0.1: Waffenstillstand
[Winning divergence: []Eagle Unbowed]
Bedenke das Ende
Katharinenhospital, Stuttgart
August 1920
When you woke, the guns were silent. Around you was silence, silence save for the quiet rustle of the duty nurses checking on patients in the ward and the snoring of the other patients. You shake your head for a moment, as if to make sure that your ears are alright. You've been in a field hospital before. You've been off the line before, for a bit. You know what it's like to be off the line and
this isn't it, and so when the nurse comes to check on you the first thing that you ask her is, "Where am I?"
She smiles, as if she's heard that question a thousand times before. Perhaps she has. "You're in hospital, Private-" She checks your chart and then mumbles something under her breath, "Corporal Muller. "Your unit was badly hit in that last offensive, and you had severe bleeding and an infection. You were delirious the past week."
"Hospital." You close your eyes as if to banish the world outside, bone-deep ache of weariness reminding you that you're too damn tired for this. You look at the nurse again, pretty as a petal in her uniform and watching you, waiting for an answer. Your throat is sore, and your body reminds you as you eye the pretty nurse that you're too damn tired even for
that. "Where? There's no guns,
fraulein."
"Nurse Strecker will do." The nurse is calm, again answering as though she's heard this before. She passes you a glass of water, and you drink with attention on her as you do. "There's no gunfire because you're in Stuttgart. You were brought behind the lines to recover now that the armistice has been signed."
"The armistice?" You know an armistice. 1918. You'd got as drunk as a lord that day, and you can still remember the hangover.
Nurse Strecker smiles, cheery and somehow relieved, "The Communists surrendered last week, Corporal. The war is over. The army's demobilizing. Your unit as well, apparently." She passes you a card and moves on to another patient when he moans out something, and you're left squinting at vellum for a few minutes before deciding that you'll read in better light when you're better rested.
And so morning comes and goes, in what you're later told is the Katharinenhospital in Stuttgart. Far from the front indeed, and damn near the French. The parchment turns out to be a letter of discharge from the War Office, telling you that as a
frontschwein you're entitled to fuck-all else except a token discharge payment and your greatcoat, and would you sign off at the paymaster's tout suite.
"Sign here," says the paymaster as he squints at you, as if he's trying to make sure you haven't shoved a Luger up your arse to smuggle to some
Freikorps that's hard-up for small arms. "Good. Now, you've turned in your rifle? Your gear? You can keep your coat."
"Y-" You stutter for a moment, remembering the wounding, the mortar fire that sent you here to Stuttgart, the fact that
your entire section is dead. A tiny voice in your head reminds you that you've somehow managed to get old Heinrich Wilckes the former regular killed, and tells you that you're a little failure, Fritzl. You shake your head past that, forcing it aside, "Yes. I was wounded, I don't know happened to the rifle. The rest of it I turned in."
That gets a double take, and the paymaster just nods once and mumbles to himself. "Aye. Nasty one, that was. We didn't knock out the mortar team and machine guns, and they held their nerve to the end before opening up. Bastards." He looks at you with more sympathy and less of the cross-examination, "You have anything lined up, Corporal? Job, family, anything?"
You swallow. You didn't have a job when you joined, you had the army. You joined in 1914, and you've been at war all your life or so it seems, sometimes. A hand reaches up to adjust your webbing on nervous reflex, and then you realize you're not wearing webbing anymore. You're not a soldier anymore. "No. Nothing. Parents died two years ago. I joined up in the draft for 1914."
"Jesus." The paymaster's pen scrawls something on a piece of paper, and he hesitates once before asking you, "That Iron Cross on your docket the real thing?"
"Aye." You nod again, standing at stiff not-quite-attention in front of the senior noncom. "Combat. Michael. At the end of it all."
"
Wo alle strassen enden." murmurs the paymaster, and you just nod. "Take this note, and contact the man on it. That address. Tell them that Altmann sent you, and the Organization will have a place for you." He shakes your hand, firm and confident, "Good luck, boy. You need some."
