Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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Adhoc vote count started by DragonParadox on Sep 7, 2022 at 11:24 AM, finished with 18 posts and 5 votes.

  • [X] Capture and tame wild horses as you promised Hengo Perys, hopefully the local Yayar clans do not think too ill of the killing of one of their chiefs
    -[X] Invite along some of our partners in this endeavor. More specifically, some of their armsmen who are familiar with the area and the local tribes.
    [X] Make improvements to the keep (up to three, cost variable)
    -[X] Arrange construction of a dedicated outbuilding within the keep's walls where Mog can craft his wares and conduct experiments more safely.
    -[X] Arrange to have one of the unused upstairs storage rooms in the keep converted into a proper repository for our maps, books, scrolls, and other miscellany.
    [X] Try to make peace once more with the Purple, the last thing you need is a conflict over a dead monster
    -[X] Attempt to arrange a meeting with their representative, both to clear the air about the incident at the keep while we were away and to determine which potions they want crafted.
    [X] Seek out the 'stone mind' that can read the skulls still in your possession as the priest of Ikomi asked of you
 
Arc 16 Post 2: Purple Path
Purple Path

Twelfth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

How does one treat with a lord who is no lord? How does one seek peace when one is not at war? That is the question you ask as you consider the Purple and your conflict with them. On the one hand their lord Kefele Akumu cannot afford to seem weak before someone who had given succor to his foes, on the other you had slain that foe in the end. Zaia suggests rather bluntly that you use that, that you lie about your reason for slaying the strange traveler. It would certainly make the Lord of the Purples more willing to sit down and settle your differences. On the other hand.

"The man is a thug," Esha delicately sips her wine as she speaks. "Not a subtle sort of thug, not the sort that hires minstrels to weave fine verse around his bloody deeds, the kind that gets called Kneebreaker when one is being polite."

"Dare I ask what he is called when one is not being polite?"

"Livereater," she laughs darkly. "I am almost sure that's slander by his newly minted rivals in the Circle of Captains, but one never knows. People can do unusual things if you get them all riled up in a crowd."

"Heard that one," Tom cuts in gruffly. "It was a famine they were shoutin' over wasn't it?"

"I doubt the mob would have eaten the magistrate's liver because they were hungry, maybe as a symbol, though again if the Old Houses wanted to present the rioters as savages putting it around that they ate his liver would be a very creative way to do it. In any case it says something about Kefefe that he did not fight the rumor, nor did he ever go to the temple of Ikomi seeking ritual purification."

"Purification?" you frown. Something like that you had been offered at the temple of Ashinu?

"Not that you are thinking of, something a good bit less... entertaining." Esha's smile is knowing enough that you can feel a flush warm your cheeks. "The Engur folk believe that to kill without the blessing of Olweje is a sin that demands purification and one that must be done by she who governs endings. Everyone knows that the Purples used to be cutthroats so there was a certain expectation that when they sought to be recognized as a House in their own right they would seek purification, a literal clean start. They did not."

"So if we were to claim that we dealt with the stranger to appease them...?"

"Then the wind of rumor that has been blowing in our favor so far might turn, we could easily end up being painted with the same brush and lose a lot more custom than we would gain," she finishes.

On the one hand you are less worried about custom than you are about not making a enemy when you do not have to. Perhaps you could approach the Purples subtly and share the flattery and lies in secret, doubly distasteful as that may be to you.

What do you do?

[] Approach the Purples openly claiming that you dealt with the thief to end the bad blood between you

[] Approach the Purple in secret so as not to damage your reputation with the other houses

[] Write in


OOC: The bit about a mob eating someone's liver... that is history being wilder and grosser than fiction.
 
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I'm sure there is an advantage to doing this openly, but it also comes with obvious and potentially damaging drawbacks. Because of that, I'm leaning towards keeping this quiet.

Reputation isn't everything, but it's still important and it's much easier to damage it than it is to repair it.

[X] Approach the Purple in secret so as not to damage your reputation with the other houses
 
[X] Approach the Purple in secret so as not to damage your reputation with the other houses
 
[X] Approach the Purple in secret so as not to damage your reputation with the other houses

@DragonParadox , sorry for bothering you, but you added XP reward for killing the assasin and winning the duel with chief, but did not listed theese triumhs at the arc end.
 
