My one disappointment with this whole quest: Really not enough Princess Rosa. Yeah, she's is only ever going to be on the periphery, but I frequently wonder how she could contribute in her own way to all this politicking. We do effectively function as the military to a city state that she is effectively the oligarch of. Maybe there's no need to write anything out about her speeches or efforts, but I just got this itch I need scratched. You know? She was one of the main characters in AC7. Weird to see her just vanish into the background.
Just a small criticism.
That's what Omakes are for, though. Aside from advancing and improving our own position (which I maintain should be more a secondary motivation), they're meant to help fill in lore gaps or scratch the itch of the writer. I've written stories and sections of stories because I want to try my hand at some new form of prose, or purely because I find some aspect of it amusing. Hell, the two completed stories I currently have in the pipeline were done partially because I wanted to bring certain XCOM characters into the setting, and because I wanted to write about some specific character interactions I didn't think we would see otherwise, respectively. Long Caster's POV is inevitably limited. If we want to see more of the world than what Long Caster sees (or what selected pilots see, during combat), I think we're going to have to write it ourselves.

That said, I'm aware that not everyone is up for writing Omakes. Ya might be able to get my muse's attention if you shoot ideas my way (in Convos, so as not to spam the thread). Though be warned: any ideas given may be greatly altered and twisted. Kinda just how my brain tends to take creative input. Even my own ideas will often get iterated on until they finally really "click". Sometimes an initial plan doesn't work as well as expected. And I can't make any promises that any of your suggestions would manage to pique my interest.

My coming from the XCOM side rather than the Ace Combat side means my ideas are often derived off things I read on the wiki, in-game stuff, and/or building on my own work. That might be part of why the War Crimes Princess hasn't really piqued my interest. Well, that and the fact that I tend to be rather careful with canonical characters, because I often don't have a good handle on their personalities (hence why most of the ones I've used are those with limited established personality). I'd probably have to watch cutscenes from AC 7 before I'd be okay with writing her.
 
February 7th: Rails, Nails, and Derails
In light of the debriefing vote, I will reopen the choice between Leasath and Aurelia at the end of this post.



"Avril reporting in. We're making steady progress; right now we're focused on seeing how to schedule the superheavy machinery we need to really fix these big-ass guns. Honestly, the biggest thing holding up this project is the sheer difficulty of shipping everything out to the middle of this fucking desert. It'd really help if we had some better way of getting equipment out here, but apparently that just wasn't ever a priority.

That's all for us this week. Avril, signing out."



The first thing Long Caster heard, three corners away, is "GODDAMN PIECE OF SHIT GRUNDERCORP PC - ", and that's when Long Caster realized that things might not be going to plan.

Then, Long Caster blinked. That wasn't Daniel Snow's voice. It was too... coarse? Too high and low pitched? Whatever it was, the texture was wrong, and it made his fingers tingle a little, as he dragged his body forward. In fact, as he got closer (trying to ignore his rumbling stomach), Long Caster became pretty sure that -

What.

Long Caster rubbed his tired eyes, because he disbelieved what he's seeing.

Dr. Shen?

Alone at his desk?

Swearing?

"- and ugh, there's a reason we never should've used this complete garbage!" he finishes, unaware that there was someone else in the room. In all fairness to Dr. Shen, normally there wouldn't be at lunch time, but Long Caster had to fit the meeting in somewhere in the schedule.

"The stupid friggin' systems never work, and they always update at the worst possible time with the least helpful 'patches' that only end up installing more spyware that you have to tear out to get anywhere and then they have the gall to corrupt your files and they're just so completely backward that I don't understand why anyone would ever use them!"

Dr. Shen huffed and puffed a little bit, leaning forward on his desk. His hands twitched like they wanted to either slam the blue-screened lid down on the Grundercorp laptop or straight through the desk in front of him.

Long Caster took this moment to cough meaningfully.

Dr. Shen startled a little, before turning around.

"Sorry you had to see that, Commander Long Caster," Shen sheepishly apologizes. "I'm afraid I have to report some bad news - we've lost the majority of our notes on how to streamline our construction processes, and that's when we found out that XCOM doesn't really have backups," he reported. "That's why I'd suggest getting some of our people working on documenting and backing up our research so far, Commander."

Long Caster nodded.

"We'll have to start from scratch on this project, but we're fortunate that this sort of failure happened to a less...known problem," Shen sighed. "That's all I have to report," Shen said.

General Engineering Group
[] [GEG] Continue Research into Streamlined Construction Practices [0/30]
[] [GEG] Backfill Documentation [0/20]




"So, here's the thing about these Bulb Ships," Jasper began. "We're nearly certain these things are the alien C&C vehicles, just based on what happened in the battle footage, both from the Granada Plains and over Axel Bay."

"However," Charlie cut in, eyes twitching, "we found that there wasn't anything that seemed to act as radio receiver - it's possible that they used direct point-to-point tranmsissions, but we haven't found anything like that," he said.

