Blood of the Gods: A Fantasy CKII Quest

Our choice of Mentor will have a considerable effect on some of our other votes this turn.

You don't have to pick a Mentor at all, so that's something that has to be resolved first.

Can we pick multiple mentors? I mean, obviously within reason? Or...dunno. Still really undecided. Still curious about Khui and the Eunuch connection.

Nope, only one mentor. There are different options to learn from other people, but the Mentor is by design the most important and influential one.
 
I'm going to list the actions that cost Authority, so we have an idea of what we can do with our limited resources:
I'm pretty confident that 'Build a Temple' would generate additional 'Base Authority' and provide a substantial boost to our reign's stability in the long term. It'd be expensive, and there would a dice roll involved (re: "Hathor's favor"), and would probably cost us some of the favoritism of the priests of Atum, but now is certainly the time to embark on long-term projects of this sort.


...Speaking of long-term, let's figure out who our Mentor should be. Here are the primary options:
  • Our mother (Satysis, the Royal Magician). Competent at Intrigue and Learning. Probably the most loyal mentor we could find, and with some of the highest stats. However, we lost fully half of our first-turn Base Authority because we were the child of a foreign-born witch. Elevating our mother and giving her 'favored' status and unparalleled access to us is a bad idea when we're still in our Regency and still trying to consolidate power around our own right to rule. This would be a very costly mistake.
  • Our aunt (Neferent, the Queen Dowager). Competent at Diplomacy. Given her own ill health, Neferet's loyalty to us is probably second only to our mother, and this would be a highly respectable option (which might improve our Base Authority). However, I seriously question if she's competent enough to actually give our stats much of a boost. Her only specialty is Diplomacy, which we already specialize in (we're still a child and have 20 Diplomacy) -- how much improvement would we see from her mentorship?
  • Our general (Khui, the Commander of the Royal Army). Competent at Martial. If we want a martial-heavy build, Khui is the obvious choice... and an obvious mistake. Khui is very ambitious, and as Cetashwayo pointed out, ambitious generals are how dynasties end, especially if those dynasties failed to pay adequate attention to the military side of things (as our father did). I'm convinced that this would be the most costly mistake. If we want a Martial-heavy build, I think a far safer option would be to pick our chariot instructor, Ramessu.
  • Our steward (Ptahshepses, the Chief Eunuch). Competent at Diplomacy and Intrigue and Stewardship. If we want to build our character as the best administrator, this is the obvious choice. Ptahshepses is incredibly competent in multiple fields, and now that we've reconciled with him there isn't anything to keep him from being an effective mentor for us. That said, his loyalty has been questioned by some at court. While we've encountered nothing to indicate those rumors are valid (indeed, I'm confident he's distrusted because he's so good at Intrigue), this is another Mentor that would not substantially increase our Base Authority.
We could take a shot in the dark at one of the other minor functionaries of court. For instance, our chief scribe Wenamun is a competent Diplomat, while our priestly mentor Meryawy specializes in Piety and Learning, and both of them are fairly well-respected. However, we do not have much information about either official's stats, nor about their loyalty. There are other officials, about whom we know even less, so it would truly be a shot in the dark. However, if our known mentor candidates fail to satisfy, picking someone else entirely might be an interesting way to 'shake things up' and elevate a rival for one of the officials who owe their position entirely to us.

Lots of options, but I'm confident we should pick a mentor this turn.
I don't think that's a useful way to assess the mentors. You're presenting it in terms of strict advantage when all of them are differently disadvantaged, and thus, net value would vary per voter.

I'll break it down into the following:
-Usefulness: What do they teach? Do we need more of it?
-Competence: Are they GOOD at what they teach?
-Loyalty/Ambition: Are they likely to have an agenda?
-Popularity: How will people react?

Please don't just sum the values together.
Usefulness is multiplied by Competence. And everyone ranks the skills differently

Loyalty doesn't translate additively, it's more the risk involved with their Competence(low loyalty + low competence is safer than low loyalty + high competence).

Likewise, Popularity depends on our personal standing. Currently we're doing pretty well in terms of popularity, so we can offset some of our mentor's unpopularity, but if we take unpopular actions while under their tutoring, it will hurt.

