Cowls: A World of Supermen and Subterfuge

[X] Shutterbug's. Laine assures you that you shouldn't ask why it's named that. Regardless, it used to be a fairly artsy area, before Downzone started declining as hard as it has. Now, it's a hotbed of crime and corruption; augs have even been spotted in the area. It's a very dangerous area, even you can tell that, but there are plenty of assets ripe for subversion if you can wedge yourself in there.

I think Shutterbug appeals to our core strengths in the most visceral way: it's a zone largely geared towards murking dudes and taking their stuff. As the past couple of updates have shown, we're pretty decent at the whole murking dudes and taking their stuff thing. Plus like...it's a way to effect other zones without rolling in and fucking up the internal ecosystem. People are already paying attention to us, handling us with some measure of wariness. This will make them take us seriously and potentially bring more, and better established, players to the table to talk.

Plus, like, it's a crime-ridden cesspit basically nextdoor to our area. If left alone it's a pretty dire threat to the stability of what we've built. Pacifying it is ultimately worth it in the long run.

[X] You want to establish a cybertech department. Laine will focus his research on picking up any surgical and implant assets which might be useful to start up an implant clinic, as well as useful patents, designs and caches of resources that are still available.

Our dudes are SO BORED. Like, holy shit people, I assumed we'd be able to make up the ground pretty fast after acquiring them but that was a bit of a strategic fuckup on my part at least because all the options for getting cybernetics shit came with pretty hefty price tags. So, like, let's stop fucking around and get a move on it before what assets we do have turn in their two weeks notices.

Also augs draw heavily on both cybernetic and biotech fields. Our biotech division is plenty muscly as it is. Focus on our weaker spot and shore up our development. We've already invested a lot in amping up our security force, we can afford to focus on other things.

[X] Broker out a deal with the Grocers. They fold their operations into Copperfield to shore it up, we underwrite some of the costs and become major investors, the likelihood of people starving or the Grocers eating a bullet goes down dramatically.

We're sort of scraping the bottom of the barrel funds-wise for this quarter iirc and I'm not convinced that we can provide the proper attention and infrastructure a business like AgriSystems needs to survive and thrive. That said, all the reasons for protecting it still hold true: it still supplies a lot of crucial supplementary nutrition to the district, it improves morale, and it employs hundreds of people right outside our door. So we can't exactly cut it loose either.

Seeing as this is the cyberpunk future I'm proposing a deal with one time enemies, especially since we've already started cutting deals with a few of their affiliates. Even though they were almost certainly involved in the attack it's time to let bygones (of, like, two weeks ago) be bygones. They clearly want it badly enough right? So let's work with that.

By getting the Grocers to go legit we can give them the opportunity to centralize the food supplying operations for our home turf under one more efficient and very profitable banner. We open the possibility for healing to occur in the community since, as it was pointed out, a lot of these gangers have friends and family here too. We give the community an opportunity to move forward, together.

And we heavily incentivize that they take it and not asset strip the place by a. being major investors and having the legal muscle to rip them to gory bits if they fuck us over and b. having a paramilitary army parked right next-door that they can step outside and see on patrol absolutely every day. And they know from pretty painful experience that Vector has pretty few compunctions about throwing her weight around if its strategically warranted. They know that she's not really the type to just lick her wounds and cut her losses, that she's pretty clearly here to stay. So they know that even if they make a push for seizing control and by some miracle they rebuff our standing forces with their sick-ass cyberpunk masks, all they have to look forward to is a very, very, irritated military enhancile with a vibrosword.

It means we don't get pure control over Copperfield but, like, that's okay I think. We have the Grocers on a leash. They know that we need the area to be secure. Everyone has the ability to walk away with something in their pocket and, most importantly, peace on the streets.
Yeah, we don't need total control over Copperfield, just to ensure it remains viable as an employer and food source.

Btw @Tempera, @MJ12 Commando, I may have just missed it, but what's the neighbourhood we started in actually called?
 
[X] Shutterbug's. Laine assures you that you shouldn't ask why it's named that. Regardless, it used to be a fairly artsy area, before Downzone started declining as hard as it has. Now, it's a hotbed of crime and corruption; augs have even been spotted in the area. It's a very dangerous area, even you can tell that, but there are plenty of assets ripe for subversion if you can wedge yourself in there.