"Obviously they didn't use any point-to-point transmissions, we would've seen it in the combat footage," Jasper sniped back.

On the left side of the table, Angus's hands reunite with his face in the way that only a long-suffering couple can. Georgie, on Jasper's right, kept reapplying the smile he has plastered onto his face like cheap wallpaper - and watching it peel just as quickly.

Long Caster leaned his head against his fist. "Gentlemen," he called. "We had a briefing?"

Jasper and Charlie snapped back to attention.

"Right, sir," Charlie started. "The point is, we didn't find radio equipment, but we're fairly sure they're communicating to their pilots somehow. It may have something to do with the wrecked machinery at the core of the ship, which we've seen something similar to it in all the alien fighters we've found. We've definitely confirmed that this wreckage has some strange reactions to live current; we predicted a magnetic field, but not one strong enough to levitate portions of the array off the table. We suspect it may have something to do with how the alien ships are able to stay airborne despite their ludicrous mass, and request permission to investigate, sir."

[] [ResearchB] Strange Machinery [0/???]
[] [ResearchB] Cyclonic Accelerators [0/60]
[] [ResearchB] Toroidal Energy Storage [0/??]
[] [ResearchB] Gun Ship Analysis [40/100]
[] [ResearchB] Alien Alloy Fabrication [20/160]
[] [ResearchB] Rejoin Research Team Alpha


"If you're done," Jasper began, annoyed grimace on his face, "then - "

"Sit down Jasper, you're making us look like idiots," Angus harshly cut in.

Affronted, Jasper turned to Long Caster, whose mask of disinterested stoicism attempted to conceal exactly how tired of everything he is.

Long Caster said nothing.

Smugly, Charlie took that as his motion to continue. "Even that machinery probably isn't our most important finding, according to our research team; the most important finding is that the alien sample in the Bulb Ship is actually completely genetically unrelated to the samples we got in the fighters. We've taken the liberty of sending that over our comms already, Commander," Charlie reported.

Jasper cut back in: "Without authorization? Commander, that sounds like something you should've been informed about, right? Isn't that insubordination?" he sing-songed.

Long Caster's fist morphed into a hand pinching his nose, his low headache making itself known.

"There wouldn't be a lot of meat to this allegation, you understand," Long Caster said. "And it would be a completely separate disciplinary hearing which you absolutely would not be privy to, do you understand me?"

"Yes, sir," Jasper said, expression radiating self-satisfaction.

Angus' shaking fists, by contrast, looked ready to commit Jasper's murder, as Georgie tried to make himself as small as possible, hands curled protectively over his head.

"Now, Charlie, it's been a long week," Long Caster said, meaningfully looking at Jasper's smug expression, "so I'd appreciate if you could tell us what that really means for us."

"Got it, sir. Mostly it means that we think there are more than one species of alien we encountered, and it gives us a better idea of what might actually be going on in the alien fighter, sir," Charlie nodded.

"Understood. Tactics team, your report?"

"My team's completed our initial doctrine, sir," Jasper said. "We call it Hammer and Nail Doctrine, and we believe it combines the most effective parts of our improvised doctrine together. Georgie?"

Literally unspooling from the ball that Georgie had cringed into, Georgie began: "Well, uh, based on many of our battles, but mostly the Battle of Granada Plains, we think that standoff weapons have had the greatest effect - compare, for example," he said, clicking forward on his laptop, "the effect of the ADMM barrages and dogfighting. A-although, that is an incredibly extreme comparison. There's a similar comparison in the Razgriz and Harpy squadron engagement, where Razgriz squadron used XLAAs with high effectiveness, sir."

"However, we can't have all of our attacks launched from long range - see the Battle of Selatapura Harbor to see what happens when we let alien fighters go unanswered, sir" he said, clicking back to that...first battle.

Seven fighters lost. Two dead.

"I understand," Long Caster said, heavily.

"That's why the second part of our strategy involves using aces to hold the attention of our enemies. We think our aces can, based off of the Razgriz engagement over the Granada Plains," Angus said. "That battle, and the battle over Axel Bay convinced us that enemy fighter groups depend heavily on their Bulb Ships to coordinate them in large groups. Take out the bulb ships, and the aliens tend to attack the nearest target."

"Add it all up," Jasper cut in, "and you have our Hammer and Nail doctrine. Our ace Nail troops nail our enemies in place with their own piloting skills, and the Hammer troops use long range weaponry like EMLs and XLAAs to hammer the aliens from long range. We can freely allocate Hammer and Nail troops according to the situation, without risking our relatively inexperienced Hammer troops. We think it's the best doctrine for our situation, Commander," Jasper said, eminently pleased with himself.

"So let me get this straight, you want the Hammer troops to fire unguided or low-responsiveness rounds into a dogfight with the Nail troops?" Long Caster said, raising an eyebrow.