Well, now it is a semi-final version. I am sure I forgot a lot of characters, also, I did not add characters of White Lands. But for a moment I consider this task fulfilled.

Locations and Characters of Interest


Note: Locations will be presented in the order they have been encountered in quest, either in person or as a concept. Generally only those of which significant amount is known IC will be presented.

The Blue Sea [The Mediterranean]
Dotted with small mercantile city states the sea provides a vital link in trade with the steppes and even the colder lands of the White Isles. Climate is relatively temperate with forests of evergreens and even broad-leaf trees being present north and south of the Sea

The Spear Islands [Columbretes Islands]
Small islands in the western Blue Sea which are counted sacred to Ikomi, due to the lack of reliable fresh water only a small settlement can dwell year round on the islands, using a reservoir to collect rain water, they are nominally under the authority of Orinilu the Fair. This is where the Marcella first made landfall in the new world and where it discovered the aftermath of a battle between Anwari sailors lead by Ilfa and the locals winch ended first in the death of the invaders, save only Inge, then in their rise as undead who destroyed the settlement and killed the priests.

Orinilu [Located in what would be Valencia]
Merchant city at the mouth of the river Kine grown rich off trade with the nomads to the north who bring goods from far and wide the city is well known for its glass-making and pottery as well as some of the best blue ships the Anwari know of. They are lead by a conclave of merchants and landholders which selects a 'Regency Council' of five members. The line of kings for which they are supposed to be regents was banished from the city three generations ago, but they kept the name, ruling in the came of the people and not the king. Rivals of Ibanora.
Zaia' notes.

Eriran the Seer
An Oracle more timid than bold and more mired in debt that he would like to admit, he has nonetheless proven skillful in the art of divination, if costly to make use of. The price of his aid was first the translation of a forbidden tome and then quite a hefty sum of silver. He seems to always be swinging between not wishing to be troubled with 'trifles' and not wishing to be involved in dangerous affairs.

Anisi, Anar and Eki
Hunters given the grim task of hunting down those who transgressed against Elnu and Ikomi, the gods of Fate and Death. By your understanding this includes fiends like the Anjo-Oru, malicious fey and wizards who work their arts in defiance of the law of the city and its environs. Hunters were more common in the days of the kings for now the temple of Elnu is no longer held in high esteem. Though your initial meeting with the three was balanced on the edge of a blade you eventually came to an understanding and earned the liking if not the trust of Anisi in your deeds in the city

Captain Ukuju
One supposes that a man chosen by the League of Captains to negotiate with Antonio, or perhaps one with enough sway to push though a foreigner just come to port into their ranks, is wealthy or powerful. Alas all you can recall of him is the odd wig. You wonder if all the nobles of the city wear such a thing.

Afke Okoire
Former helmsman of "Pride of Koire". Became captain of the ship after death of Mhure.

Mhure
Former captain of "Pride of Koire". Cousin of Odorin Koire. Killed by Okunrin Okomo's raiders.

Odorin Koire
Current lord of House Koire. The boy does not look any older than twelve or thirteen at the most, with a narrow face and a nose that one might count aristocratic if it were not just a little too upturned.

Bragi
A man who lost 5000 gp in the game with Esha.

Hengo Perys
A man interested in horse breeding program.

Sigan Iskhan
Sword of the Purple who made proposition about Zaia' potions.

Kefele Akumu
Leader of the purple.
Ibanora [Located in the same area as the presumed city of Tartesos]
One of the major exporters of Tin in the western Blue Sea, the city is militaristic, lead by a Triad of Kings, one of Stone, one of Blood and one of Sea. They are the head of the Tin league, the most populous league of city states on the peninsula, though not the richest. Rivals of Orinilu.

The Mouth of the World [The Straights of Gibraltar]
The passage between the Blue Sea and the Sunset Sea, what the Anwari call the True Sea, the seaway is contested between the armies of the Tin League, particularly the phalanxes of Ibanora and the Stout Folk who had called the area home since time out of mind. Attempts have been made in the past by the city states to hold the straights and tax the trade that passes through them, but that is mostly in the form of Anwari Longships, who do not take kindly to attempts at pinching their hard earned, or hard-looted goods.

