<Training montage!>
Aleph: Keris & Ixy points to show, moving fairly quickly with a few sentences to a paragraph each:
- The Lap, and working under Realm notice (with her delayed orders to demon assassins to kill trade captains). This teaches Ixy about the value of subtlety and having subordinates.
- Dregi, and what Zsofika and Vicero did there. This teaches Ixy about how demon lord allies can be useful for things you don't want/have time to do yourself.
- Somewhere she inflicted madness on an heir instead of killing them (possibly fused with Dregi or the Dune Sea). This teaches Ixy about methods of sabotage beyond straightforward murder or destruction.
- The naval war she restarted between Ramabah Minah and Antefar. This teaches Ixy how the right kinds of social sabotage and frame jobs can get people to cause far more destruction to each other than a single operative can accomplish themselves.
- Cahzor, and how there wasn't much Keris could to do to make it worse (but she still got paid by advancing Claudia's goals there). This teaches Ixy that demon lord clients are useful and how you can get paid handsomely even for things that don't really change the overall situation much but just advantage one group over another in the crab bucket - which sets up potential jobs for other crabs later.
- Gem. 'Nuff said. This is a masterclass that combines a bunch of the non-demon-related lessons; social sabotage and the use of madness instead of death, engineering conflicts within a group that do your work for you, subtle work under a powerful group's nose and how decapitation strikes can throw a whole region into chaos. Be sure to downplay the honeypot aspects and show how Keris could have done it with Rankar's greed as a merchant with something he wanted as an alternative approach.
EarthScorpion: Roll me Per + Command as this action in your "teaching Ixy" venture
Aleph: 5 + 0 + 3 Prince of Hell + 2 stunt + 5 Malfeas ExD {awe and terror, indiscriminate callousness to collateral damage, authority} = 15.
Keris rolled 15d10s7c10 =
15 <
10; 1; 7; 8; 8;
10;
10; 4; 9; 8; 4; 7;
10; 2; 7> #Teaching Ixy By Example
EarthScorpion: OK, will get the exact numbers working, but the results are:
- The Lap - Command/Bureaucracy - Exceptional Success
- Dregi - Occult/Subterfuge - Exceptional Success
- Ramabah Minah and Antefar - Politics/Awareness - Exceptional Success
- Cahzor - Awareness - Success
- Gem - RP'd out
Aleph: ^_^
Aleph: You want me to roll for the others?
EarthScorpion: No, I need to write the bits for them in turn and work out what the pools come out as.
EarthScorpion: Per + Occult for what you're teaching her in Dregi.
Aleph: 5+5+3 Malfean Scholar + 2 stunt + 5 Adorjani ExSux {scours her enemies, breaking them to enlighten them, purposeful chaos that exposes the flaws in systems and lays low the proud} = 15+5
Keris rolled 15d10s7c10+5 =
17 <7; 5; 6; 4; 3;
10; 9; 7;
10; 2; 5; 7;
10; 6;
10> #Teaching Ixy (Dregi Edition)
Aleph: Heh. For Keris's excellency usage in these lessons:
- Lap - Malfeas
- Dregi - Adorjan
- Dune Sea - Kimbery
- Cahzor - Metagaos
- Gem - Szoreny
EarthScorpion: Dune Sea - Reaction + Politics to get it into her head in a way she can understand without pushing her buttons
Aleph: 5 + 4 + 3 Social Saboteur + 2 Coadj + 2 stunt + 5 Kimmy ExSux {undercurrents of distrust and dissent, elegant practicality, sets them up to suffer worse, delayed or ongoing harm} = 16+5.
Keris rolled 16d10s7c10+5 =
18 <7; 6; 9; 8;
10; 2; 9; 3; 9;
10;
10; 5; 6;
10; 3; 5> #How To Engineer A War
Aleph: god damn, I am on a
roll here!
Aleph: just watch, the dice fairies are saving up to punch me in the kidneys in Gem
EarthScorpion: Keris is succeeding very well at shaping Ixy at the moment
Aleph: ^_^
Aleph: Yeah, honestly, I'm really liking this as a formative experience that sets the foundations of Ixy's respect for Keris as a teacher who it is
worth learning from and
can and will help her and who she will go to when she needs answers - it's just the personal connection that's fraught.
Aleph: The kind of thing where the person on the protagonist's team is like "... fuck, I know who we can go to. No, she can definitely help, it's just... she's a colossal bitch. And we didn't part on good terms." Where the question isn't "can she help?" or even "
will she help?", but rather "am I willing to swallow my pride enough to
ask for her help, and will the lesson be worth the personal issues and her tyrannical teaching style?"
EarthScorpion: Composure + Awareness for trying to teach her to stay keen and sharp while it's hot and she's acting up
Aleph: 3+5+2 stunt+8 Metagaos ExD {voracious hunter, someone else's expense, seize offerings} = 18.
Keris rolled 18d10s7c10 =
11 <
10;
10;
10; 6; 5; 2; 8; 2; 2; 9; 4; 8; 7; 1; 6; 3; 9; 3> #Side Jobs Pay Well
EarthScorpion: Only a regular success - beat TN by more than 5, but less than 10.
EarthScorpion: (less than 5 would be marginal success, because Ixy is like that and is fighting you every step of the way)
Aleph: Of fucking course she is. ¬_¬
EarthScorpion: Ixy teaching rules:
- Marginal success (beat the Difficulty): She has learned something or raised her traits in some way in response to Keris's tutelage.
- Standard success (5+ threshold successes): She has learned something roughly in line with or relevant to what Keris was trying to teach.
- Exceptional success (10+ threshold successes): She has understood and internalised exactly what Keris actually wanted her to learn.
<New keruby friends!>
EarthScorpion: You can handle the high-level intro of the keruby
Aleph: Ixy's Squad
- Szilf: Janna, female, honey-yellow ribbons/hair, szelborn. Very, very recently matured.
- Raider: Bremar, male, orvenborn. One of the youngest of Mele's own personally-made little brothers, recently matured after a year-long cocoon.
- Hungry one: Tashti, female, blood-orange petals/skin with red fire/hair, sziromborn. Experience working as an entrepreneur in the Ruin and Spires.
- Thief: Weft, male, agyaborn (and therefore disarmingly good at talking his way out of things while robbing you blind). Oldest of the lot (he's been matured for six or seven months).
EarthScorpion: Ixy Understanding - Reaction 3 + Occult 3 + Malfean Scholar 2
EarthScorpion rolled 8d10s7c10 =
5 <9; 8; 7; 4; 6; 6; 7; 8> #Ixy Understanding
EarthScorpion rolled 8d10s7c10 =
5 <5;
10; 8; 1; 3; 2; 8; 8> #like me, please - base 4, 4 ExD
EarthScorpion: Planning what she can do with this - Cog + Subterfuge + full Malfean excellency for sudden shocking violence, speed, strength, and crushing her opponents in the heists she pulls - the stealth is just to get into position to crush them utterly.
EarthScorpion rolled 16d10s7c10 =
6 <8;
10;
10; 1; 1; 5; 4; 5; 2; 2; 5; 5; 2; 8; 3; 1> #literal Malfean stealth in achieving her goals, full excellency spend
EarthScorpion rolled 7d10s7c10 =
1 <1; 1; 5; 2; 1; 9; 3> #local defences
EarthScorpion rolled 14d10s7c10 =
10 <9; 9; 9; 4;
10; 9; 5; 8; 1; 2; 3; 8; 8; 8> #Physique + Ranged, Ixy's rash decision. max-excellency-spend
EarthScorpion: Keris discovers she's learned Wind-Borne Stride, Joy-in-Violence Approach, and Self as Cyclone Stance (which she uses at point blank range)
EarthScorpion rolled 7d10s7c10 =
3 <6;
10; 1; 8; 5; 1; 6> #Comp + Integrity to keep her cool
<Negotiations with Biqi>
EarthScorpion: A demo for the scene that a) Keris is also training Biqi, and b) keeping a penury courtesan around lets Keris bribe people when she doesn't really want to sleep with them herself.
EarthScorpion: (It's like what she used Seresa for, except tarksae are less effective but much more reliable).
Aleph: Hah, yes.
EarthScorpion: And yeah, tarksae aren't immune to all poisons, but they're basically immune to all non-magical ones. In that Kimbery way where they get the high but not the downside (the real downside is that this means they tend to waste their money on drugs).
Aleph: Hah. God, yes. That's a genuinely painful risk for a tarska. They can really fuck themselves over on drugs.
EarthScorpion: Amusingly I suspect that expensive status drugs might be nutritious for them - good quality cocaine, for example, or expensive vintages of wine
Aleph: … hah, yes. Might even count as money - there's just a bit of loss from currency. $1000 of cocaine will give them, like, $600 of charge. They'll screw themselves if they buy it with their own money, but if it's a gift it'll keep them charged up longer.
EarthScorpion: God. What they eat is the difference in value between the base good and the label price. They're basically eating the cost of the branding/status.
Aleph: Haha, yes.
Aleph: Hee. Oh Keris. Her Pay Each Man Back In Kind makes her feel uncomfortable about ordering her people to make sacrifices she's doesn't make herself.
EarthScorpion: Biqi helps reassure her, because Keris is sure as hell going to be paying her back for this work. They're, heh, Keris as a mercenary little shit. The bit of her that told Ipithymia that if she wanted her to do architecture, they'd need a new contract.
Aleph:
EarthScorpion rolled 9d10s7c10 =
5 <4;
10; 4; 1; 8; 1; 9; 5; 8> #Biqi doing her job
EarthScorpion: Biqi's social influence via dance hits Keris too - Vs Resolve, penalised by Keris's love of beauty. Does she have any buffs to resolve?
