Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

[X] Get to the fucking Chapel

Wouldn't it be great if everything wad perfectly fi-phhht
 
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This also means we are very close to possible Gehrman boss fight. Even if talking the guy down is likely possible, I hope it won't happen just so Anderson can witness the premiere badass of Yharnam in action.

Or not, depending how good he is at observing rapid movement. Maybe fight with Bloody Crow helped with that. :p
 
It's bugging the everloving hell out of me now...

But was there a secret leprechaun fight somewhere in this mess? It'd be funny if there was and we missed it.
 
[X] Get to the Chapel.
What better a place to be when the world's ending than the house of the Lord?
Given, not the LORD but a Lord nonetheless.
 
This also means we are very close to possible Gehrman boss fight. Even if talking the guy down is likely possible, I hope it won't happen just so Anderson can witness the premiere badass of Yharnam in action.

Or not, depending how good he is at observing rapid movement. Maybe fight with Bloody Crow helped with that. :p
...explain.
Also, please tell me this is as epic as it sounds.
 
Block Party
You recognize the angular mess that is Yahar'gul beneath the red haze and take a few seconds to cross-reference your location with your previous tour. With the location firmly in your mind, you pull out your Bible and teleport back to the Chapel; if shit's fucked here, it's probably double fucked animal-style with extra fries back there.

Cordite floods your nose as you coalesce on the roof. The Gatling gun's roar, speckled with the coughs of its lesser kin, engulfs Steffon's shouted orders to the rooftop squad and you rush to the edge to see what poor bastard is at the other end of that tracer stream. It says quite a bit about the night you've had that you're only mildly surprised that it's a gigantic, electrified, animated wolf skeleton with the skull of a man. Ellis, the gunner, is struggling to follow its movements as it takes potshots at your barrier. To the west, Ebrietas is playing keep-away with a molten metal dog whose progress you can track by the trail of cooling lava running from its jaws, while lanky figures pour forth from a steaming hole in the earth and promptly get knocked back in, sans head, by Steffon's rifle.

It's a shame you had to go and squish the Yahar'gul bell ladies before they could take notes on proper sieging. Although you suppose having access to giant elemental murderdogs is a bit of an unfair advantage. You pull your club out of your sleeves, crossing your fingers that it's a decent insulator, and prepare to stage dive onto Electromutt's head before a massive hand spins you around.

"What are you doing?" Liam bellows.

"Savin' the day?"

"Your job is to deal with whatever place that corpse in Yahar'gul is connected to. Ours is to protect the chapel while you do."

A heavy crunch draws your attention back over the edge, where Ellis has managed to clip his quarry in the head. The beast stumbles, pauses to shake the blow off, and is promptly ruined by a cannon shot. More of the lanky figures scramble through the suppressing fire to replace it, joined by some pale men as nimble as they are grotesquely obese.

Some of them are naked. They are by far the most disturbing sight you've yet encountered in Yharnam.

"We have Ebrietas, dozens of guns, your barrier, and some of the most terrifying fighters in the world," Liam continues. "Do your job and trust us to do ours."

The barrier shudders under the combined onslaught of clubs and sickles and matchlock pistols the size of your arm. You don't have time to worry before the Hunters take the field. Djura's vanguard sends them flying, in some cases literally and in some other cases directly into the lava. Eileen's even dragged herself into the fray, carving into the intruders with the precision and gusto of an avant-garde hibachi chef.

Liam grunts and pushes you aside before jogging down the stairs, taking an outsized blunderbuss with him. You suppose having arms longer than two people's put together does go some way towards alleviating the range issues.

[] Stay and fight

[] Go to Corpsey Cagehattington

[] Write in...
 
[X] Go to Corpsey Cagehattington
-[X] Pray in repentance, for your faith in thepower of the LORD and your allies has wavered.

:oops:
 
[X] Go to Corpsey Cagehattington

I am sure the LORD will forgive us for caring enough to take the chance to check. Trust is good, but negligence is a sin.
 
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