People of the Narrow Way

Knikut tribe that lives in the area of Mouth of the World. They feeeled the abominational nature of Marcells from the beginning.

Bear Bane
A woman perhaps into her fortieth winter, old by the harsh seasons of the north, but here still hale and obviously a respected elder. She sailed east with the group of her people, trying to find her daughter.

Sings to Sorrow
Owl skinchanger who followed Marcella and settled near Wayfarer's Respite.

Sunset Sea/True Sea (Atlantic Ocean)
Colder and far more perilous sea than the Blue Sea, it is also called Ikomi's Sea because souls are thought to follow the sea to the west and because it is thought to stretch out endlessly westward

The Sunset Islands (Islands of the Anwa) [The Canary Islands]
A collection of eight major and many more minor islands in the Sunset Ocean, they are host to a people of skilled and far traveling mariners, traders and when the chance presents itself raiders. While the islands are rich in good timber and fine soils thy lack both tin and copper, needing to import both from far off lands. Though most of the Anwa are farmers as in other lands a significant numbers are fishers, some of which even dare to hunt the great leviathans of the deep as part of the rites of anointing new kings. These are by most accounts a people quarrelsome as they are bold with the head of every household partaking in a local assembly to which the minor lords must give account even as they can call the kings to account.

Island of Lirman [Fuerteventura]
Easternmost of the Sunset Islands and the one the Marcella made landfall upon after passing the Mouth of the world, it is flat with only a few modest peaks in the south of the islands, where it is not farmed the land is covered in forests of Laurel and other ever greens. The locals fish, farm and and brew strange red beer. There are wizards practicing their arts openly in the king's court

City of Apuku
Counting perhaps 25.000 souls the city would be called a town in other lands, but it is the largest settlement on the island. All the halls of the local clans are built around the Hearth Trees, to which they give much honor, almost as minor gods of the home. The king of the siland dwells here and he has given a princely welcome to the Marcella and her passengers.

Ohun Greenbelt
Aged and presumably learned sorcerer. He is by his own account a councilor and you have found a former regent to the young King Ansefu of Lirman, vouched for your passage onto the island and your oaths by a God not of the Anwa. Careful with his words and subtle of mind the old man is nonetheless not wholly opposed to taking risks as he did offer an important task to strangers on their first day ashore.You have agreed to make a trek on his behalf and see to the 'standing stones' he seems concerned for.

King Ansefu of Lirman
A young lord new-come to power and yet unused to its ways. For all that you have found him courteous and open to tales of distant lands. He rules it seems by the consent of the clans as much as by blood and the proclamation of the priests. He might have been born a bastard, if you understood the tale of his family aright, but that does not seem to carry any special stigma among the Anwa, or perhaps they would rather have a bastard than a woman ruling them. Son of king Ensefu.

Lina Osane
Elder sister of the King of Lirman, by somewhere between five and ten years, she was born to a foreigner and the mark of it is still upon her, in the brilliant green of her eyes. She has taken your side at court, seemingly out of a generous impulse and a unwillingness to bear fools silently. Still there is something more it it you are suspect. She was too quick to brush off her own aid for one who is used to the games of courtly power. Has been shown to be the daughter of a sea nymph and in some manner summoned home by the fey as the pride of their aid. So far she has refused the call.

Eki Teranoa
A bear of a man at first sight and truly his voice has something of a growl to it, one who is defending his lair perhaps. Apparently the reason he and all his clan have cause to quarrel with him is a promise Antonio made with his clan's rivals, though he seemed quick indeed to belittle you and yours and that you shall not forget, no matter the cause.
Second fiance of Aina. Was killed on the duel by Roland.

Ronku Teranoa
Young brother of Eki. Participated in the raid on Noromo.

First fiance of Aina. Was killed during that raid.

Onogu Iranea
Old is he and blind as a traveler in deepest whitest blizzard and white the color of his eyes, though according to Antonio any man who thinks that he has lost his wits with his sight is likely to be swiftly dissuaded of the notion, if he is lucky with words, if he is not with sharpened bronze in the back. An ally of convenience made with the promise of offering a chain shirt for study of the clan's smiths. Alas what might have been a hopeful cooperation was cut short by a chance meeting with one of his House practicing Blood magic upon hapless Boar Folk.
During Light's Passing head of true Onogu Iranea was found. Later it was revealed that he was killed and replaced by one of the Formless.

