Alchemical Solutions [Worm/Exalted] Thread 9: Icon’s Idiosyncrasies Incite Irritating Inquisition

Slamu said:
[X] Write-In: Should've read the Owner's Manual first...
- [X] Stunt: You've been getting burned too often by poor understanding of your own Charms, and it's making you ineffective. This stops now. You tell the others you're taking a nap, close your eyes, absolutely do not turn SoPA on, and meditate. It's high time to figure yourself out.
We really don't have the WP to spare to force SoPA off right now. Please consider dropping the SoPA clause.
I, speaking only for myself, have no problems with the PTSD. It lets us have such delicious freakouts at the most...opportune times.
What. I hope you're not serious.
 
Slamu said:
I am, actually. The timing is a joke, but I'm enjoying Taylor with PTSD. It's these little complications that make life interesting, keeps us on our toes. Is it suboptimal? Sure, but what's the fun in always making the optimal decision?
Please. We make plenty of suboptimal decisions without an in game mechanic helping us along.

Spacebattles 'optimal' is anything but.
 
Slamu said:
We make some mistakes, sure. But do we make enough? I remain unswayed. (I realize that I am likely in the far minority here, but I'm not exactly in a rush to cure her of her mental issues. Mental issues make things more fun for me.)
If we don't have our mental issues squared away by the time we need to get Iris back from the S9, we'll be in deep trouble Slamu. I do hope you're aware of that. And in the meantime, the longer we're screwed up in the head, the less trust we will engender in our superiors; a direct obstacle to fulfilling our objectives of Exalting more Alchemicals and helping Autochthon.
 
In a completely transparent attempt to divert the thread from our PTSD rage, let's talk about interludes.

Anybody else hoping to see a Panacea interlude, or one for Parian or any of the other Undersiders? Maybe one from Danny or Coil.
 
Tylenol said:
It's not quantity, it's quality. When Spacebattles screws up, it screws up big. Isn't that right, Danny?
As a perfect example, there's the player race in the Babylon 5 Quest. They're essentially SB personified, and they're so spastic that any critical failure also generates a critical success in the same area.
 
Interlude:


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♦ Topic: The Endbringers, Thread XXXI
In: Boards ► World News ► Main
PetrifiedGrin
(Original Poster) (Brockton Bay Survivor)
Posted on January 31st, 2011:

Looks like the last thread hit its limit, so here's a new one. The thread is now allowed to drink, which is good because I'm fucking hammered.

Leviathan attacked Keelung City, Taiwan on August 17st, 2010. Thread here.
Behemoth attacked Rio de Janeiro, Brazil on November 24th, 2010. Thread here.
Behemoth attacked Brockton Bay, America on January 28th, 2011. Thread here.

Next attack is sometime around either April 12th, 2011 (if 3-month sched) OR May 13th, 2011 (if 3-month sched). Usual 15-day margin is probably still possible, or could be something completely different. Fuck you, Behemoth.

No official ideas for next targets yet.
(Edit: remember that the mods are cracking down on jackasses spamming that the next target is going to be "wherever Weaver is.")
User received a warning for this post: language, please.

(Showing page 2 of 3)


KangarooKooper
Replied on February 1st, 2011:
So that's a confirm for E88 going to Boston, then? Who was keeping that list of where the supervillains went?

ArcaNotOrca (Veteran Member) (Verified PRT Agent)
Replied on February 1st, 2011:
Slender was, I think, but here's another edit: just got back from cleaning up from what was left of the four Merchants. No evidence that it was him, which means it was probably Accord.

OrdersQuartz
Replied on February 1st, 2011:
Everyone knew what would happen when the Merchants tried to move into Accord's territory. Nothing of value was lost.

