Avatar: The Last Dicebender (A:TLA/A:LOK Quest)

We came here to negotiate with the spirits, things broke down but I doubt they are unfixable. Plus we have a trump card, we are the Avatar and are supposed to be the bridge between humans and spirits. Once Yuchun finds that out he might not be so quick to dismiss us.

Running might be safer but is also less interesting.
 
We came here to negotiate with the spirits, things broke down but I doubt they are unfixable. Plus we have a trump card, we are the Avatar and are supposed to be the bridge between humans and spirits. Once Yuchun finds that out he might not be so quick to dismiss us.

Running might be safer but is also less interesting.
I'd rather not fall back on the Avatar card. At least, not in a situation like this. Plus, we aren't exactly proficient in anything besides Earthbending. So it's not like we can easily offer proof that we are.

Maybe if this was more of a 'stop spirits from attacking random innocents' I'd be much more willing to play the avatar card.

Edit: Also, thanks Timewinders!
 
She's nine... And we're only 7... Dafuq are we even doing here??? Airbenders are a bad influence, should've realised Aang wasn't just an exception. I fully support our parents in their rejection of Siph's "boyfriend". I thought she and the airbender were like 15 at least...

[X] Plan Not Today Murder Beast!
 
She's nine... And we're only 7... Dafuq are we even doing here??? Airbenders are a bad influence, should've realised Aang wasn't just an exception. I fully support our parents in their rejection of Siph's "boyfriend". I thought she and the airbender were like 15 at least...

[X] Plan Not Today Murder Beast!
In defense of the people who wanted to come here, we did not expect a giant murder beast that can nearly OHKO us.
 
In defense of the people who wanted to come here, we did not expect a giant murder beast that can nearly OHKO us.
Don't worry, we're a child and so are free to make dangerous decisions. I blame the parents!

Sida is at Level 8 and Makiw is at Level 11. Sida also has the potential to go beyond Level 10.
Your mom, on another hand, has always lived in the tribe and stayed in the village. She learned many practical skills - healing, weaving, even hunting - however, she is a nonbender. On another hand, she has knowledge that not even your dad would dream of.
@Birdsie you said earlier that Sida is a nonbender. Is it just earthbending theory that she knows or was a mistake made?
 
@Birdsie you said earlier that Sida is a nonbender. Is it just earthbending theory that she knows or was a mistake made?
I admit I forgot I wrote that. She's a sandbender, alright. I ultimately decided the whole family should have the ability to bend. I plan to use it as a plot point later on.
 
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I'll need to stop you there. I probably should have mentioned this earlier, but CP cost for upgrading stats increases by one every 10 points. So once you reach Constitution 20, it will cost 2 CP to get 2 more Con. At maximum, you can get 26 Constitution this way, which is still impressive.
Is 26 the max we can do, period, or the max we can do with the CP we have?
Does the other methods of stat ups get harder as well with higher stats?
 
I think it's the CP since the cost goes up every ten after ten. So with it now hitting 20, Strength and Con need 2 CP to get the +2.
The reason I'm asking, is cause I'm plotting ways to get us the highest stats we can get. Since CP Cost goes up with the Stat's own level, we get more bang for our buck at lower levels, especially if purchased before the stat-ups Bending gives us.
 
The reason I'm asking, is cause I'm plotting ways to get us the highest stats we can get. Since CP Cost goes up with the Stat's own level, we get more bang for our buck at lower levels, especially if purchased before the stat-ups Bending gives us.
That is true. I admit to wondering myself if we should, after this is over, focus on meditation or Bending for the next few basic turns.
 
With the CP you have. The absolute maximum is 70.
How about the second question? Does it get harder to raise our stats with exercise and meditation and what not as the stat goes up?

Edit: Mastering the 4 Elements and their Sub Elements will get us these stat-ups
Str:+32
Dex:+40
Con:+74
Wis:+44
None of the Elements use or bolster Int or Cha
 
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How about the second question? Does it get harder to raise our stats with exercise and meditation and what not as the stat goes up?

Edit: Mastering the 4 Elements and their Sub Elements will get us these stat-ups
Str:+32
Dex:+40
Con:+74
Wis:+44
None of the Elements use or bolster Int or Cha
So we know that Meditation will be more useful in the long run then physical exercise. Right?
 
So we know that Meditation will be more useful in the long run then physical exercise. Right?
Eh, maybe. While we aint' getting any point for Int or Cha, they are also less frequently used.
Nope. It remains the same.
Alright, so in that case, we'll want to buy a dozen or so of every bending stat, before the Bending Points kick in and make stuff way more expensive. Exercise can be done at any point to get us the last few points needed for cap.


Also, How are you handling us getting better at Meditation, and the various things that percludes? Because, I don't see a Meditation Skill or anything.
 
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