Alchemical Solutions [Worm/Exalted] Thread 9: Icon’s Idiosyncrasies Incite Irritating Inquisition

Cytokinesis said:
Waiting till Clarity 4 is way too late. I'd say Clarity 3 at most should be the drop point, because at least then we have a bit of a buffer before hitting the worst stages and can work to get back to a sane level. Even then, I'd be more comfortable if we only regularly used it when we were at 0 or 1 Clarity, but I can see arguments for keeping it on at 2 as well.
I don't think it matters, to be honest. I don't think we'll be able to overcome the bandwagon that's growing to switch it on and off based on the external situation rather than on our Internal Clarity levels.
Cytokinesis said:
I really don't like Spread The Word. It loses all chance of information control, not only to the Wards but to everyone, including things like the public and like Jack Slash and the Slaughterhouse Nine.
Agreed. Many secrets are necessary. The default should be not to tell people things - we can always tell them later, but can't un-tell them.
 
Alratan said:
I don't think it matters, to be honest. I don't think we'll be able to overcome the bandwagon that's growing to switch it on and off based on the external situation rather than on our Internal Clarity levels.
First off, 3 votes isn't a bandwagon. Second, did you properly parse veekie's vote?
Establish a schedule of use where SoPA will remain offline for at least one whole day in every three and to keep it off for heavy social activities at higher Clarity. Ensure that it is active for patrols, or any high risk activities.
 
Much Ado About SoPA: Whoops!
[x] Shard Training Observations: Get people you trust(namely the Wards we're closest to) to keep a record of any differences they notice in our behavior with SoPA on or off, to bring it to our attention so we can figure out a means of adapting to it's adjustments to our behavior or training the charm to be less intrusive, more acceptable. Establish a schedule of use where SoPA will remain offline for at least one whole day in every three and to keep it off for heavy social activities at higher Clarity. Ensure that it is active for patrols, or any high risk activities.

The Word Is Out: Dragon and Legend know a lot more about us now, and the former is definitely going to be inquiring more soon - not to mention Chevalier and our new boss, Director Uriel. How do we want to handle things?
[x] Spread The Word: Let the fellow Wards in on the joy of being a Bullshit Magical Possibly-Communist-Aztec-Hindu Robot, as well as your superiors.

[x] 4 XP - Reputation (Beautiful) ●●●●○
[x] 4 XP - Reputation (Beautiful) ●●●●●
 
Doomlord9 said:
I saw on the char sheet we have a perception aug but no red circle on our perception stat. I have no idea what the difference between 2nd and 4th is, just something I noticed.
2nd Perception Augmentation allows you to buy Successes with Essence (2m per success). It doesn't boost your Perception Attribute at all, like the 4th ____ Augmentation does, so there's no red dot/circle in Perception.
Doomlord9 said:
Can we stunt these votes at all?
No stunts this time.
Alratan said:
At Clarity two, switching it on means we go to Clarity 3, which means you can fall into a Clarity spiral if we fail the daily roll it loose a point..
As I've said before, Clarity will be lost much more easily after we 'Meditate On Exaltation'.


Also, I'll call to mind the fact that we went 3 whole arcs without going above Clarity 3, even with SoPA and our Exaltation working against us. Don't pour the (continent-sized) baby out with the bath water!
 
Alratan said:
I'd say that we should keep it on normally but turn it off at Clarity 2, as waiting until 4 means we risk getting stuck like this again.
One problem is that we probably won't be getting the choice since situations where Clarity shoots up rapidly are also situations where we NEED SoPA on for pure survival and tactical utility. I suggest getting high social interpreters(Dennis and Missy for example) who know about our Issues, and help smooth things out for us. We could however, turn it off and keep it off at higher Clarity once we gather enough willpower to put it back in the box.


More importantly, this has further consequences for choosing our parahuman exaltation candidates. Consider how their individual shard psychosis types will interact with Alchemization. Glenn just moved up the hiring list because he's a high social candidate who is definitely free of shard psychosis, and can talk other Alchemicals into the necessary reviews. Colin drops in the list because of the same, his shard likely influences him to be much more stubborn in singleminded pursuit of his goals, even if said blockheadedness would only hinder the objective.

So for any recruits we need to suss out their psychosis effects. And for that, we need ISF online when we make contact with the Shard again so that we know in character about the attitude adjustments.
 
landcollector said:
First off, 3 votes isn't a bandwagon. Second, did you properly parse veekie's vote?
It still activates and deactivates it repeatedly which, as I mention, totally screws us. Having SoPA active is bad in social situations is bad when we have high Clarity. Switching it off right beforehand is even worse, given how it burns so much of our Willpower, leaving us massively socially compromised.
 
