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One of the regiments that the Celestial Eagles prefers to fight with. Proper dedication to obliterating the enemies of the Emperor from a distance by use of holy munitions.
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One of the regiments that the Celestial Eagles prefers to fight with. Proper dedication to obliterating the enemies of the Emperor from a distance by use of holy munitions.
Not as terrifying as if it were a whole hivefleet of the Doom of Malan'taiHey guys, I'm back!
Now, time for another Gene Stealer Cult, and maybe a Hive Fleet!
Origin - Hive World (3)
Terrain - Ice (82)
Specialization - Striking From The Shadows (1)
Level Of Technology - Actual Weaponry (55)
Sphere Of Influence - Medium (6)
Nemesis - Arbites (61)
Chance Of Detection - 100%
Alright, they're pretty much armed with law enforcement weaponry and mining tools. They've already been discovered, and the Hive World they're on is freezing 24/7.
...
The Children Of The Black Serpent
The Children Of The Black Serpent are a Gene Stealer Cult on the Frozen Hive World of Hel, which has been part of the Sanguis Vitam Sector for years. But the Cult has suffered recent losses, but not enough to cripple their operation outright. Despite open combat with Arbites and PDF, they still retain weapons like Shotguns, Auto Rifles, Shock Mauls, and Auto Pistols. While they may lack the heavier weapons of other Cults, the Children Of The Black Serpent are holding out for the Hive Fleet that has just appeared in system.
Only a matter of time until the Ascension begins...
Progenitor - Behemoth (20)
Classification - Hive Fleet Splinter (6)
Size - Medium (5)
Current Goals - Spread And Devour (29)
Strategic Tendencies - Stealth & Infiltration (43)
Common Biomorphs - Acidic Fluids (3)
Allies - Ultimate Stalker (54)
Enemy - Astartes Chapter (3)
Hive Fleet Ripley, one of the most terrifying Tyranid Fleet Splinters to appear. Not because of their physical appearance mind you, but their strategies are shockingly effective. Striking from the shadows, Tyranids of Hive Fleet Ripley rely on Stealth and Infiltration to subvert security measures before breaking in. It's almost like they're sentient creatures capable of passing through ships, and even their nests are in secluded areas away from society. Sometimes they inhabit Space Hulks, and any adventurer who gets too curious for their own good shall find themselves marching to their doom. Bioforms also have a slanted black carapace in place of a regular skull, and are terrifying to see in action or as a corpse.
(Would anyone like to write what it would be like to survive an attack from Hive Fleet Ripley? Like an interview with an Imperial Guardsman or Astartes?)
Especially since with their sneaky tactics, they won't be gathering enough numbers in one place to cast The Shadow On the Warp, whether or not the Falcons are able to deal with that.Considering the Hive Fleet's specialization getting caught by the Knights of House Chimerus or the resident Titan Legion would be rather one sided unless they try to adapt to fighting superheavies which is plausible considering they'd try to avoid open battle.
The Astartes of the Corundum Falcons seem to be a hard counter to them considering that they're mostly Psykers.
I've got an idea for two complimentary and interconnected Forge Worlds, but worry that this sector might be a bit forge-heavy already...ah well.
Lantenix PrimariusAdherents to the Machine cult are often heard to complain that the forge masters of Lantenix have spent too much time on matters other than the holy perfection of the mechanical-that they are too political, too scheming, too...emotional. The Magi of Lantenix Primarius rebuff such accusations-such, of course, are the unverifiable complaints of those whose forges are inferior. Lantenix is a world of efficent and rapid production, focused more on civillian goods to feed hive worlds, luxury items to gain the largess of the wealthy, and the mass production of Lunar-class cruisers, M36 pattern Lasguns, and the Leman Rus tank. These solid, reliable products supply Guardsmen within the sector and without, produced in truly astounding quantities. That is the power of the true secret of the forge masters of Lantenix, the nigh-heretical Servitor-Manufactorium Lantenix Omega Pattern. Carefully cloned brains and crystal-stack circuitry are carefully interwoven by the magi to produce an automatic factory control system that can function for centuries without servicing or major oversight, resulting in a 175% increase in efficency and number of factories per unit of workers. However, getting such a fusion of machine and man blessed by the Fabricator-general has proven difficult, and thus the Magi of Lantenix toil ceaselessly to keep their political image spotless, thinking of how their success has placed them perilously close to the edge. They offer bribes in the form of Servitor-Manufactorium to various sector officials, but always keep the plans to the pattern carefully within their own domain. Final assembly of every clone-brain Master Control Cortex is done in the eerily spotless chrome facility known as Integration Plexus 1, by a team of 30 magi who must spend nearly a month ensuring that all connections are in order.
Lantenix has no noteworthy regiments of Skitarii, prefering instead to base their defense upon simple and uncomplicated clone-servitors armed with multilasers and autocannons. They also posses no Titans, which is a bit of a sore spot for those who are more martial among it's leaders, for their more commerce-minded brethren dismiss the need for true Avatars of the Machine-god, and their superiors on Mars see them as an unreliable world dabbling in borderline technology. The riches of their world however, ensure that many mercenaries will fight and die for them should the need arise. Their world itself, however, is well defended by void shields, torpedo launchers, and even ground-based lance batteries, place far from the central manufactories, so their destruction will not cause damaging geo-tremors which might disrupt production.
