New year, new map. Enlarged the main map window, added a minimap, cleaned up some things for ease of comprehension. All in all I think presentation-wise this one looks pretty good. You be the judge:
right-click for big said:
IT IS (STILL) A GALAXY RULED BY MAD SCIENCE~!
Poorly.
So poorly that it's only in the last couple decades that the people of the
Inner Sphere really became aware that there was, in fact, a galaxy outside their borders. To be entirely fair, the lax educational standards set in place by a bunch of neofeudal warlords looking to keep their subjects complacent so they didn't end up getting tossed into the landfill with the rest of the trash are not the fault of the people subjected to those standards. And most of the people who
did or
would've known about it in the Inner Sphere didn't pass that knowledge down for their own reasons. And on top of it all, given what the Inner Sphere got up to for the last few centuries the people of the
Outer Sphere didn't have a lot of interest in regular contact with them, either.
But the world changes and, for the first time in a very long time, the Inner and Outer Spheres have been making tentative contact and making noises about strengthening those connections.
Before we get started, some quick definitions: The Outer Sphere is a somewhat lumpy bubble surrounding the Inner Sphere beginning at about 950 light years from
Old Earth and extending as far as 2,500 light years out. The area of space between the edge of the
Near Periphery nations and the Outer Sphere proper are bounded on two sides by the
Aquila and
Orion Rifts, large areas where stars of any kind are sparse, and the majority of them are dim red and brown dwarfs unsuitable for standard
jumpship use. To the rimward is the
Perseus Cloud Complex, a gigantic molecular cloud that messes with navigational sensors to the point that, while not impassible, it's difficult enough to prevent all but the most intrepid explorers from braving it.
There are around 4,500 known systems within the Outer Sphere, and probably another thousand or so more that are staying thoroughly off the grid. The majority of worlds in the Outer Sphere aren't organized into large multi-world nations – though there are plenty of those – but instead remain independent system-states that trade, diplomacy and conflict with their neighbors as per the usual. The bigger nations tend to clump into specific regions throughout the Outer Sphere: names like the
Aquila Trace and the
Persean Gulf echo through song and story in the greater galaxy beyond.
Today however our focus will be on the region immediately downspin from the Inner Sphere, the
Orion Sphere. The space around the famous
Orion Nebula has a long – if largely forgotten – history with the Inner Sphere, and it is the only place where something that could be considered a peer to the
Old Star League ever formed.
This is the story of the
Orion Empire, and what happened afterwards.
The Old Star League is often compared to the glories of the ancient
Roman Empire, and if that's the case then the Orion Empire was its
Parthia. Like the Parthians to the Romans, Great Orion was just as large as the Old League, just as populous, as economically productive and militarily capable, and it sat behind a screen of client kingdoms and difficult to traverse terrain that made any expedition against it prohibitively expensive regardless of success or failure. The Orion Sphere started out much as the Inner Sphere did: colonists from Old Earth venturing out into the unknown until they found somewhere nice enough to settle and developed into their own cultures and nations. The
Terran Alliance never really ventured beyond the Orion Rift, having its hands full with the colonies closer to home, and so the people of Orion never rebelled against Old Earth's control, because there really wasn't any control to rebel
against. The colonists on the far side of the rift were ignored and forgotten (a trope that will come up again more than once in the history of the Outer Sphere) leaving them to develop as they would.
It's here that we see the first truly interesting divergence between the two regions. In the Orion Sphere the
Consolidation Wars began in the early 2400s, as the kings of
Coruscant reached out their hands and began to assimilate all the system-states and small nations found in the Orion Sphere. Unlike the Inner Sphere's
Age of War however, the Consolidation Wars never saw the unrestricted deployment of strategic weapons. The wars were brutal – war always is – but for whatever reason the people of Orion never abandoned the old laws of war they inherited from their homeworld. While things like the
Geneva Convention often ended up honored more in the breach than not, even in extremis Orion continued to play by the rules set by their ancestors. People died and cities were reduced to rubble... but worlds never burned. There was no
Tintavel in the Consolidation Wars, nor was there the severe reaction of the highly formalized
Ares Conventions.