Slender (Veteran Member) (Confirmed Cape)
Replied on February 1st, 2011:
(Cross-posted from the Brockton Bay Memorial thread)
CONFIRMED BROCKTON BAY CAPE REFUGEE LIST (as of 4:46pm 2/1/11)
BOSTON:
• Heroes: Velocity, Aegis, Triumph
• Villains: Kaiser, Fenja, Hookwolf, Stormtiger, Victor, Othala, Rune, Skidmark (Dead), Squealer (Dead), Trainwreck (Dead), Blow (Dead… didn't even last two days, damn)
• Rogues: Funk Machine, RC Aviator, Snowflake, Woebegone

SEEN TRAVELLING:
Heroes: Weaver[1], Assault[1], Battery[1], Gallant[1], Vista[1], Kid Win[1], Clockblocker[1], Uzu(?)[1], Tatsu(?)[1]
Villains: Sundancer[2], Ballistic[2]
Rogues: Geomancer[3]
[1] Danielson, Connecticut / [2] Long Island, New York / [3] Worcester, Massachusetts

STILL AT BB REFUGEE CAMP:
• Heroes: Armsmaster, Miss Militia, Lady Photon, Brandish, Flashbang, Shielder, Laserdream, Manpower
• Villains: NONE
• Rogues: NONE

MISSING:
• Heroes: Shadow Stalker, Fanboy, Orange Ninja, Panacea
• Villains: Lung, Oni Lee, Uber, Grue, Bitch, Tattletale, Regent, Purity, Crusader, Cenotaph(?)
• Rogues: Parian, Vixen, Photobomb

Pop_a_puppy
Replied on February 1st, 2011:
BB Wards, Assault and Battery, just seen at Doughboy's bakery near PRT tower in New York city. Pictures here and here.

WhereforArtTee
Replied on February 1st, 2011:
So they're joining the NY teams? Also, Panacea is missing? When did that happen?

Miss Mercury (Protectorate Employee)
Replied on February 1st, 2011:
The team of Wards that Assault and Battery are leading are just stopping here in New York. Got a chance to see them this morning, and they look tired? Really subdued, I guess.

As for the OP, no I haven't heard anything yet for targets either.

XxVoid_CowboyxX (Brockton Bay Refugee)
Replied on February 1st, 2011:
-_- thank god, Weaver's not going anywhere near Boston.
User received an infraction for this post: You were warned, now you're banned.

WhereforArtTee
Replied on February 1st, 2011:
no please don't start that argument again ugh

FaithBasedBasing
Replied on February 1st, 2011:
I still don't get why the mods are cracking down on this. Isn't it pretty much confirmed by the PRT that the Endbringers kept going after Czar until they got him?
User received an infraction for this post: Again, the PRT denied, not confirmed, it. Please stop spreading misinformation.

EverVigilant (Confirmed Cape)
Replied on February 1st, 2011:
Not like we can predict anything anymore, if the reports are true about Behemoth's powers increasing too.

End of Page. 1, 2, 3


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Her last tie to her old life as Deborah Parsons now severed, Citrine minimized the internet browser on her tablet with a swift tap from her trimmed, manicured fingers. Opening the calendar application for easier viewing with another swift tap, she gave the schedule a quick review to keep it in the forefront of her mind.

The schedule re-memorized, the young blonde shifted her attention to the small, fastidiously-dressed man seated opposite her in the limousine. As his focus appeared to be on the objects in the window behind her, she ran through her prepared statement again to ensure it conveyed the maximum amount of information as succinctly as possible.

She still bore the gashes on her stomach from when she rambled in her third interview two weeks ago.

When she noted his eyes eventually move to meet her own, she spared herself a smile - hidden beneath her new customized mask - at the intensity of his analytical gaze. The wealth, prestige, and power she now wielded... none compared to the rush she felt when she locked eyes with the incomparable intelligence of Accord.

"Final tie cut, sir."
 
Last edited:
[x] Write-In: Should've read the Owner's Manual first...
-[x] Stunt: You've been getting burned too often by poor understanding of your own Charms, and it's making you ineffective. This stops now. You tell the others you're taking a nap, close your eyes, and meditate on your Charms. It's high time to figure yourself out.

[x] Essence Reservoir-to-Heart: Provide counsel for a member of your caravan, getting to know them better as a mortal as well as evaluating them for Alchemical potential.
-[x] Stunt: Talk to Dennis, find out how he's doing, and what he thinks of things so far. Get his support in covering up for any Clarity induced social mistakes, and see about enlisting his assistance in keeping Aisha sufficiently motivated and amused, especially after their mutual Glenn sessions. The last personal conversation you've had with him involved a prank involving being surrounded by a swarm of bugs, after all, things could stand to be on a more positive note.

