- Pronouns
- They/Them
Okay, so, first off I'm going to do the boring thing. Well, not boring, but the army review. I'll roll that, though I'm pretty sure it'll pass. Probably get it up on Wednesday? We'll see.
Is there a reason why most provinces would commit so much troops given it'll be a civil war? I would have thought that unless you have clear benefits for doing so, they would simple stay out of it as it's simpler and less dangerous or provide token troops in comparison to their full capability.
Is it because it's easiest to write this way and it is after all a fantasy setting (which is totally understandable given the complexities involed), because I would have thought that given the distributed nature of the Empire with a civil war most provinces along with those within the provinces would dedicate the majority of their forces to themselves to ensure their land/wealth/property stays safe as if it's destroyed or ravaged it's a case of tough shit. It's not even a case of enemy soldiers activity either, you still have great reason to fear soldiers who are nominally on your side if their stomachs start to grumble or they decide they want something you have. Foraging for food after all isn't going looking for berries or game, it's taking food that other people have stored and saved up. Then there is the case of difficulties within the provinces themselves as they're not monolithic entities, so if you're a noble and you have claims or someone else has claims to your land moving your troops and them not (or not to the same extent) also becomes risky.
In general in civil wars people tend to want to minimize their involvement unless they directly and clearly benefit from one party or another (an interesting stat I read is for a historical revolution to succeed you only really need 2% of the population willing to take an active role, instead of the majority of people rising up as it tends to be portrayed), which is very different from a foreign war where there tends to be a general unity of purpose. In comparison, in a civil war if the war starts to turn against you there is always a chance the soldiers next to you may do the same.
This is of course even more of a risk depending on how much you've based it off China, as they tended to believe in familial responsibility. So if you're a noble and rebelled and lost, it doesn't just mean you would die but that there is a good chance your parents/siblings/children/grandchildren/cousins/nieces/nephews would as well with some Emperors going further along the family tree than that if even the slightest questions are raised about their loyalty.
For another question, I was wondering what sort of magical wartime feats Csirit has and how they would be mobilized?
That sounds good, given.Okay, do you want a strategic overview of Kiralo's thoughts on how fucked you are/might be/what to worry about?
Because, let's note. I, you, and everyone here is sub-10 Martial, because with even 15, that's enough to make a life career out of war.
Meanwhile he's at 30. I have an advantage since as an author I can play both sides of it and have him figure out things and etc.
You, on the other hand?
And Jinhai presumably knows this, which is why he's making a play there, gambling that if he commits the right level of attention, it'd drain JUST enough effort for the Empires other foes to boil out of the woodwork without drawing enough salt that he gets crushed outright by a full mobilization.The third one is the key, or at least is very dangerous. They're struggling with the Bueli, and in the long term, if the war is won, it hopefully won't be at the expense of letting ground be lost at the border, or starting yet another war right after a bruising, brutal civil war. Because if it's war and Kiralo can't find a way to defuse it and still win, then the only short war will be a total defeat, and even that will be bloody.
Ideally, Hari-Bueli manages the border, doesn't drain too many troops from their area, but still sends along at least a token force, hopefully of Skirmishers.
Not as good, but still acceptable, is that they stay neutral.
Because if they side with Prince Jinhai, then both Yeadalt and Xissand will have to commit large amounts of their forces to guarding the border.
Sounds worse than that, since Yeadalt would be dangerously fragile if their neighbors are weakened. It's a chain reaction waiting to go off.And while, obviously, Yeadalt (if you haven't guessed, it's an ethno-religious prison-state run by a small minority of ethnically pure Csiritans, so, uh...yeah) doesn't have a lot of troops and will have to commit plenty against an uprising, every little bit counts.
Theres one missed opportunity at least. If only we had the actions.Hari-Nat has traditionally stayed out of it, and more than that, their Governor is mourning the death of his son. But they have good, solid troops, and more than that, in case of a war, they have a lot of, you know, mineral supplies. Even as merely a source of iron for weapons they'd be valuable, but convincing them to actually send their full armies, or at least a good portion of them since they face few threats at home, would be a great thing. Not as vital as keeping Hari-Bueli at least neutral, but...
Read: Don't weaken the Generals too much. They might have a political agenda, but they are also people who at least know command.In Csrae, things are going well, relatively, but the key is trying to make sure that the court doesn't improperly micromanage any troops raised there. He doesn't have time for major military reforms, but he does need to make sure it's all well-managed.
I did try to push that through previously, but was overridden. Clearly the merchants and moneylenders are low class and unimportant in the great motions of war and the court.[1] I gave you several options, some of them gained by you sacrificing temporary advantage for long term...nothing, in this case, because the Lords of the Clipped Coins was supposed to be a game-changer, potentially.
Warrior class is good for skill levels at least. They'd have started training as soon as they could walk.The primary unit is the basic spearman, similar to what would be levied en mass in the case of a war, but better trained, more professional, and generally tougher and more important initiated into the secret names, a process that often meant that military service was hereditary.
