Deedeequest or The Wonders of Mundus: Be Careful Who You Pretend To Be - A Genderous Isekai Quest

How Dice Rolls Work
Character sheet is here.

Dice rolls are 1d10 + Stat + Proficiency + any applicable bonuses, such as Boons.

You may spend 3 Tension to Overdrive for a retroactive +5 to your roll (a Determination Overdrive), or +3 to an ally's roll (a Teamwork Overdrive). I will also automatically overdrive to avoid exhaustion or unconsciousness.

It is possible to critically succeed (on +5 on skill checks and +10 on combat rolls) or critically fail (by the same margins), but rolling a 1 or a 10 does not automatically crit in either case. It is possible to crit retroactively by Overdriving.

Your stat bonuses have names:
  • Vigor grants a Strength bonus.
  • Agility grants a Dexterity bonus.
  • Spirit grants an Aura bonus.
  • Mind grants an Intuition bonus.
  • Resolve grants a Guts bonus.
Dice are rolled on a first come, first serve bonus. You only roll for Deedee.
 
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[X] Maybe. Do we even know if life in Mundus is a possibility? Do we even have enough information to know how stable our situation is?

Just finished working my way through the updates, and one thing I have to say: the name of the VRMMO in a story where the main character is a fox girl is AWOo? Really?
 
[X] Maybe. It's not like we have proof we're still alive or that a return is even possible if we are.

There's a lot of thorny issues surrounding this wrt rights of digital beings. There's also things we know as questers that they don't know IC yet or can be 100% sure of.
 
[X] Maybe. It's not like we have proof we're still alive or that a return is even possible if we are.

We don't know if we're alive and locked into the servers. We don't know if we're brainscans uploaded to a fantasy cloud. We don't know if we've literally been isekai'd to another world by an evil genie. We don't know if the real world is a glowing nuclear waste. We don't know if we'll ever have the option to "go back", what it'd even mean to "go back", or if it'll be an option instead of just waking up at some communal hospital.

This is a staggeringly irrelevant issue to raise with her, especially compared to the tensions it'll provoke. We might as well be discussing the heat death of the universe.
 
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[X] No. It's not her place to decide this for Sekhmet, and we can't rule out the possibility that we will open up communication outside.

Under the circumstances, we shouldn't be making decisions for Jules. Because this kind of shit is complicated and we're trying to sort out our own mess too. Obviously, we'll talk with them and make sure we have a good idea of where their head's at, but we're not going to dismiss their opinion outright.

EDIT: pronouns mixup
 
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[X] No. It's not her place to decide this for Sekhmet, and we can't rule out the possibility that we will open up communication outside.
 
[X] Maybe. Do we even know if life in Mundus is a possibility? Do we even have enough information to know how stable our situation is?

Hemming and hawing and Hikaruing as usual.
 
[X] Maybe. It's not like we have proof we're still alive or that a return is even possible if we are.

As Revlid put it, we don't even know what we don't even know about our situation. Like, we don't even know if there is a way back, or even how we got into this situation in the first place, so worrying about "Sekhmet might want to stay" is rearranging deck chairs on the Titanic at this point.
 
[X] No. It's not her place to decide this for Sekhmet, and we can't rule out the possibility that we will open up communication outside.

I mean, it's not like Sekhmet's that wrong.
 
[X] No. It's not her place to decide this for Sekhmet, and we can't rule out the possibility that we will open up communication outside.

Mainly for the second bit

Alesha is talking about it like we have the choice to leave, and we don't. And that that choice would be as she outlined. She's outlining a hypothetical scenario without justifying why those would be the only two options.
 
[X] Maybe. Do we even know if life in Mundus is a possibility? Do we even have enough information to know how stable our situation is?
 
[X] Maybe. It's not like we have proof we're still alive or that a return is even possible if we are.
 
Hm. Not "what do we do", but "do we agree".

On the one hand...

People are allowed to do things that cut them off from their friends and family.

I... believe in this, on a personal level. The only reason "the power of love" is a sacred force is because it's chosen - because it stands back-to-back with "the power of leave". I suspect, based on the repeated, vague mentions of Deedee's backstory favor to Jules, that Jules has already invoked that latter power once. It is, of course, possible that staying in Mundus doesn't count as a deliberate invocation of it, even if only because they haven't realized that staying in Mundus might mean leaving some of their friends behind. But if it were a straightforward case... then standing against that would put us on the wrong side of love.