[x] 4 XP - Craft
[x] 4 XP - Bureaucracy ●○○○
[x] 4 XP - Medicine ○○○
 
Her last tie to her old life as Sarah Pelham now severed, Citrine minimized the internet browser on her tablet with a swift tap from her trimmed, manicured fingers. Opening the calendar application for easier viewing with another swift tap, she gave the schedule a quick review to keep it in the forefront of her mind.
o_O ...I was NOT expecting that. How is that possible?
 
Wait, Sarah Pelham is Citrine? I am so many different kinds of confused.
 
Oh, shit, uh... it's not meant to be a previously-mentioned character. I just picked a name at random, which apparently was already taken...

Changing it. Citrine is not Photon Mom.
 
lol. You seriously had us flipping our shit for a minute there Grom :p
 
Have a roll check. I know I likely got a number of them wrong, or missed some. Hopefully I did decent enough though.
5.5 Philadelphia Road Trip: The Big Apple
Attempting to gauge your van's speed through the insects outside the van becomes markedly more difficult in the following minutes, so you ultimately decide to direct your minds' focus towards reviewing the medical texts in your Elsewhere pocket.
Medicine.
While her expression is hidden beneath her generic grey helmet, Who's cringe in response to Clockblocker's hypotheticals leads you to believe that the young Stranger may be getting second thoughts about her Ward tenure.
*snip*
Before Clockblocker, Who, or any of the other Wards can voice any further objections, he and Battery herd you all back into your respective vans in an effort to get this leg of the trip over with as quickly as possible.
Socialize, maybe.
"Vista?"
The young Shaker's light grumble voices her disapproval at having to do anything
other than lie back in her restraints and sleep. Her visored head tilts to her left, giving her an awkward glance at Uzu and Tatsu leaning comfortably against each other, before she lazily whines to the two twin Movers.
*snip*
The driver's confused response abruptly escalates to an alarmed yelp as the space around your van begins to bend and warp - sending your van rocketing ahead in spurts of distorted, non-Euclidian space.
Valor rolls for Battery and Vista? Heh.
This decision is met with some excited murmurs as the more veteran Wards realize that this may be a chance to rub elbows with some of the more famous Protectorate members: Adamant, Ursa Aurora, Bastion, and Legend himself.
Lore (Parahumans)
You were unable to locate any official PRT records for a worldwide win:loss ratio, but with your online research into the parahuman community to fill in the details you suspect the PRT logs at least ten to twenty reports of bad news for each ticker item.
A Bureaucracy failure, but an Investigation success as well.
Having caught on to the fact that you can easily see outside the van via your swarm, you relay the ticker items to the other girls to provide a distraction from the honking of taxi horns and muffled expletives that seep in through the layers of sound-proofing.
Socialize, I think.
Unfortunately, as the Mover twins reveal a level of up-to-date knowledge that leaves even you Battery and Vista behind, Who's frustration only grows.
Lore (Parahumans) failures for us, Who, Battery, and Vista. Lore (Parahumans) successes for the twins. Do they have 3 dots in the Lore (Parahumans) specialty or something?
As each turns to study the furnishing in the rooms in more detail, you and Gallant continue to keep your attention on the intern - Gallant clearly humoring the apparently-new PRT night-shift worker, while you have your other consciousnesses to study the (surprising number, and quality of) tools provided on the room's workbench.
Craft, I think. Either that or Investigation.
You nod in satisfaction, then begin absorbing the twenty-two costumes for analysis.
*snip*
You are unsurprised that the gold-and-silver power armor of the world's first Tinker would be a big draw for the tourists streaming through the PRT tower's museum: nearly every Protectorate Tinker since his death at the hands of the Siberian has modeled their armor after it in some way.
Multiple Lore (Parahumans) checks. Maybe an Investigation check or two mixed in as well.
With your comprehensive understanding of the old costumes and you could easily improve them to use safer, more protective components, but Glenn specified that the replicas needed to be as exact as possible.
Temperance
"Technomorphic Integration Engine, other charms: conceptual in function."
*snip*
"Uncertain. Probability: low."
Occult rolls here.
Through your 360-degree vision, you are able to note a very slight shift in Dragon's avatar's posture - almost as if she is hunching her shoulders briefly. The avatar's face and tone of voice betray no change, however, so you are unable to determine what emotion this would signify; perhaps it was merely one of the random flickers that sometimes comes when she momentarily diverts her attention elsewhere.
Awareness and/or Compassion failure.
"You've remembered more about your trigger event, then? Was someone else involved?"
*snip*
You occasionally catch flickers of her avatar as it shifts between some undecipherable emotions, but only after you finish your third costume - Miss Liberty's verdigris-and-copper gown - does she speak up again, her expression shifting to a soft smile that reaches her eyes.