Our mother (Satysis, the Royal Magician)
-Usefulness: +3. She teaches Intrigue and Learning. She also teaches magic, which is unique to her.
-Competence: +3. She's DAMNED good at what she does.
-Loyalty/Ambition: +3. Unquestionable loyalty.
-Popularity: -3. Foreign culture penalty, witchcraft penalty, high Intrige penalty

Our aunt (Neferent, the Queen Dowager)
-Usefulness: +0. She teaches Diplomacy, which we're already very good at.
-Competence: +2. She's decent at SOMETHING at least.
-Loyalty/Ambition: +2. She's loyal to our father, but not personally loyal to us.
-Popularity: +3. She's got authority, the proper heritage and the credit for most of what's done at present.

Our general (Khui, the Commander of the Royal Army)
-Usefulness: +1. He teaches Martial, which we could use more improvements in. Just martial really.
-Competence: +3. He's evidently very good at what he does
-Loyalty/Ambition: -2. Visibly ambitious, no reson to favor us.
-Popularity: +1. He's got a positive general reputation and the right titles. May have some issues with a male tutor for a girl in public perception.

Our steward (Ptahshepses, the Chief Eunuch).
-Usefulness: +2. Teaches Diplomacy, Intrigue and Stewardship. We don't really need the Diplomacy, but the other two are great.
-Competence: +3. Extremely good at what he does.
-Loyalty/Ambition: +0. His loyalty is uncertain, though he does not seem especially ambitious. Being an eunuch means no descendants to inherit any power he gains, but as we know from ancient China, there are ways around that.
-Popularity: -1. He's not popular at all(nobody likes the guy who tells you you're spending too much), though he's probably the only male mentor who won't spark unsavory rumors. Still more popular than mom though.

Significant Minors
-Usefulness: +1. Most of these are good in one skill at least
-Competence: +2. And they are usually decently accomplished.
-Loyalty/Ambition: 0. But they won't have any clear loyalties.
-Popularity: +0 to -1. And picking a low status mentor is going to be seen as a snub to everyone ELSE. It basically says "yeah I don't trust you guys, I'd rather pick someone low key"
 
Loyalty doesn't translate additively, it's more the risk involved with their Competence(low loyalty + low competence is safer than low loyalty + high competence).

A bit of an aside, but someone's who's incompetent and disloyal should probably be gotten rid of as quickly as possible, before they do something incredibly stupid at the worst possible time.
 
A bit of an aside, but someone's who's incompetent and disloyal should probably be gotten rid of as quickly as possible, before they do something incredibly stupid at the worst possible time.
Well yes, but that's more of "if we pick them for mentor", since anyone incompetent and disloyal is probably super popular if we're considering them at all.
 
Mmm.
If we had different patron god, I would vote with all my limbs for chief eunuch.
As is, to act "IC" - fitting for Hathor-Sekhmet - we need either Diplo- or Martial-focused Mentor.
Neferet or Khui, latter only if Mother or somebody else loyal keeps him under spies 24/7 and has an assassin and tons of blackmail on hand.
 
I'll break it down into the following:
-Usefulness: What do they teach? Do we need more of it?
-Competence: Are they GOOD at what they teach?
-Loyalty/Ambition: Are they likely to have an agenda?
-Popularity: How will people react?
Great post, veekie; I really like your break-down of the candidates into four separate metrics. I do disagree with how you assigned certain numbers (though that's to be expected I suppose), but a bigger area of concern would be your fourth variable.

Likewise, Popularity depends on our personal standing. Currently we're doing pretty well in terms of popularity, so we can offset some of our mentor's unpopularity, but if we take unpopular actions while under their tutoring, it will hurt.
I would redefine this as 'Authority'. As a monarch still subject to a Regency, it doesn't matter how 'popular' we are, so much as how much we are trusted by our Regency Council. At the moment, we're not very trusted at all -- rightly so, because we're still a mostly untrained child. Our task over these early turns is to develop that trust -- our Authority -- to ensure we are able to one day rule in our own right.

This is why people are giving serious consideration to Neferet -- whatever her qualifications for teaching us Diplomacy, the main virtue of selecting her as our mentor is the massive legitimacy points we'd get from relying on her to teach us. This is also why I believe Satysis is not a realistic candidate to be our mentor -- despite her remarkable qualifications in usefulness + competence + loyalty, selecting our mother as our mentor would cripple our ability to develop personal Authority. We must distance ourselves from her and her 'foreign magician' legacy in order to gain the trust of the Council. Only then, only after we rule in our own right, will we be able to reconnect with our mother and openly rely on her.

