Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[x] Goldfish

- can Inge also watch? Also one of our brighter man-at-arms? So that if Zaia get assassinated we have someone with a bit of his skill?
 
[X] Philters and potions:
-[X] x20 Potions of Cure Light Wounds
-[X] Request that Zaia be allowed to observe the brewing process, if he is amenable. The man is many things, healer and alchemist among them, so he might appreciate this opportunity that might not come along again for some time.
 
[X] Philters and potions:
-[X] x20 Potions of Cure Light Wounds
-[X] Request that Zaia be allowed to observe the brewing process, if he is amenable. The man is many things, healer and alchemist among them, so he might appreciate this opportunity that might not come along again for some time.

Never go wrong with healing potions and with how rare this gonna be this is almost godsend
 
Vote closed.
Adhoc vote count started by DragonParadox on Sep 14, 2021 at 3:30 AM, finished with 25 posts and 12 votes.

  • [X] Philters and potions:
    -[X] x20 Potions of Cure Light Wounds
    -[X] Request that Zaia be allowed to observe the brewing process, if he is amenable. The man is many things, healer and alchemist among them, so he might appreciate this opportunity that might not come along again for some time.
    [X] Prestige (Have your deeds praised to the young king as well as a braid ring from Ohun worth 200 gp)
    [X] Philters and potions:
    -[X] x20 Potions of Cure Light Wounds
 
Arc 3 Post 3: A Brew for the Future
A Brew for the Future

The Thirty Second of Elnu-hamba [Elnu Descendent] Year 1348 A. L. (After Landfall)

Tam's death is still much on your mind, the limitations of Inge's healing also, and so you ask that Ohun brew as much healing tonic as he may in the days to come. Then recalling the doctor's intense interest in sorcery, particularly as he pertains to his own art of healing, you ask if Zaia may observe the brewing. Perhaps he might learn something of use from it...

Alas, the wizard is not best pleased with the notion. His craggy face darkens and his brows lower like storm clouds upon his gaze. "Thinkest thou that this is some common conjuring, three things around the cauldron and a spit for luck?" Seeing you draw back at his sudden ire he softens his tone. "Ah, I forget you are a foreigner and at that one of far realms indeed and know my order not even by distant rumor. Know that what you have asked of me was an affront to vows sworn in the hidden places of the world where the voice of the earth speaks in the hearts of men."

"My apologies, wise one," you hasten to reply, hoping that you had not imperiled the offer he made before, not that you are sure you wish to take it but it is good to have more than one road upon beneath your feet.

"Granted," comes the reply, a soft sigh upon bearded lips. "I am too old as to take lasting offense at an error made in ignorance. Now if there is nothing else I shall..."

"There is one other thing we have found upon our journey into the hills which I would ask counsel upon..." so saying you produce the dagger which you had found in the ruin of the fey tree before you came to the stones, careful not to touch it with your bare hand as you unveil it.

At the sight of it Ohun nods to himself slowly, then from deep within his robes he draws a carved wooden box that much to your surprise is filled with some sort of fat or lard. The scent of crushed pine needles and springtime fills the air as he rubs them on his fingers and picks up the dagger. Perhaps it is a trick of the light, but it almost seems to you that his hands take on the seeming of bird's talons as he does so.

"This weapon would have lead your hand in slaying its killer in turn, but now it is content that they have gone down into the deep water of Ikomi, beaten and broken. The soul of it has faded also, but it is still masterfully made and it will keep an edge better than finest bronze. There is an... echo a potential of power that a skilled enchanter might make use of, but I know of no such arts. Go thee to the blood smiths of Ibanora or the soul-binders of Oromo if you would make it more than it is."

Gain Masterwork Wyrwood Dagger

Who should wield the odd dagger?

[] Roland, you could use a weapon more discrete than a sword

[] Zaia, if anyone can get any use out a once-magic dagger it is surely he

[] Inge, she has no other weapon than her magic should foes come upon her unbidden


***​

The Thirty Seventh of Elnu-hamba [Elnu Descendent] Year 1348 A. L. (After Landfall)

Thus another hand's count of days passes with repairs to the Marcella continuing apace and the doctor often at the markets buying supplies for his craft as well as what charts and books of this strange world as can be found on the open market. Hardly the best, Antonio's grumbling makes it clear, but better surely to have some notion of where the currents lead and the coasts and shoals lie than to have none surely.

