Brave New Frontier

[X] No one could tell you exactly how it went, some think a conglomerate formed from a single night of secret bargains, others will tell you a single assassin did one last job and brought together the largest corporations, further still you will get stories of a slow, inevitable joining based off economic factors alone. The truth of the matter is that somehow, someway, private interests outcompeted nation-states and became tremendously powerful. Now a board of directors has sway over the majority of wealth, and via that wealth, control everything.
 
[X] No one could tell you exactly how it went, some think a conglomerate formed from a single night of secret bargains, others will tell you a single assassin did one last job and brought together the largest corporations, further still you will get stories of a slow, inevitable joining based off economic factors alone. The truth of the matter is that somehow, someway, private interests outcompeted nation-states and became tremendously powerful. Now a board of directors has sway over the majority of wealth, and via that wealth, control everything.

It's a MegaCorp victory! I'll get the first turn out as soon as possible, as well as updating the various informational posts!
 
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Turn 1
2028
8:34 AM
REDACTED LOCATION


A group of people sit in a room, shadows growing long from lights seemingly a decade out of date, flickering over them. Silence pervades as screens unfold from the table, revealed to be an entirely metallic object, lighting up with blue light, casting the faces of individuals clearly. Men and women from every part of the world looking at the shifting numbers and moving wealth in front of them. Trillions of credits slipping in and out of their personal bank accounts.

The discussion starts up, voices calmly stating facts on the current world situation. Continuing deep into the timesink that this chamber is making itself to be, no sun nor moon, only the artificial light. The world is decided upon in this chamber, no one to curtail their will or interfere with their decisions.
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North America

North America sits as the second most urbanized continent, behind Asia, with by far the most high-tech industry.

Divided into four corporate zones, its old governments fell some years ago, causing it to be a total corporate takeover with no substantial issues.

Currently, dissent is at an all-time high with nuclear terrorism on the rise against corporate headquarters, food supplies consistently low and filtered air a luxury. Multiple megacities are in open anarchy with murder rates quadruple the rest of the planet. All told, it's a profitable environment, military equipment sales are at an all-time high as gangs and corporations equip themselves to wage war.
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South America

South America is still poorly urbanized, only a third of it covered in urban terrain, widely known as the hydroponic breadbasket of the world, harsh national militaries along with one of the highest employment rates on the planet renders the continent as a whole peaceful and productive. Just as is needed for greater interests.

Currently, the local governments are intact and taxing heavily on businesses to support themselves and maintain the iron grip they maintain on the people and land, bucking corporate interests for survival. Secondly, the local governments are also stopping the expansion of strip mines to tap the valuable Chilean mineral reserves.
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Europe
Currently a haven of national governments, the local European Union has proven admirably resistant to extreme urbanization, only one megacity taking up the majority of England, as well as economic influence or under the table dealings, rendering it a veritable haven of possible customers, resources and opportunities lying entirely untapped.

Currently, the European Union is federalizing, local situation and quality of life are reasonably high, militaries are extremely loyal and intelligence services are making any manoeuvres a significant endeavour.
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Asia

A centre point of corporate influence, the megacities are vast, production facilities and colossal wealth exchanging hands, fueling the worlds needs. The national government has faltered and given way to complete corporate rule.

Currently, there are guerrillas in the still present jungles, loyalists of the former regimes, as well as the massive competition between proper corporate interests and the local Yakuza criminal bosses. This renders Asia a hot battleground for anyone looking to take the giants down a peg or three. Finally, the last complication is the rapidly degrading air quality. It's getting to the point that without rebreather equipment, suffocation occurs.
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Africa

Africa remains non-industrialized, rendered a battleground for PMC's to make a quick buck and always have reliable work. It's a minor profit source, as the PMC's rarely use heavy equipment, preferring to keep it cheap, easy and not too lethal.