Moving in on this place is... likely to result in significantly fewer cascade failures on the various areas themselves, although it might make us a bit vulnerable to whoever's scheming against us. Still, the threats should mostly be relatively direct and morally solvable through our usual modus operandi; extreme (but hopefully usually not superlethal) violence.

[X] You want to establish a cybertech department. Laine will focus his research on picking up any surgical and implant assets which might be useful to start up an implant clinic, as well as useful patents, designs and caches of resources that are still available.

We have people that we already paid for sitting around doing little or nothing because we hired cybertechnicians without a cyberware department. This ought to have more bang for our buck simply because most of the relative bucks in question are already spent whether we like it or not (hopefully not sunk-costsing here, but more 'like half of this is already paid for').

[ ] Broker out a deal with the Grocers. They fold their operations into Copperfield to shore it up, we underwrite some of the costs and become major investors, the likelihood of people starving or the Grocers eating a bullet goes down dramatically.

Yeah this seems legit. In the sense of 'being a good plan', not 'being legal', though Darius might have something to say about that side of things.
 
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[X] You want to establish a cybertech department. Laine will focus his research on picking up any surgical and implant assets which might be useful to start up an implant clinic, as well as useful patents, designs and caches of resources that are still available.

Our dudes are SO BORED. Like, holy shit people, I assumed we'd be able to make up the ground pretty fast after acquiring them but that was a bit of a strategic fuckup on my part at least because all the options for getting cybernetics shit came with pretty hefty price tags. So, like, let's stop fucking around and get a move on it before what assets we do have turn in their two weeks notices.

Also augs draw heavily on both cybernetic and biotech fields. Our biotech division is plenty muscly as it is. Focus on our weaker spot and shore up our development. We've already invested a lot in amping up our security force, we can afford to focus on other things.
I like the idea of a cybertech department, I really do, but just because we've already hired the scientists doesn't necessarily mean that starting up a cybernetics department is a good idea. We've sunk the money into it, found out that it was a bad investment, and now we've got to choose between trying to build a cybernetics department up from scratch or adding assets to an already existing and productive part of our company.

Now, as far as I know, the Biotech department is the only department we have which is actually 'productive' in the sense that it is producing a regular cash flow- So typically we would want to try and make that department larger, or more profitable. The others, however, are all necessary support departments given the nature of the setting, which means that investing in them will probably be good for Biotech in the long run.

Of course, at the moment it appears that Shamus, Darius, and Alonso are all taking care of their duties well enough. If they are more than sufficient for what we are doing, then throwing more warm bodies at them won't really help much.

I apologize if this seems a bit circuitous, but it's one in the morning and I'm a bit tired. I'll draw the circle closed and just say 'We would probably be better off polishing our Biogenics right now.'
 
I'd assume the Grocers have a front company or three to run their stuff through, so they could perhaps use that for the legit side of the Copperfield deal.
 
[X] Shutterbug's. Laine assures you that you shouldn't ask why it's named that. Regardless, it used to be a fairly artsy area, before Downzone started declining as hard as it has. Now, it's a hotbed of crime and corruption; augshave even been spotted in the area. It's a very dangerous area, even you can tell that, but there are plenty of assets ripe for subversion if you can wedgeyourself in there.
[X] You want to establish a cybertech department. Laine will focus his research on picking up any surgical and implant assets which might be useful to start up an implant clinic, as well as useful patents, designs and caches of resources that are still available.
[X] Yes; go for it.
 
Yeah now that I have slept on it, its literally the worst of both worlds, since we are contributing most of the capital and get none of the profit.
 
Yeah now that I have slept on it, its literally the worst of both worlds, since we are contributing most of the capital and get none of the profit.

Gdi Sarp I was like "is this a good idea because I'm not sure" and you were like "yes, go for it," and now I just feel done wrong. ;~;

:V

Remind me why installing a criminal gang as the new owners of a vital piece of local infrastructure is a good idea?

The reasoning (that I'm admittedly reconsidering :V) was that like...as we've seen the line between corps and crims can get really thin in places. Especially since gangs are often used as proxies or auxiliaries for corporate action and many gangs operate front institutions. And that, ultimately, both the Grocers and Agrisystems came off badly in the exchange. The Grocers almost certainly lost a lot of manpower and Copperfield is floundering. Neither is secure and they're both still competing in the same sphere; plus it's uncertain how diminished the Grocers actually are and the possibility that they're going to try to bump off or buy out and asset strip their main competition and establish a local monopoly is far from remote.