Aleph: Professional Pride? 3-dot. Falling for her own distraction would be
embarrassing.
EarthScorpion: So resolve at -1
Aleph: … that would be… Resolve 2. Or 3, if Falling Petals applies. Hmm.
Keris rolled 2d10s7c10 =
0 <1; 3> #Does Keris Spend WP?
Aleph: … Keris gets distracted watching the pretty dance.
Aleph: (At least until Dulmea makes a sharp comment)
EarthScorpion: You can also boost resolve with excellencies, remember? Or use a social defence
Aleph: Fiiiiiiine. She only gets distracted momentarily. Then spends 4m on the Metagaos Excellency to boost her Resolve to 5.
Aleph: Hitting him with a self-seed and Heartwood's Patronage
EarthScorpion: Roll your Per + Politics, then.
Aleph: What's the external penalty from his (Per+Pol)/2?
EarthScorpion: We just use Guile now, remember? It's easier!
Aleph: Oh yeah. What's his Guile then?
Aleph: (dammit i need to go through my sheet and update a bunch of things)
EarthScorpion: i mean, it'll be resolved when you hit him
EarthScorpion: it's not an external penalty, it's a target
Aleph: Then 5+4+3 Perfumed Smoke+2 stunt+4 Kimmy ExSux=14+4.
Keris rolled 14d10s7c10+4 =
11 <9; 3; 6; 3;
10; 6; 5; 6;
10;
10; 1; 6; 4; 3> #Seeing Caran's Heart
EarthScorpion: Soul's price; free him of depending on House Iblan
EarthScorpion: Per + Presence for what she's up to, this is a Venture-like roll so no Excellency but she can get advantages to use for this
Aleph: 5 + 5 + 3 Perfumed Smoke + 2 stunt = 15. Keris will entirely shamelessly make strategic use of
Biqi,
Hidden Depths Temptress,
Beauty-Over-Truth and
Go Get It in her wheedling, manipulating and general girlbossing.
Keris rolled 15d10s7c10 =
8 <3; 5;
10; 2; 3; 4; 9; 9; 9;
10; 9; 3; 2; 6; 6> #Wheedling and Deedling
EarthScorpion: Beaten Diff 4 by 4. Advantages:
- 2 - Acquire Tertiary Followers in Gem from work in setting up her organisation
- 2 - Tertiary Contacts (Gem) from her insinuation and mingling
- 3 - Someone owes her a notable favour
- 2 - Temporary Tertiary Backing in a Gem great house from a recruitment attempt on her
- 1 - +1 to rolls to interact with a House, can be stacked up to 3x
- 1 - Acquire leverage over someone (-1 Resolve vs you), can be stacked up to 3x
- 2 - Create an Ally you sway, can be supernatural if purchased 2
Aleph: Okay, so. My salient options:
- An Actual Organisation - Tertiary Followers, Tertiary Contacts
- A Foot In In The Door - temporary Tertiary Backing in a Great House, +2 to rolls to interact with them
- It's Who (And What) You Know - either a mortal Ally I have some juicy leverage over, or a supernatural one
Aleph: I choose Supernatural Ally:
Josir an Wessar
Air-Aspected scholar and explorer who's edging up on 100 and is in Gem for its proximity to the Deep desert. He's one of the few who crosses the Scar intentionally to plunder treasures from the Wyld zones and the deep desert. Spends a fair amount of time outside Gem on expeditions, is in a secret relationship with Elemi Sundering Jade.
Elemi Sundering Jade
Sagacious Wing's fourth son and only Dragonblooded child, in his late 40s. A wild Fire-Aspect reprobate and womanizer who shames his grandfather and was refused lessons in Sorcery. In a relationship - one they're trying to keep secret - with Josir an Wessar. Considers himself to be a suave pirate in it for himself and doesn't want to be a ranger, but is using the family trade to help his lover.
<Keris getting a bit artisany>
Aleph: Heh. I guess roll for Mele catching that "it's the last thing I need for the design" (eg: she has already been studying him like this and he doesn't remember her doing so while he was awake) vs being distracted by big eyes and a cute pout. Or he can just autopass via plot.
EarthScorpion: OK, so, roll me Cog + Occult for Keris's design phase, stunt granted.
Aleph: 4 + 5 + 3 Style {Temple As Body / Needles and Spires) + 2 stunt - 3 fatigue penalty + 1 DRUGS autosux + 4 Pelagic Muse Artistry autosux = 11+5.
Keris rolled 11d10s7c10+5 =
14 <2; 6;
10; 1; 9; 3;
10; 2;
10;
10; 2> #Designing The Subdermis
EarthScorpion: Diff 7 - Esoteric design to enhance 1CD capabilities, exceedingly novel (i.e. the kind of diff that an exalt specialised in the field will struggle with and so wants to stack the deck). 7 threshold successes. Possible Advantages:
- Bonus dice for next roll (1 success, up to 5 times)
- Observe or deduce an important fact about the magic or its effects (1 success, no maximum)
- Declare one relevant fact that doesn't contradict what's already known as information the character learns, subject to Storyteller approval (4 successes, maximum two facts)
- Additional magical quality for Mele (3 sux, up to 2 times)
- Increase potency, increase Mele's end primary pool by +1 (5 sux)
Aleph: Okay, so I'll want one of Increase Potency and Two Additional Qualities for sure, then something small to use up the remainder.
Aleph: I choose:
- Additional magical quality (x2)
- Bonus die to the next roll (x1)
EarthScorpion: OK, now, Endurance + Occult for the genesis side of things
Aleph: 3 + 5 + 3 Lilunu Styles + 2 stunt + 1 Advantage bonus + 4 Pelagic Muse Artistry autosux = 14+4
Keris rolled 14d10s7c10+4 =
10 <3; 3; 9; 7; 4; 1; 1; 5; 7; 5; 7; 5; 3;
10> #Being Pregnant Again
EarthScorpion: Diff 5 - THE ORIGIN OF LIFE. 5 Threshold successes. As before, Advantages:
- Bonus dice for next roll (1 success, up to 5 times)
- Observe or deduce an important fact about the magic or its effects (1 success, no maximum)
- Declare one relevant fact that doesn't contradict what's already known as information the character learns, subject to Storyteller approval (4 successes, maximum two facts)
- Increase potency, increase Mele's end primary pool by +1 (5 sux)
EarthScorpion: plus additional options:
- Keris can conceal the pregnancy for its duration (2 sux)
- Being serves as living shrine to Keris, can be used by any devotee to set difficulty of prayers to Keris at 3 (2 sux)
- Will grant Mele "Living Temple; Holy Flesh" as primary pool when finished (3 sux)
Aleph: Hmm.
Aleph: Yeah, you know what? I'll go for:
- Keris can conceal the pregnancy for its duration
- Will grant Mele "Living Temple; Holy Flesh" as primary pool when finished
Aleph: God, this really is so fun in how it recontextualises the Sea from "patriarchal masculine tidal raiders and feminine artisan waifus".
EarthScorpion: Hm?
"I thought you seemed a little bit... tired," Mele says, almost offensive in how soft his voice is. "But I thought it was because you'd been on your feet all day. That's not it, though. Is it? You're a holda crashing because the seabrews she's been using to let her finish her current tower-raising have left her foggy-minded and wave-drunk."
(…)
He sits up, clearly hurt. "Then what? How're you not wave-drunk if you're not thinking straight because you've been dosing yourself up so you can work more? Sounds pretty wave-drunk to me. And what happens next week? And the week after?"
Aleph: That this is
typical artisan behaviour.
Aleph: That it's a trend of the breed that they will do things like drugging themselves up to hyperfocus on projects and shift between "soft waifu romance mode", "yandere girlfriend mode" and "architectural/alchemical project mode"
EarthScorpion: Oula was such a weird obsessive goal focused nerd that she made half the population like her.
Aleph: And even the relatively passive, submissive, non-Oula ones will have periods where they get like Keris is now, yeah.
EarthScorpion: Oula why are you Marcy-Sasha
Aleph: The tidal raiders aren't 1950s American patriarchal breadwinners and men of the house, nor are they misogynistic uncaring harem masters - one of the key roles of a raider in even the most stereotypical male raider/female artisan is
taking care of his wife and making sure she eats and sleeps instead of pulling all-nighters without food.
Aleph: (In this we can once again see that a certain level of raider instinct has already come online in Fari's "good girl, miss Calesco! Here, have some milk!")
EarthScorpion: Harem-having raiders have to look after all their waifus.
<HEIST PLANNING>
EarthScorpion rolled 10d10s7c10 =
6 <
10; 4; 3; 4; 7; 6; 2; 4;
10; 7> #Ixy's planning for the Gem heist, Cog + Command, 5 ExD from Malfeas
EarthScorpion rolled 12d10s7c10 =
7 <5; 8;
10; 1; 4; 9; 4;
10; 7; 5; 5; 6> #Ixy research of how things are on the fringes, Cog + Politics + 6 XD
EarthScorpion: OK, Ixy's discoveries are as follows:
- The frontier of Gem's borders with the province (fiefdom?) of Pangasutri are collapsing in slow motion.
- The lords of Gem don't really know/care this is happening, because they're too occupied with their politicking and backstabbing over the throne of the Despot, and the Despot's eyes are turned towards the deserts and rumours of treasure there (and maybe the sickness rumours). In the borderlands they grumble that the Despot doesn't care as long as the food keeps coming.
- The name which keeps coming up is Hawkeye Yalve, a disciple of the sage Pangasutri, hardened from her wars against the fae and wyldspawn who come out of the far south, who has formed a disciplined core and systematically pushing the Rangers out of the area. They've lost several key mountain passes, but this is news that hasn't reached the city yet - the Rangers aren't telling and the Houses aren't looking for themselves.