But on the other hand...

if the servers shut down that anyone relying on either will (also) die in-game.
I also agree with this supposition, and it's part of why I'd, ultimately, not want to stay in Mundus myself if I were one of the trapped players. Not living as close to baremetal as possible means there's a whole class of deadly (or worse) existential threats to which you become helpless.

In short, can we see "I want to stay in Mundus" as simply moving to a strange and faraway country? Or is it more fraught? Do you need life support IRL? How do you get it? Right now DARPA is apparently paying for it; will they pull the plug on players who, if/when the opportunity comes to log out, refuse to do so?

Right now, we don't know. We're missing vital context on what "staying in Mundus" would even mean.

You know who does have that context?
They look at you like they're not sure how to start, though. Finally they say, "My parents... there was an accident... they're never not playing AWOo now."

[X] Maybe. Do we even know if life in Mundus is a possibility? Do we even have enough information to know how stable our situation is?

I vote to stall. But I vote to stall because some of the necessary puzzle pieces to grok this in fullness - and the person who can show them to us - is back in Veracruz. If we can touch base with Frankie Bacon, and if they're willing to fully read us in on what "staying in Mundus" has meant for their parents, I imagine it will lend vital perspective to what Jules is considering here, and where it ranks on the ladder of "self-affirming" vs "destructive".
 
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Adhoc vote count started by Talia B on Dec 26, 2021 at 4:34 PM, finished with 24 posts and 21 votes.


Hmn.

I expected these winners. I hadn't actually expected Alesha to make such a poor case.

I need to think about this.

Update next week.
 
I mean, I think Alesha's got a point. I mostly just didn't see a vote option that articulated the best point she had.

In particular... I'm not sure Jules realizes that what they're musing about - especially as Alesha would hear it - has an underside of "and leave you all behind". There's a big difference between deciding on that deliberately, versus implying it accidentally due to this or that assumption (e.g. "we're not going home anyway" or "you'd still be logging in all the time anyway" or whatever it is).

But the "yes" option related to that point took, as @nothingtoseehere pointed out, the wrong angle on it. "It's not fair to your friends" implies that it woudn't be fair even if it was deliberate, and I couldn't back that. If it was less of an absolute judgment, and more a "Jules is pushing their friends away and we need to reach out before they do something they'd regret", then that's something I'd probably have changed my vote to before the deadline.
 
[X] Maybe. Do we even know if life in Mundus is a possibility? Do we even have enough information to know how stable our situation is?
[X] No. Life here is measurably better, for her and for me, than life back home.

Second is what I'd prefer, but I think the first being more reasonable makes it have an actual chance of winning the vote.
 
Vote closed
Scheduled vote count started by Talia B on Dec 24, 2021 at 1:52 AM, finished with 27 posts and 22 votes.


I forgot to close the vote.
 
New chapter first draft is done and awaits prereading. Sorry for the delay.

If anyone would like to preread, let me know.
 
Chapter 2.5.2: Once We're Fed We Shall Disappear Rapidly
Everyone is together that morning as Ace ladles out rice porridge with dried salted meat, wild spring onion, and soft-boiled eggs; you pass out tea and are thankful for short sugar rations.

Because you're all together, it's a terrible time to talk.

You're going to have to make a hell of a lot of one-on-one conversations and it's gonna suck. You're trying to figure out how to bring things up when Siobhan puts away a clean third bowl of congee, clears her throat, and calls for everyone's attention.

"Our path is skirting the edge of the Neverneverglades," Siobhan says. Warns. "It's not a choice I made lightly, and I made it in talking with the warmaster and our good friends, the Kosmas clan."

"Mayoi no mori," Hikaru mutters.

A name you've seen applied to several similar places in a few games, come to that.

"If you say so," Siobhan says, shrugging. "Enchanted woods, infested with fae. To make it out safely, first off: Don't leave the path. Second, follow me. Third, don't leave the path. Fourth, stay close together and don't let the wagon out of sight."

"And finally, don't leave the path?" Sekhmet says.

"I'm glad you were paying attention," Sio says, frowning. "I know I was meming there, but I wanted to make sure everyone remembered and took it seriously."

After a moment, you unclench your fists. Never even noticed them tightening. "What happens if we fuck up?" you ask.

"A running battle out of the Neverneverglades, if we're lucky," Alesha says. "If we're very lucky, monsters we could handle individually if there weren't a practically neverending river of them. If we're unlucky, the monsters will also outclass us."

