An Unusual Abnormality - Redux (A Lobotomy Corporation x ??? Interactive Quest)

Day 1.4
Quick question but should we have Nuclear Burb give out detailed information on Gensokyo and what information would she be aware of?
//To be fair she would not know much considering she both lives in the underground and is a birdbrain. She does know about the spellcard laws and other common knowledge things, though.
//However, she wouldn't know about Gaps. Or, if she's seen one, she wouldn't know what it was called. I don't recall there being a direct interaction between her and Yukari happening in canon that would grant her that knowledge (Yukari was technically providing Reimu support in SA but she wasn't there physically.) unless it happened in one of the mangas or something. (If it did then I wouldn't know as I haven't read the mangas)
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>Maybe make the background have the fire and brimstone theme would be nice as it reminds me of home and some food and a small bonfire would be great.
>The fire and brimstone won't be necessary but could we get some furniture like a bed? Youkai use furniture just the same as humans.
>You think about what your ideal habitat would be like. Deciding that while fire and brimstone would be nice some basic necessities would be best at a bare minimum.

>"I just... appeared? Was there like a Gap or something? What happened?"
>You ask what happened, briefly wondering why a space in or between two objects would be relevant.
>"Nobody knows for sure other than it involved a portal, a rather dangerous weapon, and a mobile spatial distortion..." she answers as she finishes applying the sheet to the wall and moves to pick up the next one.

>"Maybe heating up the room some more if you can't get me furniture?".
>"I'll pass that along."
>_
 
> "By the way sorry for not introduce myself I am Utsuho Reiuji, what is your name?"
> "Also how long is your task going to take and for how long periods of time?"
>"Do I need to do anything for you task or you just mark on those papers with me in the room?"
 
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> By the way sorry for not introduce myself I am Utsuho Reiuji, what is your name?
> Also how long is your task going to take and for how long?
>Do I need to do anything for you task or you just mark on those papers with me in the room?
//You forgot the quotes. Remember, for speech you actually have to command the character to speak.
 
Day 1.5
> "So what are you doing?"
>"I just told you. I am putting up some temporary radiation shielding in this room."

> "By the way sorry for not introduce myself I am Utsuho Reiuji, what is your name?"
>She hesitates for a moment.
>"...Alyssa."

> "Also how long is your task going to take and for how long periods of time?"
>"Do I need to do anything for you task or you just mark on those papers with me in the room?"
>You still don't see any paper.
>"You can just stay right there and keep quiet. This will take as long as it has to." Alyssa replies as she places the next sheet on the wall.

>"So... how long do you think I'll be here for?".
>"Ms Satori might wonder where I went."
>"I can't say."
>_
 
> "You don't have to worry about radiation sickness, I know how to control my third leg now so that doesn't happen."
> Hold up arm cannon while saying this.
> "If I didn't, you wouldn't have been able to take more than a few steps before collapsing dead from the gamma radiation."
> Take a closer look at the panels being put up.
> "I don't think they'd be much help anyway."
 
> "Is possible for you to get a clock here so I have some way to tell the time here?"

> " So is this normal? For people like me suddenly appear in this place, has it happen before?"

> "Is possible for your people to help me return home and would you?"
 
Day 1.6
> "You don't have to worry about radiation sickness, I know how to control my third leg now so that doesn't happen."
> Hold up arm cannon while saying this.
> "If I didn't, you wouldn't have been able to take more than a few steps before collapsing dead from the gamma radiation."
>"That's.... good to know, I suppose..." she doesn't visually react to you lifting up your third leg.

>Do make some additional effort to not irradiate everything around you anyway.
>Regardless, you slightly turn down your third leg's power just in case.

> Take a closer look at the panels being put up.
> "I don't think they'd be much help anyway."
>You take a few steps closer. Alyssa tenses up when she hears your footsteps approaching and half-reaches for her sword as if on instinct before stopping herself.
>They're a thick sheet of some unknown material coated in rubber. You think the black strips keeping them on the wall are some kind of strong magnet.
>"Regardless, I'm supposed to put them up. Orders are orders. If they prove to be unnecessary, we'll take them down later."

> "Is possible for you to get a clock here so I have some way to tell the time here?"
>"I'll pass that along as well," she replies as she reaches for the next sheet, feeling along the wall for the edge of the previous one before continuing.

> " So is this normal? For people like me suddenly appear in this place, has it happen before?"

> "Is possible for your people to help me return home and would you?"
>"Not really. Most abnormality acquisitions are from outside of the facility or transfers from another branch. With the exception of one that came here on his own... I can't really get into the details right now, I'm already pushing it enough by talking to you more than I'm supposed to."
>She notably does not answer your second question.
>_
 
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>Let the girl finish her work in peace. Consider what would happen to your reactor in your absence. Consider if you can build a nuclear reactor with a box of scraps.
 
Day 1.7
> "Very well then, thank you very much for answering my questions Alyssa."
>"You're welcome, I suppose..."