EarthScorpion rolled 12d10s7c10 =
8 <1;
10; 3; 2; 9; 9; 5; 5; 8; 7; 7; 8> #Ixy strategising with Command 1 (but 5XD), full Malfeas Excellency, plus stunt
EarthScorpion rolled 10d10s7c10 =
0 <5; 1; 2; 3; 4; 5; 1; 5; 6; 2> #Cog 4 + Occult 3 + Malfean Scholar 2 + 1 bonus - Ixy thinking with demons off-the-wall
EarthScorpion: okay, uh, that's a botch, but that's set against otherwise a really solid plan. So I think the roll for the demon thing is sort of dominated by Malfean logic, in a way that sort of ruins what Keris was going for, but is
also a solid plan
EarthScorpion rolled 7d10s7c10 =
3 <8; 7; 6; 5; 7; 1; 4> #Composure + Integrity for Ixy getting shot down
Aleph: Per + Pres to sell her on rumours and fearmongering. 5 + 5 + 3 Wolf-as-Lamb + 2 stunt + 5 Szoreny ExSux {poisoner both literally and metaphorically, flashy and melodramatic, pin the blame} = 15+5. Mastery bonus from Wolf-as-Lamb reduces her Resolve by 1 "when trying to persuade them about something and they expect you to be an expert in the field".
Keris rolled 15d10s7c10+5 =
13 <4; 1; 8; 4; 9;
10; 2; 9; 8; 5; 1; 8; 6; 7; 2> #Convincing Ixy About Fun With Rumours
EarthScorpion: OK, the beginning of the Keris-ploy venture. Per + Expression for your pernicious rumour mongering, +1 autosux from Ixy's help, do you have any charms or suchlike you're using to spread rumour and malise?
Aleph: Okay, hmm.
Aleph: 5 + 5 + 3 Social Saboteur + 2 stunt = 15. Social Saboteur Style mastery bonus reduces Difficulty by 1 when inciting chaos or disorder in a populace. Charm-wise... I basically need to ask myself how far I want to go here.
Aleph: I have two charms that
could work.
Terror Given Form lets me hit groups with 3-dot Principles of fear towards whatever I'm describing, but the multi-target version is Obvious (via manifested fear-mists) unless the subject of whatever she's stoking fear towards is present. The single-target version isn't Obvious, but only works on one person.
Aleph: Maddened Astral Piping, meanwhile, lets me spread Nosognosia to groups via my social attacks, and is very hard to spot. But that does risk it getting out of control and becoming an outright epidemic that could swallow the city and set off those outright riots I was trying to avoid.
EarthScorpion: You also have Beauty Without Malice, My Dark Lady (for getting people to act inTemperately), Darkling Grace Complete (as a performance booster), Pelagic Muse Artistry (for vandalism/propaganda), and of course, Fox Tongue Rumour and Slippery Gentleman Susurration
Aleph: Okay. I will use
Slippery Gentleman Susurration on... the head of House Circla, if I can sneak into his rooms or pretend to be a servant or whatever to get the Touch in, and spread a rumour that he's preparing for Pangasutri to attack Gem. Likewise, if I can get into the Rangers' fort to see Piercing Sun, I'll lay a curse on him saying that he's unable to lead the Rangers against Pangasutri's coming vengeance. I'm aware that one might be contested, though, given both him and his daughter.
Aleph: I won't use Maddened Astral Piping, because I don't want to actually spark a full-blown hysteria epidemic and frankly this situation is a breeding ground for it anyway. Instead I'll throw up some
Pelagic Muse Artistry graffiti about the horrible, bloody, disturbingly graphic things Pangasutri is going to do to Gem when his army arrives for some payback.
Aleph: And... yeah, you know what? I will make use of
Terror Given Form, and will just be a little careful about where I use it and what faces I use it in. It's a cool charm, and I shouldn't refrain from it just because it's Obvious - it doesn't matter if people know I'm supernaturally scaring them, because a gruesome storyteller trying to warn people would be doing that even if they just had a weak spirit charm to do it, and Gem has a lot of weirdos come through it with fae blood or elemental ancestry or whatever.
Aleph: So, 15 + 1 Ixy autosux + Slippery Gentleman Susurration + Pelagic Muse Artistry + Terror Given Form, at -1 Diff from Social Saboteur.
Keris rolled 15d10s7c10+1 =
12 <9; 8; 5; 4; 4; 8;
10; 5; 9;
10; 2; 6; 7; 2;
10> #Pangasutri Is Scary, Guys!
EarthScorpion: OK, so those charms basically will affect what you get as the outcome and serve to handle the lack of your backing people and rumour spreader underlings, etc, for this.
Aleph: cool cool
EarthScorpion: OK, so the following people have something to say vis a vis Keris's attempt to stir up the masses:
- The Despot - Retain Control of things
- House Circla - look innocent before the Despot
- Piercing Sun - shut this down
- Head of the Guard - investigate this crime wave
EarthScorpion rolled 7d10s7c10 =
6 <2; 9; 5;
10;
10; 2; 7> #Guards investigating the weird vandalism and rabble rousing
EarthScorpion rolled 9d10s7c10 =
4 <2; 9; 6; 1;
10; 2; 1; 8; 3> #House Circla defending attacks against their depicted loyalty
EarthScorpion rolled 17d10s7c10 =
10 <2; 4; 6; 2; 3; 6; 3; 5;
10; 7; 2; 2; 9;
10; 8;
10; 8> #The despot, using his Backing (Gem) and his Resources to try to shut this down
EarthScorpion rolled 14d10s7c10 =
12 <5; 9; 2; 9; 8;
10; 8;
10; 9; 7; 4; 1; 9; 9> #Piercing Sun (well, mostly his daughter) and the Rangers trying to keep things quiet
EarthScorpion: OK, so, in conclusion:
- The guards do not find Keris.
- House Circla does not set up a very good show of things, and look very suspicious
- The Despot does a really good job of it, and through the massive commitment of resources, really blunts Keris's effort (and also crushes House Circla's attempts to look innocent)
- By contrast, the rangers just ace it, not only dodging the Despot's attention entirely, but even managing to take out Keris's attempts to make them look guilty, tying with her. So neither side loses that one, which means Keris de facto loses
Aleph: iiiinteresting
<ZE HEIST!!!>
Aleph: I'mma summon Firisutu on the night of the new moon
EarthScorpion: Roll me Reaction + Occult. This can be hearing based.
Aleph: 14 dice doubled. Do any Styles apply?
EarthScorpion: I don't think so
Keris rolled 14d10s7c10 =
8 <9; 9; 9; 3; 8; 2; 8; 1; 5; 1;
10; 8; 3; 3> #x2 Oh Noes What Is This Spooky Sound?
EarthScorpion: Per + Pres to reassure her
Aleph: 5 + 5 + 3 Prince of Hell + 2 stunt + 5 Kimmy ExD {endlessly giving, impossibly high standards, patronage and kindness are real, demands payment} = 15+5.
Keris rolled 15d10s7c10+5 =
17 <4; 4; 1;
10; 9; 5; 9;
10; 7;
10;
10; 3; 3; 4; 8> #Get A Grip, Ixy
EarthScorpion: Roll me Phys + Subterfuge for leading your little group past the guards unseen
Aleph: goddamn szilfa ¬_¬
Aleph: 5 + 5 + 3 Lurking Predator + 2 stunt = 15, enhanced by Hidden Predator Camouflage - does that lower diff or give me bonus dice or double successes as written?
EarthScorpion: You're moving too much to get the "not moving" benefit, but I'll give you +4 from doubled cover.
Aleph: 19 dice, then
Keris rolled 19d10s7c10 =
10 <2; 1; 7;
10; 1; 3; 8; 7; 4; 9; 1; 7; 9; 4; 3; 7; 2; 8; 5> #Stealthily Slip Past The Guards
EarthScorpion rolled 9d10s7c10 =
8 <7; 2; 2; 1;
10;
10;
10; 3; 7> #Finding the Keris, base guard + manpower bonus 3
EarthScorpion rolled 12d10s7c10 =
4 <2; 1; 1; 3; 3;
10; 4; 3; 1; 1;
10; 2> #Firisutu mapping out the place
EarthScorpion: OK, are you using any disguises, etc?
Aleph: Okay, so. Keris is first going to just use Metagaos stealth to scope out which situation it is vis-a-vis "have guards been pulled away from downstairs to reinforce the upstairs?", since that will affect her plan regardless. Then she's going to have Ixy HPC onto the wall while Keris runs down as a Loom-Snarling Deception + Behind the Role "unremarkable guard", and she will then engage in Shenanigans based on the density of the guards there.
EarthScorpion: OK, roll me Cog +... probably Politics, honestly, for understanding the system and the defences
Aleph: She's on her meds, so 4 + 4 + 3 Social Saboteur + 2 stunt - 3 DRUGS penalty + 1 DRUGS autosux = 10+1.
Keris rolled 10d10s7c10+1 =
8 <5;
10; 5; 1;
10; 7; 3; 7; 8; 3> #How To Break A Checkpoint System
Aleph: ... I am definitely feeling that penalty now, even if that was a good roll.
Aleph: *sigh*
Aleph: You know what? It's fine. It's fine!
Aleph: This is not the first time my plan has run into a peer rival's plan and both have exploded, and while I can never go within 50 miles of Nexus ever again, I
did get more or less what I wanted out of that time, which is more than anyone else did.