On the fifth day your payment arrives from Ohun, a great drinking skein of boar's leather worked with the ivory of the beast's tusks. A draft from it, the messenger explains, will heal wounds of the flesh, be they sword stroke or broken bone or even blow to the head, but not souring of the wound or other sickness so you had best drink swift as you can.

Gained Skin of the Boar (x20 Potions of Cure Light Wounds)

Much to your surprise Zaia claims that he and Inge between them have some notion of how you might be able to stretch it with more common medicines. There is something faintly disturbing, beyond all the magic you have thus far witnessed, about the alchemist weighing the substance in brass scales and carefully dripping it into the mouths of rats, upon the gills of dying fish and many more besides. You are not sure what the other inhabitants of the hall think of the sounds that emerge from the doctor's room but you have noticed some of them giving him dark looks... and others offering him the honorific meant for sorcerers.

He does not seem to mind.

Lost 2 Uses of Cure Light Wounds in the experiments

Zaia Levels Up and takes feat Improvisational Healer:
When attempting a Heal check that normally requires a healer's kit, you don't take a penalty on the check for not having a healer's kit. When you use a healer's kit, you can augment it with improvised supplies, gaining an additional +2 circumstance bonus on your check. Finally, you can treat any potion of cure light wounds, potion of cure moderate wounds, or potion of cure serious wounds you drink yourself or administer to another character as though its caster level were equal to the number of ranks you have in the Heal skill. The spell's normal limitations apply; for example, a potion of cure light wounds can cure a maximum of 1d8+5 points of damage, even if you have more than 5 ranks in the Heal skill.

Still, it is time and past time perhaps to decide where you go from here. You have gathered a decent bit of treasure, selling all that you did not need of the Imperials' goods as well as buying supplies for a journey by sea, long or short, and according to Hugh the other horses are in about as good a state for another sea journey as they are likely to get. So the question now stands before you, how far do you go and whence do your eyes turn?

[] South to the Inaurna Empire, seen only in dreams to the promise of fame and wealth in one of the greatest realms of the world, if you can untangle the plots of the shadow-weaver

[] East to trade and sell your sword to the cities of the Blue Sea for which the Marcella is most suited to, perhaps you shall ever find wine worth drinking

[] West, though only as far as Korman on business for Ohun who is troubled by some of the news you have brought, he has offered to take you into his service offering payment in gold and the brews of his cauldron


OOC: You would have needed a near crit to convince Ohun to let Zaia watch if you are wondering. Generally magic users in this world do not like to casually share their secrets outside of whatever tradition of apprenticeship they have. If you had taken prestige you would have gotten on offer to serve the king as well.
 
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[X] Inge, she has no other weapon than her magic should foes come upon her unbidden

[X] South to the Inaurna Empire, seen only in dreams to the promise of fame and wealth in one of the greatest realms of the world, if you can untangle the plots of the shadow-weaver
 
We really need to clear up our ignorance about this world.

[X] Inge, she has no other weapon than her magic should foes come upon her unbidden

[X] West, though only as far as Korman on business for Ohun who is troubled by some of the news you have brought, he has offered to take you into his service offering payment in gold and the brews of his cauldron
 
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Ibanora? Or is this an other city?

Yep, that is a typo, thanks for catching it.

As to where to go... I am conflicted. I want to go south, yes, but I doubt that this is a wise option. What do our companions think? Antonio want to go east, but what about Zaia and Inge?

Zaia is fine with any of the options, he gets to learn and experience more regardless and Inge ha just decided she goes where you go for now.
 
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[X] Inge, she has no other weapon than her magic should foes come upon her unbidden

[X] South to the Inaurna Empire, seen only in dreams to the promise of fame and wealth in one of the greatest realms of the world, if you can untangle the plots of the shadow-weaver
 