You step outside the paymaster's tent, and take a moment to stop yourself from heading to the canteen or the barracks. No duty station now, Fritzl. No drinking dens.
No army.
You swallow and grimace once, angry at your nervousness. You're not a soldier anymore, but you'll find your way. You have to.
August, 1920
Spandau, Berlin
The Spandau police station is a fortress, a squat and ugly stone building stained from decades of industrial soot and smog that stands amid the factories and tenements of Spandau like some troll, glaring at the world through barred windows and reinforced doors. You always did wonder why nobody here drew extra pay, the station had seen enough fighting in the years since the war ended – and since before that, if what the old-timers here tell you is true. You pass by the door with a nod to the sentry on-duty – ever since the communist insurrection in Berlin a month ago there's been a rifleman at the door – and move inside towards the single desk that you get to occupy. Someone's already stuck a paper on it that says
Degenerate. Lovely.
Your desk has another note on it, a single paper that says the chief wants to meet you. Before coffee, too. You get a sympathetic wince from Constable Steinmann who sits behind you, "Early meeting, then, Biermann? Tell you what," he says as he leans over his desk towards you, "The chief has been meeting with some Belgian for the last couple of hours. Someone from the arms control boards, the bastards that crawled all over the army already. You can catch a coffee and wait."
"Belgian?" You were taught by a Belgian, but that man was a fastidious little detective, not some arms inspector. "Odd that there would be one here so soon, not a week after the guns fell silent."
Steinmann shrugs, "Someone who was already here, apparently. The Belgian Embassy sent a letter and the Belgian brought chocolates, so the chief loves him already." He gives you a sly look that you've seen before, Steinmann's thin hatchet-face a poor fit for attempts at guile, "Heard you were in good with the Belgians, then. Some of the boys don't like that."
You shake your head tiredly, too fucking done with this to bother arguing and coming to terms with the fact that you're not getting that morning pick-me-up after all. Your mentor is in the office with your chief, and you were wanted five minutes ago. So you put on your hat again, straighten up and just nod at Steinmann as you leave. The chief's office is down the hall from the packed office floor that has desk after desk sitting in the open, a plaque announcing the battered wooden door as the entrance to the office of
CAPTAIN OLE KISTLER, the man that half of Spandau calls the Bastard Dane.
The epithet does fit, you think to yourself. It's funny, it's short and once you open the door and have another look at Kistler, you admit that it's descriptive.
Ole Kistler has a box of Belgian chocolates in his hand and one chocolate in his other hand, sitting opposite the same nattily dressed, fussily moustached Belgian who had acted as a training consultant to the Berlin Special Branch on 'criminal psychology'. You stiffen to attention – some habits haven't been erased by peacetime and Kistler likes the ceremonial, and then you slide your eyes to the Belgian as if to ask him what the hell he's doing here.
Hercule Poirot notices that, and he smiles at you cheerfully. His eyes, as always, are utterly expressionless, a shark or a doll's eyes in a friendly harmless round face. "Ah,
monsieur Biermann, so good to see you. Please, I do not think the captain will mind if you take a seat." He gestures at one of the two chairs at the walls, and you pull one up to the captain's desk and take a seat while Poirot continues. "I am here as a representative of the Belgian government,
mais oui, but I am also a somewhat capable detective. I believe that the good captain has an assignment for the two of us,
hein?"
Captain Kisler swallows his chocolate and puts the box in his drawer – you note with no little resentment that you're not offered any – and then puts his elbows on the table and leans forward. The table creaks a little under the burly officer's weight, and his voice is the same gravelly rumble that's extorted half of Spandau, "I have a letter here that's asking for the Special Branch liaison to look into a string of thefts in Spandau. Mostly factory equipment and printing gear, small-scale stuff. The sort of thing that might be taken by communists, if you understand what I mean."