Awareness and Presence rolls here, I think.
Assembling the copies takes until midnight - the more heavily-armored armors proving to be more time-consuming to replicate than the delicately-embroidered costumes - during which Dragon occasionally discusses more mundane topics: fashion, culinary arts, and reduced crime rates in the Northeast US due to the ashfall from Brockton Bay's volcano.
Craft.
Before you move to retire for the night, you ask her to pass along a message to Legend that you have a number of matters to discuss with the Leader of the Protectorate...
*snip*
Dragon says she'll pass the request along, though she voices the concern that most of your time in the city tomorrow will be taken up by Battery's intended shopping trip and Glenn's scheduled meeting with your group.
Presence.
You nod your assent, then proceed to extrude the assimilated costumes and place them alongside their newly-constructed copies.
*snip*
Two of your other minds calculate the odds that your more emotional self would be greatly agitated by this turn of events, while your final consciousness tables the matter for further experimentation in the morning before deactivating your Incomparable Efficiency Upgrade and passing out.
A series of Occult and perhaps Investigation rolls.
As the sensations of seven-hundred thousand, nine-hundred eighty-seven insects flood into your waking mind, you observe the bustling streets of New York with clinical detachment.
*snip*
Observable workforce within the PRT tower numbering four-hundred thirteen non-combatants, eighty-six officers, and four parahumans: Prism, Silo, Question, and Ursa Aurora.
Awareness rolls.
Clockblocker finds himself unable to voice any jokes upon seeing the mountain of a baker, and Who wisely opts to remain under the cloak of her power when she struggles to come up with a suitable joke at the owner's expense. Assault's casual comments about the elder Brute's 'rumored' body count and Endbringer Fight exploits visibly instil a wary tenseness in the mannerisms of your group, which is further heightened when the scarred visage of Doughboy turns to your newly-entered group.
Performance (Trolling) for Assault? :p
"Apple pie. Peach blossom tart. Strawberry-blueberry croissant. Power smoothie." You blink, and your consciousnesses rapidly filter through possible reasons for this unexpected display. The answer comes quickly, and your remaining free consciousness wonders why any thought on the matter was needed in the first place. "Glenn Chambers."
Investigation.
You turn your head towards Vista to give the appearance of focusing your attention on her, while your five other consciousnesses monitor the sensory information provided by the insects outside of your PRT van as it travels through the busy New York City streets.
*snip*
that you will also need to report once you have the free time to do so, while your lone freed consciousness tends to the question posed by the younger Ward.
War (Swarms) and Awareness (Swarms) rolls. Maybe a Bureaucracy roll as well (the Report mentions).
"Calculations. Sampled baked goods averaged thirteen percent over optimal heat treatment. Recommended four percent oven temperature reduction, heat treatment duration reduction by eight percent." You are fairly certain that Doughboy smiled at your suggestion, as his display of teeth was typical of a satisfied grin.
Craft and Presence rolls.
Before releasing your group into FAO Schwarz, Battery declares that powers are not to be used while in the store. You manage to clarify this as 'obvious' powers, saving you from having to disable your three most tactically-useful charms, though you suspect that you have been allowed to keep them active in order to keep track of Who in the event that she refrains from suppressing her power.
Presence roll.
The byzantine layout of the massive toy store,
*snip*
your swarm had provided you a thorough examination of nearly every item for sale.
A number of Awareness (Swarms) rolls.
"We managed to convince Weaver to play something…"
*snip*
"You played Chopsticks?" Who waves him off mid-laugh, but takes a deep breath to calm herself before finishing the thought. "No, no… she really did execute it."
Performance failure, maybe even a botch.
Saks Fifth Avenue, the oldest fashion store in New York City, serves not only as a landmark in the world of fashion, but - after a number of fashion-related supervillains in the early years of parahuman activity nearly leveled the store - also serves as one of the few 'neutral territory' zones for cape-related business. This was due, in part, to the store's prominence as the first public marketer of rogue- and supervillain-designed apparel lines, though today at least a quarter of the massive, seven-story store caters directly to superhero designed and inspired fashion.
Lore or Investigation.
You're uncertain how name-brand fashionistas like Kathy Patrice, Donatella Versace, and Inigo Vespucci could bear the red-and-white polka-dot overcoat draped over Glenn's frame, or the dull orange oxford shirt and slacks underneath, but your swarm has thus far noted no winces or upturned noses at his garments.
Awareness.
While the shoot begins simply enough - a varied selection of casual wear from each designer's upcoming spring lines, done against a classic white backdrop
Performance rolls here, I think.
