Dark Magical Girl Quest

For consideration by the QM:

[ ][Voice] Eldritch Horror - "Such a small thing. It will amuse to observe, for what time it has. Hopefully, it will last longer. Under the watch of She Who Calls Herself Fate, the bond is made. That Which Dwells beyond shall guide and empower you." Spell Trees: [Twisted Geometry] and [Hidden Truths]. Style: Ragged and Warped. Weapon: Cudgel.
 
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If we were allowed two voices I would have made a plan that included Dragon and rock star, calling it Rock the Dragon

Also, @RexHeller Would you consider Chaos as a valid voice?
 
[X] Plan: Magic isn't Real!
- [X][Personality] Bitter and Cynical
- [X][Voice] AI
- [X][Style] Nothing
- [X][Action] Nope. Fuck this. You're done. This has nothing to do with you, you're leaving before anything else crazy happens.

I'm probably too late to the party but here's my submission: what if we didn't believe in magic, actually?
 
For consideration by the QM:

[ ][Voice] Eldritch Horror - "Such a small thing. It will amuse to observe, for what time it has. Hopefully, it will last longer. Under the watch of She Who Calls Herself Fate, the bond is made." Spell Trees: [Twisted Geometry] and [Hidden Truths]. Style: Ragged and Warped. Weapon: Cudgel.
Approved but give your eldritch partner a name.
If we were allowed two voices I would have made a plan that included Dragon and rock star, calling it Rock the Dragon

Also, @RexHeller Would you consider Chaos as a valid voice?
Yeah, probably.
 
[X] Plan Hidden Depths
-[X][Personality]
Quiet and Withdrawn
-[X][Voice] Eldritch Horror - "Such a small thing. It will amuse to observe, for what time it has. Hopefully, it will last longer. Under the watch of She Who Calls Herself Fate, the bond is made. That Which Dwells Beyond shall guide and empower you." Spell Trees: [Twisted Geometry] and [Hidden Truths]. Style: Ragged and Warped. Weapon: Cudgel.
-[X][Style] Staff/Wand
-[X][Action] Your new Miraculite wasn't the only one in the case. There were two others and they must be valuable. Try to grab them.

[X] Plan Rhythm of the World
[X] Plan: Reaper's Apprentice
 
[ ][Voice] Chaos - "Well, ain't this a pleasant surpise. Fate would never have wanted us making contact under normal circumstances, so I would LOVE to see the look at her face when we teamed up. Call me whatever you like, I want to see where this goes." Spell Trees: [Bane of Order] and [Fatebreaker]. Style: Erratic and Whimsical. Weapon: Morningstar

@RexHeller what do you think?
 
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[ ][Voice] Chaos - "Well, ain't this a pleasant surpise. Fate would never have wanted us making contact under normal circumstances, so I would LOVE to see the look at her face when we teamed up. Call me whatever you like, I want to see where this goes." Spell Trees: [Bane of Order] and [Fatebreaker]. Style: Erratic and Whimsical. Weapon: Improvized surroundings.

@RexHeller what do you think?
Your weapon is generated when you transform, same as your outfit, so while improvised gear would be neat, it doesn't fit the lore. The rest is fine.
 
Actually...
[X] Plan Toxic Lesbian DoubleDown
[X] Plan: Reaper's Apprentice

I really want something other than quiet and withdrawn, I really want to make going 'good' actually something of a trial instead of a natural consequence, and Death at least promises to be interesting.

I really want Punk Rock with weapon to win though. Is it optimal? Probably not, but Rex is ALREADY crying in a corner over our broken Magic Attack stat. I don't want to minmax things more than we already have.
 
[X] Plan Wallflower Communication
[X] Plan Rhythm of the World
[X] Plan: Cynical Moon

[X] Plan Moonlit Detective
-[X][Personality] Stubborn and Inquisitive
-[X][Voice] Moon
-[X][Style] Staff/Wand
-[X][Action] Your new Miraculite wasn't the only one in the case. There were two others and they must be valuable. Try to grab them.
 
Yeah but almost every single plan I've seen besides that one's main goal has been to get the Miraculite
Doesn't matter if the leading plan wins. If a bunch of people voted for every permutation of a plan with miraculite, but one plan that didn't had one more vote, it doesn't matter if technically more people voted they wanted miraculite, that first plan wins.