"Yessir." You know what he means, he means milling equipment, hand-cranked presses and the lathes in small machine shops that one can use to make a rifle. You raided enough of those during the war, and the risings in Berlin last month showed that you hadn't got them all, "So the usual track and smash, sir? Find them, break them, and then arrest the cell?"
"No." Kisler shakes his head, jowls swinging as he does. His face is red, and there's an edge of anger in his voice – you remember far too late that he was shot at more than once, during last month's riot. There's enough of Spandau that hates him, "No. There's also been rumors of Communist organizing, and a murder in the area. One Hans-Georg Blumenthal. Former officer." His eyes peer at you with a conspiratorial air in the well-lit office, "The nobs are getting antsy, you know what I mean?"
"I can assist in the investigation, detective." Poirot nods at you and puts a hand on his chest, "I have handled murder investigations in the past, and it will be good to teach. It will stimulate the little grey cells far more than simply searching for hidden arms in Spandau."
"Right." Ole Kisler rummages through the pile of documents on the corner of his desk, and tosses you a folded-up note on thick parchment paper, "You're also to escort the Belgian through Spandau, through the arms plants. Make sure he survives his inspection." There's a nasty lilt in his voice, "You're good with Belgians, Biermann. Handle it."
You're good with Belgians, you fucking traitor is what Kistler is saying, and you know that he's the one who started the damn rumors in the first place.
You wish you didn't have to work Spandau and you wish that the captain didn't think you were a Reichstag spy sent here to watch his corruption, but you can't do much at this point. So you sigh, you salute, and you leave the captain's office with Hercule Poirot at your side.
Hopefully the Belgian will be more civilized company than your captain.
The end of the war saw the capture of commanders from the KPD and the Kapp-Luttwitz-Ludendorff putschists.
For the putschists, choose one:
[]Trials: The commanders are mainly field commanders of colonel rank and above and those who were responsible for anti-partisan operations on German soil in Silesia, the sort of commander who shot thirty Germans – some of whom were ethnic Poles - in a day for 'communist partisan activities'. The major field commanders are more palatable to the army and the army wants them to go to a trial that will exonerate them. Fair or easy, that is the choice.
-[]Easy: The army is at present tense and watching, waiting to make sure that the Republic keeps to the Ebert-Groener agreement. Give the army the task of cashiering their field commanders, and shoot the militia commanders who headed 'antipartisan ops' in Silesia. This will satisfy the army at the cost of leaving the generals who backed the putsch still free to raise hell, albeit from outside the service.
-[]Fair: Put them on trial, and make it a fair trial for treason. This will nail most of them and anger the army, provided the trials go well. If the trials go poorly, the officers get acquitted anyways and have used the trials as a platform for agitation. At the same time, it will show that we are ready and willing to call the army to account – on the tail end of the war, we won't have a coup from this. But it will mean that we have to placate the army later.
[]Backroom Deals: Cashier those of general rank or above, bar them from politics and hit them with a suspended sentence for sedition – but tell the army that the colonels and brigadiers can rejoin the army. This removes any semblance of legal process for the army and leaves punishment in their hands, and depending on the politics of the army might also mean not all of the militia commanders get a fair sentence – that is to say, not all of them are shot for atrocities.
For the KPD commanders:
[]Public Trials: Put the few commanders that we have on trial, and make sure that it's a fair one. We have an ironclad treason case in any event, and the trial of the commanders allow us to drive home the victory of the republic over the insurrection – and will also burnish our credentials on the center and the center-right sides of the aisle. The Zentrum wants to see them in court, and we can oblige them – at the cost of leaving those experienced agitators a place to spread their ideas.
[]Gericht: Let the army try the KPD high commanders, since the ones that we captured were former soldiers or serving officers who flipped with the 6
th Infantry Division. This will almost certainly mean that the high command will be shot, and it will be done quietly, but there will be no martyrs to the revolution made here. The Zentrum will not like it much and will view it as capitulating to the army and the far-right, though, and they have a point. We don't want the army running courts, but can we avoid that in this case?
AN: Please vote by plan.