Near the end of the first hour, Glenn finally acquiesces to the persistent requests for you to showcase your 'power form', as Inigo has begun to label it. When you request to clarify whether that also includes your anima display, Glenn is quick to shut that down.
Presence, likely not a success.
… which end up diverting the shoot entirely, when it's revealed you can make instant alterations, swiftly combine existing pieces, or even weave together an entirely new piece in minutes. When you reveal your additional capabilities of producing enough spider silk to construct entire garments, the designers begin to make bids for your time to Glenn.
Performance and/or Craft.
"Why do you make so much work for me, Weaver? I've even had to hire an assistant just for you - a first for a Ward." You blink, unable to detect if his statement is sarcasm or genuine exasperation. "Following orders."
Presence, maybe.
"We're pretty sure she's a cape, but we've never been able to prove it. Designed Eidolon's first costume, so we can't really get rid of her, anyway."
*snip*
Shifting his weight to his right foot as the only indication that he heard you speak at all, Glenn is silent for nearly a minute before slicking his hand through his bleached-blonde hair.
Awareness.
Discussion with Glenn regarding approval of our Alchemical form, and the possibility of more Alchemicals.
There were quite a few Presence rolls here, opposed by Glenn's Presence or Investigation.
You absently cycle through your visual augments and note that the young blonde has a vitamin D deficiency and is severely sleep-deprived, while your five other consciousnesses consider Glenn's apparent rebuff of your request.
Medicine.
You are ten outfits away from completing your absorption of the assembled fashion collection - having allowed the PRT workers to leave the outfits behind and head home far ahead of schedule - when your exterior swarm notices a brilliant blur approaching the Saks Fifth Avenue building.
Socialize?
You nod, understanding the attempt at levity by the Triumvirate member, but move on to your first discussion point to ensure that you are not wasting his valuable time. Just as you begin to open your mouth, however, one of your trains of thought considers the potential social advantages of disabling Shard of Perfect Administration.
*snip*
The sudden alteration in your perception and thought processes that comes as a result causes you to jerk slightly in your armor, which in turn causes Legend to uncross his arms and reach out as if to grab you before you stabilize your flight again.
Integrity Roll.
You nod again, this time fully recognizing the tones of sympathy in his voice. "Side effect of emotional feedback loop during attack. Condition stabilized. Concern accepted, but unnecessary."
Awareness or Compassion.
"Request for clarification: Daniel Hebert broke Endbringer truce, but no kill order instated. Why?"
*snip*
"For what goal?"
Presence and/or Investigation.
When in doubt, you have ultimately found that the truth has the highest probability of success. "Humanity survival primary motivation. Endbringers primary threat to continued Humanity survival, prosperity. PRT, Protectorate, Wards primary forces against Endbringers. Loyalty assured."
*snip*
"Glenn put a note in your file that you were on-board with the PRT's true goal, but I'm glad to hear you say it anyway. We didn't mean to seem manipulative like that, though; I mean what I said about hoping to avoid anything that couldn't be taken back."
Presence.
There is no trace of residue or thermal ablation, and your Industrial Survival Frame detects no alterations from your form, but you still note a slight increase in your mental alacrity all the same.
Integrity and/or Awareness.
Navigating by way of the internet browser-based GPS in your HUD, you eventually manage to find your way to Raybeam's Pizza - another rogue cape-owned food establishment.
*snip*
One of the Parahuman Online links you followed-up on to research the restaurant suggested the rumor that Raybeam and Firespike frequented the chosen establishment in their civilian identities prior to the Protectorate heroine's demise, but no confirmation has ever been made.
Investigation or Lore here.
You quickly cycle out of your power armor and into your dress-costume, then re-apply Integrated Artifact Transmogrifier with your remaining personal essence to regain your human guise.
*snip*
A feeling which drowned by the thundercrack of a Behemoth-fired arc of lightning screaming through the air towards you.
Integrity, failure.
You instinctively twist and leap to dodge out of the way but you're going to be too slow and you can already feel the burning-
Dodge.
Carefully opening the crate despite the stream of ticks from your armor's geiger counter, you slowly work your way through absorbing the complete contents of the crate. After doing so, you absorb the crate as well, and then your own armor for good measure - ignoring Dragon's pleas for an explanation was draining what little mental energy you had left. As you sit cross-legged on the floor of the containment lab, waiting for your Elsewhere pocket to scrub the radiation from its new contents, you practice your breathing exercises to calm your still-frayed nerves and soothe the twitching of your eight spider-leg-like antennae.
Integrity and Presence.
 