Currently, there are continent-wide minor skirmishes, local warlords armed with heavy equipment providing resistance to exploitation as well as what remains of local governments barely able to to provide for their peoples at the mercy of aforementioned warlords.
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Orbit
Currently, it is filled with the movement of vessels mining small amounts of loose wreckage and salvaging highly valuable materials from nearby asteroids. Not much occurs up here as every individual is tightly checked for any sort of dangerous materials.

Hidden, deep inside a wreckage field, lies the headquarters of the Conglomerate, the union which commands a vast amount of power in the current world. A fake corporate meeting station floats as well, half space casino, half office building, all for the benefit of those not in the know.
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Current Profit Factor-350
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This will be a plan-quest, which means the voting should be organized in a format like this.

[X] Dapperlad's Plan
-Engage oppression matrix-100 Profit Factor
-Annihilate all resistance-100 Profit Factor
-Make tea-150 Profit Factor.

I will reiterate exactly how Profit Factor works, its the target on any roll you make, put 100 PF into something, it cannot fail on a d100. Put 101, it will critically succeed on a natural 1.

Various factors will affect this roll, for example, trying to build a factory in a warzone may suffer a malus of -50, making it so 100PF would barely make it a 50/50.

The current technology base is about 21st-century standard, fusion is still a dream, fission powers most places since coal ran out, slugthrowers are the name of the day and people use cars to get around. Unless they have public transport.

Feel free to ask questions, I will answer them when I see them, pings are best for that purpose.
Also, toss a glance up to the Informational posts, they will inform you of a lot of fancy things! Such as how militaries work, and what PMC's worth the name are currently available for work.
 
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Then there will be a good bit of development to do, and the current plan is to increase profit, so we can make more cool things.
 
Sounds like we need to go for global unification first? I bid we put some light efforts to distracting Europe whilst we take elsewhere without their resistance. Nothing serious, just needs to seem serious.

Sounding like part of that is getting a pmc?


To unify, we either need to collapse all the governments and make it corporate takeover or install bribeables. AKA, people who have sold us their soul to be in that position- who we hold blackmail etc on.

But perhaps we should be looking into corporate takeovers over key industries for the problem places?
 
well, here's a quick plan

[X] Baby plan
-[X] Inflate Hotspots - 75 Profit Factor
-[X] Increase control of media distribution - 75 Profit Factor
-[X] Infiltrate/Subvert Unions & Gov'ts - 100 Profit Factor
-[X] Expand/Take over Drug markets - 100 Profit Factor

The general idea of this plan is escalate conflicts to destabilize countries/areas not under our control while expanding into the powerbases of places we both control and don't while making sure any of our wrongdoings can't be reported on with the side benefit of increasing public/consumer opinion, finally we want to control that drug market in the EU and expand that market to the rest of the world. So, that's 1 project to largely increase our income, 2 that minorly increase our income but more importantly prevent it from going down, and another 1 make it easier for future projects to take control of the world.
 
Infantry Contingents represent about 500 infantry with supporting light vehicles and logistics. Mostly infantry with mechanization. 21st century standard with few improvements.
Armour Contingents represent 60 armoured Vehicles and their supporting logistics. 21st century standard with few improvements.
Air-Transport Contingents represent 5 aircraft that are primarily focused on transporting other contingents at high speed. Each contingent can transport one other contingent. 21st century standard with few improvements.
Air-Defence Contingents represent 20 aircraft primarily focused on defensive air cover. 21st century standard with few improvements.
Air-Assault Contingents represent 20 aircraft primarily focused on offensive air cover. 21st century standard with few improvements.
Special Forces Contingents represent 50 infantry that is foot mobile, capable of high-level operations and complex missions. 21st century standard with few improvements.
Naval Contingents represent 5 heavy naval vessels, as well as providing a launchpad for a single Air Contingent. 21st century standard with few improvements.
Air-Transport doesn't really make sense? :???:

If 1 Air-Transport Contigent can carry 1 Infantry Contigent (500 infantry with supporting light vehicles and logistics).
Then 1 Air-Transport Contigent should be able to carry 10 Special Forces Contigents (50x10=500 Special Forces Infantry... and seemingly nothing else?).
 