The 'Authority' metric is also why I'm giving serious consideration to Meryawy, our tutor and priest of Ra. He's good at Learning + Piety (2 stats that we don't yet excel at), he's pretty competent (not as outstandingly as Ptahshepses or Satysis or Khui, but smart, kind and non-corrupt). Most importantly, though, Meryawy would give us massive legitimacy/Authority points for throwing such an olive branch to the priestly caste.

My preference is still solidly with Ptahshepses -- his Usefulness x Competence is just off the charts, and he doesn't share the same baggage as Satysis (re: Authority) or Khui (re: Loyalty/Ambition).

As is, to act "IC" - fitting for Hathor-Sekhmet - we need either Diplo- or Martial-focused Mentor.
Neferet or Khui, latter only if Mother or somebody else loyal keeps him under spies 24/7 and has an assassin and tons of blackmail on hand.
Have you considered our chariot teacher? Ramessu was selected from among the Guards of Horus (our personal bodyguard troop) to teach us to drive the chariot. He comes from an acceptably noble family, he is a patient teacher, he's such a good soldier he was hand-picked to train us in the chariot. And, if we do select him as Mentor, he'd owe his position to us and would be more reliant on our favor and less reliant on self-promotion like Khui.
 
Have you considered our chariot teacher? Ramessu was selected from among the Guards of Horus (our personal bodyguard troop) to teach us to drive the chariot. He comes from an acceptably noble family, he is a patient teacher, he's such a good soldier he was hand-picked to train us in the chariot. And, if we do select him as Mentor, he'd owe his position to us and would be more reliant on our favor and less reliant on self-promotion like Khui.

MM.
I am sorely annoyed that we can't use "Investigate" options first, and then pick mentor.
Because not investigating mentor seems like a dubious choice.
Without such option...Ramessu is a decent Martial option, I guess.
Depending on whether Chief Eunuch is a good diplomat, he may be viable secondary Diplo-mentor...however, again, without investigation it is hard to make a choice. Don't even know.
 
Between Mom, Khui and Ptah, Ptahshepses is probably the safest choice, in that he doesn't pose any severe issues that are immediately apparent.

If we do learn from our mother, we should plan to take popular actions to shore up our reign.
Similarly, if we learn from Khui, we should plan to make betrayal some combination of problematic, undesirable or difficult. For instance, gaining the personal loyalty of his soldiers, or trying to make him personally loyal to us. Such as making the eunuch he's supposedly in love with loyal to us somehow.
 
Between Mom, Khui and Ptah, Ptahshepses is probably the safest choice, in that he doesn't pose any severe issues that are immediately apparent.

If we do learn from our mother, we should plan to take popular actions to shore up our reign.
Similarly, if we learn from Khui, we should plan to make betrayal some combination of problematic, undesirable or difficult. For instance, gaining the personal loyalty of his soldiers, or trying to make him personally loyal to us. Such as making the eunuch he's supposedly in love with loyal to us somehow.

Ptahshepses would be my top choice if we didn't favor Hathor-Sekhmet. Still might be good choice, if somewhat less in line with what our goddess prescribes.
 
[] Plan Speech and Sword
[ ] Negotiate with the Tribes of Mefkat [-10 Royal Authority]
[ ] Continue chariot-training with Ramessu [-5 Royal Authority]
[ ] Recruit a new tutor/courtier [500 s. deben] (Specialization Martial)
[ ] Commission the crafting of an item [Cost varies] (Meteoric Iron Sword)

Okay, so I'd like to speak to the trbes so we can do something productive and use the Diplo boost we got last turn. We can also get a new Martial tutor who isn't Khui and get started on a legacy sword to pass on to our descendants.

I'm still not sure if this is the best, but I prefer these option. Laying foundations for the future,
 
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[] Plan Speech and Sword
[ ] Negotiate with the Tribes of Mefkat [-10 Royal Authority]
[ ] Continue chariot-training with Ramessu [-5 Royal Authority]
[ ] Recruit a new tutor/courtier [500 s. deben] (Specialization Martial)
[ ] Commission the crafting of an item [Cost varies] (Meteoric Iron Sword)

Okay, so I'd like to speak to the trbes so we can do something productive and use the Diplo boost we got last turn. We can also get a new Martial tutor who isn't Khui and get started on a legacy sword to pass on to our descendants.