"Well," Jasper said, "there's some - "

"Yeah, pretty much," Angus shrugged. "We talked with the aces beforehand, and they'll be fine. Besides, they've got you watching over them. That's enough margin of safety for me."

"For you, maybe, but not everyone!" Georgie hissed.

Everyone in the room turned to look at him.

Georgie shrunk back just as suddenly.

"Hm." Long Caster said noncommitally. "I also note that this doctrine depends on having lots of top-tier aces and battlefield vision, is this correct?"

"Well...yes, we thought those tradeoffs were worth it." Jasper said.

Hammer and Nail Doctrine:
[] [HND] Accept it.
[] [HND] Revise it for less ace dependence.
[] [HND] Revise it for less risk of friendly fire.
[] [HND] Revise it for less battlefield vision dependence.

Training and Tactics Department:
[] [TTD] Revise Hammer and Nail Doctrine.
[] [TTD] Train B-Tier Fighters.
[] [TTD] Full Analysis of the Battle of Granada Plains.
[] [TTD] Full Analysis of the Battle of Axel Bay.
[] [TTD] Full Analysis of the Battle of Selatapura Harbor.




Siegfried Debriefing

"No handcuffs? I've got to say, mate, this base is almost downright hospitable!" Siegfried laughed, southern accent bleeding through.

"Your...ah, former employers handcuffed you?" Long Caster asked, surprised.

"Yeah, along with beatings, starvation rations, and the occasional party for bloody brilliant work and all. Really, it was the Tinpot Dictator special," Siegfried shrugged, smirking.

"You say that like you've been through more than one," Long Caster carefully noted.

"Yeah, those Estovakians were frigid bastards, but at least Uncle Lorenz was there," he said, smile both never fading and never quite reaching his eyes. "'Course, I went straight from the bitter cold to a jungle hell, courtesy of the Belkan express delivery service, so, eh."

"...so what did you do for Estovakia and Leasath?" Long Caster asked.

"Eh, design a couple big planes and a couple cutting-edge ones. Flew one over, and she's a right beaut," he proudly said. "The Aigaion was kinda okay, the Gyges was some fine work, but god, there's nothing prettier than my little Gram."

"And can you tell us what you were doing in Leasath?" Long Caster asked.

"Mm, depends. Some of the crew were bludgers, but the others were pretty alright - then again, Navvie-boy is probably beating them all anyway so I might as well tell you. Leasath had me work with some bleeding-edge tech, stuff to do with microwave weapons, shielding, and making planes straight invisible, to slap onto some big fighters and throw down with someone, probably Aurelia," Siegfried said, expression completely unchanged.

"...I see. In which case, I won't force you to do anything; if you'd like, I can charter a plane for you to go home," Long Caster offered.

"Nah," Siegfried said, turning to look off into space. "Nowhere's really home for a bloke like me, except maybe the sky. I'd rather have something to do," he shrugged.

"I understand. Where would you like to be assigned to, then?" Long Caster nodded.

"Eh. Something that puts me either in a plane or making one," Siegfried shrugged.

[][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[][Sieg] Assign Siegfried as a B-class Pilot




Which side does Long Caster initially favor?
[][Meet] Leasath
[][Meet] Aurelia
[][Meet] Neither
 
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[X] [HND] Revise it for less battlefield vision dependence.
[X] [TTD] Full Analysis of the Battle of Selatapura Harbor.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design

[X][Meet] Neither
 
Last edited:
[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less ace dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X] Aurelia


We will never have enough Aces to create a nail big enough to pin our enemy. What happens when we need to take on two fronts? Hoe about three? The strategy falls apart then, and we can't afford this when the aliens can deplpy and threaten anywhere they like by dint of orbital supremacy.
 
WOO IT'S BAACK
In light of the debriefing vote, I will reopen the choice between Leasath and Aurelia at the end of this post.



"Avril reporting in. We're making steady progress; right now we're focused on seeing how to schedule the superheavy machinery we need to really fix these big-ass guns. Honestly, the biggest thing holding up this project is the sheer difficulty of shipping everything out to the middle of this fucking desert. It'd really help if we had some better way of getting equipment out here, but apparently that just wasn't ever a priority.

That's all for us this week. Avril, signing out."
@huhYeahGoodPoint

Is "some kind of heavy-lift carryall, better than what we now have" a thing on Strangereal? Because we've had multiple problems with things like "salvage very heavy and dense alien craft" and "move giant-ass machinery for giant-ass railguns."

The first thing Long Caster heard, three corners away, is "GODDAMN PIECE OF SHIT GRUNDERCORP PC - ", and that's when Long Caster realized that things might not be going to plan.

