Chronicles of Divinity (A Council God Quest)

God/Goddess Name: Lilith



Title: Mistress of the deep Sea and Rivers/water, Mother of sea and river life, Lady of death, Goddess of fertility .


Personality: She tries to be serious and calm most of the time, always tries to stay diligent in her job and one could say that she takes enjoyment in it, though from time to time she cannot really help but relax and enjoy the life in her own way. Is realist and won't hesitate to take necessary steps to get her way. Her goal is to restore glory of the Gods and uphold their position in the world. People pray to her for easy death,for deaths of their enemies,or to avoid death, for safe travels on sea,good fishing, bountiful harvests, safe pregnancy , lots of kids, etc...


Description: She appears in more forms corresponding with her domains.


Divine Power Stored: (You start with 5)
 
Last edited:
Goddess

Name: Rhaundeth

Title: Queen of the Forrests


Personality: Rhaundeth lives the woods and outdoors. She influences humans to venture into the woods to adventure and learn about the world. If humans get lost they can pray to her to find there way out again. She dislikes those who hate enslave beings and will strike them down with an arrow of pine.

She enjoys to show her followers how to properly keep there hair so that it doesn't caught up in the woods. Her favorite hair dress are braids.

Description: Rhaundeth is a clocked woman with clothes made of tree bark. Her hair is long and with one braid on each side. Her hair is blonde and hey eyes are a deep blue.

Rhaundeth will sometimes turn into animals to help guide humans or to safeguard lost children.

IOC: generic Ranger goddess with a Celtic theme. Partially from D&D 5E.

Divine Stores: 5
Rhaundeth, Queen of the Forest is approved.

That is 7 members of the Divine. 2 more slots remain for Gods/Goddesses.
 
God/Goddess Name: Lilith



Title: Mistress of the deep sea/water, Lady of death and Goddess of fertility


Personality: She tries to be serious and calm most of the time, always tries to stay diligent in her job and one could say that she takes enjoyment in it. Is realist and won't hesitate to take necessary steps to get her way which in her opinion are mostly for greater good.
She hopes to restore glory of the Gods and uphold their position in the world.

People pray to her for easy death, or for her to delay her coming, they also pray for safe travels on sea, bountiful harvests and good fishing.


Description:


Divine Power Stored: (You start with 5)

Lilith, Mistress of the Deep is approved.
 
I just want to make Ranger Enclaves and Fey creatures for mortal humans.
 
hmm, i dont really know what to do

For a God concept?

Well I haven't seen any sort of Smith or Craftsman god yet. Also no fire, sun, or ice gods. Nobody has submitted a pure trickster god yet either.

Or you could play as a Mortal nation. Which will be available, or a Greater Divine Servant.
 
I'm considering crafting a goddess,
This would be my first council quest, is there anything I should keep in mind before joining a council quest?
 
Hey I was wondering,
As I didn't know we could/were supposed to give multiple titles, and only gave Spark one. Will that make Spark more limited than the other gods? Or are we allowed to interpret titles creatively?
 
Last edited:
@HellHound01
I think that I might want to try to play as a Mortal nation. What do you want for as a application for that?

I was waiting for the God positions to fill, but I'll have an in depth overview on how Human nations work up later tonight.

Currently the people who worship you are known as the Kish, they are separated into multiple tribal groups, and while knowing basic agriculture are still nomadic.

If you'd like to play as one of them I'll need a tribal name in English, for example The Wolf Tribe, The Burning Stone Tribe, or The Black Hood Tribe, and a name in the native Kish language. That name could be any suitable fantasy name you can think of, The Urzi, The Tellamo, and so on.

From there I'll need a basic description of the tribal culture. Is it warlike? Are they traders? Herdsmen? Diplomats?

Then I'll need to know which of the player Gods you worship, all of them? One of them?

After that I'll give you population numbers and nation stats, and let you pick your starting location on the map.

I meant when playing as a god since ive kinda went for a destruction/war god

Oh, I see. I would go head first into your nature. Encourage your faithful to wage war, shape there society to be as militaristic as possible.

Overtime your nature can shift, so you won't be stuck as you are at the beginning of the game.

Hey I was wondering,
As I didn't know we could/were supposed to give multiple titles, and only gave Spark one. Will that make Spark more limited than the other gods? Or are we allowed to interpret titles creatively?

You can add more titles if you'd like, the game hasn't properly started yet.
 
Last edited:
I'm considering crafting a goddess,
This would be my first council quest, is there anything I should keep in mind before joining a council quest?

It require a little more participation than expected of individuals in a more traditional quest.

The tradeoff being is that you are guaranteed that your plans/ideas/actions will affect the game where in a regular quest you are at the mercy of if voters like your ideas or not.
 