I'm still not sure if this is the best, but I prefer these option. Laying foundations for the future,

I think, though perhaps Cavalier can correct me, that 'Martial' is too broad of a specialization. I mean, if you asked a general, "What's your specialty?" and they said, "War" then you might want to get a different general unless he's a Solar Exalted or something.
 
Okay, hold the fuck up. People are seriously considering elevating a member of the palace guard to the position of our mentor. This is barely saved from being an absolutely catastrophic decision by the fact that he is nobility, and even then it's still an awful idea.

We need to stop looking at stat gains. For one, Cavalier already noted that we aren't going to be getting much in the way of stat gains in these last few years. The key thing here is the political statement we are making in choosing a certain mentor.

Mentorship is going to be a largely symbolic thing--we already have top notch tutors to handle our education, and all of these people have jobs. They certainly don't have the time to drop everything and become a full time teacher.

We might get some hands on experience following our mentor as they go about their work, like going with Khui on campaign or inspecting the granaries with Ipy. But that certainly shouldn't be the main consideration here.
 
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I think, though perhaps Cavalier can correct me, that 'Martial' is too broad of a specialization. I mean, if you asked a general, "What's your specialty?" and they said, "War" then you might want to get a different general unless he's a Solar Exalted or something.

A specialty of Martial means you'll get a Martial focused courtier. That could be a bodyguard type character or it could be a general or what have you. More focused requests will give a courtier that conforms to the narrower confines, but the roll to find them is harder to make. And since it's random chance the roll is an unmodified d100.
 
The 'Authority' metric is also why I'm giving serious consideration to Meryawy, our tutor and priest of Ra. He's good at Learning + Piety (2 stats that we don't yet excel at), he's pretty competent (not as outstandingly as Ptahshepses or Satysis or Khui, but smart, kind and non-corrupt). Most importantly, though, Meryawy would give us massive legitimacy/Authority points for throwing such an olive branch to the priestly caste.
I have been persuaded. Meryawy has replaced my preference for top advisor(he has Ambition issues, but we know very clearly what they are aimed towards, and the temple of Atum is not in conflict with our goals).

This might actually be a very good combination with the Hathor temple action, because while the Hathor temple transgresses heavily on him, making him our mentor at the same time is also a huge olive branch, possibly enough for him to overlook it.

It plays well with our common narrative of being beloved by the gods, which is good, because our claim to rule is divine lineage.
My preference is still solidly with Ptahshepses -- his Usefulness x Competence is just off the charts, and he doesn't share the same baggage as Satysis (re: Authority) or Khui (re: Loyalty/Ambition).
He's I suspect, nearly everyone's solid number 2. His Loyalty/Ambition is fuzzier though. And we don't really have the means to figure it out. Perils of the high intrigue.
 
Well, no one likes the eunuchs when they're powerful. We'd be signalling that we favour the eunuch faction if we pick him. It's certainly not a set in stone thing, but we need to consider who would be our best ally right now, and who would be the most dangerous to give influence to. Unfortunately, the most powerful members of our court are also naturally the most dangerous.
 
Well, no one likes the eunuchs when they're powerful. We'd be signalling that we favour the eunuch faction if we pick him. It's certainly not a set in stone thing, but we need to consider who would be our best ally right now, and who would be the most dangerous to give influence to. Unfortunately, the most powerful members of our court are also naturally the most dangerous.
Always. I think we could favor the priesthood relatively safely, he boosts skills we can improve further in, and you are unlikely to face public dislike for favoring the priests and gods.

Meanwhile the Eunuchs are bureaucrats, so they are already behind. Their existence itself is a bit of an offense against the gods as well, considering the repeated emphasis on virility and fertility, they are neither and made that way. That disturbs people.
 
I mean, if we do do Priests, maybe we should double down on all of that stuff? I dunno. I like that we're being pulled in a dozen directions at once, but it does make it hard to pick one.
 