Almun Iranea
Bard from House Iranea who practiced Blood magic upon hapless Boar Folk. His face is pale and not in that natural manner than might show merely an aversion to the sun, but yellowing like old parchment and somehow... thin, as though there was something beneath waiting to burst forth.

Alfin Iranea
Participated in the raid on Noromo. According to Aina, his warrior reputation is exaggerated.

Darun 'Half-hand' Torag
He deserves his name honestly enough to judge from the stump of his right hand, though he is no stranger with the use of his left.
Was killed on the duel by the Unke the Red during battle near Noromo.

Unzil Torag
Son of Darum.

House of Atuko
The only one House represented by a woman, still dark haired and straight backed she could be any age between forty and sixty with that particular poise that comes from having ruled long and shrewdly.


Oroki
Smith in Apuku who forged Durendal. Tall figure of a man dressed for harsh work and dirty work. Unlike most of those in Apuku, certainly most wealthy folk he keeps his beard trimmed too close for rings and chains, maybe to keep it out of the danger of the forge.

Feys from Lirman
There are a lot of feys on Lirman

Ukuhamba
Guardian of the well between standing stones. His skin is grey as a misty morn, hair white as sea-foam rippling down to his shoulders framing a face fair, and indeed it seems as if some secret light flows through him from realms beyond this one.

Irieje
Scout which was sent by Ukuhamba to lead Roland. She bears a shawl of laurel leaves and on her head a strange horned helm. From branch to branch she skips and flies on wings as fine as gossamer.

Was killed by chaneque.


Lone Branch
Treant from the Walking Woods. He looks like a tree is walking on great roots and limbs too thick around for a man to grasp them and yet bending like willow reeds, a giant crowned in leaves of green, his beard like the fine clinging vines of grapes and in his eyes an uncanny stillness.

Rokeke
Fey thief who took Tom's spear.

Ro'No'Ron
Bulabar
smith. Was tricked and bound by Rokeke, later was released by Roland.

Farport
Poor port on Lirman with clans Oran and Fadaka

Boar Folk
Boar skinchangers on Lirman who live far away from ports and close to feys.

Iori
Little boy that hide during Iranea's assault on Boar Folk village.

Uhumbi
Leader of Boar Folk.


Osupa
One of Boar Folk.


Island of Korman [Gran Canaria]

More fertile and more geographically central of the Sunset Islands Korman's tribes are richer, their ships larger and more venturesome and its ports more accustomed to traders from far off places. Mead brewed in Korman is famed throughout the islands and beyond
Aina's description of Korman towns and villages.

City of Noromo

Build not around hearth trees but the imposing pale walls of the Thousand Caves Noromo is far more of a fortress city and on its darkened alleys free sails walk untroubled, brigands in all but name looking for a master unwise enough to open their purses to them. Worship of Olweje is common during the summer and raucous when it does take place. One is more likely to find better deals on all manner of precious and valuable goods in its capital

Fioke of the Teeth
The commander of a company of free sails and raiders, though more clever and willing to negotiate than most of his ilk Fioke is a fel fighter though less for the strength of his arm or even the skill of his dagger as for the cunning with which he commands his men. You would not to meet him and his folk in a proper battle with no priests to adjudicate the trial.

Luaza (Oma)
Great-grandmother of Aina, eldest and wisest druid of Anwa Islands. Old she seems almost beyond telling, her skin as dry and lied as tree bark, her hands like ancient roots knotted beneath a mantle of furs, her hair a wispy halo of white about her head.
Was killed by anjo-oru.


Adetayo and Obari of Korman
Twin princes of the island who were involved in the slaying of their father and their great-grandmother Luaza at the behest of the shadow-kin, the anjo oru. They appear to be possessed by the creatures or utterly subservient to them. They have shown dark gifts from their pact, or enslavement, though not enough to judge what the source of the magic might be

Aina of Korman
Princess of the island and the only one left among the royal clan who still resists the evil which has infected their home. She has shown herself skillful in dealing with the fey, though whether by ancient pact or sorcerous powers of her own Roland does not know for certain. Her pride is unbent, though her means are limited, dependent as she is upon the favor of a foreign king.
After tough and bloody war and three dead fiances she became Queen of Korman.