Goddess Name: Silicrilia
Title: Warden of the deep and mistress of the blood sealed within, Bearer of the metals and jewels, guardian of the mines, She who rumbles, Mother of secrets
Personality: Sullen she waits weighed down by her task at creation. Throughout the times she laid down rivers of metal and crafted the most beautiful gems leaving them throughout the crust. in order to distract herself from her inevitable failure. She loves the miners who take great effort to appreciate her art, but they should take care to listen to her rumblings. For many good men were lost without word, because they could not respect a woman's secret.
Description: She either appears either as a small flame, a shadow or a peasant woman.
Divine Power Stored: (You start with 5)
 
Last edited:
Goddess Name: (The Name of your Divine Being)
Title: Warden of the deep and mistress of the blood sealed within, Bearer of the metals and jewels, guardian of the mines, She who rumbles, Mother of secrets, (Descriptives of your nature or deeds, Ex: The Lord of the Wild Wood, He Who Sulks In The Dark, Queen of the Fresh Waters)
Personality: (The general demeanor of your God/Goddess, interest, hopes, feelings, ect.)
Sullen she waits weighed down by her task at creation. Throughout the times she laid down rivers of metal and crafted the most beutifull gems leaving them throughout the crust. in order to distract herself from her inevetable failure. She loves the miners who take great effort to appreaciate her art, but they should take care to listen to her rumblings. For many good men were lost without word, because they could not respect a woman's secret.
Description: (A physical description of the form your God most often takes, pics encouraged)
She either appears either as flame, a shadow or a peasant woman.
Divine Power Stored: (You start with 5)

Is this another Nature Deity?
 
I was waiting for the God positions to fill, but I'll have an in depth overview on how Human nations work up later tonight.

Currently the people who worship you are known as the Kish, they are separated into multiple tribal groups, and while knowing basic agriculture are still nomadic.

If you'd like to play as one of them I'll need a tribal name in English, for example The Wolf Tribe, The Burning Stone Tribe, or The Black Hood Tribe, and a name in the native Kish language. That name could be any suitable fantasy name you can think of, The Urzi, The Tellamo, and so on.

From there I'll need a basic description of the tribal culture. Is it warlike? Are they traders? Herdsmen? Diplomats?

Then I'll need to know which of the player Gods you worship, all of them? One of them?

After that I'll give you population numbers and nation stats, and let you pick your starting location on the map.
Thanks, I tried to make a application, so I look forward to hear what you think.

The Dantibo, aka The Black Hound Tribe
The Black Hound Tribe's name comes from the straightforward fact that the tribe values its kinship with dogs. It is said that the tribe was founded by the first people to domesticate wolfs. The tribe's dogs are used in many ways, as hunting partners, to help handling the tribe's herds and for combat.

Most matters are handled by the council of tribal elders but matters of war is handled by the warriors who chooses a war chief amongst themselves.

The Tribe values loyalty and communal bonds rather than personal ambition. This reflect their preference for seeking friendship with other tribes, though if anyone threatens the tribe or anyone the tribe considers to be a friend, then they can be counted on to respond with force rather than honeyed words.

Worship:
The tribe has a rather mixed group of gods, that they worship. Chief amongst them are Fovos, The Fear That Guides, the Twin Goddess, Thana and Hella, and Rhaundeth, the Queen of Forests.

The worship of Fovos is tightly connected to the teaching of the tribe's youth, since the tribe must ensure that they learn of the dangers of the world and how to avoid them. This affects all paths of the tribe's way of life, from the hunters knowing how to properly handle predatory animals, to the gatherers knowing which plants are poisoned and which is not. Even the council of elders tend to call upon Fovos at the start of their meeting in the hope that he will guide them on the proper path.

Of the Twin Goddess, it is Hella, that is preferred, since she is the one to bring joy. Hella is called upon for the health of the tribe's animals, especially its dogs, and for the health of its people, while her sister Thana is called upon for the protection of the souls of the dead and for the protection of the living, that her monsters may walk past them.

The tribe depend in quite a few different ways upon the forests, and therefore many people seek the favor and protection of Rhaundeth, the Queen of Forests, so that may travel in safety and have success in their venture, which may been all from a hunt to the seeking of the right plant.

The lesser gods in the tribe is Lilith, the Goddess of fertility, Scrios, the Bringer of Battle, Spark, the Thunder in the Night, Sapienza, the Knowledge Keeper, and Silicrilia, the Bearer of the metals and jewels.

The worship of Lilith is rather new to the tribe, which it learned from the same people, who told them the basis of agriculture. It is therefore that she is primarily worshiped as a harvest goddess, while she has yet to be truly understood as the Lady of Death, except in the sense of bad harvests.

The tribe feels conflicted about Scrios, they despise his fickleness, yet its warriors all seek his blessing before battle in the hope of victory, even if he instead might decide to instead grant them dead.

The goddess Spark fills a weird place in the tribe, some asks what a goddess of cats is supposed to do for the Black Hound Tribe, some answers that she is a goddess of hunting, yet few hunters call upon her, other says she protects the homes of the tribe, which the elders is unsure of. Lastly, some say she is the goddess of enjoying life's pleasures and it is here Sparks worshippers is truly found.

There is only a few true worshipers of Sapineza in the tribe, yet they are hold in great esteem. This come from the fact, that they are the tribe's storytellers, whom tell of the tribe's accomplishments and of its great heroes.

The few workers of metal and some of the tribe's craftsmen tends to worship Silicrilia, the Bearer of the metal and jewels. They worship her with the same passion as any of the most worshipped gods in the tribe, but they are to few for her to have as much influence in the tribe as the others.
 
Last edited:
Back
Top