Cowls: A World of Supermen and Subterfuge

We've got what, two dozen or so cops? I don't think that's sufficient mass to cope with legwork of backing the enhanciles on their own, hence why I want to bulk out the number available for the sort of "policing" operations you mention via the militia.
Putting the militia -- the gang members who were just doing the things we're trying to guard shopkeepers against -- on that sort of policing operation is a terrible idea. It was one thing when you wanted to use them on combat operations -- they theoretically know kind of how to fight -- but actual policing will require meaningful training, which will take significant time in which we are not actually doing anything about the gangs.

Additionally, you know, maybe we don't want to look like we're just setting up a protection racket by our new, larger gang. Which is what will immediately be assumed the moment someone recognizes one of those patrollers as one of the guys who came around for protection money last month.

If we put one or two cops to guard a particular business, for example, to me, we're just giving the gangs free targets to shoot up.
Presumably they are patrolling, walking a beat, not just standing in one place waiting to be shot.

As far as Vertex's opinion goes, you're making some leaps still. Like "she believes gang members can turn on a dime and become good members of society," which the kind of person who goes out at night to beat up punks may well not buy into.
 
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Putting the militia -- the gang members who were just doing the things we're trying to guard shopkeepers against -- on that sort of policing operation is a terrible idea. It was one thing when you wanted to use them on combat operations -- they theoretically know kind of how to fight -- but actual policing will require meaningful training, which will take significant time in which we are not actually doing anything about the gangs.

Additionally, you know, maybe we don't want to look like we're just setting up a protection racket by our new, larger gang. Which is what will immediately be assumed the moment someone recognizes one of those patrollers as one of the guys who came around for protection money last month.
Hence why I put policing in quote marks - they wouldn't be acting as cops, they'd be doing basic stuff like being around the area in force under the leadership of one our cops (as the public face), seeking to prevent the gangs operating to a large extent, and keeping our cops alive.
Then, if the gangs want to mix it up, we have sufficient boots on the ground to meet and squelch that, rather than our cops being picked off and murdered trying to do traditional policing.
 
[X] USER MOTION Community Militia
Set up a community organisation to combat the gangs. Begin subverting gangers, offering them a new role in the militia under us, and potentially positions in our own security division. This should hopefully attract the smart ones, who can see the writing on the wall.
We use our ex-police officers as training cadre and leaders of this group, use L79 for training in weapon handling, basic squad tactics and such. We use the captured weapons and armour to outfit the militia.

"Have gang members join us... have them trained even better than they were before... give them better weaponry... have them fight other gangs..."

That doesn't seem very sensical.

The initial mission of the militia will be to continue to keep pressure up by confiscating more gang resources and limiting their cashflow as much as possible, preventing street dealers operating and such, demonstrating that the gangs are no longer in control of the streets. If necessary, we pull out our enhanciles for an early demonstration or two, to make clear our strength.

Won't this almost definitely point to us as the people behind the recent arson issues? I mean, arson and deaths pop up at the same time as a new company... who then showcases their enhanciles as a show of force (one of them being a walking fire-hazard). This is the opposite of a solution to the PR issue.

We may have to spend a bit of cash to make the militia suitably bulky to deal with the urban pacification campaign and deter the gangs from direct confrontation, but longer term, once we have pacified the gangs, the goal would to transition the militia to actual policing tasks under our supervision, take those suitable for it on into our own security, and have the bulk of the ex-gangers as essentially normal citizens, in a more economically productive neighbourhood.

This is ridiculously optimistic. Coming from an alternative point of view: You are looking to get the smart gang members who are willing to notice a good deal when they see one, shape up, and help to police their own neighborhood with guidance and training... what about the smart gang members who can notice a good deal when they see one, fake it really well, then subvert the entire organization to their own ends?