So the idea was to leverage our limited resources and facilitate a merging of the two, their funds, and a centralization of their remaining assets to shore up the stability of the company and diminish the likelihood of a flare up in the Tutorial zone. The Grocers have something of a leash on their necks and Agrisystems is on more secure financial/infrastructural footing. We get some say and some profits without investing ourselves fully in a field I don't think we can do well in.


So...yeah :V
 
@Vindictus, @Sarpedon , @TenfoldShields
I was under the impression we would be going into partnership with the Grocers, with us as the senior (we do have far more guns), allowing them to legitimise their funds via the investment, and expand their ongoing operation to a local monopoly, while we take advantage of their influx of cash to reduce the amount we have to lay out, and their established expertise in the agribiz. The current owners of Copperfield would be out of the picture, and we'd be getting our cut of the income.
We've got a natural avenue to deal with the Grocers now, after all, via the Hellions we recruited into Security.

@Tempera, @MJ12 Commando, would the Grocers actually have sufficient resources available to make the above at all viable? I wouldn't think they'd have to front all the purchase price, just enough to allow us to scrape up the deposit for a mortgage on Copperfield between us.
 
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Well, by bringing in the Grocers... they do bring some experience and a preexisting distribution network, whereas we'd be starting with nada experience and also competing with them for the market.

They supply the expertise and contacts on the ground, we supply the capital.
 
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@Tempera, @MJ12 Commando, would the Grocers actually have sufficient resources available to make the above at all viable? I wouldn't think they'd have to front all the purchase price, just enough to allow us to scrape up the deposit for a mortgage on Copperfield between us.
There're bigger problems with the plan, mostly relating to the fact that there's a reason that what the Grocers do is illegal, and even though those reasons are that other people have more money than them, they're not going to go away easily.
 
There're bigger problems with the plan, mostly relating to the fact that there's a reason that what the Grocers do is illegal, and even though those reasons are that other people have more money than them, they're not going to go away easily.

Mhrmhrm, yeah this kinda cinches it I think. Editing my plan somewhat: in this case we're probably best off just biting the bullet and pumping the money into it ourselves and then hashing something separate out with the Grocers at a later date. It wouldn't be the first time Vector's integrated ganger infrastructure into her own shit and would be pretty par for the course for our MO.

So:

[X] Shutterbug's. Laine assures you that you shouldn't ask why it's named that. Regardless, it used to be a fairly artsy area, before Downzone started declining as hard as it has. Now, it's a hotbed of crime and corruption; augs have even been spotted in the area. It's a very dangerous area, even you can tell that, but there are plenty of assets ripe for subversion if you can wedge yourself in there.
[X] You want your biotech department to grow. Laine will focus his research on picking up any talented biotech assets in the area that have flown under the radar so far, as well as useful patents and caches of resources that haven't been snapped up yet.
[X] Yes; go for it.

Edit: Switching to Biotech because plenty are already voting for cybertech and we need more exomuscle. Exomuscle for days.
 
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About Government and Food
@Tempera, @MJ12 Commando, would the Grocers actually have sufficient resources available to make the above at all viable? I wouldn't think they'd have to front all the purchase price, just enough to allow us to scrape up the deposit for a mortgage on Copperfield between us.

The Grocers are not particularly flush with resources. They tend to make their money by selling black-market foods underprice because they don't have to pay all the licensing fees and deal with all the government regulations which exist to favor large agricorps and keep prices high.

I do kind of want to explain how food works in Cowls so this is actually a decent-ish infopost. Basically, the government is overworked, overstressed, pulled every which way, and don't care about things besides Big Federal Crimes (treason, espionage, people fucking with important pillars of the economy). They really find it hard to interfere with corporate actions because there's enough competing corporate influence in the government to make it more like the UN Security Council than the modern US government. But when it gets mad about things which the corps can agree on, like IP infringement (all the megacorps have healthy numbers of trade secrets and R&D going on) they tend to have some real force. Of course, as the update shows-they're also dealing with the fact that they're strained fighting a lot of overseas wars as 'advisors' and there's probably a pretty unpopular draft going on or something, so they often will leave law enforcement and the like to private corporations.