The Consolidation Wars ended with the surrender of the
Belkan royal family to
Justinian the Completor in the 2530s, a full generation before
Ian Cameron began his diplomatic push to build the Old League. What few states still existed outside Coruscant's grasp were left in place as clients, exchanging tribute for nominal independence, but with the conquest of the
Belkan Empire the Great Orion Empire was complete and held a pretty firm grip on the Orion Sphere. And just in time too, because as Great Orion finished consolidating the Old Star League and began the great campaign of
Reunification.
First contact between the two empires happened near the end of the Reunification War, when a party of imperial
deep traders working out of the client kingdom of
New Delphi were detained and interrogated by
Star League Defense Force troops on account of being weird
neobarbarian foreigners with possible pro-Periphery sentiments. The party removed themselves from SLDF custody (causing a bit of a mess in the process) and returned to New Delphi with the news that Old Earth was apparently doing a Consolidation War of their own and didn't see fit to stop with
just their own territory. Back on Old Earth, Ian Cameron was made aware that there apparently was another large group out there in the middle-deep Periphery that hadn't heard the good news of the
Pollux Proclamation.
Reunification was winding down at this point, and the people of the Old League weren't super-interested in continuing the war at this point, but if there
was a power equivalent to the
Taurian Concordat hiding out there on the edge of the Orion Rift, then it needed to be dealt with while the iron was still hot. An SLDF squadron was sent in the direction of New Delphi to see if they couldn't do a little
Black Ships action and get the nation to submit to the Star League peacefully. That squadron was met by a
bigger squadron of the
Imperial Navy which then proceeded to engage in a month-long standoff while ambassadors from the imperial court explained to the SLDF that New Delphi was a trusted ally and friend to Her Majesty the
Empress Cassandra and thus under the protection of the Great Orion Empire, that the Great Orion Empire couldn't give a single rat's ass about the Pollux Proclamation, and if you want to come back you're welcome to trade but if you show up with warships again the Navy would consider that
fucking around and would proceed immediately to the
finding out stage.
This went over with the
Court of the Star League about as well as you might imagine. House Cameron never quite managed to figure out
how to deal with Great Orion as an actual peer power. There were a few brief skirmishes between the Empire and the SLDF during the 2600s – these ultimately doomed expeditions were often sold to the Inner Sphere as "deep Periphery exploration missions" and when survivors came back they were sworn to secrecy and assigned to opposite ends of the Inner Sphere to keep them quiet. Mostly though, the Camerons decided that ignoring the problem was the best policy. If the Orions were content to stay on their side of the rift, then they might as well just let them rot in their neobarbarity over there, right? This policy didn't work out as well as it could've; secret reports of Great Orion's military strength probably contributed a lot to First Lord
Jonathan Cameron's mental instability. For a man plagued with paranoia about a Periphery invasion, learning about a Periphery state that could invade, definitely make it hurt and possibly make it
stick was perhaps the worst thing anybody could've done. But he was the First Lord, so.
And Jonathan Cameron wasn't entirely wrong to be worried. While for the most part the Empire wasn't interested in expanding across the Rift – mainly because the cost of such an invasion would be ruinous, for one – by the 2700s the emperors were watching the Old League with wary eyes. In particular, the League's expansion of the
Outworlds Alliance in the direction of New Delphi raised a lot of eyebrows. If this continued, the Star League would be in a position to actually invade New Delphi in a generation, leaving the other client states of the
Orion Gap and possibly Great Orion itself open to outside threat for the first time.
Perhaps, they thought, it was time to be a little more proactive about the Star League.
In the year 2743
Emperor Nestor secretly decreed that Great Orion would begin building its forces to cross the Gap and take the downspin elements of the Outworlds Alliance away from the Star League. The idea was, he claimed, to protect the territorial integrity of Great Orion and it's tributaries, and demonstrate to the Old League that they couldn't act with impunity. For the next several years preparations were made; the Navy was assembled, tactics drawn up, legions mustered and outfitted with the finest weaponry. The Emperor himself turned to a cabal of
sparks (Bet you thought we'd forgotten about the sparks, right? Remember, this is the old days so sparks weren't quite so numerous as they'd be in years to come.) who promised him a weapon that would allow him to not just take but
hold the Outworlds Alliance, and possibly even the whole of the downspin Star League if he so desired. By weaponizing the very nature of hyperspace, they could deny entry to any system the Emperor wished save by imperial forces. A perfect defense and siege weapon all in one.