Ez and Darius reach out to "Vertex" (Jennifer Austin). We can easily smooth over any particular problems she's running into with aug maintenance (or provide cover stories for her parents, or a cash influx, whatever she happens to need). We don't want her to hire on with us in a long-term sense, though -- we're asking for her help. The gangs may have been defanged, but they're still sending their thugs on shakedowns, running protection rackets, and so on. We, Vertex, and Immolator, with police support, want to stop that.

Something about this feels squidgy, but I can't pinpoint what, exactly, so I'll say okay.

Hitting out at the gangs directly isn't necessary here; instead, we're going to hit their thugs, protect shopkeepers, let the streets run without fear of reprisal. We'll use our enhanciles, and make sure we are seen. We'll keep things nonlethal whenever possible (which means Immolator will be of reduced utility against unaugmented gangers, but he's good for intimidation and flashiness value). At the same time, PR is going to kick into gear -- we'll help spread stories of the awful things the gangs have done, and provide support for local business owners to speak out (both against the gangs, and in gratefulness for their protection).

This, however:

1. Hitting the 'thugs' in a gang... is literally hitting the gangs directly.
2. If Immolator isn't using his power, he's not all that intimidating. If he is using his power, see "connection to recent string of arsons" up above.
3. Popping out of nowhere with no public presence or support other than "uncomfortable and negative suspicions" and trying to "protect shopkeepers" will seem a lot like we're a new gang taking over the old business.
4. It's exceedingly unlikely- if this has any actual basis in reality- that business owners will snitch on the gangs to someone that they know jack shit about that's just popped out of nowhere. If they do, it won't be out of gratefulness, it'll be out of fear. Fear? The new group with the powerful enhancile(s) and the coincidental arsons that've happened at other store fronts? Yeah, not likely to help out anyone here.

Vertex, of course, will be more than amply compensated for helping us protect the locals, whether she wants that in cash or in favors. We have a technopath and a corporation's resources, as well as world-class legal expertise -- there's a lot we can offer her. We are asking for her help in this situation, but not for her to work for us long-term (which is not to say we'll turn her down if she offers, but we can be clear that it's not the goal). If she's suspicious of us, well, that's fine too; we're asking because we want her help, and because we want her to see the good we want to do for the area with her own eyes, not through the rumor mill.

The hell is Vertex even supposed to be here for? What are you actually aiming to achieve with her assistance, since it's not listed here. Just keeps saying help over and over. Why do we need her? What makes this a worthwhile expenditure of resources, given that we have ourselves, Immolator, Shamus, and Darius.

If she says no, that's unfortunate, but workable; we can sub her with Darius in our actual operations and just suck up the hazard pay.

Does this mean you think that paying Vertex for assistance will end up being less than Darius' "Using My 'Other' Skills" costs? I hope not.

xx

I'll be thinking up a suitable write in. On top of which, I'll actually include an extra die roll or two, because the longer these get the more likely they seem to be going to fail in some spectacular fashion.
 
"Have gang members join us... have them trained even better than they were before... give them better weaponry... have them fight other gangs..."

That doesn't seem very sensical.
It's worked for plenty of militarys. The key is breaking them into a new mould, outwith the gang structure they're used to.

Won't this almost definitely point to us as the people behind the recent arson issues? I mean, arson and deaths pop up at the same time as a new company... who then showcases their enhanciles as a show of force (one of them being a walking fire-hazard). This is the opposite of a solution to the PR issue.
If the PR link is a problem, we just don't use Immolator for the demonstrations. However, the arson attacks don't seem to be linked to an enhancile, rather being tagged to L79.

This is ridiculously optimistic. Coming from an alternative point of view: You are looking to get the smart gang members who are willing to notice a good deal when they see one, shape up, and help to police their own neighborhood with guidance and training... what about the smart gang members who can notice a good deal when they see one, fake it really well, then subvert the entire organization to their own ends?
We promote them?:p
If we can't keep control of the recruits, considering we have a lock on the selection and training process, the better weapons and armour, the enhanciles, the funding, and the PR, we probably don't deserve to be running a cyberpunk corporation.
 