Then, Long Caster blinked. That wasn't Daniel Snow's voice. It was too... coarse? Too high and low pitched? Whatever it was, the texture was wrong, and it made his fingers tingle a little, as he dragged his body forward. In fact, as he got closer (trying to ignore his rumbling stomach), Long Caster became pretty sure that -

What.

Long Caster rubbed his tired eyes, because he disbelieved what he's seeing.

Dr. Shen?

Alone at his desk?

Swearing?

"- and ugh, there's a reason we never should've used this complete garbage!" he finishes, unaware that there was someone else in the room. In all fairness to Dr. Shen, normally there wouldn't be at lunch time, but Long Caster had to fit the meeting in somewhere in the schedule.

"The stupid friggin' systems never work, and they always update at the worst possible time with the least helpful 'patches' that only end up installing more spyware that you have to tear out to get anywhere and then they have the gall to corrupt your files and they're just so completely backward that I don't understand why anyone would ever use them!"

Dr. Shen huffed and puffed a little bit, leaning forward on his desk. His hands twitched like they wanted to either slam the blue-screened lid down on the Grundercorp laptop or straight through the desk in front of him.

Long Caster took this moment to cough meaningfully.

Dr. Shen startled a little, before turning around.

"Sorry you had to see that, Commander Long Caster," Shen sheepishly apologizes. "I'm afraid I have to report some bad news - we've lost the majority of our notes on how to streamline our construction processes, and that's when we found out that XCOM doesn't really have backups," he reported. "That's why I'd suggest getting some of our people working on documenting and backing up our research so far, Commander."

Long Caster nodded.

"We'll have to start from scratch on this project, but we're fortunate that this sort of failure happened to a less...known problem," Shen sighed. "That's all I have to report," Shen said.

General Engineering Group
[] [GEG] Continue Research into Streamlined Construction Practices [0/30]
[] [GEG] Backfill Documentation [0/20]
[X] Backfill Documentation [0/20]

Let's get our shit straight. As we hire more engineers we can afford to document our work better, creating a virtuous cycle.



"So, here's the thing about these Bulb Ships," Jasper began. "We're nearly certain these things are the alien C&C vehicles, just based on what happened in the battle footage, both from the Granada Plains and over Axel Bay."

"However," Charlie cut in, eyes twitching, "we found that there wasn't anything that seemed to act as radio receiver - it's possible that they used direct point-to-point tranmsissions, but we haven't found anything like that," he said.

"Obviously they didn't use any point-to-point transmissions, we would've seen it in the combat footage," Jasper sniped back.

On the left side of the table, Angus's hands reunite with his face in the way that only a long-suffering couple can. Georgie, on Jasper's right, kept reapplying the smile he has plastered onto his face like cheap wallpaper - and watching it peel just as quickly.

Long Caster leaned his head against his fist. "Gentlemen," he called. "We had a briefing?"

Jasper and Charlie snapped back to attention.

"Right, sir," Charlie started. "The point is, we didn't find radio equipment, but we're fairly sure they're communicating to their pilots somehow. It may have something to do with the wrecked machinery at the core of the ship, which we've seen something similar to it in all the alien fighters we've found. We've definitely confirmed that this wreckage has some strange reactions to live current; we predicted a magnetic field, but not one strong enough to levitate portions of the array off the table. We suspect it may have something to do with how the alien ships are able to stay airborne despite their ludicrous mass, and request permission to investigate, sir."

[] [ResearchB] Strange Machinery [0/???]
[] [ResearchB] Cyclonic Accelerators [0/60]
[] [ResearchB] Toroidal Energy Storage [0/??]
[] [ResearchB] Gun Ship Analysis [40/100]
[] [ResearchB] Alien Alloy Fabrication [20/160]
[] [ResearchB] Rejoin Research Team Alpha
I say we wrap up the ship analysis projects:

[X] Gun Ship Analysis

I want to do the research into the other things, but I'd like to wrap up our analysis of the alien craft so that we even know what is available to research.

@huhYeahGoodPoint

Is there any chance that you could post a list of the techs we've discovered and what we're actually working on at any one time on the front page? As it stands it's pretty easy for us to lose track of what we're researching, since different groups complete their work in different update posts.

Smugly, Charlie took that as his motion to continue. "Even that machinery probably isn't our most important finding, according to our research team; the most important finding is that the alien sample in the Bulb Ship is actually completely genetically unrelated to the samples we got in the fighters. We've taken the liberty of sending that over our comms already, Commander," Charlie reported.

Jasper cut back in: "Without authorization? Commander, that sounds like something you should've been informed about, right? Isn't that insubordination?" he sing-songed.

Long Caster's fist morphed into a hand pinching his nose, his low headache making itself known.
Poor Long Caster.

Angus' shaking fists, by contrast, looked ready to commit Jasper's murder, as Georgie tried to make himself as small as possible, hands curled protectively over his head.
I'm beginning to think we should just fire Jasper for being such an insufferable ass that he's actively disrupting other teams.

