AeroSpace Design Quest

[X] Take some time off before the next round of hectic design work.

Just to be different. And Error? Just how lethal compared to the 'average' fighter out there is our little beauty? Can she actually blow up small escort ships, like corvettes and frigates and maybe destroyers?

… Anti-strikecraft defence is going to become a lot more important on small escorts soon, isn't it? Because we've got an absolutely lethal small strikecraft. Which means you can fit more of them into the carrier than you could with a larger hull, and it's only real problem is the lack of it's own hyperdrive. Sure, fuel endurance might be a bit low currently, but that can most likely be fixed later on, and even now the guns are just so damn lethal that I suspect you can probably get away easily with swapping one or two of the missiles on the external hardpoints for fuel tanks if you needed the extra range.
 
[x] Take some time off before the next round of hectic design work.

You don't immediately go drinking after a deadline. First, you sleep for a day or two. Then, drinking time.

By the way, isn't avionikssupposed to be 3? It has base 2, it lost it's -1 integration modifier and then gained a +1, if I am not mistaken. Not that it matters, but still.

Edit: on the topic of fuel endurance, we have somewhat subpar atmospheric endurance. Space endurance is actually quite decent.
 
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Just to be different. And Error? Just how lethal compared to the 'average' fighter out there is our little beauty? Can she actually blow up small escort ships, like corvettes and frigates and maybe destroyers?
Much more of a knife-fighter than most... but easily capable of duelling nearly any other fighter in service. As for escorts; in a flight of four, Novas would certainly be very threatening to corvettes and possibly even an issue for frigates.

Destroyers, however, are basically up-sized frigate hulls, with guns bolted on anywhere there's free space. Fighters go up against destroyers only in the most dire of circumstances (or with very large numbers) - much like RL, they are flyboy hell.

By the way, isn't avionikssupposed to be 3? It has base 2, it lost it's -1 integration modifier and then gained a +1, if I am not mistaken. Not that it matters, but still.
Nup - when you lose a Rating point, it stays lost unless (as in this case) you regain it with a rework roll.
 
Much more of a knife-fighter than most... but easily capable of duelling nearly any other fighter in service. As for escorts; in a flight of four, Novas would certainly be very threatening to corvettes and possibly even an issue for frigates.
How does this compare to the Hypothetical Average Aerospace Fighter?
[X] Take some time off before the next round of hectic design work.
 
Notably better acceleration, frankly terrifying short-range gunpower, otherwise fairly average, maybe incrementally better in some areas.

So what you're saying is that it's about expected for the next generation of fighter... And then it uses it's better than anticipated acceleration to get in close and it shows that the one place you do not ever want to be is in front of the Nova's guns...
 
It feels like a war is going to break out soon. Though it might not and I just am imagining things, and I most certainly am.
 
It feels like a war is going to break out soon. Though it might not and I just am imagining things, and I most certainly am.
I am just a random reader. I hope I did not suddenly start it for the questers. I just was wondering about such powerful strikecraft ordered when systems are agitating for independence.
 
I am just a random reader. I hope I did not suddenly start it for the questers. I just was wondering about such powerful strikecraft ordered when systems are agitating for independence.

Honestly, you aren't the only one to think of this. I mean, one of my first thoughts after the latest update was wondering just how our new fighter is going to affect things when the Colonial Independence War happens. Because seriously, ever since I read The Places bit of the first post, I thought that would be happening sometime soon-ish.

Also, can I suggest threadmarking the first post in some way @Commander Error ?
 
[x] Take some time off before the next round of hectic design work.
 
2348 - Drinks and New Contracts
[X] Time to drink.

Contract complete, team status established, management happy… yep. It's time to drink.

Inviting your team along, you head out on the town (Reykjavik, specifically) for a night of boozing. You only remember pieces, after the fact - Jardin serenading Carson (surprisingly well), the ever-growing cluster of glasses on your table, and the ever-present haze that settled on you after your sixth drink or so.

[Rolling for Alcohol Tolerance: rolled 1; Lightest of Lightweights]


You have vague memories of different bars, interestingly-coloured drinks, someone dancing on a table… and then nothing. You awaken in your small apartment, nursing a hangover the size of a cruiser and cursing whoever made the sun that's currently stabbing you in the eyes.

Some time later, you're not sure if it's been a day or a month. Or several. Stumbling into your office, you fall into your chair, gripping the arms tightly as the planet revolves rapidly around you.

What may have been an hour later, the rotations slow enough for you to realize there's new folders on your desk. Flipping through them (carefully, to not aggravate the hangover) you're unsurprised to find that they're contracts.

The first is the strike fighter contract from before - still open, apparently. You imagine there'll be some competition, here.
Next, a new RFP for a tactical bomber - something meant to take of larger ships and/or wail on ground targets.
A gunship corvette rounds out the options - specifically, one meant for long-range patrol work.

Closing the folders a moment, you call in your team, finding them looking as bad as you feel. Wordlessly setting the folders in front of them, you await their assessment.

Carson, for her part, seems interested in the strike fighter; given her fondness for high-power weaponry, you can't say you're surprised. Oddly, Blant suggests the corvette - noting she's always wanted to work on one. Jardin, mostly interested in holding an icepack to his head, stabs a finger out randomly, landing on the bomber contract.

Welp, time for you to decide.

[] The strike fighter is your best bet.
[] Opt for the bomber.
[] Try out the corvette contract.


***

Because I'm apparently on a quest-revival spree, here. Have an updoot. Noot noot.

Also, for the record; 'corvette' here is in the Homeworld style; closer to a gunship/armed shuttle than a full independent spaceship.
 
[x] Try out the corvette contract.
We've done the smallest option, why not go to the other end and do the biggest?
 
[x] Try out the corvette contract.

Basically, ultraheavy bomber with couch and kitchenette, for two to five people.
 
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