EarthScorpion rolled 10d10s7c10 =
5 <1; 9; 4; 5; 1; 2; 7; 1; 8;
10> #Ixy obtaining disguise - Cog + Subterfuge + stunt
EarthScorpion rolled 16d10s7c10 =
9 <9; 9; 7; 8; 8; 5; 4; 4; 5; 2; 5;
10; 9; 2; 7; 2> #Ixtreme violence, Ixy part against the first guards
EarthScorpion rolled 7d10s7c10 =
4 <4; 8; 5; 8; 8; 7; 1> #These are well-fed well armed guards and it probably won't matter
Aleph: "Ixtreme", lol
Aleph: Very clever.
Aleph: Hmm. This is the second time Ixy has seen Keris use Vipera, and she didn't freak out when she used it on the divine court. I guess hopefully it slots into "freaky demon spear stuff" enough that it doesn't trigger the undead-PTSD.
Aleph: Third time she's seen this kind of thing in general, actually, if you count the guards at the Feasting-Wall Citadel.
Aleph: (IEI on the oni))
EarthScorpion: Enlightenment 2, Earth aspected.
EarthScorpion rolled 19d10s7c10 =
14 <4; 9; 2;
10; 5;
10; 6;
10; 9; 7; 9; 6; 9; 7; 4; 5; 9; 6; 9> #Ixy phys + Ranged 7 + 7 XD + 2 stunt + 3 kerub flunkies - Ixy's first solo (not solo) boss fight
EarthScorpion rolled 11d10s7c10 =
5 <1; 3; 7; 1; 9; 7; 2; 3; 8; 9; 4> #big strong earth oni
Aleph: Heh. Ixy is going to feel really good about herself after this job is done, for the fact that she wasn't just tagging along in Keris's wake as
she did the job; she
did things, she
contributed, she
led parts of the mission. It's money she
earned.
EarthScorpion: She got a good roll
Aleph: She did.
<Looting time!>
EarthScorpion: OK, right. So there is an unseen, unknown timer going on.
- The rolls you make consume "points" from this timer.
- The rolls also accumulate advantage points, that can be used for purchases of things you grab from the vaults.
- Rolls are Reaction + (appropriate skill) for what you're looking for - for example, artefact weapons would be Melee or Ranged, Occult secrets or mechanisms are Occult, history books or ancient things of that ilk are Lore, generally valuable things are Politics, etc etc
Aleph: Ooooo, you do know how to hurt me.
Aleph: Hmm. A timer, huh?
Aleph: Okay, well Keris will obviously want to roll Reaction+Occult and Reaction+Politics. Hmm. She might also roll Reaction+Expression because... well, because she's Keris. I assume Ixy will want to roll Reaction+Ranged twice and possibly also Reaction+Politics for loot.
Aleph: OOC, I am guessing that, hmm.
Aleph: Okay, the timer probably isn't one roll long, because that wouldn't be a timer. Likewise, we made fairly good time through the obstacles, so I'm reasonably confident that two rolls is "safe". Roll three is therefore the first one that qualifies as a risk.
Aleph: So initially I will see what 3 rolls gets me, and if what it gets me is "having to fight an abyssal in the vaults of gem as he necromantically resurrects a volcano", then fuck me I guess.
Aleph: Do I get any bonuses to these rolls from Price-of-Everything Undercurrents, Untouched Whisperer Revelation and Firisutu's help?
EarthScorpion: PoE Undercurrents can be used on a roll to essentially set the difficulty of a pure Politics "all I care about is value" roll to 0, since you can just find the most valuable things around
EarthScorpion: Firisutu will contribute something of value he finds every roll you make - he essentially provides a free advantage, or can be used to move things/get an advantage for other characters.
EarthScorpion: UWR will help Occult rolls where you specifically say you're looking for magical secrets
Aleph: Cool. I will… sigh. I guess I'll commit Firisutu to Ixy and handle my own rolls alone. Speaking of which, does Ixy roll first since I'm giving her first pick?
EarthScorpion: No, she rolls independently for this - she and you share that time slot.
Aleph: Gotcha. Okay, Keris's first roll is Reaction+Occult. Is this a Venture roll or can I Excellency?
EarthScorpion: Yes, this is a Venture roll. Otherwise you'd break the Advantages.
Aleph: Makes sense. 5+5+2 Coadj+2 stunt = 14, and I am
infuriated that none of my Styles really apply here.
EarthScorpion rolled 11d10s7c10 =
6 <7; 2; 3;
10; 8; 5; 1; 2; 5; 9; 8> #Reaction + Athletics, Ixy looking for kickass armour, aided by Firisutu
EarthScorpion: Anyway, Ixy gets 4 threshold for this, and spends them all on a glorious, flashy artefact buff jacket made from furnace rhino hide, with stitched on older orichalcum plates covered in an intricate pattern of doves in flight. There are heavier armours there, but this looks like what she wants - and is
very flashy
Keris rolled 14d10s7c10 =
8 <2; 4; 8;
10; 1;
10; 3; 9; 9; 2; 4; 4; 8; 5> #Keris seeking out magical secrets with Unseen Whisperer Revelation
EarthScorpion: OK, Threshold 4. Occult options:
- Books belonging to one of the old sorcerers loyal to the last despot who... didn't survive the handover of power. (1 per spell, unlimited purchases)
- A great, oversized dreamstone that thrums with lavender light (Artefact dreamstone with power to force sleep on the weak minded, 3)
- Exotic materials horded down here (1 to get an amount of a exotic ingredient good for one project, unlimited purchases)
- Raw unworked pure red and white jade, harvested from the depths of Gem (2, good for one project, up to 3 purchases)
- Yasai crystals (crystals of varying power, 1 for a crystal that can hold a 1CD-ish spirit, 4 for a crystal that can hold a 2CD-ish spirit)
- A black mechanical heart, of clear hellish origin. There is dried blood on it (artificial heart, 2 successes)
- A book of hymns to the Scarlet Lady, with red jade infused ink decorating the illustrated manual. Keris knows what it is. The people here didn't. They thought it was prayers to Mars (3 successes)
Aleph: Argh. Um… for this roll:
- The Broken-Winged Crane, duh
- One of the spellbooks
EarthScorpion rolled 1d24 + 1d88 = <3> <57>
EarthScorpion: So, the spell book - if you accept the random here - is that it's an Ally-linked Private Plaza of Downcast Eyes
Aleph: FUCK YES
Aleph: God, I really am liking the random-roll spellbooks.
Aleph: Okay, for her next roll Keris is going to use PoEU to drop Diff to 0 and throw a Reaction + Politics into getting as much raw value as she can physically move into her sanctum; 5+4+2 Dread Pirate+2 stunt+2 Coadj = 15.
Keris rolled 15d10s7c10 =
11 <8; 8; 6; 2; 5;
10; 1; 7; 4; 5;
10; 8; 8; 8; 7> #Keris Grabbing Cash
Aleph: wahahaha~ : 3
EarthScorpion: OK, so 2nd roll, cashmoney. 11 degrees of success here, which means the threshold works a little differently from usual.
EarthScorpion: 5 are spent on essentially, "there is literally all the cashmoney you, your buddies, and Firisutu can carry, it's genuinely a problem you don't have enough of a way to get it all out". It basically means you can spend any number of extra actions as unrolled "we just load up silver and gems".
EarthScorpion: Now, you have six advantages to spend on various other forms of wealth:
- Genuine Realm jade talents, valid currency basically everywhere in Creation. Highly valued by satrapies that are obliged to pay taxes in jade (capped at 2)
- Realm trade talents, red jade talents made that are not legal tender within the Realm and must be converted back into white jade talents at the treasury, but are used as a significant unit of account in the southern Threshold and for satrapal taxation (capped at 3)
- Gaudy golden statues of Rankar and other ego projects. Taken from the palace, no longer in public display, but still made of gold. Probably will at some point be melted down.
- Ancient orichalcum coinage, likely plundered from Cahzor or found by scavenger princes. Each one has a beautiful woman's profile on them. It's orichalcum, in small amounts, and thus gets used as a greater-than-talent unit of currency among princes. (capped at 2)
- Sorted smaller denominations. Used by the Despot for working expenses. Comes in sacks. Much easier to spend than talents.
EarthScorpion: Basically, here, you can assign your six points to these forms in various ratios. Some of them are more "efficient" if all you care about is money, but basically the different denominations here are somewhat an exercise in fluff
Aleph: Okay, I will go 2/2/2:
- 2 points on sorted smaller denominations I can spend more easily.
2 points on Realm jade talents that I can spend literally anywhere.
- 2 points on Realm trade talents for potential Hui Cha use in Arjuf.
- 2 points on super-high-value-density ancient orichalcum coinage.
Aleph: (Keris will explain her logic for these choices to Ixy, who as a thief probably knows some of this but Keris wants to make sure.)
EarthScorpion: "
Trade coins are coins minted by a government, but not necessarily legal tender within the territory of the issuing country. These quasi-bullion coins (in rarer cases small change) were thus actually export goods – that is, bullion in the form of coins, used for the bulk purchase of important goods from other countries, where they could be bought at a favourable price, compared to the purchasing power of the same amount of bullion within the trade coins' country of origin."
Aleph: Fun fun. And yeah, I was very tempted by the Realm trade talents, but if I'm only spending 2 points on them, the true jade ones just leave me with more options.
Aleph: …
Aleph: Huh
Aleph: Actually
Aleph: …
Aleph: Shit, no, you know what?
Aleph: If I'm planning to have Little River use these to set up a trading office in Arjuf, it's actually a lot less suspicious for her Hui Cha to show up with
trade talents and get them converted. It means I'm effectively getting
less money because of the conversation fees, but the lost value offsets suspicion, because trade talents are much more likely to end up in the hands of a group like the Hui Cha, and I can still spend them as normal in the Anarchy.