(In another time and place, one without sparks but with its own problems, the underlying theory behind this weapon would be turned into the
Wall, the ultimate defense of the
Republic of the Sphere that lasted until the
developers decided it was ilClan time the Wolves broke through in the mid-32nd century. But that is a tale for someone else to tell, my children.)
Wanting any advantage to make the invasion easier, Nestor agreed. And so it came to pass in the Terran standard year of 2751 that the sparks unveiled
Nestor's Lantern and, for the first and only time, fired it up as part of a public demonstration. It worked a little
too well; nobody survived to report exactly what happened but remote astronomical observations recorded the bang let off when
whatever the Lantern did destabilized Coruscant's star. At the same time it also destabilized hyperspace in a region almost two hundred light years across, with great rifts extending like cracks outwards from the whirlpool of broken hyperspace across the entirety of the Orion Sphere.
With the capital world literally disintegrated and the Imperial core now inaccessible, Great Orion collapsed. The full collapse wasn't complete until the 2770s, but the damage done was too severe to weather. The Old League
might have capitalized on this and tried to expand through the Gap, but by the time news of Courscant's explosion reached Old Earth (hampered by most of the SLDF's best spies having been on Courscant when the deal went down) First Lord
Simon Cameron had had his "tragic accident" with a mining drone and... well. The Star League was not going to be Reunifying with Orion any time in the immediate future.
While their only true rival was dealing with their own problems, the Great Orion Empire had it's heart ripped out in one day, and the rest of it was left to pick up the shrapnel as best they can and carry on.
History happens.
It is the end of the year 3019, Terran Synchronized Calendar. Five years ago, ships from the Inner Sphere approached New Delphi for the first time since the fall of the Camerons, and for the first time ever they approached in the name of (relative) peace. This sudden influx of goods, people and ideas has started changing the Orion Sphere, but nobody knows whether or not it will be for good or ill. The eruption of the spark in the 2970s has also dramatically changed the landscape of Orion. Some nations like the restored Belkan Empire have taken hold of the spark like a long-lost sibling, while others like the almost paranoiac luddite kings of
Dendara seek to burn out the spark "infection" before it can take hold. And then there are the enigmas; the people of the far edges of the Outer Sphere like the
Rae, the
Daryens and the quiet folk of the
Spinward Confederacy who seem to be more fey than human, or the strange tale of
Queen Albia, who has ruled the
Albionic Empire for literal centuries since the fall of Great Orion.
It's a region in transition, as renewed contact with the heartlands of humanity causes disruptions in society almost as severe as the Maelstrom itself. New goods, people and
ideas are arriving every day, and they can cause a hell of a stir.
Symphonist activists from the
Orchestra butt heads with neo-Gorbachevist realists in the
Soviet Republic of New Mars, potentially souring attempts at spreading symphonism to the Outer Sphere in a grand alliance. New Delphi grows wealthy on the influx of trade, and spends that wealth as soon as it arrives on
BattleMechs and other weapons of war as their long twilight struggle against the
Laconian Dominate and
New Macedon continues with no end in sight. The last vestige of Great Orion, the
Reformed Empire of Orion, convulses as the twenty
Great Houses of the Landsraad scheme against each other and the population wonders if their evangelical kinsmen in the
Republic of Orion aren't wrong about this whole nobility business.
For the
adventurer coming to Orion from the Inner Sphere, Orion is an ancient land with history largely disconnected from the long struggles of lord and
MechWarrior they're familiar with. Split apart by the
Great Maelstrom, the faults in hyperspace only passable with help from the
Corbettite Order, there are plenty of exciting things to find, see and almost get killed by.
If that interests you, then go see the Orion Sphere. Tell us what you find out there.