1. Hitting the 'thugs' in a gang... is literally hitting the gangs directly.
2. If Immolator isn't using his power, he's not all that intimidating. If he is using his power, see "connection to recent string of arsons" up above.
3. Popping out of nowhere with no public presence or support other than "uncomfortable and negative suspicions" and trying to "protect shopkeepers" will seem a lot like we're a new gang taking over the old business.
4. It's exceedingly unlikely- if this has any actual basis in reality- that business owners will snitch on the gangs to someone that they know jack shit about that's just popped out of nowhere. If they do, it won't be out of gratefulness, it'll be out of fear. Fear? The new group with the powerful enhancile(s) and the coincidental arsons that've happened at other store fronts? Yeah, not likely to help out anyone here.
1. You can take up with the QM provided vote that differentiated the two.
2. Fair point, though the arsons aren't connected to a pyrokinetic enhancile. Won't necessarily help the PR, though, and may be best to cut him.
3. Potentially, yes. Vector running diplomacy can probably smooth that over, though.
4. See again, re: QM provided option. While they may not be perfect choices, I don't think either @Tempera or @MJ12 Commando believe in trap options.

The hell is Vertex even supposed to be here for? What are you actually aiming to achieve with her assistance, since it's not listed here. Just keeps saying help over and over. Why do we need her? What makes this a worthwhile expenditure of resources, given that we have ourselves, Immolator, Shamus, and Darius.


She should be useful in a fight where technopathy may not be useful (technopaths are great... if the enemy has the tech to hack or destroy in the first place), where Immolator can't use his fire to its full effect (because we're trying to stay nonlethal), and should be cheaper than Darius.

But really? It's because making inroads with an enhancile we might want to recruit in the future is a worthwhile thing to do, and this serves our immediate ends while also helping us feel her out.

Does this mean you think that paying Vertex for assistance will end up being less than Darius' "Using My 'Other' Skills" costs? I hope not.
Given that outright hiring her was $2m, and Darius' hazard pay is $1.5m, I'm fairly certain that 'help us out on one job that's the kind of thing you like to do anyway' would end up cheaper than Darius' hazard pay. Especially if she wants something other than cash from us.
 
I'm thinking something like:

[] Plan K.I.S.S.
+Kiss yourself because you're so damn pretty. Also set up a meeting with the heads of the other major corporations in the city. If you could pool your resources, you could achieve a lot. (Alternatively, if you spied weakness that you could capitalize on... could be useful information.)

+Immolator keeps his ass out of sight. He uses his more blatant powers for absolutely nothing and only uses his [Can't find his character sheet because it's not threadmarked to figure out what the Ex Gang Member stat is called] leanings to find out which gangs are worth recruiting. He'll then let them know that we're hiring for those who want to go legit. [+1]

+Shamus uses his [Technopath] skills for two major objectives:
1/2. Find any money that any of the gangs have that's in the system, then take it or put a freeze on it. (Any money taken will be spent on the community.) [+1]

+Shamus uses his [Technopath] skills for two major objectives:
2/2. Find any gang members' identities out, and those who seem to need money badly for some important reason or another (i.e. Lots of siblings, parents are elderly, loved one is sick, etc), send them a message through an anonymous channel offering them a job, money, and protection. Collaborate with Immolator to suss out those who his [Ex Gang Member] instincts say are a good bet. [+2]

It's rudimentary, but it gets the job done and doesn't do anything to draw unnecessary attention to us as potential new gangers or the people behind the arsons.

I'd like input on filling this out some, especially on Shamus pt 1. As is, it's incomplete.
 
[] Plan K.I.S.S.
+Kiss yourself because you're so damn pretty. Also set up a meeting with the heads of the other major corporations in the city. If you could pool your resources, you could achieve a lot. (Alternatively, if you spied weakness that you could capitalize on... could be useful information.)
Problem: We're a fresh startup. I doubt we have the clout to warrant them giving us the time of day.
 