Shadi shrinks into the arms of her father. Sio tilts her head at her; tries to smile.

"It's survivable, but it won't be fun." Sio says. "The best thing to do if you sound the alarm is get back on the path, get back behind me, and start buffing until you can see your face in your armor."

You wince despite yourself. Another misapplied metaphor. It's clever, but you don't know who else will know she's not using the term...

Well, not using it the way someone from Earth would.

"Deeds. I hope you like healing and cursebreaking, because we're going to need to do a lot of it if one of us screws up," she says to you, snapping you back to here and now.

"We should talk after breakfast," you say. "Let me know the kind of curses and debuffs I'll need to handle."

"Sure," Sio says without skipping a beat. "We'll probably reach the edge of the woods tonight. If there's enough light we'll press onto the other side. If not, we camp on the outskirts, head in the next day. Any questions?"

There were a few. Monster types, vulnerabilities. Too much for you or Ace to keep track of; you'd have to trust Hikaru could.

When the questions are over, Sio takes a deep breath. "We're badass Enthused adventurers," she said. "There'd be no point in getting the god juice if we couldn't win that fight. But let's not pick it, kay? We don't want to waste the time, potions, or blood. We have bigger pelts to skin."

The mood is somber when you pack back up, and get going.



You walk up alongside Sio, out in the front. She has her hand over her eyes, peering out ahead, as best she can.

"Interesting pep talk," you say, voice low. "Scared Shadi half out of her skin."

"Good," Sio sighs. "I don't like freaking people out, but she needs to know what we're up against. And that we can survive it anyway."

"I particularly liked the bit about buffing until our armor shone, is that how you put it?" you say.

"Yeah. To a mirror sheen," she mutters.

"That's not what 'buff' means," you say, soft as you can.

Her ear twitches. "I'm sorry, what?"

"That's not what buff means. It's not from polishing things," you say. You curl your arm, make a fist, a Rosie the Riveter pose. "It's from getting buff. Muscular. Swole, if you will."

She turned, looking at you, eyes narrowed.

You went on, trying to keep your face neutral.

"I have a poetic license, and I'm not afraid to use it," she says, through gritted teeth. "We done?"

You hold out your palm, an implied peace offering. "I just wanted to help you fit in," you say.

"Fit in with who?" she says. You see her eyes dart between you and the cart and the fields ahead, poor girl.

"Call it the playerbase," you say. "The Adventurers who aren't from around here. Folks like me, and the rest of DC/AC."

A group that she, technically, wasn't a part of.

"What, I'm chopped liver? What's it gonna take to count as part of your FC?" she hisses.

You shrug. "I mean, you're doing a good job. If it weren't for my Boons basically being the result of Flamma and Sylphan doing a high-five in mid-air over where I slept, I probably wouldn't even have caught that you were trying too hard."

"Set a thief to catch one, huh?" she says, fuming.

But it's not at you.

"Look, for what it's worth, I have some idea what it's like to want to start over somewhere else. Sekhmet might have a better idea, but I lived with her, back..."

"...back where most of you come from," Siobahn says, "Crazy adventurers. 'The playerbase,' huh?"

"If it makes you feel better, most of us rapidly got disabused of the notion that this is a harmless game with no consequences," you say.

Siobhan clenches her fists. "Not enough of you," she says.

"You're not wrong," you say. "And we're gonna need all the help we can get from people who do understand Mundus to stop the ones who refuse to understand."

She nods, flexing her fingers, one by one.

You put your hands inside your coat, for warmth; the wind is picking up, cool you weren't expecting. "I'm not going to ask why you're keeping this under your hat. I'm sure you have your reasons, and you aren't the only one keeping secrets. It's just..."

"Just?" she says, her voice - finally - starting to soften.

You laugh. "Say that I know what a relief it is to have someone you don't need to keep up a secret with."

She takes a deep breath. "Ah. I suppose it is, at that."

You nod.



Thanks to Echo for prereading.

Deedee is correct about the eymology of "buffing;" the symbol for an easily obtained attack booster in Anarchy Online was a flexing arm, hence "i'm gonna buff you."
 
Really like how that whole conversation works! I actually don't think the 'buff' one would ping weirdly to me - it reads as clever wordplay to me, where the joke is that 'buff' in this context isn't usually associated with that meaning, but I can definitely buy that Deeds reads it that way, especially being in the know.
 