Negu of Orinyiya
Cruel and vicious raider, little better than those who go in Razirah against kin and that only because his neighbors would turn against him, but he is also a canny warrior and and bold in battle when he has the chance, he has taken the heads of many young and old who came against him.

Was swayed on the side of anti-Obari coalition. Third fiance of Aina. Was killed during the encaunter with Pale men by the assassin.

Island of Aram [La Palma]
One of Sunset Islands from which ship with Esha sailed.

Island of
Surman [El Hierro]
Westernmost of the Sunset Islands worth the name, a poor and rocky place that drives its people to sea more than any of the others.
Okunrin "the Red" Okomo
Anwari raider and drummer who tried to attack "Pride of Koire"

Isele Okomo
Quite a vengeful brother of Okunrin Okomo.


The Northlands
Beyond the forests of birch and oak that girdle the coast of the inner sea there can be found a great grassy steppe that stretches to the west until the shores of the ocean and to the east is lost in the haze of tall tales beyond the ken of any map that can be found in the markets of Apuku. Though there are hills and mountains, lakes and rivers along which one can find forests of cold pine no nation rules those lands, only tribes of the Knikut and the hosts of the Horned Riders know their paths. The former keep to the forests and the hills whereas the riders hunt the herds of wild cattle, horses, mammoth and other strange beasts on the plains. Cold is the wind from the north and swift to steal the breath of any man caught in the open when winter lays upon the land. Should one care to listen there are legends abroad of frost fiends drawn to the traveler's fire and savage beasts with fangs sharper than any dagger.

Foothills of the Greyspine [The Alps]
Watches in Darkness
The most senior, or perhaps simply the most skilled of the warriors you met in the trials of Ikomi on Korman. He is proof that just as a fine manner and a silver tongue may hide a wicked heart so too might a savage mien be the garb of a warrior honorable as he is strong

Tender
Though not truly her name of the the owl masked shaman this is what she is called so long as he has not yet chosen her guiding spirit. What this means you understand only a little, but you can respect anyone who would set off on so dangerous a journey in search of his gods and even more so one who is willing to heal a former foe moments after being defeated in a duel.

Willowbrook Hall
Cave near the cost of Sunset Sea, probably on the territory of would-be France. Home of otterkin, although cave itself was not made by them.
Great Voice
Elderly otter-kin, about 12 years old. Lider of Willowbrook tribe.


Listens-to-the-Wind
Pup sharp of mind but swallow of wisdom, who released dragon dozenz of years ago.

Heavy Tail
Brother of Swift Pebble. Like his sister he too had seen the wonders that the southerners had brought with them and he too had desired them for himself and for his kin, but unlike his sister he had thought long and hard of how they might bring them to all of the people. It came to him that you could still make tools of the simpler stuff sch as copper.

White Lands
A great promontory of land thrust out into the sea, its head buried in the eternal ice of the northlands. Life here is harsher than in the woods, leaving little chance to forage and none to farm the land. Most live off the sea or off herds of great beasts that can survive on the hardy grass that does not die off within the snows.
Crowfeeder
Chief of Danuk tribe.



The Deadlands
Ice sheet of the Glacial Age.
Zaia' notes.

Virokaia
Cro-Magnon tribe which dwells on the cost somewhere south from the Willowbrook. They drive away strangers from Wormhalls wich is known among them as a place of bad omen.


Father of Rivers
Some kind of river between Orinilu and White Lands. Tribe of Tsusax dwells on its banks.

Yarduk
Tribe which by cunning craft held the pass through the mountains that held off the frozen breath of the east wind.


The Great Lands

Inaurna Empire [Somewhere in Sub-Saharan West Africa]

One of the oldest and richest realms known to the Anwa, given the name 'Great Land' by its own folk and travelers alike it is and empire rules it is said by divine mandate from one descended of the God Elnu himself. The God Kings it is said can witness all in heir land and much beyond and they are quick to bring war and misfortune upon those who displease or defy them. Yet for all the gold in their treasury and all the tomes of lore in their great libraries the Anwa count this a decadent realm, where men bow and scrape to scribbles on clay and blood grown thin through the ages. Having heard this sort of talk before one might suspect more than a bit of Fox and Grapes in the matter

Oromo of the Hundred Towers
Capital of the Inaruna Empire, famed in song and tale as a center of commerce art and architecture as well as a city which has never fallen to a foreign invader, though not for lack of trying. Rich in both gold and silver which shine upon the tops of its many towers it is nonetheless just as notable for the repositories of knowledge from all across the world for that it is said the God Kings value above all other treasures.