+Shamus uses his [Technopath] skills for two major objectives:
2/2. Find any gang members' identities out, and those who seem to need money badly for some important reason or another (i.e. Lots of siblings, parents are elderly, loved one is sick, etc), send them a message through an anonymous channel offering them a job, money, and protection. Collaborate with Immolator to suss out those who his [Ex Gang Member] instincts say are a good bet. [+2]
What reason would they have to trust such an offer? The gangs have their reputation and their image to protect - I don't see may being willing to risk the likely consequences of trying to walk away from the gangs for a anonymous offer of something better.
 
What reason would they have to trust such an offer? The gangs have their reputation and their image to protect - I don't see may being willing to risk the likely consequences of trying to walk away from the gangs for a anonymous offer of something better.

It's not likely to draw mass amounts of defectors at once, no.

What it is likely to do is remind the ones we picked later on once we start either A. hammering the gangs or B. they start going extinct because of lack of funds and anything else.

Once they notice they're on a sinking ship, they'll remember the offers we extended. We can deal with them then.
 
Rebuttal: We have a goddamn eyepatch. Plus we'll have Shamus and Darius backing us up. Also, eyepatch.
Why would this mean anything? This is cyberpunk, major corps aren't going to give small startups the time of day unless they can gouge us with it.

Working together is pretty laughable as well, because see: cyberpunk.
 
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Problem: We're a fresh startup. I doubt we have the clout to warrant them giving us the time of day.
You could probably get other corporations around your size to grant you a one-on-one meeting, if they're in the area.

Unfortunately, you haven't taken any steps so far to figure out what the local corporations are like, so you have no idea how many there are, what they do, what they're like, and which of them are small enough to pay any attention to you.

You could probably do some investigation into it- if you had a department that focused on doing any of this kind of thing. Unfortunately, you don't, so you'll have to figure out ways to either form such a department, or use the enhanciles you have to do such for you.
 
Why would this mean anything? This is cyberpunk, corps aren't going to give small startups the time of day unless they can gouge us with it.

Working together is pretty laughable as well, because see: cyberpunk.

*gestures*

1. No die rolls wasted. If it works, great. Those are probably the desperate ones. if it doesn't, great. Now we know.
I hate plots which rely on poor communication from all parties to survive. At least we could extend the offer.

2. Eyepatch!

You could probably get other corporations around your size to grant you a one-on-one meeting, if they're in the area.

Unfortunately, you haven't taken any steps so far to figure out what the local corporations are like, so you have no idea how many there are, what they do, what they're like, and which of them are small enough to pay any attention to you.

You could probably do some investigation into it- if you had a department that focused on doing any of this kind of thing. Unfortunately, you don't, so you'll have to figure out ways to either form such a department, or use the enhanciles you have to do such for you.

Hmm... I'll switch that option to scoping out the local corporations with Darius instead, should work well.

Edit: Pt 2

[] Plan K.I.S.S.
+Kiss yourself because you're so damn pretty. Work with Darius on learning more about your corporate neighbors and what they're up to. (Alternatively, if you spied weakness that you could capitalize on... could be useful information.)

+Immolator keeps his ass out of sight. He uses his more blatant powers for absolutely nothing and only uses his [Can't find his character sheet because it's not threadmarked to figure out what the Ex Gang Member stat is called] leanings to find out which gangs are worth recruiting. He'll then let them know that we're hiring for those who want to go legit. [+1]

+Shamus uses his [Technopath] skills for two major objectives:
1/2. Find any money that any of the gangs have that's in the system, then take it or put a freeze on it. (Any money taken will be spent on the community.) [+1]

+Shamus uses his [Technopath] skills for two major objectives:
2/2. Find any gang members' identities out, and those who seem to need money badly for some important reason or another (i.e. Lots of siblings, parents are elderly, loved one is sick, etc), send them a message through an anonymous channel offering them a job, money, and protection. Collaborate with Immolator to suss out those who his [Ex Gang Member] instincts say are a good bet. [+2]

It's rudimentary, but it gets the job done and doesn't do anything to draw unnecessary attention to us as potential new gangers or the people behind the arsons.
 