Really like how that whole conversation works! I actually don't think the 'buff' one would ping weirdly to me - it reads as clever wordplay to me, where the joke is that 'buff' in this context isn't usually associated with that meaning, but I can definitely buy that Deeds reads it that way, especially being in the know.

It definitely would not have been enough on it's own; Hannah suggested another way it might come off, which I'll try to write into 2.5 as a whole.
 
Chapter 2.5.3 - Sit With Me On This Muddy Clump
The road is long and winding - and frequently missing stones. 8 on a fast horsecart is a small group with a small train, but you have found out that despite what fantasy TV has shown you, horses aren't cars. They need encouragement, rest, food, while you march alongside them - not much faster than them, which is understandable, because they're hauling most of your stuff. Especially your food.

Meaning that they decide it's time to slow down and have lunch before all of you do, in a meadow without much to recommend besides the grazing. Shadi and Tayeb take turns looking after the horses; Alesha, Hikaru and Sio offer to do some scouting while the rest of you look after the cart.

You three take shade in what scant cover you can find, in the shadow of your provisions, and pass out food that doesn't need cooking: water in skins, nuts, hard cheese, chorizo, crackers, quince jam.

"I can't believe I miss post-shift raiding," Sekhmet says. "With how much that burned, a king-size Coke, roller taquitos, and a bag of Reese's Pieces sounds nice around now."

"God, right? It's hard to put the calories back in when this is what we got to work with," Ace says, groaning as she sits on her legs.

"It's not even like this is bad food," you say. "As iron rations, one man-week go. Add some GORP with M&Ms and tea powder to put in the water and you had what I ate backpacking."

"You went backpacking?" Sekhmet asks, pausing mid-drink, her ears flicking at you.

"As a kid," you say, somewhat defensively. "I'm pretty sure not being able to afford it anymore but still eating the same way kinda, well. Contributed to..."

You gesture around a belly that's rounder than Deedee's.

"Huh," Ace says.

"What?" Because that's not a sore point for you, no siree.

Ace holds her hands up. "Just thinking that you, like, exercise a lot. Over here, anyway - you've been keeping in practice, jumping around."

"I like it," you say. "Didn't get much chance back home, from uh, my teen years onward." The 2020's, in other words.

Ace winces. "Yeah that would do it. I just have trouble imagining you without that physicality. I mean, you're a punchwizard here."

"Guessing you didn't have much invested in maintaining the old chassis, either," Sekhmet says, in a way that makes you suspect they're thinking out loud.

You exhale. "That's probably not wrong."

"After upgrading to this model I can see why you're spending more time tuning the engine," Ace says, maybe a little too quickly.

Sekhmet snorts into her membrillo. More importantly, Ace didn't notice.

That's definitely flirting.

"I mean, I'm presently an olympic level punchwizard chiseled from fucking marble," you say. Feeling your tails flick and your ears swivel to Ace, betraying your embarrassment even as your dry voice tries to hide it. "I can vault a palisade. I heal people by poking them."

"For which I have not thanked Sylphan enough," she groans, wincing as she tries to stand - and then slinks back down, curved painfully to one side.

This doesn't seem like it's an act, but it is convenient timing for this inconvenience.

"Ow. Ow, ow, motherfuck," she says. "Speaking of, I uh, don't suppose you could help?"

"I can give you some privacy," Sekhmet says, the face of innocence. "If you need it to work your magic."

"You're too kind," you say, voice still flattened.

Though part of you is tempted.

----

[] Take them up on it, and take the opportunity to flirt back to Ace. (Requires a Rapport roll.)
[] Take them up on it, since Ace is in pain, and you might need to lift her shirt to do this properly. (Requires a Healing roll.)
[] Take them up on it, so you don't embarrass Ace when you say this isn't a great time. (Requires a Composure roll.)
[] You can handle the bodywork just fine with Sekhmet there, thanks. And it's not like Ace needs to get naked for this. (Requires a Healing roll.)
[] You're still not sure how you want to handle Ace's flirtations, and honestly, Sekhmet works as a chaperone. (Requires a Composure roll.)

Vote is open.

With thanks to this chapter's prereader, Echo.

Hopefully I can keep up weekly output.
 
I was sure I had set up voting.

It's open now.

There's a reason that I added this vote. It's not because I'm pushing for this particular ship.
 
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