TL;DR - [Write-In] Owner's Manual: Charms (SoPA OFF), Essence Reservoir-to-Heart (Dennis), Bureaucracy ●●○○○, Craft ●●●●○, Medicine ●○○○○


Vote tally:

[X] Write-In: Should've read the Owner's Manual first...
No. of votes: 40
Strunkriindiisk, landcollector, sun tzu, Larekko12, ticktrick, LoreOfClark, Qazplm, BobTheNinja, .IronSun., aledeth, Lost Star, Daemir Silverstreak, Teras, Overmind, Jinnt, ThornE, dracklor, iamnuff, Jack Folstam, 1986ctcel, charysa, uju32, Doomlord9, serra2, FunkyEntropy, sainen, DragonBard, Aranfan, Cheshire, wingnut2292, spudman, DeAnno, Cytokinesis, Yanslana, Slamu, Skelm, Anasurimbor, Arbit, Esbilon, Z000
- [x] Stunt: You've been getting burned too often by poor understanding of your own Charms, and it's making you ineffective. This stops now. You tell the others you're taking a nap, close your eyes, absolutely do not turn SoPA on, and meditate. It's high time to figure yourself out.
No. of votes: 22
Z000, Anasurimbor, Arbit, Esbilon, Strunkriindiisk, sun tzu, Larekko12, ticktrick, LoreOfClark, Qazplm, BobTheNinja, .IronSun., aledeth, Lost Star, Teras, Overmind, ThornE, dracklor, iamnuff, serra2, FunkyEntropy, Aranfan
- [x] Stunt: You've been getting burned too often by poor understanding of your own Charms, and it's making you ineffective. This stops now. You tell the others you're taking a nap, close your eyes, and meditate on your Charms. It's high time to figure yourself out.
No. of votes: 18
landcollector, Daemir Silverstreak, Jinnt, Jack Folstam, 1986ctcel, uju32, DragonBard, Cheshire, wingnut2292, spudman, DeAnno, Cytokinesis, Yanslana, Slamu, Skelm, charysa, Doomlord9, sainen