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+Shamus uses his [Technopath] skills for two major objectives:
1/2. Find any money that any of the gangs have that's in the system, then take it or put a freeze on it. (Any money taken will be spent on the community.) [+1]
...can Shamus even do this, @Tempera?

2/2. Find any gang members' identities out, and those who seem to need money badly for some important reason or another (i.e. Lots of siblings, parents are elderly, loved one is sick, etc), send them a message through an anonymous channel offering them a job, money, and protection. Collaborate with Immolator to suss out those who his [Ex Gang Member] instincts say are a good bet. [+2]
This has an enormous risk of making them scared and angry at us, not wanting to take our job offer because it's a good deal. People tend to react badly to things that look like blackmail.
 
...can Shamus even do this, @Tempera?


This has an enormous risk of making them scared and angry at us, not wanting to take our job offer because it's a good deal. People tend to react badly to things that look like blackmail.

It does look like blackmail, I'm glad you said something. Didn't even realize it.

How about Shamus does the research, then Immolator goes out at his own discretion to talk to the individuals at times when he feels they'll be most receptive?
 
So, since @Tempera was nice enough to lay out rough numbers, it seems we're facing several hundred to a thousand or so core gang members, with a lot more affiliates around as well.

These sort of numbers should give us plenty of scope to put together a decent sized force, recruiting selectively from the gangers and gang affiliates, to bulk out our street presence, allowing us to pacify the neighbourhood rather than just hit the gangs with precision strikes.
Say we put together a hundred or so militia, with basic training from our police/military cadre. They're not going to be anything like as combat effective as L79 or our enhanciles, but they give us coverage - we can have response squads of militia able to squelch any moves by basic mook gangers and free up our own more effective forces for any necessary offensive action, or to contest the more dangerous gangers.
 
...can Shamus even do this, @Tempera?
Yeah, but it's going to take approximately forever, since gangs don't conveniently pool all their resources under an account at the local bank named 'The Account of the Gang Currently Occupying Seven-Fifty-Eighth and Seven-Fifty-Ninth'. It's another investigative problem; you have minimal levels of investigatory capability, so Shamus is going to have to spend enormous amounts of time poring over info to figure it out.
 
@Tempera , @MJ12 Commando , would it be possible for the corp to start investing in some local property, since I'd assume the market will be a bit depressed, what with the threat of gang war and these completely unexplained and random arson attacks occurring?
This would be in concert with the militia idea, allowing us to convert our initial urban pacification force into a more policing role to earn income once matters have settled down and we could hopefully create a somewhat improved area for businesses and residents.
 
Yes, you still have your millions of dollars-but note that this is the dystopian space-past and that's more like 1000% inflation over today. So you can buy cheap property to rent out, but you'll risk not having enough money to respond to other things.
 
What sort of property and where are you looking at? Like, it depends if you're going to buy some decent properties or if you're asking "Hey Alfonso! Do you wanna be a slumlord?"

"No. Go away Ez."
I was thinking of us trying to buy up a block's worth of stuff that's structurally sound but in a dodgy area, so as to create a small shopping/residential zone to be secured by our militia, bumping the value, giving us rental income from the economic development, and providing something to do for our militia.
 
Hmm. Places for the homeless to eat and get medical care sounds like a good starting point, now that I think about it.
 
While I am all for outreach and social entrepreneurship, we also have functionally no revenue right now correct? I mean we of course want to improve the community, but we also have to think of our bottom line as well.
 
While I am all for outreach and social entrepreneurship, we also have functionally no revenue right now correct? I mean we of course want to improve the community, but we also have to think of our bottom line as well.
Exactly. I was thinking urban renewal for property value would dovetail with our war against the gangs, allowing us to fund pacifying the neighbourhood and then benefit long term afterwards.
 
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