Humbai
City of traders and sailors, though of a far less rough breed than the Anwa, their wide flat ships are made not to cut the currents and dare the storm, but to carry the works of the city to far off realms. In this city Ziku and Moru were born.

The Candleblight Caverns and the Deeps of Durik
Dark and perilious places, yet promising a bounty of precious things that have never seen the light of the sun to any bold enough to enter and fortunate enough to return


Region of
Blue Sea

Yayar
Riders of the horned beasts, distant kin perhaps of the Wyrdoki, though far fiercer and more numerous.


Atun [Morocco]
Pirates' den.


Sealkin Islands [Balearic Islands]
City Isangu (on the Eastern Sealkin Island) was founded by Agberi mystics, the Brotherhood of Nu, seeking shelter from persecution more than two centuries ago.
City Luaru (on the the Western Sealkin Island) is a heavy fortified city founded roughly at the same time as Orinilu.

Zaia' notes.

Agber [Land roughly assosiated with Sahara]
Zaia' notes (mostly about vetala)
Has some kind of impressive building named
White Arch.

Nokuma [Greece]
Land of star worshipers and skilled miners of silver, so of that silver they make bells to symbolize their gods and they hang them in their temples as tinkling curtains, an echo of the celestial dance. Thousand Gods are worshipped there. One of the cities is
Ilium.
Neios
Young man from the family of keepers of Sea Gate. Organized expedition to Wormhalls in a desperate attempt to retrieve some kind of grandfather's treasure.

Fechin
Messanger of Court of Great Wheel who visited Respite on Ojo Iku, 1348. She does not seem to be a warrior, bearing instead a soft of white tunic with pointed shoulders like the wings of birds and matching pants that fit smugly to the leg, with not a speck of dirt on any of them.



Glimerdale (Fey Realm near Lirman)
Glimerdale is the place of memory, the place where lightning runs in veins of stone, many, many lives of men ago it became a place for the trading of knowledge, of rumor and tale as well, true or false, fact or fancy the keepers will buy it, so long as it is honestly answered and so many of those who have a love for the knowing of things, sages and seers and then the making of things, tinkerers and tricksters.

Mynid the Wayguard
Troll who keeps the water flowing, guarded and safe. Lonely and talkative one.

Wingless
Moster of law in Glimmerdale. Born of the pixie-folk and beloved of the air he lost his wings to a hawk that was in the service of one of the sorcerer priests of the Anwa and he loves them not for that.

 
Vote closed.

Sorry this took so long but I have been glued to the news from Ukraine out of a combination of personal concern and an interest in military history. It is not every day you get to see the beleaguered state engage in maneuver warfare against a would be superpower live

Anyway back to the story.
Adhoc vote count started by DragonParadox on Sep 10, 2022 at 3:45 PM, finished with 12 posts and 6 votes.
 
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Arc 16 Post 3: Humble Streets and Haughty Halls
Humble Streets and Haughty Halls

Twelfth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

"You sure this is the place milord?" Tom looks up uncomfortably at the windowless façade the complex gives to the River Kine. Given that the banks of said river are also a midden for the local goats and pigs with the hearty odor one would expect of such a place you cannot blame them for the lack of window placement too much, true in moderation the leavings of beasts are less offensive to the nose than that of the city's human inhabitants, but moderation is nowhere to be seen in the narrow strip of land between the brownish waters and the cobbled roads.

"I'm sure," you nod. There is a reason the Purple have held power in Farshore for all these years since the riots, and it is not simply that they rule with rod and whip. Oh there is plenty of that, would be rivals vanished into the night only to be found floating face down in the river or left with what Antonio gruesomely called 'a second smile' for their necks, but there is also the incontestable fact that the stability of a single significant power among the narrow streets and one which can demand some recognition from the Old Blood and the Circle of Captains allows for things that would before have been wholly out of reach, things like communal pasturing, however narrow the field, without fear that the beasts would be spirited into the night.