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Air-Transport doesn't really make sense? :???:

If 1 Air-Transport Contigent can carry 1 Infantry Contigent (500 infantry with supporting light vehicles and logistics).
Then 1 Air-Transport Contigent should be able to carry 10 Special Forces Contigents (50x10=500 Special Forces Infantry... and seemingly nothing else?).
It's a level of abstraction, true, but special forces do carry more equipment than usual, as well as their requisite mission-specific equipment.
Additionally, there are penalties for using Air-Transport to get into combat that SF do not suffer due to the aforementioned small size and higher levels of training.

At the end of the day, it is me avoiding complexity in that respect primarily.
 
Fake news, misinformation, and virtue signalling is all the rage these days, i hope one of the corporations we own is not-facebook so that we can easily control public opinion
 
What's our long-term goal?
- conquer Earth?
- terraform Mars?
- make money >> more money >> all the money?
- be evil? (...the corporations we're roleplaying as are pretty much "Evil", right?)


How about we engineer a highly infectious and deadly virus in a lab, and a vaccine?
Release the virus, creating a pandemic.
Then rake in all the profit, selling the vaccine at a premium.
...Too evil? :drevil:
 
How Profit Factor Works
Here, let me see if I can explain profit factor better.

Profit factor is more or less the money capacity of the faction. Every point of it dedicated to an action increases the success chance of the action by 1% on a d100 roll.

This means an action with 10 profit factor dedicated to it succeeds on a 1-10.

Additionally, if you dedicate more than 100 profit factor to a task, you can critically succeed. If you dedicate 120 profit factor, you can succeed on a 21-100, and you critically succeed on a 1-20.

Finally, environmental factors reduce profit factor effectiveness, an example of this is an ongoing war, it would apply a malus of -40 to most activity, causing 100 profit factor to only succeed on a 1-60.

Did that help?
 
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I think so. Actually yeah, it makes sense. But...the part about critically succeding, doesn't that mean that we need at least a 1 poiny error of margin to get a critical success? Or does that mean everything guaranteed is a crit success?
 
I think so. Actually yeah, it makes sense. But...the part about critically succeding, doesn't that mean that we need at least a 1 poiny error of margin to get a critical success? Or does that mean everything guaranteed is a crit success?
You have to exceed 100% probability of success to "critically succeed", so over 100 profit factor and also exceed the environmental factors.
 
You have to exceed 100% probability of success to "critically succeed", so over 100 profit factor and also exceed the environmental factors.
Ohhhh, so if there was no minus to a factor, and 200 profit was put into it, it would critically succeed all the time then? That's an interesting way of doing things, and I'm curious to see how things shape up.
 
So what's happening in Oceania? Or is that incorporated into Asia?

As for what we want to do... I see two critical research areas and one 'do not break' zone.

Research is naturally further development of orbital capabilities. If we can get profitable self-supporting orbital colonies and industry running, that's going to free us from worry about the world collapsing. It also means we can truly start to tap the solar system which is a lot of potential profit.

The second research is actually methods of efficiently and effectively dealing with massive air pollution. Because that's the big concern which is going to cripple the two Megacorp regions of Asia and North America soon. Because it'll start killing off our consumers and workers. It can also be very profitable because we're unlikely to go for the true long term fixes as a corporation, compared to the ones that fix the problem now but need constant (profitable) replacement or use to keep the air clean.

The one region we can not break? It's South America. It looks like that region is what's feeding the world and it's already rather delicate because the government's are barely holding on. So if we break that region, massive food shortages across the world which is not going to be fun for us. Particularly as we probably can't hide the fact it was the corporations which just triggered the global famine. Hence mass rebellions, Europe declaring war on us to secure food independence and making sure we don't ruck up anything else critical, etc etc.

So that region should be subverted rather than conquered or collapsed.
 
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