6)
Spiny Lobster Formation 3 (10) = 14+1=15 (4, 4, 6)
Striped = 13+3=16 (6, 1, 6)
Dappled = 7+3=10 (2, 3, 2)
Frosty = 16+1=17 (6, 4, 3 +1 vantage Tactician)
Declare
Skali = Prophet's Prongs loosed against Dappled = 12+3=15 (6, 3, 3)
Snippy's Formation (19C) = Strike/Defend = 15, 11, 7+3 (1, 5, 5)
Dappled = Intimidate (Defend) [Spiny Lobster Formation 2] (Defend, move towards Frosty, but out of crab reach) 9+3=12 (5, 2, 2)
Spiny Lobster Formation 2 (10) = Strike/Intimidate/Defend, breaking off to pursue Dappled 12[12], 10, 8+1 (4, 2, 4[+1 vantage Scary])
Spiny Lobster Formation 3 (10) = Strike/Intimidate/Defend 12[12], 8, 4+1 (2, 1, 5[+1 vantage Scary])
Striped = Freeze (Defend) = 11+3=14 (5, 4, 2)
Frosty = Frosty =
Rout: Tactician & Vanguard (Draconic Power: Cold Cone at Reach 8 against Spiny Lobster Formation 3) = 6+4=10 (3, 2, 1)
Resolution 7:
Snippy's Formation cannot reach Dappled, deal 3x1 to Striped head location, reduced to 0 (Tough Scales)
Skali looses Prophet's Prongs against Dappled, hitting the tail location for 3 damage. Crippled!
Striped is not impressed by intimidation, snaps out of
fear, gains fear immunity to Spiny Lobster Formation 2 & 3.
Spiny Lobster Formation 2 deals 2x1 damage to Dappled Torso, reducing Dappled's Torso location to 0 health. Dappled rolls a 12 on the death table. Dappled is unconscious (only the omniscient perspective knows she isn't dead).
Frosty Strikes Spiny Formation 3 with Draconic Power: Cold Cone, hits 3 Spiny Lobsters (8, 9, 10) dealing 2 damage to all locations, reduced to 0 on head & torso locations and to 1 on all limb locations (Exoskeleton).
Cordite Lobsters, now away (out of line of sight) from Dappled, attempt to rally DC13 vs 11 (1, 4, 6) = Cordite Lobsters are unable to gather this encounter
Spiny Lobsters, with Dappled Downed, make a bonus attempt to rally roll at -1 vantage vs DC13, 6+1=7 (1, 5, 4) = Spiny Lobsters are unable to gather this round.
Round 8
Initiative
Snippy's Formation (19C) = 9+2=11 (1, 6, 2)
Skali = 9 (5, 3, 1)
Spiny Lobster Formation 2 (10) = 7+1=8 (5, 1, 1)
Spiny Lobster Formation 3 (10) = 15+1=16 (6, 5, 4)
Striped = 18+3=21 (6, 6, 6) Critical Success! Fortunately there are no special rules for this… Yet
Frosty = 11+1=12 (1, 1, 5 +1 vantage Tactician)
Declare
Spiny Lobster Formation 2 (10) = re-engage Striped & Frosty Strike/[intimidate]/Defend = 18+1=19 (6, 6, 6) Critical Success!
Skali = Looses Prophet's Prong against Frosty = 14+3=17 (6, 2, 6)
Snippy's Formation (19C) = Strike/Defend against Striped = 12, 9, 6+2 (2, 5, 2)
Frosty =
Fight! (Frosty strikes with Draconic Power: Cold Sphere
reach 4) = 13+4=17 (4, 6, 3)
Spiny Lobster Formation 3 (10) = Strike/[intimidate]/Defend = 17, 15, 13+1 (5, 6, 4)
Striped = Intercept = 5+3=8 (1, 2, 2)
Resolution 8:
Spiny Lobster Formation 2 intimidates Striped, removing fear immunity, and deals 5x1 damage to the head location, causing a roll on the death table Spiny Lobster Formation 3 is intercepted by Striped and deals 1x1 damage to the head location, and 3x1 to the torso location, all reduced to 0 (Tough Scales)
Skali looses Prophet's Prongs at Frosty, but it's intercepted by Striped, who takes 3 damage to the torso location, reduced to 2 (Tough Scales)
Frosty strikes Spiny Lobster Formation 3 with Draconic Power: Cold Sphere
reach 4, hitting 2 Spiny Lobsters (4, 2) dealing 2 damage to all locations, reduced to 0 on head & torso locations and to 1 on all limb locations (Exoskeleton).
Snippy's Formation hits Striped, dealing 6x1 damage to the main-arm location which doesn't exist = 0 damage to tail location
Spiny Lobsters, now away (out of line of sight) from Dappled, attempt to rally DC13 vs 7+1=8 (3, 3, 1) = Spiny Lobster Formation 1 is unable to regather this encounter
Frosty is forced to
Flee!
Death table rolls
Striped: 15 ("You're lucky - You still have 1 health in the relevant location. Nasty scar though")
Round 9
Initiative
Snippy's Formation (19C) = 13+2=15 (6, 5, 2)
Skali = 14 (5, 5, 4)
Spiny Lobster Formation 2 (10) = 5+1=6 (1, 3, 1)
Spiny Lobster Formation 3 (10) = 13+1=14 (5, 2, 6)
Striped = 7+3=10 (3, 3, 1)
Frosty = 15+1=16 (2, 5, 5 +1 vantage Tactician)
Declare
Spiny Lobster Formation 2 (10) = Strike/Defend (trailing hostiles) = 15, 13, 11+1(5, 5, 3)
Striped = Flee (Intercept) = 13+3=16 (4, 3, 6)
Skali = Looses Prophet's Prongs at Striped = 9+3=12 (4, 4, 1)
Spiny Lobster Formation 3 (10) = Strike/Defend (trailing hostiles) = 12, 9, 6+1 (4, 1, 4)
Snippy's Formation (19C) = Strike/Defend (trailing hostiles) = 17, 15, 13+2 (5, 6, 4)
Frosty = Flee (Defend) = 11+3(1) (4, 4, 3)
Resolution:
Striped successfully intercepts all Lobster Formations
Skali misses Striped with Prophet's Prongs
Snippy's Formation cannot reach the eels.
Since Skali cannot get line of sight until eels are out of the cave, the fight ends with Snippy and all remaining Formations trailing the eels until they leave.
VICTORY: EELS REPELLED
Tally
Dead: 2 Crabs, 1 Cordite Lobsters, 1 Spiny Lobster.
Unconscious: 3 Cordite lobsters, all 3 Survive
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