This isn't my final vote, but people appear to be voting without much discussion. I really don't like "Spread The Word". There are a lot of advantages to information control. At the least I don't want to go around talking about it in public. I can't think of a good write in right now, but hopefully we can get people actually talking about this issue and not just copy pasting votes.


The Word Is Out: Dragon and Legend know a lot more about us now, and the former is definitely going to be inquiring more soon - not to mention Chevalier and our new boss, Director Uriel. How do we want to handle things?


[x] Mum's The Word: Keep this to your superiors only, and reinforce that this is not something you want spread around just yet as you are still figuring things out on your own.

[X] 4 XP - Performance ●○○○○
 
[x] Bug Hunt: Keep it off unless in a threatening/combat situation. Two alien consciousnesses in our heads is too many.
[x] Mum's The Word: Keep this to your superiors only, and reinforce that this is not something you want spread around just yet as you are still figuring things out on your own.
 
Cytokinesis said:
This isn't my final vote, but people appear to be voting without much discussion. I really don't like "Spread The Word". There are a lot of advantages to information control. At the least I don't want to go around talking about it in public. I can't think of a good write in right now, but hopefully we can get people actually talking about this issue and not just copy pasting votes.


The Word Is Out: Dragon and Legend know a lot more about us now, and the former is definitely going to be inquiring more soon - not to mention Chevalier and our new boss, Director Uriel. How do we want to handle things?


[x] Mum's The Word: Keep this to your superiors only, and reinforce that this is not something you want spread around just yet as you are still figuring things out on your own.

[X] 4 XP - Performance ●○○○○
At the very least Who and Vista are somewhat aware of our condition, and the rest of the Wards are likely going WTF right now. Giving them the Full Monty will prevent them from forming false conclusions. Note: Spread the word is just to the BB Wards and our Superiors.
 
Gromweld said:
2nd Perception Augmentation allows you to buy Successes with Essence (2m per success). It doesn't boost your Perception Attribute at all, like the 4th ____ Augmentation does, so there's no red dot/circle in Perception.
No stunts this time.
As I've said before, Clarity will be lost much more easily after we 'Meditate On Exaltation'.
When that happens, we can change the ground rules, as you mentioned was possible. For now, we haven't meditated on our Exaltation though.
veekie said:
One problem is that we probably won't be getting the choice since situations where Clarity shoots up rapidly are also situations where we NEED SoPA on for pure survival and tactical utility. I suggest getting high social interpreters(Dennis and Missy for example) who know about our Issues, and help smooth things out for us. We could however, turn it off and keep it off at higher Clarity once we gather enough willpower to put it back in the box.
Those situations are usuaully over quickly. We should also consider that our vision charms make SoPA much less necessary than it otherwise would be. We can see through the walls anyway.

The big issue is that we should use those interpreters and not talk to people when we're at high Clarity with SOPA on, not try to turn it off.
veekie said:
More importantly, this has further consequences for choosing our parahuman exaltation candidates. Consider how their individual shard psychosis types will interact with Alchemization. Glenn just moved up the hiring list because he's a high social candidate who is definitely free of shard psychosis, and can talk other Alchemicals into the necessary reviews. Colin drops in the list because of the same, his shard likely influences him to be much more stubborn in singleminded pursuit of his goals, even if said blockheadedness would only hinder the objective.
If he's briefed on it ahead of time, and we set up rules that he signs up to at low Clarity about downtime, I think he's the type that would follow them. Particularly if Dragon nagged him.
veekie said:
So for any recruits we need to suss out their psychosis effects. And for that, we need ISF online when we make contact with the Shard again so that we know in character about the attitude adjustments.
ISF shouldn't help with that. Charms don't effect you from the consequences of your other charms.
landcollector said:
At the very least Who and Vista are somewhat aware of our condition, and the rest of the Wards are likely going WTF right now. Giving them the Full Monty will prevent them from forming false conclusions. Note: Spread the word is just to the BB Wards and our Superiors.
Three people can keep a secret if two of them are dead. We're not the only person with bullshit surveillance. The Wards will inevitably discuss it unsecure. They're only kids, after all. Telling them pretty much means telling the world in short order.
 
uju32 said:
Clarity may be irritating at high levels, but it's generally not crippling.
Especially now that the Social penalty has been modified to -1 at Clarity 5.
You're reading that wrong - it's a -1 External Penalty ON TOP of Clarity's normal -2 penalty at that point. Whoops.
Vanguard_D said:
Aren't we going to have to keep it online all the time if/when(?) we get Iris back? Cant see him being that pleased of EoA shutting him of all the time. Getting clarity down now is a prio but getting used to having it online should be default mode.
Good luck trying to find Iris without SoPA active, and once he's back... remember, you sorta disable him completely when you turn off SoPA? He might not appreciate that.
 