Everyone's under too much stress to deal with a smug asshole, no matter HOW good he is.

"So let me get this straight, you want the Hammer troops to fire unguided or low-responsiveness rounds into a dogfight with the Nail troops?" Long Caster said, raising an eyebrow.

"Well," Jasper said, "there's some - "

"Yeah, pretty much," Angus shrugged. "We talked with the aces beforehand, and they'll be fine. Besides, they've got you watching over them. That's enough margin of safety for me."
Ugh. I mean, it'll probably sort of work, but sooner or later someone's going to get their wires crossed and one of our dogfighters will eat an EML round. I think we're going to need to be a bit intentional about how we implement this doctrine.

Hammer and Nail Doctrine:
[] [HND] Accept it.
[] [HND] Revise it for less ace dependence.
[] [HND] Revise it for less risk of friendly fire.
[] [HND] Revise it for less battlefield vision dependence.
@huhYeahGoodPoint

Would you mind going into a bit more detail on what you mean by "battlefield vision dependence?" What would be an example of us losing that?

Also, poor Georgie.

Siegfried Debriefing

"No handcuffs? I've got to say, mate, this base is almost downright hospitable!" Siegfried laughed, southern accent bleeding through.

"Your...ah, former employers handcuffed you?" Long Caster asked, surprised.

"Yeah, along with beatings, starvation rations, and the occasional party for bloody brilliant work and all. Really, it was the Tinpot Dictator special," Siegfried shrugged, smirking.

"You say that like you've been through more than one," Long Caster carefully noted.
Poor Siegfried. :(

[][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[][Sieg] Assign Siegfried as a B-class Pilot
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design

Which side does Long Caster initially favor?
[][Meet] Leasath
[][Meet] Aurelia
[][Meet] Neither
@huhYeahGoodPoint

What, if anything, can we do to vote for the compromise idea "Leasath can have the plane prototype back but we're keeping Siegfried because he doesn't belong to you and qualifies as a refugee?"
 
[X] [GEG] Backfill Documentation [0/20]

As someone who is currently dealing with the effects of not having documentation for a thing our company uses because, I can testify to the criticality of this option.

[X] [ResearchB] Alien Alloy Fabrication [20/160]

A keystone tech, literally the sine qua non of our next gen fighters.

[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design

An s-class engineer is worth more than an b-class pilot.

[][Meet] Aurelia

I'm open to changing my vote on this one, but Mr. Tinpot Dictator hasn't endeared himself to me.

I'd like to hear people's opinion on the tactics options before voting on that.

edit: What are the tangible benefits of keeping the Fenrir prototype? The optical cammo isn't included last I checked (and it's of dubious use vs ET), the engine noise reduction ditto, COFFIN is something we can get elsewhere fairly easily, it's got no SWPs, and the VTOL systems and engines will be blown out of the water by our in-house fighters built with MHAs.

[X][Meet] Neither
 
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What does the XFA-41 Gram carry for SP.W?
Cause I don't believe those were listed.
The XFA-31 Gram (Siegfried Custom) carries literally no SP.W because Siegfried was far more concerned about getting the hell out of Leasath than he was about "oh what weapons should I bring to the military base I come across"
Is "some kind of heavy-lift carryall, better than what we now have" a thing on Strangereal? Because we've had multiple problems with things like "salvage very heavy and dense alien craft" and "move giant-ass machinery for giant-ass railguns."
DANIEL SNOW, SHAKING AWAKE FROM A DESK NAP: Bwuh? Superheavy lift? Uh, I dunno, maybe? I can look into it for this week's procurements?
@huhYeahGoodPoint

Is there any chance that you could post a list of the techs we've discovered and what we're actually working on at any one time on the front page? As it stands it's pretty easy for us to lose track of what we're researching, since different groups complete their work in different update posts.
Backfill Documentation and find out :V
Would you mind going into a bit more detail on what you mean by "battlefield vision dependence?" What would be an example of us losing that?
Battlefield vision dependence means that in order for this doctrine to work the Hammer troops need to be able to see what they're shooting at. If the Nail troops tangle with aliens in heavy cloud cover, or combat happens at night, or jamming reduces AWACS effectiveness, or a nightmarish combination of the three and more besides, then battlefield vision is reduced below a useable threshold and the Hammer troops are going to be stuck flying in circles without any chance for a good shot on the enemies.
What, if anything, can we do to vote for the compromise idea "Leasath can have the plane prototype back but we're keeping Siegfried because he doesn't belong to you and qualifies as a refugee?"
That's Neither.
 
