- Location
- USA
[X]Plan Lanternkeepers
Moths with Light Magic, let's go! Just found this.
Moths with Light Magic, let's go! Just found this.
They seem fine to me as-is.[]Plan Wolves of the North
-[][SER] Non-Servant
-[][BAS] Mammalian (humanoid wolf)
-[][TRA] Cold Adapted
-[][TRA] Obligate Carnivore
-[][TRA] Keen Senses
-[][TRA] Large
-[][TRA] Dexterous
-[] Name: Fenrir
-[] Description: A huge, bipedal wolf, standing closer to the height of a minotaur or ogre than a man. Covered in thick fur over most of their body, they are well suited to the cold forests of their home. Though a social race with tight instinctive bonds to their own, they are vicious fighters capable of staggering speed for beings so large. They are created with the intent of dwelling in the forests and wild places of the Fated World, inevitably bringing them in conflict with the Cloven Ones (not that the Old Ones know that yet).
-[]Location: The forests of Norsca.
I made this plan to make a species able to fight Beastmen and compete with them for territory. I did this because any civilized race has like, 50% of their problems stemming from Beastmen. They're the worst. Absolutely every tech based species we make will do immensely better if they don't have to deal with the trees speaking the Dark Tongue and the need to Beastmen proof literally every piece of infrastructure not behind a wall. Other than that, plan is for them to be a nomadic species that mostly dwell in forests and wilderness that other races haven't claimed.
Does anyone have any suggestions, recommendations or criticisms of this plan? I'd rather have it ready early than wait to fix it next vote.
I don't want to metagame bullshit either. I just want to actually try.Eh, I'll take meme votes to transplant video game races over metagaming One Weird Trick to defeat Chaos.
Can we at least make a serious plan next time? I can't say I'm a fan of meme votes to transplant characters from some video game I've never heard of.
...well, I voted for it, don't you drag me into this.(With Amusement) Srsly! I give you all a Racoon I made Do Science and what we end up with is a fight between Big Chill With Light Powers and a Big Turtle That Remembers Good
Oh thanks! I might replace Large with Muscular, but I do appreciate the vote of confidence.I'm personally loving the Wolves of the North and Halfling plans, those races would be so cool to add. I also personally think we should add Elves, their too iconic to not have.
Y'know what I actually don't know.
It's the big forest between the Empire and Bretonnia. OTL homeland of the Wood Elves.
I shall bring to the fray my turtle again this time though within in the rules also I will make a mammoth option tooso what's the plan after moths because I have a list of warbeasts ready to submit
and I shall vote your fixed Giant Magic Turtles@Woltaire said:I shall bring to the fray my turtle again this time though within in the rules also I will make a mammoth option too
I think the latter one better fits with what ur going for with the war beastI will also ask for feedback on my Stegadon plans, which one do you think is better?
It's the big forest between the Empire and Bretonnia. OTL homeland of the Wood Elves.
thanks for the feed back, got another set, this time its the Cold-Ones, instead of making them horse sized (5-7ft), I made them large (8-15 ft tall). so Muscular or Toxic?@Woltaire said:I think the latter one better fits with what ur going for with the war beast