[X] Write-In: Administration Isn't Micro-Management: Keep the Shard of Perfect Administration on, unless Clarity is high. When we're starting to feel the effects of Clarity, and are not immediately threatened, turn the Shard off for a day or two, until we're back down to normal.
[X] Mum's The Word: Keep this to your superiors only, and reinforce that this is not something you want spread around just yet as you are still figuring things out on your own.
[X] 4 XP - Performance ●○○○○
 
Cytokinesis said:
Rereading things, I think I might be confused about the secrecy vote. Does "Spread the Word" apply only to the Wards, or does it mean being open to everyone?
When dealing with early teens, I'm not sure there's much of a difference.
 
Elero said:
[X] Bug Hunt: Keep it off unless in a threatening/combat situation. Two alien consciousnesses in our heads is too many.
[X] Mum's The Word: Keep this to your superiors only, and reinforce that this is not something you want spread around just yet as you are still figuring things out on your own.
[X] 4 XP - Reputation (Beautiful) ●●●●○
Keep in mind everyone, that setting Bug Hunt as our default will make it impossible to find Iris. You know, the familiar we got attached to and that costs us 17 XP?
 
Cytokinesis said:
Rereading things, I think I might be confused about the secrecy vote. Does "Spread the Word" apply only to the Wards, or does it mean being open to everyone?
The three votes are as such:

- Only Legend/Dragon
- Legend/Dragon + Philadelphia superiors (Chevalier + Director Uriel)
- Legend/Dragon + Philadelphia superiors (Chevalier + Director Uriel) + Wards (BB Wards + Philly Wards)
Alratan said:
When dealing with early teens, I'm not sure there's much of a difference.
This may or may not be true as well. One of the Philly Wards is called 'Broadcast'...
 
landcollector said:
Keep in mind everyone, that setting Bug Hunt as our default will make it impossible to find Iris. You know, the familiar we got attached to and that costs us 17 XP? Veekie's vote for SoPA is a good choice I feel here.
When we get Iris back we can turn it on all the time again. Until then, I want to keep the addictive, mentally influencing, clarity gaining, slave-mongering charm off whenever possible.
 
landcollector said:
Keep in mind everyone, that setting Bug Hunt as our default will make it impossible to find Iris. You know, the familiar we got attached to and that costs us 17 XP? Veekie's vote for SoPA is a good choice I feel here.
We're activating it in threatening/combat situations. Iris is with the S9. I'm pretty sure being close to the S9 counts as threatening.
 
landcollector said:
Keep in mind everyone, that setting Bug Hunt as our default will make it impossible to find Iris. You know, the familiar we got attached to and that costs us 17 XP? Veekie's vote for SoPA is a good choice I feel here.
Veekie's vote for SoPA potentially screws us, as it involves switching off SoPA and burning an enormous amount of Willpower immediately before entering important social combats, where Willpower is our 'health bar'. His idea of using interpreters at high Clarity is a good one, but when we're at high Clarity SoPA needs to go off and stay off.

It's just to risky.
 
Aranfan said:
When we get Iris back we can turn it on all the time again. Until then, I want to keep the addictive, mentally influencing, clarity gaining, slave-mongering charm off whenever possible.
Elero said:
We're activating it in threatening/combat situations. Iris is with the S9. I'm pretty sure being close to the S9 counts as threatening.
Here's an idea: With Veekie's vote: Having it on during the 2 out of 3 day cycle, would give us advance warning of the S9's presence.
 
Alratan said:
Veekie's vote for SoPA potentially screws us, as it involves switching off SoPA and burning an enormous amount of Willpower immediately before entering important social combats, where Willpower is our 'health bar'. His idea of using interpreters at high Clarity is a good one, but when we're at high Clarity SoPA needs to go off and stay off.

It's just to risky.
You're making assumptions on what the level of Clarity to be considered high is, when the general thread consensus seems to be 3 as the breakpoint.
 
uju32 said:
Welp, that settles that argument
No it doesn't. Iris is already turned off, he's too far out of range thanks to Behemoth. Once the S9 become a concern, there will be fighting, and Iris will reactivate and we then have cause to keep it on all the time. The Iris objection fails to actually raise any real objection.
 
landcollector said:
Here's an idea: With Veekie's vote: Having it on during the 2 out of 3 day cycle, would give us advance warning of the S9's presence.
I'm pretty sure the S9 would be noticed long before they enter our range. I mean they constantly murder people.
 
ticktrick said:
Early teens who're each keeping a secret identity. They can keep a secret.
Yeah Grom said Spread the word ONLY lets the BB and Philly wards know in addition to Legend/Dragon and Director Uriel not the general public.
 
Elero said:
I'm pretty sure the S9 would be noticed long before they enter our range. I mean they constantly murder people.
Ok, I laughed out loud at this. Not just for the morbid humor, but also because I was reminded of how hard it was to track them in canon.
 
Back
Top