Hey DM, I have more cool stuff for you. :p

An aircraft's wings, empennage, and structure on average make up approximately a quarter of it's dry weight. For a fighter such as the F-22 Raptor, this amounts to just under 5000 kg.
Assuming an approximate (ie: me taking the wing area and eyeballing 'how many wings would it take to cover the whole exterior') surface area of 546 square metres and assuming that a 1mm thick skin of MHA is sufficient to withstand the aerodynamic forces exerted on the airframe, the total mass of such a monocoque dual purpose structural/aerodynamic surface, assuming MHA density of 22.59 kg/m3 ​(the density of Osmium), yields a structural mass of 12.4 kilograms. A 403 times reduction in the structural mass of the aircraft.
Not only will this improve an MHA Monocoque fighter's performance in every way that reducing weight improves an aircraft, but it's interior space will be unbroken by structural members, significantly expanding the design space, and allowing engineers more freedom in terms of retrofits in the future.
The MHA monocoque will also remove the need for dedicated heat exchanger for cooling the aircraft's components, as its thermal superconductivity makes the aircraft's entire surface into a heat exchanger.
The hull will also be essentially impervious to laser weapons, as the heat will be spread over the entire surface area, significantly diminishing the threat of Belkan laser weapons in the likely case that XCOM forces will need to face down alien collaborators.
Furthermore, a fully mocoque MHA skin would also be well suited to supersonic flight due to it's high corrosion resistance and ability to operate at very high temperatures without losing structural integrity (through lightweight thermal insulation would have to be used to isolate internal components from the outer hull in this case, and internal thermal sinks would have to be included). This supersonic flight capability may be especially useful for XCOM aircraft needing to intercept enemy fighters.

An MHA monocoque hull however does present certain unique challenges. The most serious is vibration: everything from weapons, to engines, to airflow has the potential to create a catastrophic resonance within the structure of the aircraft due to the vibrational conductance of the MHA. We have taken advantage of this fact to great effect against alien aircraft, using their impenetrable hulls to transmit blunt force directly to the components underneath, and we must take care not to see this technique turned against us.
Thorough vibrational analysis during the design phase is absolutely critical to ensure that the space within the hull does not create any resonant chambers. Furthermore all equipment must be anchored to the hull with vibration isolation mounts, and vibration damping systems must be on hand to absorb and mitigate the effects of vibrations that do occur.

The second major issue is stealth, or more accurately the lack thereof. MHA's nature as a superconductor makes it an ideal reflector of electromagnetic radiation including radio and microwave frequency waves used by aircraft for detection and targeting. This is not of significant concern when facing ET aircraft, however it presents a challenge against conventional peer opponents. It is not an insurmountable challenge however - as most modern fighters also feature a metallic skin as a requirement for supersonic flight.
RAM paint can alleviate the issue to a certain degree (most fighter aircraft today are after all composed primarily of radar reflective alloys) and careful shaping of the fighter's features can reduce its radar cross-section (RCS) to a level competitive with traditional fifth generation aircraft such as the SU-57.
Modern aircraft use hydraulic actuators to move the aircraft's control surfaces, landing gear, and high lift devices. These are typically made up of a central high pressure hydraulic pump routing hydraulic fluid to local pistons through high pressure metallic piping. The system is effective, but relatively heavy and difficult to maintain due to inevitable leakage. In recent years, the trend has been to move away from pure hydraulic actuator to electro-hydrostatic actuators (at least for backup flight control actuators). Electro-hydrostatic actuators (EHAs) replace the centralized hydraulic pump with a distributed series of double acting positive displacement pistons driven by an electrical gear pump mounted directly to the piston. This has a number of advantages: the EHA unit can be quickly swapped out for maintenance, the heavy high pressure tubing and hydraulic fluid in them in eliminated, cleanliness is improved, development times are reduced (a single universal EHA can be designed for use on all the aircraft's control surfaces, compared to designing a full hydraulic system), and safety is improved (multiple independent actuators rather than relying on the central hydraulic pump).
Wide-scale implementation of EHA has yet to take place due to the relative youth of the technology and power/weight concerns for the gear pumps- an issue easily rectified by the use of MHA windings which can not only generate greater magnetic fields per unit weight, but can eliminate the need for any sort of mechanical support of the windings due to MHA's high strength).
However, it is the opinion of the engineering team that we would be better served in leap-frgging EHA technology to head directly to electro-mechanical actuators (EMA). EMA technology is an area of active basic research, however it is hampered by the total force electromechanical actuators can develop at this time. Whereas EHAs can use a hydraulic pump to move a little fluid at a time, an EMA must directly bear the force exerted by whatever mechanical linkage it's attached to, typically through a gear-box and worm gear rather than a hydraulic piston. With the advent of MHA we can design electric stepper motors that can generate the necessary torque. A fully EMA actuation system would bring all the advantages of an EMA system and expand on them. For instance weight could be further reduced due to the elimination of the hydraulic fluid, and maintenance would be greatly simplified for the same reason, while energy efficiency would be improved through the elimination of the unavoidable losses in pumping hydraulic fluid.