Aleph: …
sigh
Aleph: So yeah, belay that, I'm getting the trade talents instead.
Aleph: Okay, next will be a Reaction + Expression roll
Aleph: 4 + 5 + 3 (mishmash of Keris's various art Styles) + 2 stunt + 2 Coadj = 16
Keris rolled 16d10s7c10 =
9 <5; 8; 4; 2;
10; 7; 9; 1; 7; 7; 6; 9; 8; 3; 5; 3> #Thieving Little Magpie Goes For The Art
EarthScorpion: OK, so Diff 4, so threshold 5. All of these cost 1 unless otherwise specified
- A collection of late Cahzori 300s poetry, of the Decline period
- A first edition of The Lady in Blue, the last (and very explicit) work of the author Anshwa as-Salari, before he was executed for his offences to public morals
- A collection of well-bound books written in modern firetongue in the Gem dialect - all first editions tithed to the despot as gifts from the authors.
- Prayerbooks to the night goddess Susi-haya, daughter of Luna, made from silver ink on black silk
- Ancient plates and cutlery from the First Age, decorated with still bright and unchipped images of a broad and generous river flowing through a fertile landscape
- Several absolutely gorgeous and very expensive outfits for women - perhaps items from Rankar's mistresses, perhaps safeguarded items that Trasti II is preparing for a lover. They come in a variety of styles and colours (1 per outfit, you can freely stunt them, they are of a cost that they live in the Resources 4-5 range)
- A collection of outfits and accessories of rather risqué appearance and purpose. From the dust, they may have belonged to the previous despot and his harem.
- A Winter's Breath Jar (2 successes)
- Finely woven brightly covered alpaca-wool scarves and blankets trimmed with golden bells, offered to the despot as coronation gifts by the Coxati lady Etiaydi
- A collection of beautifully done chiaroscuro artworks covering the streets and locations of Gem
- A huge ant-wasp-bee (it's unclear) lodged in an ancient piece of amber
- Books describing the sacred dances of the lost goddess followed by the mendicants of the Ragged
- A collection of lacquered figurines depicting warriors of the Shogunate, perhaps from a variant of Gateway. Despite their size (no taller than a thumb), they are beautifully painted.
- A particularly large and sizable collection of beautifully cut gems from Gem's own mines.
- Paintings done in gold leaf of Trasti II.
Aleph: Nnnnngh. You are a heartless monster. Ummm… fuck, fuck, okay. Fuck. Okay.
Aleph: Aaargh.
Aleph: Okay, after some agonising and list-making and tearful paring down of options where the Susi-haya prayerbook and chiaroscuro artworks
broke me as a person to leave behind, I will take:
- A first edition of The Lady in Blue, the last (and very explicit) work of the author Anshwa as-Salari, before he was executed for his offences to public morals
- Ancient plates and cutlery from the First Age, decorated with still bright and unchipped images of a broad and generous river flowing through a fertile landscape
- A huge ant-wasp-bee (it's unclear) lodged in an ancient piece of amber
- A collection of lacquered figurines depicting warriors of the Shogunate, perhaps from a variant of Gateway. Despite their size (no taller than a thumb), they are beautifully painted.
- Books describing the sacred dances of the lost goddess followed by the mendicants of the Ragged
EarthScorpion rolled 6d10s7c10 =
2 <4; 7; 3; 7; 3; 3> #Ixy looking for occult curiosities
EarthScorpion chose
lesser from[/b] <lesser,greater>
EarthScorpion Ixy takes a lesser yasal crystal. Keris can't tell if it's occupied.
Aleph: Okay, that's three turns. And you know what? Last time I was cautious and paranoid and got out fast without taking my time, so… this time I'm gonna play the odds and accept the risks. Twice over. TURN FOUR: KERIS CONSULTS THE CRANE.
EarthScorpion: OK, well, here, Reaction + (lower of Occult and Expression) + Malfean Scholar Style to parse it
EarthScorpion: This is not a Venture roll, so it's Excellency-OK.
Aleph: 5 + 5 + 3 + 2 Coadj + 2 stunt + 10 Adorjan ExD {inevitability that bad things happen, unconsidered variable that shreds the best-laid plans} = 27
Keris rolled 27d10s7c10 =
12 <9; 3; 8; 4; 2; 2; 5; 1; 8; 5; 9; 3; 7; 3; 7; 2; 3; 9; 4; 9; 3; 6;
10; 3; 8; 7; 3> #Hymns of the Scarlet Lady
Aleph: … hmm.
Aleph: I see.
Aleph: So, this is going to largely depend on what the prophecy is willing to accept as "the heart of Gem". The contents of this vault
might qualify, certainly. But it's probably better to be safe than sorry.
Aleph: Hmm
Aleph: It does specify that she
kills Gem. So it needs to be, effectively, fatal damage. Just what she's done so far won't be.
Aleph: Ugh, Veil is probably going to get on my back over this.
Aleph: Let's see, things that could metaphorically be taken as the "heart" of Gem:
- The grand palace at its physical centre from which the Despot rules the city
- The mines that produce the gems and precious metals that are its lifeblood
- The culture of monopolies and Houses that keeps everyone roughly aligned
Aleph: I probably don't need to render the city
uninhabitable, "just" kick off another civil war that it won't survive as a culturally contiguous institution (or will die a slow, withering death from).
Aleph: Mmm.
Aleph: … heh. I'm actually kind of interested in what the associated written-after-the-fact hymn to Mars is for that picture of the Scarlet Lady standing over a richly-dressed woman after having ripped her beating heart right out of her chest.
Aleph: Welp, fifth and probably last turn of looting;
weapons.
Aleph: Reaction 5 + Melee 5 + Style 3 (she's not looking for spears because Vipera is a jealous little thing, but any other form weapons appropriate to her combat Styles are valid) + 2 Coadjutor + 2 stunt = 17.
Keris rolled 17d10s7c10 =
11 <6; 4; 4; 9; 8; 7; 8; 9; 3; 1; 1; 3; 7;
10; 7; 4;
10> #Stabby Stabby Murder Toys
EarthScorpion: Diff 3, therefore 8 successes. Tertiary artefacts cost 1 (i.e. basic statsticks), secondary artefacts cost 3 (things with a power of their own), and primary artefacts cost 5.
EarthScorpion: Before I put the effort into coming up with things, what kinds of melee weapons are you broadly interested in?
Aleph: Hmm. I think something that Cinnamon can use with Peacock Style. "Feather" weapons like war fans, perhaps. Also something for Mele's Cat Style, rapier or buckler/parrying knife or both. And I'll at least look at any Primaries on offer before the keruby can get at them.
Aleph: Not making any commitments yet, but Secondary war fans (3), Secondary rapier (3) and Tertiary buckler & parrying knife (1+1) would be one way to assign 8 points.
Aleph: Alternatively a Primary (5) + Secondary (3) if there are any Primaries I really like the look of.
EarthScorpion: How are these as options?
- Tertiary: Juhul's War Fans. A gorgeous pair of white jade war fans, the fan itself violet-painted silk in the form of a butterfly's wing. It rustles faintly, even when untouched.
- Tertiary: Blossoming Bud. A long green jade spear, the head shaped like a stylised bud. The smell of an orichid wraps it.
- Tertiary: An unnamed orichalcum shield of medium size, the crest that of a dove in flight. It radiates pleasant warmth.
- Tertiary: The Fists of Dreams. Fighting gloves with dreamstones on the knuckles and moonsilver wrist-guards. The face that reflects from the moonsilver is not the wearer's.
- Tertiary: Rankar's Glory, an ancient and pitted bronze blade. According to the note, it was owned by the first Rankar.
- Tertiary: Weeping Mist, a blue jade war axe. Condensation always forms on its blade.
- Tertiary: The Chains of the Beast, corroded black iron chains still sticky with blood. They are wrapped in many prayer strips.
- Tertiary: Glory, a fine orichalcum diaklaive. It is polished so bright that the gold almost appears silver.
- Secondary: Tramontane, the Freezing Northern Wind Blade. A ritual dagger wreathed in the essence of Air; it radiates freezing cold. The whole area around where it is stored is chiller than the rest of the room
- Secondary: Inferno & Thunder, a pair of twinned short daiklaives. One is red jade, the other is blue. The air smells of ozone and ash around them.
- Secondary: Hornet's Needle, a beast-bone thrusting sword, its guard wrapped in yellow and black cloth, and a prayer strip dangling from the end with a wasp painted on it. It is wrapped in cloth to absorb the venom that oozes from its tip.
- Secondary: The Old King's Shield. A vast orichalcum greatshield, with the ruddy hue of copper. The skull of an ancient inhuman reptillian beast is mounted on the centre, and fused to the skull is an orichalcum crown.
- Secondary: Heartseeker, a nearly invisble adamant short daiklaive. It is so thin and transparent that it is hard to see save when it catches the light. This is a weapon with no guard and no edge, made for only bringing death by execution or murder.
- Primary: The Cursed Blade, Calibration. The last, lost blade of the Seasons sequence; a broad, point-less executioner's sword of blackened orichalcum. There is a smudged bird sigil on the side of the weapon; the maker's mark. When picked up, a trail of star-less blackness follows in its wake. There is a hint of older artifice to it, for its style is not the same as the other parts of the season's sequence. What ancient relic did Sesus Canglù use as the basis for his last, forbidden masterpiece?
- Primary: Gaia's Revengeance, a green jade reaper daiklaive, chipped and battered and missing its tip. There is a wave-like patten on the blade that resembles the sun seen through leaves, but this is seared into the green jade itself, a layer of molten orichalcum has splattered its edge and formed part of the blade so it has been re-sharpened. Its guard is half broken off.
