Alchemical Solutions [Worm/Exalted] Thread 6: Fatal Fires Flagrantly Fry Frantic Friends, Family

A quick question regarding Taylor's injuries:

Wounds: 4 Lethal 1 Bashing (-2 Dice Penalties)

How would this be viewed on the following representation of an Essence 3 Alchemical's health levels (O= not filled, X= filled):
-0
OOOOO
-1
OOOOO
OOOOO
-2
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
-4
O
Incapacitated
O
 
landcollector said:
A quick question regarding Taylor's injuries:
Where did you get that? We don't have that many health levels. We have one -0 level, two -1 levels, five -2 levels (2 natural + 3 from alchemical e3), one -4, one Incap, six Dying, like so (with X for lethal, / for bashing, O for uninjured):


Code:
-0:    X
-1:    X X
-2:    X / O O O
-4:    O
 I:    O
 D:    O O O O O O
 
[X] "Hold the Line!"
-[X] Stunt: Our shot was the only thing that truly hurt Behemoth, and it seems unrelated to the nature of our weapon. Aim at his heart, and shoot as frequently as possible. While also disseminating the knowledge about Behemoth's apparent weak spot to the entire army via our swarm. Try to get him pinned again and focus a volley of fire there to either dig a hole into it or exploit other capes who might penetrate his defenses (like Flechette, perhaps.)
-[X] Stunt: Send Strider back to the medical tent to check for survivors, while warning the capes in the field to stay well back from the new combatant.

[X] 4 XP - Investigation
[X] 2XP - Lore (Endbringers ●○○)
[X] 2XP - Presence (Swarms ●●○)
[X] 2XP - War (Parahumans ●○○)
[X] 2 XP - Athletics (Power Armor ●●○)
 
RCa said:
Where did you get that? We don't have that many health levels. We have one -0 level, two -1 levels, five -2 levels (2 natural + 3 from alchemical e3), one -4, one Incap, six Dying, like so (with X for lethal, / for bashing, O for uninjured):


Code:
-0:    X
-1:    X X
-2:    X / O O O
-4:    O
I:    O
D:    O O O O O O
*sigh* I see. I don't have the core book yet, so the health levels stuff wasn't making much sense to me. Why does the damn Alchemical character sheet have 5 boxes for -0 then?
 
Jinnt said:
We dont know that. We know she has capes inside her and that she's making clones but also that she's attacking Behemoth. Especially with our Clarity it makes more sense to try and use her against Behemoth then turn this into a three way fight and if we can convince her to release her hostages the whole situation is safer for everyone involved.
3 points:

1 The enemy of my enemy is NOT my friend, merely my enemy's enemy
2 She attacked the medical station and ATE our healers
3 Grom specifically stated that trying to stop and talk to her was a Bad Idea


Worry about getting the hostages out of her until later unless something changes, but don't assume she won't attack us too or eat ANY cape that gets close enough.
 
landcollector said:
*sigh* I see. I don't have the core book yet, so the health levels stuff wasn't making much sense to me. Why does the damn Alchemical character sheet have 5 boxes for -0 then?
Ohhh.

There are various things that provide extra health levels, most notably the Ox-Body type of charms. The fill-in character sheets leave a lot of space for health levels because it's easier to ignore/mark off excess ones than add new ones.

Basic non-extras get seven health levels: one -0, two -1, two -2, one -4, one Incap (and then Dying levels equal to their Stamina). Alchemicals get an extra -2 health level per dot of essence, so we have a total of five -2 health levels.
 
Jinnt said:
Why are we sending strider back rather then trying to communicate with Noelle?
So Strider can get word out to the other capes and know it would be pointless to send critically injured capes for healing when the healing staff has been nom'd?

Incredibly inefficient, but better than the other option?
 
Jinnt said:
Her hostages include most of our healers and 2 very important capes/ potential exalts. They are an immediate concern.
at this point they're safer inside her than out, since they are LITERALLY at ground zero of an endbringer fight. While leaving them inside runs the risk of Noelle digesting them, she'd be tossing one of the templates she's using for her clone army, whereas pulling them out puts them in a horribly lethal position.
 
Jinnt said:
Ugh we aren't going to get another vote change but even if we didn't want to try and convince Noelle we should have gone for the hostages.
Behemoth is a far bigger priority, and for now at least, the hostages should be safe inside Echidna. Assuming most of us are still alive by the time we're done with Behemoth, we'll deal with Echidna immediately afterward.
 
We can worry about drawing unnecessary agro from Noelle after Behemoth is dealt with. Right now she is effectively neutral to us, and I have a sneaking suspicion that tearing a hole in her gut and ripping things out might change that a bit.
 
.IronSun. said:
We can worry about drawing unnecessary agro from Noelle after Behemoth is dealt with. Right now she is effectively neutral to us, and I have a sneaking suspicion that tearing a hole in her gut and ripping things out might change that a bit.
I'm honestly wondering why Noelle is even participating in this fight. Is it revenge for Trickster? If so, is it possible for us to convince her to NOT destroy the city and kill everyone?
 
.IronSun. said:
We need keep in mind that extra levels of Lore don't give us instant knowledge, just give us better recall and help us put the dots together with all the little clues we pick up. to that end, I'm seriously considering changing my XP vote to stick Investigation in there somewhere.
If we're buying an additional dot in Lore rather than just a Lore specialty, then yes, we do (sort of) gain new information. Becoming more competent in Lore means that, unsurprisingly, one becomes more competent in the areas covered by Lore.

To elaborate:

-Gaining dots in an Ability assumes in the abstract that you're increasing your competence within the broad scope of the appropriate College; otherwise you'd only be increasing a specialty within that College instead. This is why I'm saying that buying another dot of Lore does, in effect, grant us knowledge - we are becoming more knowledgeable in all the fields to which Lore applies. If we were only becoming more skilled in certain areas then we would be picking up Lore specialties instead.