Reference: https://www.slideshare.net/reyyandemir/aircraft-actuation-systems
 
[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less ace dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X] Aurelia
Like I said before, screw Leseath.
 
Dr. Shen?

Alone at his desk?

Swearing?
Holy shit, is it the End Times?
"Sorry you had to see that, Commander Long Caster," Shen sheepishly apologizes. "I'm afraid I have to report some bad news - we've lost the majority of our notes on how to streamline our construction processes, and that's when we found out that XCOM doesn't really have backups," he reported. "That's why I'd suggest getting some of our people working on documenting and backing up our research so far, Commander."
Ah, fuck.
Mostly it measn that we think there are more than one species of alien we encountered,
Means.
"That's why the second part of our strategy involves using aces to hold the attention of our enemies. We think our aces can, based off of the Razgriz engagement over the Granada Plains," Angus said. "That battle, and the battle over Axel Bay convinced us that enemy fighter groups depend heavily on their Bulb Ships to coordinate them in large groups. Take out the bulb ships, and the aliens tend to attack the nearest target."
Good to know.

[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less battlefield vision dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Neither
 
DANIEL SNOW, SHAKING AWAKE FROM A DESK NAP: Bwuh? Superheavy lift? Uh, I dunno, maybe? I can look into it for this week's procurements?
No I mean, I was mainly asking "is that even a thing," because I figure Long Caster would be at least vaguely aware of what the state of the art in "vehicles for moving giant-ass objects" is.

I'm trying to get the 'common knowledge' background information here, because as is often the case with Strangereal, we don't really know what things do or do not exist except insofar as they directly involve combat aircraft.

Backfill Documentation
Heh. Well, that's fair. Good thing I voted for that.

Battlefield vision dependence means that in order for this doctrine to work the Hammer troops need to be able to see what they're shooting at. If the Nail troops tangle with aliens in heavy cloud cover, or combat happens at night, or jamming reduces AWACS effectiveness, or a nightmarish combination of the three and more besides, then battlefield vision is reduced below a useable threshold and the Hammer troops are going to be stuck flying in circles without any chance for a good shot on the enemies.
Mhm. A fair point. Yeah, that's probably the one we should worry about the most, among other things because there is NO logical reason the aliens shouldn't choose to fight us at night. I mean, they live aboard orbiting starships and come from another world, so even if they have a day/night cycle there's no reason to expect it to align with ours. And they clearly aren't relying heavily (if at all) on visual detection for their aircraft given that the things appear to be opaque- there could be COFFIN hookups in there but you'd think that would have been mentioned in the analysis.

Now that the aliens have human collaborators to talk to who will explain how our tech works on a broad level, one of the first things they're probably going to try is to fuck with our radar capability and to fight in unfavorable atmospheric conditions where their craft can plow through better than ours.

[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less battlefield vision dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Neither
 
No I mean, I was mainly asking "is that even a thing," because I figure Long Caster would be at least vaguely aware of what the state of the art in "vehicles for moving giant-ass objects" is.

I'm trying to get the 'common knowledge' background information here, because as is often the case with Strangereal, we don't really know what things do or do not exist except insofar as they directly involve combat aircraft.
Ah, I see. Considering we're still talking about super heavy airlift that's still kinda specialist knowledge, but as far as I'm concerned the Lighthouse with its giantass windbreaks was constructed somehow.
 
The first thing Long Caster heard, three corners away, is "GODDAMN PIECE OF SHIT GRUNDERCORP PC - ", and that's when Long Caster realized that things might not be going to plan.

Then, Long Caster blinked. That wasn't Daniel Snow's voice. It was too... coarse? Too high and low pitched? Whatever it was, the texture was wrong, and it made his fingers tingle a little, as he dragged his body forward. In fact, as he got closer (trying to ignore his rumbling stomach), Long Caster became pretty sure that -

What.

Long Caster rubbed his tired eyes, because he disbelieved what he's seeing.

Dr. Shen?

Alone at his desk?

Swearing?

"- and ugh, there's a reason we never should've used this complete garbage!" he finishes, unaware that there was someone else in the room. In all fairness to Dr. Shen, normally there wouldn't be at lunch time, but Long Caster had to fit the meeting in somewhere in the schedule.

"The stupid friggin' systems never work, and they always update at the worst possible time with the least helpful 'patches' that only end up installing more spyware that you have to tear out to get anywhere and then they have the gall to corrupt your files and they're just so completely backward that I don't understand why anyone would ever use them!"

Dr. Shen huffed and puffed a little bit, leaning forward on his desk. His hands twitched like they wanted to either slam the blue-screened lid down on the Grundercorp laptop or straight through the desk in front of him.

Long Caster took this moment to cough meaningfully.

Dr. Shen startled a little, before turning around.