Whew, we didn't consider the cultural aspects of magic in this world. Should have thought Ohun might not want anyone peaking in on his craft like that. I'm glad it turned out well in the end.
@Goldfish
CLW is nice and all, but maybe mix in some utility?
Sorry, dude. I was already asleep by the time you posted this. A couple Read Weather potions could have been useful.
Zaia Levels Up and takes feat Improvisational Healer: When attempting a Heal check that normally requires a healer's kit, you don't take a penalty on the check for not having a healer's kit. When you use a healer's kit, you can augment it with improvised supplies, gaining an additional +2 circumstance bonus on your check. Finally, you can treat any potion of cure light wounds, potion of cure moderate wounds, or potion of cure serious wounds you drink yourself or administer to another character as though its caster level were equal to the number of ranks you have in the Heal skill. The spell's normal limitations apply; for example, a potion of cure light wounds can cure a maximum of 1d8+5 points of damage, even if you have more than 5 ranks in the Heal skill.
If anyone is wondering, that's a really solid choice for Zaia. Healer's Kits can be used up fairly quickly and aren't cheap or easy to keep replacing, but the best part of the increased effectiveness of healing potions. Yeah, he used up two CLW potions to figure it out, but when he administers the remaining 18, or any others we acquire in the future, instead of healing 1d8+1 HP, they'll instead heal 1d8+5, and that's just for Cure Light Wounds-based potions.

For Cure Moderate Wounds and Cure Serious Wounds, the effect will be even more pronounced. A CMW potion would normally only heal 2d8+3 HP, but for Zaia it would be 2d8+10, and a CSW potion would go from 3d8+5 to 3d8+11 or 13, depending on if he used a Healer's Kit to help. He'll be able to get a few more ranks in the Heal skill as he levels, so the CSW potions could end up maxing out at 3d8+14 or 15.

Overall, a good investment for the future, IMO.
 
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I really prefer Ohun as a point of contact and potential quest giver over whatever is going on down south with the princess and the shadow-weaver.

[X] Inge, she has no other weapon than her magic should foes come upon her unbidden

[X] West, though only as far as Korman on business for Ohun who is troubled by some of the news you have brought, he has offered to take you into his service offering payment in gold and the brews of his cauldron


EDIT: @DragonParadox, is Ripper going to join us on our upcoming sea voyage, or was he just a guest star? Also, was Antonio able to sale any of that 80 tons of somewhat moldy grain he had in Marcella's hold, or replace it with any other newly purchased cargo?
 
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You guys might also want to glance at Zaia's sheet and see what else is on there, that conversation about poison was idle let's say...
Was just about to mention to you that the Greenblood Oil link is broken.

Also, was Zaia able to use his newfound wealth from what Antonio shared to purchase any Alchemy tools? Even just a portable alchemist's lab would let him work on some non-volatile stuff when the Marcella is in port or the sailing smooth and easy.
Lab, Alchemist's

Price 200 gp; Weight 40 lbs.

This lab is used for making alchemical items, and provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.
  • Portable alchemist's lab: This compact version of a full-sized alchemist's lab provides a +1 circumstance bonus on Craft (alchemy) checks.
Portable alchemist's lab Price 75 gp; Weight 20 lbs.

Other Alchemical Tools
  • Crucible Price 20 gp; Weight 30 lbs. Description A crucible is a type of vessel that can be heated to extreme temperatures for the purpose of inducing special alchemical reactions. A portable crucible is a cylinder 12 inches tall and 18 inches in diameter that weighs 3 pounds; it has the same price as a full-sized crucible. Use of a crucible requires a heat source.
  • Filter Price 5 sp; Weight 1/2 lb. Description A specialized paper filter is used in alchemy because it can be adjusted to capture different substances according to the type of reagents used to prime it. Alchemical filters are single-use only.
  • Retort Price 2 gp; Weight 1/2 lb. Description A retort is a pair of flasks attached to one another by a bent connector called an alembic. When one flask is heated, gaseous products pass through the alembic and condense in the other flask.
 
Was just about to mention to you that the Greenblood Oil link is broken.

Also, was Zaia able to use his newfound wealth from what Antonio shared to purchase any Alchemy tools? Even just a portable alchemist's lab would let him work on some non-volatile stuff when the Marcella is in port or the sailing smooth and easy.

He has tried, but he cannot find what he needs to in the markets of Apuku, for now be is very much improvising.
 
@DragonParadox , can Antonio estimate chances of successful travel to east/south? "Marcella" is not very suited for such challenges.

Does anybody asked Ohun about strange magic aura of "Marcella"?
 
@DragonParadox , can Antonio estimate chances of successful travel to east/south? "Marcella" is not very suited for such challenges.

Does anybody asked Ohun about strange magic aura of "Marcella"?

He thinks he should be able to hug the coast going south, the fact that he is traveling into warmer water also helps by his reckoning since he associates the cold waters of the north Atlantic with bad weather

As for the magic, he cannot say more than there is a lot of it and it's sort of clinging to the ship without doing anything.
 
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