[X] Essence Reservoir-to-Heart: Provide counsel for a member of your caravan, getting to know them better as a mortal as well as evaluating them for Alchemical potential.
No. of votes: 30
SSanne, Zechstein, Strunkriindiisk, CrawlingChaos74, landcollector, veekie, sun tzu, Larekko12, ticktrick, LoreOfClark, Qazplm, HyperspatialParasite, .IronSun., aledeth, Lost Star, Daemir Silverstreak, Bozwevial, Teras, mmstar, abyssalentity, FirstAndForsaken, Overmind, ThornE, dracklor, iamnuff, serra2, DeAnno, Cytokinesis, Skelm, charysa, sainen
- [x] Stunt: Talk to Dennis, find out how he's doing, and what he thinks of things so far. Get his support in covering up for any Clarity induced social mistakes, and see about enlisting his assistance in keeping Aisha sufficiently motivated and amused, especially after their mutual Glenn sessions. The last personal conversation you've had with him involved a prank involving being surrounded by a swarm of bugs, after all, things could stand to be on a more positive note.
No. of votes: 28
SSanne, Zechstein, Strunkriindiisk, CrawlingChaos74, landcollector, veekie, sun tzu, Larekko12, ticktrick, LoreOfClark, Qazplm, HyperspatialParasite, .IronSun., aledeth, Lost Star, Daemir Silverstreak, Bozwevial, Teras, mmstar, abyssalentity, FirstAndForsaken, Overmind, ThornE, dracklor, iamnuff, serra2, DeAnno, Cytokinesis, Skelm
- [x] Stunt: You remember that Aisha had been unhappy with her lack of cape knowledge yesterday, and you feel responsibility for helping her adjustment. Since you've already done your research, give her a run down on the capes she'll be meeting in the Philadelphia Protectorate, as well as details of the cape scene in that city. Tell her about the mechanics of how the Wards work, at least what you know, and your personal impression of Chevalier. Check if Vista or Battery have anything to add to this impromptu teaching session.
No. of votes: 2
charysa, sainen

[X] Write-In: See the sights. Ride the rides. Don't freak out.
No. of votes: 14
Peanuckle, GiftOfLove, Mannan, veekie, BobTheNinja, HyperspatialParasite, Bozwevial, mmstar, abyssalentity, Jinnt, Jack Folstam, FunkyEntropy, DragonBard, Slamu
- [x] Stunt: Surprise Carnival!: A traveling circus was moving through the area, when they broke down due to their haste to escape Behemoth's wrath. Seeing an opportunity, they set up shop! Go to the circus with the Wards; ride the rides, pet the animals, see the sights, play the games!
No. of votes: 14
Peanuckle, GiftOfLove, Mannan, veekie, BobTheNinja, HyperspatialParasite, Bozwevial, mmstar, abyssalentity, Jinnt, Jack Folstam, FunkyEntropy, DragonBard, Slamu

[X] Free Action: get over our PTSD. (Wits/Willpower + Integrity, Conviction channel)
No. of votes: 13
Z000, Esbilon, CrawlingChaos74, Strunkriindiisk, Larekko12, LoreOfClark, Qazplm, .IronSun., aledeth, Lost Star, Teras, Overmind, FunkyEntropy
- [x] Stunt: Yeah, Behemoth was scary. Yeah, people died, including our friends. But cowering in fear, having panic attacks? That's letting them win. That's letting our friends down. We can't let that happen, can't let them win. We are better than this. We are Exalted. We are a divine instrument of the Great Maker Autochthon. We stand tall, where others would falter, against the darkness and the forces that seek the destruction of humanity.
No. of votes: 13
Esbilon, CrawlingChaos74, Strunkriindiisk, Larekko12, LoreOfClark, Qazplm, .IronSun., aledeth, Lost Star, Teras, Overmind, Z000, FunkyEntropy

[X] Write-In: Remedial Meet and Greet: Meet the Archer
No. of votes: 6
1986ctcel, uju32, Doomlord9, Cheshire, wingnut2292, spudman
- [x] Stunt: A bunch of the NY Wards came back with the BB Wards when you didn't show for the meetup for pizza.
No. of votes: 6
1986ctcel, uju32, Cheshire, wingnut2292, Doomlord9, spudman

[X] Write-In: Moksa of the Machine
No. of votes: 1
FirstAndForsaken
- [x] Stunt: Our understanding of our Alchemical nature is dangerously flawed and incomplete. Explaining to the other Wards that we need time alone to meditate, we extrude our armor and arrange to meet up later. With renewed resolve, we fly to an isolated location and meditate on the nature of Exaltation, the Great Maker, and the Self.
No. of votes: 1
FirstAndForsaken


XP Expenditures:

[X] 4 XP - Bureaucracy ●●○○○
No. of votes: 42
Scope, Z000, Anasurimbor, SSanne, Arbit, Esbilon, Zechstein, CrawlingChaos74, Strunkriindiisk, landcollector, veekie, sun tzu, ticktrick, Qazplm, BobTheNinja, HyperspatialParasite, .IronSun., aledeth, Lost Star, Daemir Silverstreak, Bozwevial, Teras, mmstar, abyssalentity, FirstAndForsaken, Overmind, Jinnt, ThornE, dracklor, Jack Folstam, 1986ctcel, charysa, uju32, Doomlord9, serra2, sainen, DragonBard, Cheshire, wingnut2292, Cytokinesis, Slamu, Skelm