Aleph: …
Aleph: … terrible. They are
terrible as options. I'm being attacked here. This is abuse. Someone call the police.
Aleph: God.
God. Fuck you so much. I hate you. Why are you like this?
Aleph: Things I want: Juhul's War Fans, Blossoming Bud, the nameless shield, Tramontane, Hornet's Needle, Heartseeker, Calibration, Gaia's Revengeance.
Total cost of all these things: 22
Points I actually have to spend: 8
Aleph: why are you allowed to bully me like this😭
Aleph: it's basically a hate crime
Aleph: Ugh, yeah, sigh.
Aleph: You're so mean for doing this to me.
Aleph: But I guess I'm going for Calibration and Hornet's Needle.
Aleph: Blargh.
Aleph: Hmm. My prediction is that Ixy will grab Rankar's Glory, Janna will probably steal Juhul's War Fans, Bremar will take the Fists of Dreams, Tashti... may actually go for Blossoming Bud, and Weft... huh. Weft might want Inferno & Thunder, actually. Or at least Thunder.
<Cleaning up loose ends>
Aleph: Okay, Keris is spending her last action rearranging the silver to graffiti the vault with the three Lunar caste marks and the face of a laughing desert fox and using Passing Off Blame to obfuscate her involvement and point to a Lunar having done this. She's then going to cut a hole in the floor of the vault with Calibration and send Ixy & co down into the mines to find her way out, with Firisutu travelling with them immaterially.
EarthScorpion: roll for your deception
Aleph: Cog+Subterfuge roll: 4 + 5 + 3 Mendaciloquent Maverick + 1 bonus {equipped with forged evidence or proof} + 2 stunt + 5 Szoreny autosux {cheat, steal, pin the blame} = 15+5.
Keris rolled 15d10s7c10+5 =
12 <1; 7; 9; 1; 9; 5; 6;
10; 6; 9; 6; 1; 5; 2; 7> #Passing Off Blame
Aleph: Do I need to Reaction + Awareness to see if there's any magical CCTV or whatnot, or will that be covered by Keris's general Passing Off Blame tampering roll?
EarthScorpion: You can roll me Reaction + Occult to try to study the feeling.
Aleph: 5 + 5 + 2 Coadj + 2 stunt = 14
Keris rolled 14d10s7c10 =
5 <4; 2;
10; 6; 4; 9; 7; 7; 1; 6; 6; 5; 3; 1> #Eyes On Me
EarthScorpion rolled 7d10s7c10 =
4 <8; 6; 7; 8; 1; 9; 1> #the force hiding itself
Aleph: So Keris is being a big huge bitch and mocking common prayers to Ahmaraan for things that, of course, she has already achieved by stealing so much from the Despot's vaults. She's trying to provoke the goddess to lose her temper and appear before her within stabbing range.
EarthScorpion: Okay yeah it's a prayer roll, it's a performance, Per + Expression to make this prayer
Aleph: 5 + 5 + 3 (Cat + Spirit-Charming Supplicant's knowledge of what
not to do) + 2 stunt = 15, and my caste mark is burning so I might as well toss 4 Adorjani ExD in as well.
Keris rolled 19d10s7c10 =
8 <3; 7; 1; 6; 1; 1; 7; 1; 8; 2; 1; 9; 6; 8; 1; 3; 8;
10; 2> #Mocking A Goddess
Aleph: … hmm. Yes. Oh dear.
Aleph: Well, on the plus side, "two Abyssals and a horse of war ghosts trying to murder House Iblan and the Despot" is an explanation for tonight that will not put any suspicion on Keris and Ixy at all.
EarthScorpion: Keris is just like "oh man, this is totally unrelated to me".
Aleph: Basically, yeah!
EarthScorpion: And yes, that is the joke of the timer
- 1 or 2, in and out cleanly
- 3, the guards are coming
- 4, the guards are distracted by the incoming undead
- 5+, THEY'RE HERE
Aleph: Honestly I have no regrets whatsoever.
EarthScorpion: of course you don't
EarthScorpion: Also do you like the implied backgrounds for these two? ;p
Aleph: One of the men Trasti Gion sent into the Desert who all died, and a slave of House Iblan who wants to burn the whole city down.
Aleph: … hilariously, this implies that Jinx is still a thing in this setting, and stole the drum and ran off to the Anam Way just like in Inksgame
EarthScorpion: I mean she wasn't related to Inks's stuff at all.
Aleph: I suppose we can only be grateful she didn't get her hands on Calibration.
Aleph: Okay, Keris is
attempting to quietly slink out and WWI her way into the inner palace through a wall somewhere the ghost mob isn't.
Aleph: However
Aleph: I'm just going to roll Physique 5 + Subterfuge 5 + 3 Lurking Predator + 2 stunt = 15
Aleph: And they can roll perception with any bonus for "silver-armoured figure who has a silver-red caste mark on their forehead poking their head around the corner" and penalties for "kind of focused on the door, not what's behind them", and we'll see if she gets noticed.
EarthScorpion: lol
Keris rolled 15d10s7c10 =
10 <
10; 3; 3;
10; 5; 2; 9; 9; 2; 7; 6; 8; 4; 9; 7> #This Doesn't Seem Like Any Of My Business, I'll Just See Myself Out
EarthScorpion rolled 13d10s7c10+2 =
7 <5; 8; 4; 5; 1; 3; 2; 9; 7; 9; 3; 9; 4> #Shadowy Sharp Eyed Watcher, x2 successes
Aleph: Honestly, kind of disappointed about that even though I succeeded. It'd have been really funny to get caught
Aleph: Oh well.
Aleph: … oh wait. Shit. x2 successes.
EarthScorpion: yep
Aleph: WELP : 3
EarthScorpion: Someone else has Keris-level success doublers for Awareness
Aleph: How dare they be able to see as well as I can hear. So unfair. The sheer audacity.
Aleph: Rude
Aleph: Illegal
Aleph: Meep meep
Aleph: *runs away*
Aleph: … goddammit stop making me like the Abyssal Exalt who is a blasphemy against the living and the dead alike.
Aleph: You made her
French, you bastard, how dare
EarthScorpion: lol
Aleph: Oh Keris. "My generous and trusting heart", you are talking so much shit.
Aleph: Although in fairness both of them know she's talking shit there.
Aleph: Man, I do really love this kind of light banter between not-quite-enemies-yet-but-not-allies-either. It's so much fun. The veneer of polite friendliness and the danger lurking just under it.
Aleph: Top-tier character, A++
Aleph: … Keris, stop trying to get a False Identity (Lunar Exalt "Plover") background.
Aleph: Anyway, it seems like they're having trouble getting into the inner palace, so "Plover" is offering to help them cut their way in with Calibration.
EarthScorpion: Yes, but at this stage, the Abyssals haven't committed themselves. That's the Mademoiselle's point - at the moment, it's more a public display than a serious attack, something to make Trasti feel weak and powerless.
Aleph: Yeah, that's fair
EarthScorpion rolled 9d10s7c10+3 =
8 <8; 7; 7; 9; 4; 9; 5; 2; 2> #don't mind me, says the Madamoiselle, just let me tag along
EarthScorpion: 8 successes to get Keris to let her tag along on this - what's your resolve, and do any particular intimacies advantage you here?
Aleph: Resolve 4, and… hmm. What level Principle would you say Keris's compulsive secret-keeping counts as?
EarthScorpion: Hmm. So you're right, she probably
should have that, because she
does pathologically keep secrets and it's an active struggle to open up. But arguably that's just a form of Cowardice Keeps Me Safe, so 3 dot.
EarthScorpion: (remember you have social perfects and can boost resolve with excellencies - or hard bargain. or you can just let her tag along)
Aleph: Yeah, honestly, even if I had the Resolve to refuse I probably wouldn't bother. The absolute worst that can happen is that Ahmaraan communicates that Plover is specifically a Hellish Exalt rather than a Lunar who was using demons (and that Madmoiselle knows those are a thing), and even that's honestly not terrible. Veil is a lot less likely to ask her who did this.
EarthScorpion: Or as she pronounces it, "ploveuré".
Aleph: You know, for a wild second there I was like "has ES finally decided to use the Lunar mate stuff?" and then remembered that Mademoiselle is a Solaroid and Keris is not actually a real Lunar.
Aleph: … Sasi, Ney, Mademoiselle. Keris, stop collecting Solaroid mates for your Lunar cosplay.
EarthScorpion: Keris's vanity is so great she has a thing for people of the same caste as her, as she sees herself in them (or at least expects that that's where the evening is going).
EarthScorpion: i see you are enjoying undead french tattletale
EarthScorpion: (it wasn't actually deliberate, I only just realised it myself)
Aleph:
EarthScorpion: Oh, since you forgot to ask, Abyssal Essence, Enlightenment 9.
Aleph: I gathered, yes.
Aleph: Hmm.
Aleph: So I did some thinking about what exactly Keris's view on the Abyssal Exalted are, and I think that it's not that she necessarily thinks they're all monsters - she doesn't believe they're inherently evil, she's even perfectly willing to accept that they can be friendly and funny and perhaps even mean well or want to do good.
Aleph: She accepted, after all, that the Prince of Ten Thousand Vermin was still
her Rat, still the same boy she loved, not his mad ghost or his vengeful corpse or a mockery of his face but the same person inside.
Aleph: No, the specific thing Keris believes about the Chosen of the Void, the belief she'll fight tooth and nail to hold onto rather than give up on, is specifically that they can't be
saved.
Aleph: They can be nice, they can mean well, you can like them and even
want to help them.