With this much bleating and snuffling wealth on the hoof it makes sense to maintain a constant presence and anyone posted here would have to posses some authority. At least that was the idea...

As the shaven headed fellow swaggers over, holding a hefty wooden club loosely at his side you seriously start to wonder if you should have gone with Esha's idea of seeking out the 'herbalists' who are little more than poisoners, whim you had been given the names of at least in the hope that Zaia might have wished to cooperate with them back when such cooperation seemed more likely. But you had not been able to bring yourself to trust a poisoner.


"Wot ye want?" the man asks, his think almost impenetrable accent adding to the impression of a dim brute, though a closet look in his eyes under the forehead marked with a fractal symbol inked in purple ink makes you revise it. Not a fool and not just a a thug either, though he may play the part when it suits him.

You motion for Wanderer to be at ease, at least as much as a child of the deep wooded vales can be in a 'wilderness' so different from the one he was used to.

"I wish to have words with Kefele Akumu to clear some misunderstandings...." you start, but he cuts you off.

"Wot you clearing it up with?"

It takes you a moment to realize he is asking for tribute, for a sign of submission before you are even in the company of his master. On the one hand this is not entirely beyond the pale to expect, the time and the ear of the mighty is precious itself and many bring gifts to earn it, but a gift brought to impress is not the same as a price which is weighed as it you were a merchant selling a gutted fish at the market before it has the chance to go off in the sun.

What do you reply?

[] My word, that should be enough to fix the misunderstanding

[] That is no concern of yours
-[] Write in some kind of gift for the master of the Purples

[] Write in


OOC: Took me a while to find the pic, but for once it's a good fit.
 
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Fuck this dude if he wants a bribe. There are other avenues of approach we can attempt if this one doesn't work.

[X] My word, that should be enough to fix the misunderstanding
-[X] And the understanding that if we must reach out to Kefele Akumu in some other manner, we will make it clear exactly who delayed our continued business dealings with him.
 
[X] My word, that should be enough to fix the misunderstanding
-[X] And the understanding that if we must reach out to Kefele Akumu in some other manner, we will make it clear exactly who delayed our continued business dealings with him.

We don't negotiate with corrupt, idots.
 
Sorry this took so long but I have been glued to the news from Ukraine out of a combination of personal concern and an interest in military history. It is not every day you get to see the beleaguered state engage in maneuver warfare against a would be superpower live
It's been absolutely insane the past few days. Definitely one for the history books.
 
Unless we have to, it's never a good idea to ay someone to make them stop making trouble.

It is not every day you get to see the beleaguered state engage in maneuver warfare against a would be superpower live
Me too, man…
So much for the Russian bear. I never believed Russia could actually militarily or economically compete with NATO barring nonsense political manipulation, but this is stunning.

[X] My word, that should be enough to fix the misunderstanding
-[X] And the understanding that if we must reach out to Kefele Akumu in some other manner, we will make it clear exactly who delayed our continued business dealings with him.
 
Unless we have to, it's never a good idea to ay someone to make them stop making trouble
That really depends on how they consider your people and Roland's char level. Fail that and there'll be trouble. A bribe should have lower dc checks.

If there's to be a bribe it would be what the supernatural lady left behind as compensation for a stay at the inn excluding the dark spirit.
 
[X] My word, that should be enough to fix the misunderstanding
-[X] And the understanding that if we must reach out to Kefele Akumu in some other manner, we will make it clear exactly who delayed our continued business dealings with him.
 
[X] My word, that should be enough to fix the misunderstanding
-[X] And the understanding that if we must reach out to Kefele Akumu in some other manner, we will make it clear exactly who delayed our continued business dealings with him.
 
Not that many votes, I'm going to wait until we have a few more.
Adhoc vote count started by DragonParadox on Sep 12, 2022 at 10:40 AM, finished with 8 posts and 5 votes.

  • [X] My word, that should be enough to fix the misunderstanding
    -[X] And the understanding that if we must reach out to Kefele Akumu in some other manner, we will make it clear exactly who delayed our continued business dealings with him.
 
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