This is also why I'm a little bitter that Number Crunching has decided that Quiet Plus Wand is Necessary. Because it leans heavily into a 'Let other people fight for us' style that, whilst potentially good with some flexibility, I think if we buff it too high it becomes something that either wins easily or gets hard countered. As is I personally thought that us having limited Mana would actually help with that, but we're instead going to be getting even more, so we don't need to use spells tactically. But every plan with this framework is already in the lead, so it's basically already won.
 
Hmm. I suppose I could make the swap to Weapon to provide a bit of variety, but I'm a bit leery when so many people have already voted for my plan. But Weapon would probably help with giving us some options for if/when we find ourselves in a situation where we can't just throw spells at the problem, while still giving as a spell at the start for opponents we can't just Enchant.

EDIT: Ah, eff it.

[X] Plan Wallflower with a Rapier
-[X][Personality] Quiet and Withdrawn
-[X][Voice] Moon
-[X][Style] Weapon
-[X][Action] Your new Miraculite wasn't the only one in the case. There were two others and they must be valuable. Try to grab them.

I was starting to feel like maybe it's better at this early stage to grab the Miraculite instead of going for the girl straight away. So I'm keeping my previous plan intact and writing up this new one that does so and also goes for Weapon instead of Wand to give us some means of fighting up close in emergencies and for a bit of self-imposed challenge of not going all-in on magic.

Keeping up my old plan and approval vote since I do really like the Moon style and aesthetics.

[X] Plan Wallflower Communication
-[X][Personality] Quiet and Withdrawn
-[X][Voice] Moon
-[X][Style] Staff/Wand
-[X][Action] That girl… You need to talk to her. The monsters, the robots, they don't matter. You just need her. Her attention. That's what you meant, yeah.

EDIT:
[X] Plan Rhythm of the World
[X] Plan: Thracian Bard
 
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I'm down with adding rapier to my votes. I might prefer stubborn, but Quiet and Withdrawn whilst being more mixed than pure magic focused could lead to some interesting character stuff. Something something Sad eyes something something Voiced by Nana Mizuki

[X] Plan Toxic Lesbian DoubleDown
[X] Plan: Reaper's Apprentice

[X] Plan Wallflower with a Rapier
 
Hmm. I suppose I could make the swap to Weapon to provide a bit of variety, but I'm a bit leery when so many people have already voted for my plan. But Weapon would probably help with giving us some options for if/when we find ourselves in a situation where we can't just throw spells at the problem, while still giving as a spell at the start for opponents we can't just Enchant.

I am against swapping to Weapon, since our Physical Attack is low enough that it can't be salvaged with a +5, and we could arguably use the additional Mana more, even if slightly more Health would be useful. Having only 1 Spell alongside Beauty is also somewhat limiting (it's also why I don't like Stubborn and Inquisitive as main personality, since we aren't is a position to capture/prevent escapes even with the boost to might it gives and does nothing to address our weakness of being singled out during team fights and burst down, unlike Bitter and Cynical's mastery of verbal sparring and additional resilience and Quiet and Withdrawn's ability of being considered a low priority target in most team combat situations).
 
[x] we demand explanations
[X][Personality] Stubborn and Inquisitive
[X][Voice] Death
[X][Style] Weapon
[X][Action] Time to smash some damn cops. You've had a shitty day and breaking robots sounds like fun.

ok i want to explain this one from what i read. we live in a world where magic does exist though we dont fully know how far it goes.

we lost someone under mysterious circumstances and now found out there is more to the world than expected. oh sure we are cyncical but clearly this person had and still has great influence on us.

and now we have potentially unlocked a new aspect to investigate their death. what better way to flex our inability to let go than by forcefully reopening an investigation.

also the idea of a dark magical girl having an intro like this just has too much style for me to not suggest.

however i also really want to have death as our voice. so this one works just as well.

[X] Plan: Reaper's Apprentice
 
I am against swapping to Weapon, since our Physical Attack is low enough that it can't be salvaged with a +5, and we could arguably use the additional Mana more, even if slightly more Health would be useful. Having only 1 Spell alongside Beauty is also somewhat limiting (it's also why I don't like Stubborn and Inquisitive as main personality, since we aren't is a position to capture/prevent escapes even with the boost to might it gives and does nothing to address our weakness of being singled out during team fights and burst down, unlike Bitter and Cynical's mastery of verbal sparring and additional resilience and Quiet and Withdrawn's ability of being considered a low priority target in most team combat situations).
And having a weakness is bad because?

Like, I'd rather not be too powerful and then force every encounter to have to be warped around and deal with our stats. And frankly, the aesthetics of the weapons are absolutely awesome and I feel just going wand kinda limits that.
 
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