Well, we could help a lot here, but we need time, getting horses and cavalry up to quality would be incredibly hard without years to literally breed up a new stock unless we just import everything.The light cavalry is all but nonexistent, or rather it is fused in a way that is grotesque and baffling to Kiralo�s standards with the imperial messenger service. They share the same horses, bred from the same studs, as if there aren�t a few other things that might...keep it together, Kiralo, don�t blow up yet. It gets worse. They�re untrained entirely in most major combat maneuvers, they have very little experience, their bowmanship is rumored to be shoddy (something Kiralo could examine/help with...you just haven�t taken the actions, or unlocked them, though Ride Along Friends will help), and most of all there is very little teamwork. At best they serve as decent scouts for an army, but as either a part of a battle or as a vital part of �foraging� they are rather pitiful.
Which given the numebr of problems brewing, suggests we need some kind of fast response force, because moving the main hammer into position takes too long. Long enough for the trouble to mushroom and spread as everyone else adjusts to the repositioning.Logistically, the army is horrifically slow despite the stored up depots, relying primarily on a baggage train that is not particularly fast and could use a few innovations in how its spirits are used. As it is, any army is going to crawl, already a problem considering just how large Csirit is.
Huh, didn't even realize it was a problem.The elephant in the room. Kiralo has not done anything, among all that he might have done, to try to keep Hari-Os on the side of the Emperor, hasn�t even begun negotiations, hasn�t tried to apply pressure, and has largely been too busy to deal with them in any way. That means that at the moment, the third most populated province in the Empire, and most likely the wealthiest, is currently leaning heavily towards Prince Jinhai, and might be a total loss.
And Jinhai presumably knows this, which is why he's making a play there, gambling that if he commits the right level of attention, it'd drain JUST enough effort for the Empires other foes to boil out of the woodwork without drawing enough salt that he gets crushed outright by a full mobilization.
Or he can just bargain hardball.
Sounds worse than that, since Yeadalt would be dangerously fragile if their neighbors are weakened. It's a chain reaction waiting to go off.
Theres one missed opportunity at least. If only we had the actions.
Read: Don't weaken the Generals too much. They might have a political agenda, but they are also people who at least know command.
I did try to push that through previously, but was overridden. Clearly the merchants and moneylenders are low class and unimportant in the great motions of war and the court.
Overall, we're looking at multiple dominos chain reactions set up to go. Many situations are largely kept stable by the perception of stability, outright failures will cause cascading failures, creating problems where there were strengths.
Warrior class is good for skill levels at least. They'd have started training as soon as they could walk.
Not so good for flexible strategies, but nothing supports that much.
Well, we could help a lot here, but we need time, getting horses and cavalry up to quality would be incredibly hard without years to literally breed up a new stock unless we just import everything.
Which given the numebr of problems brewing, suggests we need some kind of fast response force, because moving the main hammer into position takes too long. Long enough for the trouble to mushroom and spread as everyone else adjusts to the repositioning.
Huh, didn't even realize it was a problem.
Granted, it's engineered precisely for that scenario to begin with due to how we need a successful action to unlock the knowledge that something is up, and then further ones to proceed with resolving the problem. Essentially random dartboard problem solving/problem revealing.
Lesson learned: Geography doesn't translate well in text formI mean, at the same time, all the way from the first Turn I dropped hints about the importance of Hari-Os. I had them fight off the raids, and had the rumor section worry that if they weren't distracted by the raids, they'd be able to field their full might...and what if they did so to Prince Jinhai? The letter to Jinhai, too, told you enough to start moving. Etc, etc.
Yeah. A map would help a lot to keep track of things.
The fact that a lot of provinces have similarly-looking names doesn't help either.
What are your stunting mechanics? Different authors have different beliefs.
@the Laurant - You said before we could ask some questions to clarify things, and I've just thought of one particularly relevant. Why would Kiralo believe Prince Jinhai would rebel and seek the throne (or he could want the regency, not the Kingship at this stage), and what chances/options are available that could negate any conflict?
There is of course the simple power hungry/greed argument, but it seems foolish of me to make assumptions especially simplistic ones. After all the one most relevant to western audiences (or perhaps just British and I'm projecting my beliefs) is Richard III who first had a fear of monopolization of power by the Queen and her family and being pushed out, which led to him seizing control of the heirs to the throne and thus becoming regent, then afterwards crowned himself (perhaps due to the civil stability at the time) and somewhere along the way they died and it's questionable whether he knew even then. From all accounts he doesn't seem like he intended to kill his brothers children or crown himself from the start, and it seems very much a complicated affair.
With regards to the stunt, I'll look back where the generals were first introduced for some ideas. I've forgotten all their responsibilities, and the geographies they influence outside the obvious ones like Su and Nat.
Uh...I think the unclear part is whether we are writing in conditions on the agreement, or if we're writing in how we present it to the court.Well, in this case, what I'd be looking for is almost a sort of write-in with words. Like, what do you say? You can also include, you know, gestures or 'Kiralo's logic' or whatever else you want. Just...under, say, 100 words, preferably? I mean, it can be as short as a sentence or "I agree to your terms...but on a few conditions. First, I want a polo pony. Second, I want a tutor in Bueli. Third, I want a new haircut. Chip chop chip garcon, or else." Or it can be longer than that.
Uh...I think the unclear part is whether we are writing in conditions on the agreement, or if we're writing in how we present it to the court.
And if conditions, what do we know that he CAN do?