Aleph: But they're doomed, one and all. If not today, then eventually. There's no rescuing them. They're already dead.
EarthScorpion: The fact that these three are all loyalists means they won't be challenging her any time soon
Aleph: Yyyyup
Aleph: Incidentally, from the enlightenments and what she was saying, I'm assuming that they're fairly new to their deathlord's service while she's a much more experienced one - in fact, I suspect that you came up with them basically as a parallel to Keris mentoring Suriani and Ixy.
Aleph: They have personal beef here, she's tagging along to guide, look after and make sure they don't try to run away.
Aleph: … I am also once again loving Hypothetical Actual Lunar Plover, who is just goddamn hilarious.
EarthScorpion: Well, also just to stop them getting themselves rashly killed. It's not quite the same as Keris and her students - Keris has students, she has people she's babysitting.
EarthScorpion: Oh yeah, what's the position of Keris and past life flashbacks?
Aleph: In what sense? She doesn't have any flashbacks anymore; she poured all of Yamal into Kali. Or, well. The background, anyway. I guess she might retain a few traces, but only to the extent that a Solar might.
EarthScorpion: Yeah, that's kind of my question. The Past Life background is gone, but can she get regular solar style ones?
Aleph: Yeah, let's say she can. Very rare ones requiring strong triggers nowadays, but she can.
EarthScorpion: So, how, if at all, are you going to approach/handle those reactions - that you are being noticed, and while no one has screamed yet, it's probably a matter of time. Speed run it, charm use, kill anyone in sight, any other solutions?
Aleph: Hmm. Ahmaraan is the only one who saw Keris's non-Lunar traits in the vault, so she's the only one I really need to kill. Thus, I think now would be a good time to use Beauty Over Truth.
Aleph: Persuasion 5 + Expression 5 + Exotic Beauty 3 + stunt 2 + 4 BOT autosux = 15+4
Keris rolled 15d10s7c10+4 =
12 <5; 1; 5; 7; 8; 8; 6; 8; 7; 3; 9; 4; 1;
10; 4> #Beauty Over Truth
EarthScorpion rolled 12d10s7c10+4 =
8 <4; 7; 4; 6; 3; 8; 5;
10; 6; 2; 3; 3> #Atrocity Without Witness
EarthScorpion rolled 8d10s7c10 =
6 <
10; 1; 5; 2; 7; 7; 8; 9> #Cog + Lore + Echoes of Golden Glory Style 2 - IDing things
EarthScorpion rolled 15d10s7c10+4 =
7 <4; 4; 5; 3; 4; 3; 4; 4; 3; 7; 8; 7; 4; 2; 2> #the Mademoiselle resolves the situation with cunning brutality: Phys + Subterfuge + Night Horror Style 3 + stunt + Style Bonus 1s + 3ExS
EarthScorpion: Roll me Reaction + Politics for reading her
Aleph: 5+4+2 Coadj+2 stunt+9 Kimmy ExD {secrets, shameful truths, discerning eye} = 22.
Aleph: Keris is into her second scene of caste mark flare, but not yet at the point of Fatigue penalties
Keris rolled 22d10s7c10 =
10 <1; 3;
10; 2; 3; 5; 4; 2; 7; 3; 3;
10; 6; 7; 8;
10; 7; 3; 2; 1; 2; 3> #Reading Mademoiselle
<Lady Ahmaraan, Goddess of Gem>
EarthScorpion: OK, so the plan is violence now? Are you going to be calling out the goddess, or going straight for her, or what as a general approach?
Aleph: Heading straight in. She almost certainly knows we're here, so whatever she plans to do in response to our assault, she's likely already doing it.
Aleph: IEI on Ahmaraan
EarthScorpion: Roll it.
Aleph: Reaction+Awareness = 14, I don't remember if HWN doubles this for Keris combining IEI and hearing
Keris rolled 14d10s7c10 =
8 <5; 5; 8; 4; 4; 5;
10;
10;
10; 4; 5; 7; 2; 1> #IEI on Ahmaraan
EarthScorpion: OK, right, I think we'll kind of do it as contested ventures, but you buy damaging effects - and damage rolls - as advantages. This means your weapon is a merit helping your attacks, and your armour is a merit helping your defence.
Aleph: cool cool
EarthScorpion: Unlike standard ventures, Excellencies can apply - but make sure you're tracking your essence spend
Aleph: Yes.
Aleph: Okay, so. Keris has her caste mark going and is regenning 2 motes per turn. Can I assume that after the dramatic time spent navigating through the palace, she's topped off bar her committed motes?
EarthScorpion: Yes
Aleph: Sweet. Her committed motes are... 1 mo…
Aleph: What's Calibration's attune cost?
EarthScorpion: Let's say 5m for now, we'll need to work out what attunement is even for later
Aleph: Then her commitments are:
5 - Vipera
8 - Strigida
5 - Calibration
6 - Shadow-disguise
4 - Hearing (permanent)
28 motes committed, 44 free, 2m regen per turn (4m if she goes to bonfire, 6 if she hits totemic)
Aleph: Okay, so am I rolling once for combat or once each for attack and defence?
EarthScorpion: Separately, but her defence can give her advantages (as can yours).
Aleph: Cool. Calibration and Strigida are both Primary merits, so they add... 5 dice each? And I'm capped at adding 10 dice to my pool total no matter what.
EarthScorpion: Yes. Ah, also, you're rolling attack, so Strigida doesn't help - unless you find a way to use her offensively.
Aleph: Yeah, but Calibration is.
EarthScorpion: Ah, yes.
Aleph: So for attack it's going to be Physique 5 + Melee 5 + argh no Style + 2 stunt + 5 Calibration + 5 Adorjani ExD = 22. We can assume that Keris is using her Adorjani charmtech like JIVA and flurries, but those are just folded into her being very stabby and lethal. 5m spent, 2 regained from anima.
Keris rolled 22d10s7c10 =
20 <9;
10; 3; 5; 7;
10; 9; 5; 7;
10;
10; 2; 6;
10; 9; 9; 6; 1;
10; 3;
10; 6> #Plover Goes On The Attack
EarthScorpion rolled 17d10s7c10 =
13 <9; 9;
10; 2; 9; 7;
10; 1; 3; 9;
10; 2;
10; 2; 1; 6; 4> #goddess defence, 6XD
EarthScorpion: OK, right, beat her defence by 7 successes - 7 advantages to spend.
- Break her arm (5) - one arm incapacitated, 3 Injuries
- Slam her into a wall (4) - 2 injuries, -4 to next attack
- Green Sun Nimbus Flare (2) - 1 injury, +1 extra injury from Charm
- Spiteful Sea Tincture (2) - 1 injury, poisoned kimmy hazard inflicted
- Cosmetic Wound (1) - 1 injury
- Ichor Flux Tendrils (3) - 0 injuries, create Secondary Command in combat
- Instill Fear (2) - 0 injuries, create 3 dot of fear towards you
EarthScorpion: Any other charms you want to use for damage-y things, tell me and I'll see about converting them.
Aleph: Ahahaha
- Break her arm
- Instill Fear
EarthScorpion rolled 21d10s7c10 =
11 <5; 5; 3;
10; 3; 8; 8; 9; 3; 8;
10; 6; 1; 7; 9; 6; 2; 3; 1; 8; 1> #Goddess: Serpent's Wrath Style + 6 XD + Profit's Fang 4 + stunt = 21
Aleph: Physique 5 + Melee 5 + 3 Peacock + 2 stunt + 5 Strigida = 20. Hmm.
Aleph: Yeah, I've got 41 motes left
Aleph: +5 Adorjan ExD
Aleph: 5m spent - is this a new turn / do I only regen motes on my turns?
EarthScorpion: No, this is part of the same one
Aleph: Cool, so 25 dice.
Keris rolled 25d10s7c10 =
14 <4; 1; 8;
10; 2; 8; 6; 2; 9; 2; 5; 1; 2; 4; 9; 8; 9; 7; 7; 7; 6; 8; 5; 3;
10> #Plover Peacock Evasion
EarthScorpion: Keris wins by 3, so 3 advantages to spend:
- Ensnare her whip (3) - Disarm her of it
- Backhand blow (2) - 1 injury
- Knock her off balance (1)): -1 to her next roll
Aleph: ENSNARE HER WHIP FUCK YES
EarthScorpion rolled 11d10s7c10+3 =
7 <9; 1; 3; 1; 5; 6; 5;
10; 4; 9; 6> #Mademoiselle threats of violence - Night Horror Style 11 + 3 ExS
EarthScorpion rolled 23d10s7c10 =
7 <6; 2; 1; 4; 6; 6; 5; 8; 6; 7; 3; 7; 7; 3; 7; 6; 3; 6;
10; 6; 2; 4; 6> #Graveyard Ballet Style from M shooting at the mercenary god
EarthScorpion rolled 15d10s7c10 =
2 <1; 1; 1; 6; 4; 6; 3; 1; 1; 1; 3; 7; 2; 2; 8> #Mercenary god defence
EarthScorpion: Mademoiselle - 5 advantages. She takes:
- Blind him (5) - blinded, 3 injuries
EarthScorpion rolled 9d10s7c10 =
5 <7; 9; 6;
10; 6; 2; 6; 9; 4> #Blinded god attack
EarthScorpion rolled 14d10s7c10 =
9 <7; 4; 6; 8;
10; 2; 8; 3; 1; 9; 6;
10; 3; 7> #M defence against blind god
EarthScorpion: Mademoiselle - 4 advantages on defence. She takes:
- Throat Punch (2) - 1 injury
- Groin Blow (2) - 1 Injury
Aleph: ... ouch.