-When presented with entirely out of context fields of study, things to which the College did not previously apply (such as power armor-based flight suddenly being invented in a world where the Athletics College had previously entailed only what one would consider to be traditional - ie modern day Olympics - athletic endeavor), there are two ways that things could go: either the character draws the information out of nothing (it's Magic! I ain't got to explain shit) or the character is able to utilize their existing knowledge and expertise within that College to quickly and easily bring him/herself up to equal skill in the new field. This is largely up to ST-fiat.

When a Dawn instantly trains Melee, one of their caste abilities, from 1 to 5 it's just assumed that he knows how to use all weapons equally well even if this takes place during, say, a sword fight. How does he know how to use other types of melee weapons with equal skill? The rules don't say. But the broad increase in proficiency is assumed because he acquired additional dots in Melee rather than Melee (Swords).
 
It took a freaking SUN to kill her in canon, and if I remember right she's currently sitting on Behemoth jack hammering her fist into his face. I am all for rescuing her hostages and personally I'll be more than a little pissed if behemoth kills them or Echidna digests them, but given they would be LITERALLY AT GROUND ZERO OF AN ENDBRINGER BATTLE and the fact that Echidna would likely turn around and attack the other capes on the scene now is definitely not the time to attempt a rescue.

We can handle Echidna relatively easily after we've handled Behemoth and with some luck we should be able to rescue the hostages, but I'll admit I AM pretty worried about just how screwed up Panacea's head will be after all this is said and done.
 
BobTheNinja said:
I'm honestly wondering why Noelle is even participating in this fight. Is it revenge for Trickster? If so, is it possible for us to convince her to NOT destroy the city and kill everyone?
I should clarify a bit. I'm not ruling out the possibility of talking her down and would in fact prefer it to getting into a fight with her immediately after fighting an Endbringer. Considering though that she's a barely repressed psychopath at the best of times I'm not going to bet on it, especially considering our high clarity would likely neuter most social-fu we would try to pull on her.
 
[X] 2XP - Lore (Endbringers ●○○)
[X] 2XP - Archery/Firearms (Sniper Rifles ●○○)
[X] 4XP - Lore
 
.IronSun. said:
I should clarify a bit. I'm not ruling out the possibility of talking her down and would in fact prefer it to getting into a fight with her immediately after fighting an Endbringer. Considering though that she's a barely repressed psychopath at the best of times I'm not going to bet on it, especially considering our high clarity would likely neuter most social-fu we would try to pull on her.
I agree that it's the most likely scenario. I just feel really bad for her. She didn't deserve any of the stuff that happened to her. :(
 
landcollector said:
Well, Gromweld said this battle would be 7-8 parts and we're currently voting on the basic events for part 5. Maybe, maybe not.
I guess.

You know, I really like this quest. Do you think once it is done Gromweld might be convinced to try another Exalted!Taylor?

Perhaps a Solar?
 
BobTheNinja said:
I agree that it's the most likely scenario. I just feel really bad for her. She didn't deserve any of the stuff that happened to her. :(
So do I. She's done the best she can with the shit hand she's been dealt, but we have to weigh her fate against that of our friends and allies, as well as potential Exalt candidates, and that is some seriously hard math on her end.

There is always the possibility of offering her a shot at being Exalted, but I'm unsure whether it would help her get her head back on straight. If it does she might accept the offer and feel it's worth the likelihood of dieing in the attempt, especially since she' probably feeling a bit nihilistic at the moment.

If i remember correctly, our Exaltation technically cancelled out our originally triggered ability, but gave us a functional equivalent. Would it do the same for Noelle, and if so would it still carry over the negative effects?
Overmind said:
I guess.

You know, I really like this quest. Do you think once it is done Gromweld might be convinced to try another Exalted!Taylor?

Perhaps a Solar?
Sounds fun, but I wouldn't really want to compete with Conquer Quest. That one is still running and I don't see any point in covering the same ground twice. Maybe a Lunar?
 
.IronSun. said:
So do I. She's done the best she can with the shit hand she's been dealt, but we have to weigh her fate against that of our friends and allies, as well as potential Exalt candidates, and that is some seriously hard math on her end.

There is always the possibility of offering her a shot at being Exalted, but I'm unsure whether it would help her get her head back on straight. If it does she might accept the offer and feel it's worth the likelihood of dieing in the attempt, especially since she' probably feeling a bit nihilistic at the moment.

If i remember correctly, our Exaltation technically cancelled out our originally triggered ability, but gave us a functional equivalent. Would it do the same for Noelle, and if so would it still carry over the negative effects?
Hmm...If it comes to engaging Echidna, can Taylor get inside of it and physically cut Noelle herself away from the main body? Or would that not work? I can't remember if Noelle's original body is connected to Echidna's regenerative core or not.
 
.IronSun. said:
So do I. She's done the best she can with the shit hand she's been dealt, but we have to weigh her fate against that of our friends and allies, as well as potential Exalt candidates, and that is some seriously hard math on her end.

There is always the possibility of offering her a shot at being Exalted, but I'm unsure whether it would help her get her head back on straight. If it does she might accept the offer and feel it's worth the likelihood of dieing in the attempt, especially since she' probably feeling a bit nihilistic at the moment.

If i remember correctly, our Exaltation technically cancelled out our originally triggered ability, but gave us a functional equivalent. Would it do the same for Noelle, and if so would it still carry over the negative effects?



Sounds fun, but I wouldn't really want to compete with Conquer Quest. That one is still running and I don't see any point in covering the same ground twice. Maybe a Lunar?
Sidereal!Taylor. I don't think that's been done yet, has it?
 
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