Anyways, you might be asking 'how does this matter' and the answer is 'because it explains how food works.' Basically, there is probably a government program of some sort to give everyone food to keep people from actually starving. Because the government is shaky, the corporations and rich are eating up all the economic growth, and thus the poor can't get anything better (and when they try, they tend to get shot and beaten) it's blocks of like, nutrient-enriched soy which is cheaply made by contract. So starvation, in fact, is not a problem. This creates the issue that 'real' foods have gotten much more expensive to compensate, because people want them and no longer need them. So Copperfield would have been basically providing the stuff that allows people to get through the day without hating themselves. Some way of making their soy-bricks moderately more delicious (competing with, of course, artificial flavorings, which are cheaper but sometimes you want a real tomato you know?)

So people who want to afford an orange, but can't pay the like, 10 bucks for a corporate one with the proper licenses and all, go to the Grocers, who have their own black market grow-ops and sell them for like, 5 bucks. Occasionally, corporations which deal in legal agriculture get mad at these black market grow-ops and hire Sharp Edge or Murklake or another PMC to send some guys with flamethrowers to burn them to the ground when they get too big. This keeps black market prices up because it means they can't easily get the economies of scale they'd want. If they somehow could, you could probably make soy food less important by driving prices very far down (gene-boosted crops in Cowls are very good at growing), which would piss off some very big companies on the case.
 
I'm pretty sure that Copperfield already has a pre-existing distribution network, so I'm a bit skeptical about them needing the Grocer's network.

As far as 'expertise in the industry' is concerned, I think that's just completely off base. The Grocers are known for intercepting shipments, and then selling those shipments on the black market. How is this skill set supposed to help them run an actual production facility?

In addition, this plan seems way too much like hiring a fox to run a henhouse for me to be comfortable with it.

I mean, really, you're taking a group of people whose entire trade is stealing produce and selling it on the black market... And putting them in charge of running the local greenhouse.
 
[X] Shutterbug's. Laine assures you that you shouldn't ask why it's named that. Regardless, it used to be a fairly artsy area, before Downzone started declining as hard as it has. Now, it's a hotbed of crime and corruption; augs have even been spotted in the area. It's a very dangerous area, even you can tell that, but there are plenty of assets ripe for subversion if you can wedge yourself in there.
[X] You want to establish a cybertech department. Laine will focus his research on picking up any surgical and implant assets which might be useful to start up an implant clinic, as well as useful patents, designs and caches of resources that are still available.
[X] Yes; go for it.

I'm sure we can still come to an agreement with the Grocers on the side. They have the experience and the contacts; in any case it's not like law can come after us for employing (ex) gangers to work in our newly acquired farm + distribution network.
 
I mean, really, you're taking a group of people whose entire trade is stealing produce and selling it on the black market... And putting them in charge of running the local greenhouse.

Not primarily stealing-although there's some of that. They generally run like, little marijuana grow-ops to sell black market fruits and veggies. Except replace marijuana with like, fruits and vegetables. And yes, that means you have private security going around with IR scanners trying to find these grow-ops then sending goons with flamethrowers to light them on fire. The world of Cowls is a fun place for the people who aren't part of the upper class.
 
I'm pretty sure that Copperfield already has a pre-existing distribution network, so I'm a bit skeptical about them needing the Grocer's network.

As far as 'expertise in the industry' is concerned, I think that's just completely off base. The Grocers are known for intercepting shipments, and then selling those shipments on the black market. How is this skill set supposed to help them run an actual production facility?

In addition, this plan seems way too much like hiring a fox to run a henhouse for me to be comfortable with it.

I mean, really, you're taking a group of people whose entire trade is stealing produce and selling it on the black market... And putting them in charge of running the local greenhouse.
Nah, it was the Hellions (the people we've already hired) who were the ones primarily doing food hijacks. The Grocers actually grow stuff, just illegally.
 
The Grocers are not particularly flush with resources. They tend to make their money by selling black-market foods underprice because they don't have to pay all the licensing fees and deal with all the government regulations which exist to favor large agricorps and keep prices high.
Okay, the Grocers are no use for cash. So how is Vector proposing to fund buying Copperfield?
 
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