Aleph: Physique 5 + Melee 5 + argh no Style + 2 stunt + 5 Calibration = 17, no Excellency expenditure this time in the hopes that her broken arm and lack of weapon are applying penalties.
Keris rolled 17d10s7c10 =
7 <7; 6; 7; 2; 6; 8; 8; 9; 3; 3; 1; 5; 6; 4; 8; 9; 4> #Plover Presses Her Advantage
Aleph: Ugh. Guess I had to hit a below-average roll eventually.
EarthScorpion rolled 13d10s7c10 =
9 <1; 7; 9; 3; 9; 6; 3; 8; 9; 7; 9; 9; 9> #Graceful Willow + 6 XD - 2 broken arm
EarthScorpion: Goddess Wins, 2 advantages:
- Mercenaries Call (Creates Tertiary Command of spectral followers, embodied as mercenaries of Gem) (2)
Aleph: crap
Aleph: ... but also good, yes, haha, this builds towards MAH GENIUS PLAN.
Aleph: Is that her whole turn, or does she get an attack?
EarthScorpion: Yeah, I'm just working out what to do.
EarthScorpion rolled 22d10s7c10 =
14 <
10; 9; 4; 2; 2; 7; 9; 2; 8; 3; 1; 7; 2; 9; 8; 7; 4; 6; 9; 8; 7; 9> #Raging Inferno Style + 6XD + Tert Command 3 + Stunt 2
EarthScorpion: better roll your defence well
Aleph: fuck
EarthScorpion: Gem is most effective when telling people to kill people for it.
Aleph: Hmm. Can I use Who Strikes The Wind here?
EarthScorpion: I think here it's probably a thing where you can pay to cancel out Injuries, possibly one injury per turn.
Aleph: Cool. Hmm.
Aleph: Physique 5 + Melee 5 + 3 Peacock + 2 stunt + 5 Strigida + 5 Adorjan ExD {always in motion, unconsidered variable, purposeful chaos} = 25 (stunt incoming). Keris is going to second-stage anima, bringing her regen-per-turn up to 4m and hitting anyone near her with anima flux.
Aleph: 5m spent, 4 regenned; Keris has spent 15 motes and regained 6 so far.
Keris rolled 25d10s7c10 =
15 <9; 6; 8;
10; 7; 5; 7; 9; 4; 5; 1; 1; 4; 2;
10; 2; 6;
10; 4; 3; 9; 9; 4; 4;
10> #Plover Vs the Horde
EarthScorpion: 1 threshold success for Keris (barely does it)
- Instil (1) - the Mademoiselle gets an intimacy of Respect towards Keris
- Press the advantage (1) - Keris has +1 to her next roll
Aleph: ...
Aleph: I'd
like the +1, but I'm gonna go for the Respect Intimacy.
EarthScorpion rolled 18d10s7c10 =
5 <
10; 3; 1; 6; 6; 9; 9; 4; 5; 2; 4; 4; 1; 9; 5; 4; 4; 1> #Graveyard Ballet from M vs wounded god
EarthScorpion rolled 13d10s7c10 =
6 <1; 1; 7; 4; 6; 3;
10; 1;
10; 1; 8; 3; 2> #Blinded god defence
EarthScorpion rolled 10d10s7c10 =
2 <2; 1; 5; 7; 5; 5; 1; 1; 8; 3> #Blinded god attack
EarthScorpion rolled 14d10s7c10 =
8 <
10; 1; 1; 8; 2; 1; 4; 8;
10; 2; 9; 1; 3; 8> #M defence
Aleph: Right, for turn 3 Keris is bringing out STRIGIDA WINGS to murder more mercenaries with.
EarthScorpion: OK, that lets you use Strigda offensively.
Aleph: 5+5+no style+2 stunt+5 Calibration+5 Strigida = 22.
Keris rolled 22d10s7c10 =
10 <9; 2; 1; 9; 2; 4; 4; 2;
10;
10; 5; 7; 7; 4; 5; 4; 5; 2; 7; 4; 6; 9> #This Counts As White Reaper Style Training, Right?
EarthScorpion rolled 18d10s7c10 =
8 <9; 6; 1; 1; 9; 3; 9; 5; 2; 2; 9; 9; 8; 5; 4; 1;
10; 5> #Graceful Willow + 6XD + Command 3
EarthScorpion: 2 advantages for Keris:
- Kill the summons (2)
- Cut Scalp (1) - 1 Injury
- Jar the Broken Arm (2) - 1 injury, -2 to next action
- Green Sun Nimbus Flare (2) - 1 injury, +1 extra injury from Charm
- Spiteful Sea Tincture (2) - 1 injury, poisoned kimmy hazard inflicted
Aleph: Ugh, wish I'd gotten a couple more successes.
Aleph: ... Kill the Summons.
EarthScorpion rolled 17d10s7c10 =
5 <1; 7; 6; 7; 8; 9; 4; 5; 1; 3; 4; 6; 1; 6; 8; 2; 1> #Ahmaraan solving problems by throwing money at it (keris, keris is the problem), 6XD
Aleph: 5+5+3 Peacock+2 stunt+5 Strigida = 17, she rolled low so I will risk not Excellencying. 4m regenned from anima in turn 3.
Keris rolled 17d10s7c10 =
11 <8; 2;
10; 1; 2;
10; 4; 9; 7; 2; 7; 4; 4; 9; 7; 2; 9> #Wing Deflection (Into Spinning Slash)
EarthScorpion: Keris successfully defends, 6 advantages from the defence:
- Cut to midsection (4) - 2 injuries
- Green Sun Nimbus Flare (2) - 1 + 1 Injuries
- Spiteful Sea Tincture (2) - 1 Injury, Poisoned Hazard
- Grappled (4) - Grappled opponent
- Trip (1) - Knockdown opponent
- Winding Blow 3 - 1 Injury, opponent can't make noise next round
Aleph: Cut to Midsection + Spiteful Sea Tincture.
EarthScorpion rolled 13d10s7c10+3 =
7 <1; 1; 1; 3; 3; 9; 9; 5; 1; 7; 9; 5; 4> #M intimidating all the other gods
Aleph: Turn 4, not fucking around anymore; 5+5+no style+2 stunt+5 Calibration+5 Strigida = 22
Keris rolled 22d10s7c10 =
9 <9; 5; 5;
10; 1; 8; 2; 2; 6; 6; 9; 2; 5; 7; 7; 5; 2; 8; 5; 4; 4; 9> #Coming In For The Kill
EarthScorpion rolled 13d10s7c10 =
6 <3; 4; 8; 6; 6;
10; 8; 5; 5; 2; 7; 4; 9> #Graceful Willow defence with a broken arm
EarthScorpion: 3 threshold
- Ichor Flux Tendrils (3) - 0 injuries, create Secondary Command in combat
- Grievous Green Sun Burn (3) - 3 injuries
- Green Sun Nimbus Flare (2) - 1 injury, +1 extra injury from Charm
- Battered By Flat of Blade (1) - 1 injury
Aleph: Battered By Flat Of Blade + GSNF
EarthScorpion rolled 6d10s7c10 =
5 <9; 6;
10; 4; 9; 9> #resisting poison
EarthScorpion rolled 11d10s7c10 =
7 <
10; 6; 8; 6; 1; 6;
10; 3;
10; 3; 6> #Silver-Tongued Merchant Style + 6 ExD - 4 pain - 2 poison
EarthScorpion: That's vs Keris's Resolve. Any Principles apply?
Aleph: Pay Each Man Back In Kind takes me up to 8. Too bad, Ahmaraan.
EarthScorpion: OK, well, roll me Reaction + Subterfuge for you finding a hidden place in the sanctum that you can ritually profane for the spell (or are you going to do it somewhere else)?
Aleph: Keris is planning to basically bar up Ahmaraan's personal rooms and do it there.
Aleph: 5+5+3 Lurking Predator+2 stunt+5 Adorjan ExSux {inevitability that bad things happen, lays low the proud, balancing force of wickedness} = 15+5
Keris rolled 15d10s7c10+5 =
11 <4; 9; 5; 1;
10; 9; 1; 6; 9; 2; 1; 3; 9; 6; 3> #Finding a Ritual Space
EarthScorpion: OK, and roll me Cog + Occult to see if this works. She's a powerful enough spirit that if you fail the Sorcery roll she'll escape and reform later.
Aleph: Alarming. Does my Esoteric Alchemy Librarium help?
EarthScorpion: Let's say it gives you a +1.
Aleph: 4+5+2 stunt+1 Esoteric Alchemy-3 exhaustion penalty+1 DRUGS autosux=9+1.
Keris rolled 9d10s7c10+1 =
7 <8; 1;
10; 4; 6; 9; 8; 1; 8> #Sacrifice of the Crystallised Heart
EarthScorpion: OK, base Resources 6 (e.g A1), Keris has the intimacy "Pay Each Man Back In Kind" which this kind of thing definitely falls under, and she was Valour 4, so that counts - so this gem is effectively Artefact 3.
Aleph: fuckin' sweet
EarthScorpion: And lastly, roll me Passing Off Blame for how you cover up your escape
Aleph: 4+5+3 Mendaciloquent Maverick+2 stunt+9 Szoreny ExD {flashy and melodramatic, violent outburst, pin the blame} = 23 for "oh no a fire started in Ahmaraan's quarters and it all got burnt, maybe it was during the fighting, maybe it was all that pyreflame, definitely no demonic stuff being hidden here".
Keris rolled 23d10s7c10 =
13 <5; 5; 8; 7; 8; 7; 3; 7; 3; 7; 9; 8; 8; 8; 3; 6; 3; 5; 6; 1;
10; 2; 8> #Passing Off Blame In Ahmaraan's Quarters