[X] Plan : We need to avoid having an amibitious, competent general.
--- [X] Learn to use the compound bow with Ramessu
--- [X] Continue chariot-training with Ramessu [-5 Royal Authority]
--- [X] Recruit a new tutor/courtier [500 s. deben] (General; specializing in infantry/chariot combined arms tactics.) [i.e. A potential replacement for our competent general that is too ambitious for our tastes.]
--- [X] Investigate a character (Khui, the Commander of the Royal Army)
 
Right, well. Raw stat gain isn't the only factor to consider with a Mentor, or even the most important one. Eurydice is already hyper-competent in multiple areas and gaining stats will be harder and harder from here on out. You can still gain traits, though, and above all your Education Trait is determined by your Mentor. Since a good Education Trait will add +4 or even +6 to a stat it's a chance to specialize into a truly extraordinary monarch in one realm (well really by this point you could easily hit 20+ in multiple stats) or even out gains by selecting a comparatively "neglected" stat.

And of course since you do not have an objectively correct breakdown on every single character interpersonal relationships are pretty important to develop. A mentoring relationship is obviously a very important one for what it says about Eurydice and her priorities as well as potentially providing a valuable and loyal character who can be trusted implicitly. Or you know stab you in the back horribly if you misjudge who you're dealing with.

Either way you really ought to be thinking about what you want to do four, five, six, even ten years down the line. And raw stats alone won't guarantee a stable reign or even save Eurydice from the dangers that she faces. You should think very, very carefully about how you want to proceed to end the Regency and establish a firm foundation for rule in the future.

Anyway, discussion will be extended. I probably need to pump out another Factfile on how the government of Kemet actually works and @Cetashwayo deserves the chance to chime in after the Sabbath.

Lastly a minor clarification. Eurydice would not create the rites for the Hathor Cow (and I need a better name soon); the priests and priestesses of Hathor would do that. By instituting them Eurydice would be approving and popularizing them. Always keep in mind priests here are bureaucrats and the temples fight over resources, not souls.
 
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I presume voting is open now?

[X] Plan Making a Holy Splash
-[X] Build a temple to Hathor's cow and institute new rites [-20 Royal Authority, 2000 s. deben, 4 talents]
-[X] Study the sacred rites of a god (Write-in; can be taken multiple times)
--[X] Hathor
-[X] Patronize the temples of a god [1000 s. deben, 2 talents] (Write-in; can be taken multiple times)
--[X] Atum
-[X] Choose a mentor (write-in)

Since mentor has been established to be for a separate vote now, leaving it blank.
Taking advantage of the opportunity to make an impact on the scene by building a temple. Patronize Atum to appease the Atumites who might be miffed by the new temple. Study the rites to synergize with that.

Then we can take the Priest for mentor when we choose them.
 
You can still gain traits, though, and above all your Education Trait is determined by your Mentor. Since a good Education Trait will add +4 or even +6 to a stat it's a chance to specialize into a truly extraordinary monarch in one realm (well really by this point you could easily hit 20+ in multiple stats) or even out gains by selecting a comparatively "neglected" stat.
If I'm hearing you correctly, our choice of Mentor will determine how specialized our Education is, and the competence of our Mentor determines how good that final trait will be.

Either way you really ought to be thinking about what you want to do four, five, six, even ten years down the line. And raw stats alone won't guarantee a stable reign or even save Eurydice from the dangers that she faces. You should think very, very carefully about how you want to proceed to end the Regency and establish a firm foundation for rule in the future.
This seems like the key piece we haven't yet considered. How do we plan to end the Regency? Obviously we're not ready to do so yet, but there are four different ways we could approach this (at the moment, at least), and each of them requires a different sort of specialization. For reference:
Ra
[ ] End the Regency [Attempt to convince the Royal Council]

Osiris
[ ] End the Regency [Seek out an appropriate omen]

Set
[ ] End the Regency [Begin a Plot against Neferet]

Hathor-Sekhmet
[ ] End the Regency [Attempt a coup d'etat]
I would strongly oppose any attempt to take the 'Set' or 'Hathor-Sekhmet' approach to ending the Regency. Relying on palace intrigue, to plot against the Dowager Queen, seems like a terrible plan that could backfire easily. Likewise, attempting a coup d'etat seems like a clear shortcut to massive chaos and instability, and probably hand the reigns of power over to the army.

Our best bets, to ascend to the throne while retaining some political stability, is by relying on 'Ra' or 'Osiris' -- that is, convincing the Royal Council or by seeking out an omen from the gods.