[X] 4 XP - Craft ●●●●○
No. of votes: 41
Scope, Z000, Anasurimbor, SSanne, Arbit, Esbilon, Zechstein, CrawlingChaos74, Strunkriindiisk, landcollector, veekie, sun tzu, ticktrick, Qazplm, BobTheNinja, HyperspatialParasite, .IronSun., aledeth, Lost Star, Daemir Silverstreak, Bozwevial, Teras, mmstar, abyssalentity, FirstAndForsaken, Overmind, Jinnt, ThornE, dracklor, Jack Folstam, 1986ctcel, charysa, Doomlord9, serra2, sainen, DragonBard, wingnut2292, DeAnno, Cytokinesis, Slamu, Skelm

[X] 4 XP - Medicine ●○○○○
No. of votes: 40
Scope, Z000, Arbit, Esbilon, Zechstein, CrawlingChaos74, Strunkriindiisk, landcollector, veekie, sun tzu, ticktrick, Qazplm, BobTheNinja, HyperspatialParasite, .IronSun., aledeth, Lost Star, Daemir Silverstreak, Bozwevial, Teras, mmstar, abyssalentity, FirstAndForsaken, Overmind, Jinnt, ThornE, dracklor, 1986ctcel, charysa, uju32, Doomlord9, serra2, sainen, DragonBard, Cheshire, wingnut2292, spudman, Cytokinesis, Slamu, Skelm

[X] 4 XP - Performance ●○○○○
No. of votes: 3
Anasurimbor, uju32, Cheshire

[X] 2 XP - Integrity (Mental Trauma ●○○)
No. of votes: 8
landcollector, 1986ctcel, charysa, uju32, Doomlord9, serra2, sainen, Cytokinesis

[X] 8 XP - Reputation (Beautiful) ●●●●●
No. of votes: 1
DeAnno
 
Gromweld said:
ArcaNotOrca (Veteran Member) (Verified PRT Agent)
Replied on February 1st, 2011:
Slender was, I think, but here's another edit: just got back from cleaning up from what was left of the four Merchants. No evidence that it was him, which means it was probably Accord.

OrdersQuartz
Replied on February 1st, 2011:
Everyone knew what would happen when the Merchants tried to move into Accord's territory. Nothing of value was lost.
Wow, they really are that stupid, the Merchants are directly opposite to Accord's motivations. Accord wants to improve the world(through involuntary surgery if need be), the Merchants sell drugs and generally cause a lot of social damage. Accord respects order and tidiness, the Merchants are about as messy as it gets. They were doomed the moment they set foot there. Picking a fight with a Thinker armed with a small army of capes.


Also I notice Sundancer and Ballistic are on a road trip too, but not traveling covertly enough to be reported missing.
 
Jinnt said:
Dragon 5.1 Interlude Omake
Juuuust squeaking by for the full XP credit, an even then I'm being generous because it's good. Poor Dragon - no good deed goes unpunished. +1 XP!
Jinnt said:
I enjoyed this so much I may turn this into a larger Interlude, if that's alright with you. +1 XP!
Klaus said:
Klaus said:
Klaus said:
I went ahead and fixed all the typos/grammar slips you caught. Thanks!
landcollector said:
Have a roll check. I know I likely got a number of them wrong, or missed some. Hopefully I did decent enough though.
Good work! Though, one requires a note...
landcollector said:



Anyway, good work! +1 XP!
 
So, the Merchants are dead. OK, that'll be one less bit of fallout to worry about. I suppose Boston is now going to be a battlefield between Accord and Empire 88 (of course, if Coil goes there and sides with Accord, the Nazis won't last long).

Purity missing. Hm. Wonder if Theo and Aster survived.

Dragon's nipping in the bud any rumor of the Endbringers targeting Weaver. Once again, I wonder why Weaver and the Protectorate aren't concerned with placing her in a major metropolis.
 
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