Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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Adhoc vote count started by DragonParadox on Sep 3, 2021 at 1:53 AM, finished with 55 posts and 25 votes.
 
How is my vote being counted separately from the other angry votes despite being identical...
Numb voters, why are you voting to go down the path that leads us into depression (or at least looks like it)? Do something productive with our brainmeats, I beg you.
 
How is my vote being counted separately from the other angry votes despite being identical...
Numb voters, why are you voting to go down the path that leads us into depression (or at least looks like it)? Do something productive with our brainmeats, I beg you.
The difference is "setting you" / "setting him". Doesn't matter, votes that clearly refer to the same option can be merged in the tally manually if need be.

Aside from that, I wouldn't call empty anger all that productive.
 
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Numb voters, why are you voting to go down the path that leads us into depression (or at least looks like it)? Do something productive with our brainmeats, I beg you.
I vote for numb because other choices are even worse. Determination locks us on desperate and probably impracticable quest, and anger could lead us to even more terrible decisions than depression.
 
I vote for numb because other choices are even worse. Determination locks us on desperate and probably impracticable quest, and anger could lead us to even more terrible decisions than depression.
Yes, because DP is such a fan of not allowing nuance to exist /s

Like, we have word of QM a page back outright stating that this was 'initial gut reaction' and not going to be something permanent at all unless we chose so. Just...please take stuff like this into account. When DP says stuff like that, he means it.
 
I still don't like how numb won since it feels like giving up when Roland is suppose to care for his men who likely want to get home badly to family and such.
 
Arc 2 Post 18: On Darkened Ways
On Darkened Ways

The Twenty Fourth of Elnu-hamba [Elnu Descendent] Year 1348 A. L. (After Landfall)

You do not hear what Zaia is saying, not really, but you answer... something appropriate you are sure. Yes you understand, yes it makes sense, no you do not bear him any rancor. Part of you wishes that you could feel angry... that you could feel anything, but the smoldering fire that had been lit in your heart after the horror and disgrace of the war in Egypt seems to have gone out. You do not feel anything at all, it is all too big and too distant, as though you had tumbled into a song about the man lost in Elfland. There will be no returning for you from this land, this world, no way out and no way forward.

How long you sit in the chair by the window staring at nothing you can only guess by the shifting shadows. It is afternoon, but you are not hungry in the least. If you do not eat you will starve and so eat you do, tasting nothing. Tom looks troubled to see you but you shake your head and turn to your food. There is nothing he can do, there is nothing any of you can do.

Still, duty moves you from your seat for you had promised to speak more to Hugh today about his healing. "Strange fellow this Ohun, but not a wicked one I would say." The smile sits strangely upon your lips and words of reassurance do not come easy. "All he asked is that we go take a look at some stones for him, being as we have horses and his folk don't..."

"A tale to tell my grandchildren that," the man gives a shaky laugh. "Assuming my layabout of a son ever gets to siring any 'fore I die."

We are all going to die in this land. You do not say the words, but something of them must have shown on your face for his expression darkens and he says hesitantly. "You did the best you could, my lord. If Saint Peter asks about me being late for judgement I'll say it was from a bargain well meant, no matter how it turns in the end. "

"Thank you," the tone sounds a little more like you and you do mean it. Even if you have nothing else, no hope of seeing kin and home again, you still have your duty to your men and the oath you had sworn with Zaia and Antonio, one that will bind you now to the end of your days. One foot in front of the other until the path runs out, it is the best you can do, the only thing you can do.

Though the light of day still seems darkened to your eyes the ground is a little more solid beneath your feet as you head out to see Silver. He would not care about which world he was on so long he did not have to get on a boat again. Would he have to? Suddenly the future looms before you trackless and uncertain. If there is no return home than should you just remain here, an oddity at the court of a petty king, selling your sword for salt and bread? Or should you instead sail away with Antonio... and what, guard him as he grows ever more rich off dealings honest and not?

You pass through the gates of the town caring little of the stares of the guards, but then just ahead you see a glimmer of white light, familiar in its strangeness. What was Inge doing out here alone?

Looking for you it seems and worried about you. "Doctor give... did the doctor give you bad news?" She frowns, her expression almost comically offended. "All your tongues silly tongues."

You shake your head, the faintest glimmer of amusement lighting your thoughts. "I suppose they are." After considering her other question you reply vaguely. "He just had news about where we are, and it was not what I wanted to hear."

"I am sorry you had to get lost to find me," the child says slowly. Then the light in her eyes changes to something altogether harder. "I'll help you find your way home, no matter how long it takes, how far it is."

Though your heart goes out to her you know that is a task beyond her no matter the strange powers she wields. "It is too far..."

The girl looks up at you for a long moment and there is no sound but the wind playing in the grass and far away the sound of the waves crashing against the shore. "Then I help you make new home here on islands or in southlands where the towers go up to the sky or in Blue Sea lands where the merchants trade in yellow gold and bright bronze, even in white ice lands where Ikomi's breath blows. Where you go, I go." There is a weight to the words far beyond her years.

How do you react?

[] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart

[] Refuse, you do not wish to see the girl shackled to your wanderings

[] Write in


OOC: I went back and forth a lot here on whether to give you a mechanical flaw for numb (or any of the other choices) and in the end I decided no since for balance reasons I would also have had to make a vote for a feat or trait to balance it out and it would have fit in this chapter about as well as a pig falling from outer space. So instead on your next level up you will be given the option to pick up a re-fluffed Weak Will in exchange for an extra feat. Also Inge made a decent Diplomacy roll against Roland's Sense Motive so she got through to him a bit. For anyone wondering the +5 is circumstantial because of who she is and what she is offering. Inge is not actually very good at this.
 
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[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart

Not exactly happy either that numb won, especially since it comes with a drawback that would really hurt.
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart

Not exactly happy either that numb won, especially since it comes with a drawback that would really hurt.

It does not come with the drawback. You guys will have the option of taking it for an extra feat next level up. otherwise the impact will remain narrative only.
 
/hug Inge

She's a good girl.

[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart

It does not come with the drawback. You guys will have the option of taking it for an extra feat next level up. otherwise the impact will remain narrative only.
I'll definitely be arguing against picking up the Weak Will flaw, if anyone gets any bright ideas to push for it in exchange for a new feat. In a P6 setting, feats are not a finite resource, so taking such a serious flaw is not worth it, IMO.

I do like the fact that you gave us the option due to the vote, though. It feels like a natural way to grow as a character due to the circumstances in which we find ourselves and how we respond to them, beyond regular leveling up.
 
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[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart
 
I think Inge swearing this oath to us is a good thing, both for us and for her. She needs guidance as much as we do, if for different reasons. So long as she's working with us, she won't be dealing with family drama. Also, tagging along with us is probably the best and fastest way for her to grow in power to fulfill her previously sworn oath.
 
[X] Accept, a strange oath to take, but no stranger than the hour it is made and you will not deny a generous heart

In a way, Inge seems to be as lost as us, so why not let her join?
 
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Adhoc vote count started by DragonParadox on Sep 3, 2021 at 9:31 AM, finished with 15 posts and 13 votes.
 
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