Ra: convincing the Royal Council would probably require a specialization in Diplomacy (which we're already good in), while appeasing specific members of the Council (probably requiring us to be competent at Stewardship, Piety, and Martial). Choosing Neferet as mentor would help with the Diplomacy, but I'm inclined to believe that Ptahshepses would be the best option for this path -- he's highly competent in multiple stats, and is widely respected if not universally trusted (due to palace gossip). We would need to be very careful in picking our actions, to ensure that we properly balance how much time we spend with individuals and factions (continuing our Martial training to satisfy Khui, continuing our Diplomacy training to satisfy Neferet, studying rituals with Meryawy, etc.).

Osiris: seeking a favorable omen would require a specialization in Piety. If we pick this path, Meryawy would be the obvious choice. While approving a temple for the Hathor cow might improve our Piety and public approval, it might also estrange us from the priests of Ra and Atum, so it might be better to not build such a temple at all in order to appease the priestly caste. Likewise, we would need to commit more time and energy to studying the religious rites of Hathor-Sekhmet and the other gods -- which means we could not so easily appease the desires of the other members of our Council. Given our outstanding religious rolls so far, we already have a leg up if we were to choose this as our path. However, I'm inclined to vote against it, as over-specialization would weaken us among the rest of the Council, and make us especially vulnerable to a military coup later on.
 
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Osiris: seeking a favorable omen would require a specialization in Piety. If we pick this path, Meryawy would be the obvious choice. While approving a temple for the Hathor cow might improve our Piety and public approval, it might also estrange us from the priests of Ra and Atum, so it might be better to not build such a temple at all in order to appease the priestly caste.

Note that Meryawy is mainly concerned with being sidelined. Building the temple and patronizing the Atumites to upgrade their own temples at the same time should do the trick, especially if we pick him as Mentor to show that we're not threatening their religious status.
 
I'm going to outline a few possible Plans, based on the two paths we could take to end our Regency.



[ ] Plan RA (long-term focus: 'Attempt to Convince the Royal Council')
Osiris
[ ] Build a temple to Hathor's cow and institute new rites [-20 Royal Authority, 2000 s. deben, 4 talents]

Hathor-Sekhmet

[ ] Learn to use the compound bow with Ramessu

Ptah

[ ] Choose a mentor (Ptahshepses)
[ ] Inspect the Garden of Ptah

Reasoning: Hathor's Temple to boost our long-term personal Authority, compound bow to improve Martial and improve our reputation with the army (since we don't have the Authority to afford chariot training this turn), and Ptahshepses as mentor for maximum education in multiple fields of administration (Diplomacy, Intrigue, Stewardship).

The fourth pick is the most iffy -- we could 'Inspect the Garden of Ptah' to appease the scholars and especially the Garden's Supervisor Banefre (who is on the Counci). We could also study the rites of Ra or Atum (with Meryawy or Atumnemhat) to appease the priestly caste. We could study diplomacy with Neferet or Wenamun to appease the scribes. We could study stewardship from Sennefer, Ipy, or Heranamenpanaef. Or we could do something else entirely. I picked the Garden of Ptah, mostly because Learning is one field we wouldn't be specializing in if we selected Ptahshepses.


[ ] Plan OSIRIS (long-term focus: 'Seek Out an Appropriate Omen')
Ra
[ ] Send an Expedition to Kerma [-10 Royal Authority, 1000 s. deben, 2 gold talents]

Osiris
[ ] Study the sacred rites of a god (Hathor-Sekhmet)

Hathor-Sekhmet
[ ] Continue chariot-training with Ramessu [-5 Royal Authority]

Ptah
[ ] Choose a mentor (Meryawy)

Reasoning: select Meryawy as our long-term mentor to specialize in Piety & Learning, and study our patron goddess's rites to further improve our Piety. We should avoid building Hathor's Temple, as that would estrange us too much from the priestly caste to win their support for a Piety-heavy end to our Regency; this lets us pursue chariot training to improve our Martial and appease the army (that's still a long-term concern), and to send the Kerma expedition to properly exploit the chaos to our southern border. Alternately, we could consult the oracles or patronize another temple to expand our religious support, if we wanted to specialize even further.


I strongly encourage everyone who wants to submit a Plan when voting opens, that they clearly identify within their Plan, what approach specifically they favor to ending our Regency and how their actions help us reach that goal.
 
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