Sibloxis VIISibloxis VII was once the proudest, if not the most efficent, forge world in the sector, but pride goeth before the fall. A harsh irradiated world, with a toxic atmosphere and intense gravity, Siubloxis was bypass for millennia by human settlers, as a world with little to recommend it, until the discovery of a Golden Age scouting report that indicated massive deposits of Adamantium and other necessary materials lay beneath it's crust. The priest of the Mechanicus bid for this world, and won it, and within a thousand years had transformed it into a haven for Explorators, who sought to increase their mastery of the sacred technological arts. Explorators went forth into the darkness-but also went on long voyages to other forge worlds, asking to learn their secrets with the ostensible purpose of preventing these secrets from falling into loss, but also to bring them back to Sibloxis for their own purposes. For Sibloxis had been founded with a motto-'Ultimo, Primus.' This was taken by it's leaders to mean that they should seek out the greatest and most technologically challenging patterns to place into production, to run before they had properly learned to walk. Titans were salvaged and restored to gleaming pride, a new Legion founded for the first time in centuries. Baneblades began to roll off Sibloxis' assembly lines, as well as the closely related Shadowsword. Plasma and melta weapons were their primary exports in terms of small arms, but they also dabbled in defensive technologies, and won-briefly-the rights to produce Terminator armor for the Adeptes Astardes. Shortly thereafter however, Inquisitor Aarian Xuh presented the inquisition with evidence of widespread tech heresey and called for a crusade to bring Sibloxis to heel. However, Inquisitor Xuh was foolish enough to lead this mission personally, and perished in battle with the defenses of Sibloxis, taking with him much of the evidence that had convinced the Inquisition of their heresy. By then however, the avalancche was unstoppable, and the Second Battle of Sibloxis featured three battleships, and one battlebarge of the Celestial Axes. They found solidly built Monitor-cruisers of the Forgworld waiting for them, escorting an unheard of newly built Grand Cruiser, of the Repulsive class. Before the lines even clashed however, Hercular-Pattern torpedoes from fixed defenses exacted their toll upon the crusaders. Only two battleships limped away, and the battlebarge crashed into the moon Sibloxis VII-B, a sting that the Celestial Axes have never forgiven. The returning fleet for the third battle forced these defenders into flight, but found their ground forces defeated, by the most powerful weapons every built by the hands of men. No century since has seen the Sibloxis system not beseiged, but no battle since the third has reached the forge-world's surface. Those gearing up for the 19th battle who know of it's history, do so with grim fatalism, for they are attacking a system defended no only by two Grand Cruisers, but also by an Ark Mechanicus.
Excominicate Tratoris
In truth, however, Sibloxis VII was not the den of traitors and hereteks that it was made out to be by their accusers, and they have in fact not fallen to chaos or the Dark Mechanicus. Though they are reviled and hated, this is due to the constant machinations of the Lantenix clique, who had attempted to frame them for Heretek leanings in order to weaken a rival and seize their supply of Standard Template Pattern derived designs. Their willing patsy was Inquisitor Xuh, and his death, while convienient, has proven to be an ongoing source of paranoia. If their deception and schemes are discovered by someone, it could ruin their world. Thankfully, the Magi of Sibloxis have other fish to fry, and must concentrate all their efforts on the production of weapons, ships and soldiers, within an Autakic system that allows for only what can be smuggled to and from their world. Worse, Chaos raiders frequently mistake them for safe harbor, and come demanding that in the name of this god or that, they make repairs to their ships. It is only a matter of time before someone truly powerful attempts this, and if the Imperium alone cannot conquer them, then perhaps Chaos can take advantage of weakness following a 'victory.'
Not as terrifying as if it were a whole hivefleet of the Doom of Malan'tai
Especially since with their sneaky tactics, they won't be gathering enough numbers in one place to cast The Shadow On the Warp, whether or not the Falcons are able to deal with that.
Given that there's no real non-shit table for rolling up forgeworlds, writing them like this should be fine, I think.
Ork time
9 - Freeboota
30 - Green
10 - Grot or some other non-ork
87 - Off in the warp crumpin' demons, coming back soon
7 - Both gork and mork
6 - Enuff boys
8 - bigga than normal boys
55 - Friends with the Tyranids
80 - Enemies with the Humies
10 - Grots, grots everywhere
98 52 - Dem 'nid squigs
10 - We made 'em orkier, and da boss leaded 'em to battle
So it turns out one of the local ork groups is a bunch of pirates that kidnapped some tyranids and beat them into accepting the WAAAAGH into their hearts.
This also ended up with a ceasefire between the orks and the tyranids.
There may or may not also be some ork genestealers in this mix, iunno.
So...I don't know how freeboota orks name their groups, or much about orks, so I can't really make a descriptive writeup for this.
One thing's for sure: this will either lead to orkanid infested worlds or a tyranid waaaghfleet that projects a WAAAAGH on the Warp instead of a shadow.
You can take 'em and fluff 'em however you like.I ki d of have an idea for these guys getting the tyranids.
Do you mean that mind if I give it a go?
Give it a go, all engines forward!I ki d of have an idea for these guys getting the tyranids.
Do you mind if I give it a go?
Well there's something overt going on in her bedroom if you ask me.Lady Camilla looks to be focused on covert force action and not anything overt. Fortunately there are Knights available to kick in the door, all the doors.
working on itHm. Sounds like we need an inquisitor Tarbyl Resk from the Ordo Xenos, now.
I can't really agree with this. Almost never I can buy, but a guarantee of never fucking up while using the warp is not really very on par with the Warhammer universe and in fact goes against one of it's core lore point "man can use the warp, but he can never control it".
Fair enough.I can't really agree with this. Almost never I can buy, but a guarantee of never fucking up while using the warp is not really very on par with the Warhammer universe and in fact goes against one of it's core lore point "man can use the warp, but he can never control it".