>Let the girl finish her work in peace. Consider what would happen to your reactor in your absence. Consider if you can build a nuclear reactor with a box of scraps.
>You allow the girl to finish her work. You find difficulty in keeping still after a while since it gets boring to watch rather quickly... To keep yourself occupied, you consider whether or not you could build a miniature reactor with some scrap metal.
>It would honestly depend on the scrap. If it's too weak of a metal the heat generated by fusion would just melt it. You could attempt a cold fusion reactor, but that would require an extremely regulated environment and would be much harder to maintain than a natural fusion reaction. If you had access to a radioactive heavy element like uranium you could attempt a fission reactor instead, but again that would really depend on the scrap metal you have available to you, plus it would likely irradiate the room...

>Eventually, Alyssa finishes, and almost as if on cue the same loud buzzer from before rings out, before the door to the room opens.

>"I'm finished here." she speaks, "I'll likely be back later to do some more work."
>_
 
Day 1.8
> Go take a nap, there isn't much to do around here.
>She leaves the room, leaving you alone again as the door closes behind her.
>Figuring you have nothing better to do, you lie down to take a nap.

>...

>You find it incredibly hard to nap on a hard metal floor like this. Try as you might, you can never seem to find a comfortable position. Hopefully that furniture you asked for will come soon..

>Your tossing and turning is eventually halted when you hear a loud banging on the door, along with muffled incoherent muttering.
>_
 
Day 1.9
>Nothing else to do, may as well try to hear the muttering better.
>You get closer, putting your ear against the door to try and make out the muttering...
>"...w-was going to get out eventually... j-just speeding things along... y-yeah, that's right ...aha... ...ahahaha..." you hear the quiet voice of a man mumbling.

>"Can you stop that?"
>He doesn't seem to hear you.

Red dawn or someone with high justice went insane.

>Wonder if spell-card duels are held here.
>You wonder if the spellcard laws apply here... would they...?
>Leading on from this you check to see if your spellcards are still on you, and find to your relief that they are.

>Atomic Fire - "Nuclear Fusion"
>>A pulse of nuclear reaction that fires mini-suns in all directions around you, followed by a spiral pattern of energy.

>Explosion Sign - "Giga Flare"
>>Fires a torrent of radioactive explosions in the direction you're facing that shrink as they get farther away from you.

>Blazing Star - "Ten Evil Stars"
>>Causes two opposing circles of five miniature suns to orbit you as you unleash a torrent of radial bursts that spiral outwards. Forces you to remain stationary.

>"Hell's Tokamak"
>>Create a pair of miniature stars on opposite ends of an area that release pulses of energy towards each other while you hide within one of them.

>"Subterranean Sun"
>>Your strongest attack. Envelops you in a miniature star with a powerful gravitational field that attempts to pull in everything around it. Forces you to remain stationary.
>>This will leave you exhausted if you use it.

>Like your nonspells, you are capable of potentially lethal versions of these attacks as well, but they will expend a lot of energy compared to the nonlethal versions.

>[Spellcards added to Character Sheet under Skills.]

>There is a sound of electrical damage before the door suddenly opens with a loud creak, revealing a man with a deranged expression and disheveled, brown hair standing in the hallway beyond it. He is garbed in some kind of red body armor over a white suit, and in his hand is a club wrapped in a patchwork of festive-looking red, green, and white leather, along with some inactive strings of lights of some kind.
>"T-There, you're free now! Ahaha..." he exclaims as an alarm begins to blare, "Go nuts. I-I'll go free the others!"

>He starts to run off down the hallway, cackling like a madman.

>"He opened the ALEPH's containment!" Someone in the hallway screams.
>"OH GOD WE'RE ALL GONNA DIE!" Another voice shouts.
>_
 
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> Slowly walk out the door, inspect the hallway and try to calm whoever is panicking.
> Ask what is wrong to the first person or thing you see.
 
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> Think about turning into a bird to explore around, but then realize you have no idea where to go.
> Shout out to get an employee's attention.
 
Day 1.10
>Inspect the hallway to see who is screaming.
> Slowly walk out the door, inspect the hallway and try to calm whoever is panicking.
> Ask what is wrong to the first person or thing you see.
>You slowly step out of the door, catching sight of a few people in orange suits. The sight of you only seems to make them panic even more as they begin to run out of the hallway screaming before you can get a chance to speak with them, a few of them shakily dropping a few handheld black devices as they do so.

> Shout out to get an employee's attention.
>You shout at them, which does nothing to calm them down.

> Think about turning into a bird to explore around, but then realize you have no idea where to go.
>You consider turning into a bird to get around easier, but then you realize that you have no idea where you are...
>Besides, you can't really defend yourself in bird form if it came to it. Orin was always better at fighting in her animal form than you...

>A pair of young women in some kind of body armor emerge from a door at the far end of the hall as the orange suit people run past them.
>Each of them is carrying a strange stick with a skull-embedded cross at one end, and they immediately freeze up upon noticing you.
>_
 
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