Thanks to your new recruit's...enthusiasm, the Book of Ebon has about a hundred pages already filled. Because of this, the Book has begun to reveal a glimpse of the wealth of knowledge and power hidden within it. Spells, rituals, ancient forgotten technology and more have been revealed to you. You can only wonder what else the book will grant you once more pages have been filled.
More importantly, though, you've discovered that the way you've been converting Ebon Power into normal non-magical material is the most inefficient method the whole time. Using the new method, you only need to maintain a shell of Ebon Power in the form of whatever material you want and somehow the rest of reality will be tricked into filling up the shell for you. While you obviously can't do it for complex objects that consist of many parts, something like a high-quality gemstone or a brick of gold now hardly uses up any Ebon Power.
New Options available.
Money is no longer a problem, forever. (You made a small pile of gold bricks and left it for your forces to takes and use whenever they need to.)
3700 Ebon Power Available
...
Stewardship: Let's be honest here. After learning how to convert Ebon Power into material wealth, you have effectively unlimited funding. Money is no longer an issue for you. What does matter is your supply of Ebon Power (You really need a new name for the strange purple bluish energy that is the source of your awesome powers.) You can't just keep kidnapping people and draining them of what amounts to their soul. You need a better more efficient way of doing things. (Choose 1)
[X] Energy Plants: Sooner or later someone is going to realise that people have been disappearing and frankly, you're getting tired of the cries and pleas of your prisoners. That's why you've come up with the idea to create an entity that will generate Ebon Power for you. Combined with some knowledge from the Book of Ebon, it'll be a sure thing. The only problem is that it'll require quite a bit of your current supply but the long-term benefits are sure to outway the initial costs. Cost: 1800 EP. Chance of Success: 100%. Rewards: New Ebon Power Generator unit available. ???
Roll: 21 + 10 (Ebon Savior): 31
Creating an Ebon Power Generator that can continuously produce Ebon Power at a steady rate without any downsides turns out to be a much more difficult task than you had originally expected. While all kind of matter and the likes can be converted into Ebon Power, what you desire is a way to create Ebon Power without manually doing so while reducing the amount of actual matter or energy that is converted. After all, you didn't want to waste manpower gathering junk and the likes to convert to Ebon Power. That kind of shenanigan was likely to get noticed after all and the whole point of creating these "plants" was to remove the need to kidnap people for energy.
Throughout the week, you work together with Evetta to create a viable prototype of the first Ebon Power Generator. The initial results are...interesting to say the least.
Prototype number one, "Ebon Flower", tried to convert various kind of gases save oxygen into Ebon Power. While you normally couldn't convert stuff that wasn't a solid or a liquid, the Book of Ebon showed you how to make a create that rapidly absorbed air to create poison gas. A little tweaking and you end up with It something that not only produced Ebon Power but oxygen as well, like a real plant. It worked for a little while before things turned ugly. When one of Yuudai's ninjas collapsed while in the midst of the Ebon Flower's operations, you remembered that pure oxygen was deadly to normal people and the Ebon Flower made it so that the air around it would rapidly become pure oxygen. Once there were no other gases available to convert, the Ebon Flower rapidly withered and died, making it useless as a generator.
Your next attempt was the "Ebon Puncher". It was essentially a living sandbag that somehow converted kinetic energy into Ebon Power. The initial results were quite promising. The sandbag would absorb every single physical attack into its being before release it as Ebon Power. Doubling as a training tool, it seemed like the ideal generator - as long as someone or something was hitting it, it would accumulate kinetic energy and produce Ebon Power. Unfortunately, when you tried to test its limits, you discovered a flaw. It turns out that once the sandbag took a certain amount of cumulative damage, the next hit would be reflected back to the attacker along with the built-up kinetic energy.
You were thrown from one end of the base to the other end and through several dozen feet of bedrock. After dragging yourself out of the hole, you tried to fix the problem but to no avail. Due to how it worked, this energy limit kept changing making it impossible to safely control. You were forced to go back to the drawing board but you kept the thing around since it was pretty useful for training.
The third prototype was the one that ultimately accomplished what you wanted. The most readily available source of energy in the world was solar energy and it was child's play to create a solar panel that converted every bit of light that struck it into electricity which was then converted into Ebon Power. The resulting amount of Ebon Power was decent, especially when you considered the costs of creating the Ebon Solar Panel and its projected output. Not only was it efficient, it was very eco-friendly. The only downside was that you needed to set up these panels in various places around the city which would logically make them quite noticeable.
However, it was a simple task of replacing a number of solar panels that were meant for home use with your Ebon Solar Panels. With these panels continuing ot produce electricity for the home-owners and Ebon Power for you, you had secured a steady source of Ebon Power without resorting to more kidnapping.
Still, you were a little disappointed that you weren't able to figure out true Ebon Power generation that was mentioned in the Book of Ebon. You suppose you'll have to wait until you've unlocked more of the book before trying again. For now, Solar Energy is the way to go.
Rewards: 1 Set of Ebon Solar Panels set up around the city, replacing home-use solar panels. Each set produces 250 units of Ebon Power. Ebon Puncher produces random amounts of Ebon Power each week. Low chance of Ebon Puncher inflicting comedy damage to a Hero Unit. Option to set up more sets of Ebon Solar Panels available.