"Sorry you had to see that, Commander Long Caster," Shen sheepishly apologizes. "I'm afraid I have to report some bad news - we've lost the majority of our notes on how to streamline our construction processes, and that's when we found out that XCOM doesn't really have backups," he reported. "That's why I'd suggest getting some of our people working on documenting and backing up our research so far, Commander."
...Had some bad experiences with Windows, huh? Also, f*ck.
"So, here's the thing about these Bulb Ships," Jasper began. "We're nearly certain these things are the alien C&C vehicles, just based on what happened in the battle footage, both from the Granada Plains and over Axel Bay."

"However," Charlie cut in, eyes twitching, "we found that there wasn't anything that seemed to act as radio receiver - it's possible that they used direct point-to-point tranmsissions, but we haven't found anything like that," he said.

"Obviously they didn't use any point-to-point transmissions, we would've seen it in the combat footage," Jasper sniped back.

On the left side of the table, Angus's hands reunite with his face in the way that only a long-suffering couple can. Georgie, on Jasper's right, kept reapplying the smile he has plastered onto his face like cheap wallpaper - and watching it peel just as quickly.

Long Caster leaned his head against his fist. "Gentlemen," he called. "We had a briefing?"

Jasper and Charlie snapped back to attention.

"Right, sir," Charlie started. "The point is, we didn't find radio equipment, but we're fairly sure they're communicating to their pilots somehow. It may have something to do with the wrecked machinery at the core of the ship, which we've seen something similar to it in all the alien fighters we've found. We've definitely confirmed that this wreckage has some strange reactions to live current; we predicted a magnetic field, but not one strong enough to levitate portions of the array off the table. We suspect it may have something to do with how the alien ships are able to stay airborne despite their ludicrous mass, and request permission to investigate, sir."
Yeah, that sounds like a really useful direction to send this team.
Smugly, Charlie took that as his motion to continue. "Even that machinery probably isn't our most important finding, according to our research team; the most important finding is that the alien sample in the Bulb Ship is actually completely genetically unrelated to the samples we got in the fighters. We've taken the liberty of sending that over our comms already, Commander," Charlie reported.

Jasper cut back in: "Without authorization? Commander, that sounds like something you should've been informed about, right? Isn't that insubordination?" he sing-songed.

Long Caster's fist morphed into a hand pinching his nose, his low headache making itself known.

"There wouldn't be a lot of meat to this allegation, you understand," Long Caster said. "And it would be a completely separate disciplinary hearing which you absolutely would not be privy to, do you understand me?"

"Yes, sir," Jasper said, expression radiating self-satisfaction.

Angus' shaking fists, by contrast, looked ready to commit Jasper's murder, as Georgie tried to make himself as small as possible, hands curled protectively over his head.

"Now, Charlie, it's been a long week," Long Caster said, meaningfully looking at Jasper's smug expression, "so I'd appreciate if you could tell us what that really means for us."

"Got it, sir. Mostly it measn that we think there are more than one species of alien we encountered, and it gives us a better idea of what might actually be going on in the alien fighter, sir," Charlie nodded.
Good to confirm. Gotta say, I'm kinda surprised no one has put together that Flowing Guard Unbreakable's tricks might just be related to the C&
"My team's completed our initial doctrine, sir," Jasper said. "We call it Hammer and Nail Doctrine, and we believe it combines the most effective parts of our improvised doctrine together. Georgie?"

Literally unspooling from the ball that Georgie had cringed into, Georgie began: "Well, uh, based on many of our battles, but mostly the Battle of Granada Plains, we think that standoff weapons have had the greatest effect - compare, for example," he said, clicking forward on his laptop, "the effect of the ADMM barrages and dogfighting. A-although, that is an incredibly extreme comparison. There's a similar comparison in the Razgriz and Harpy squadron engagement, where Razgriz squadron used XLAAs with high effectiveness, sir."

"However, we can't have all of our attacks launched from long range - see the Battle of Selatapura Harbor to see what happens when we let alien fighters go unanswered, sir" he said, clicking back to that...first battle.

Seven fighters lost. Two dead.

"I understand," Long Caster said, heavily.

"That's why the second part of our strategy involves using aces to hold the attention of our enemies. We think our aces can, based off of the Razgriz engagement over the Granada Plains," Angus said. "That battle, and the battle over Axel Bay convinced us that enemy fighter groups depend heavily on their Bulb Ships to coordinate them in large groups. Take out the bulb ships, and the aliens tend to attack the nearest target."

"Add it all up," Jasper cut in, "and you have our Hammer and Nail doctrine. Our ace Nail troops nail our enemies in place with their own piloting skills, and the Hammer troops use long range weaponry like EMLs and XLAAs to hammer the aliens from long range. We can freely allocate Hammer and Nail troops according to the situation, without risking our relatively inexperienced Hammer troops. We think it's the best doctrine for our situation, Commander," Jasper said, eminently pleased with himself.

"So let me get this straight, you want the Hammer troops to fire unguided or low-responsiveness rounds into a dogfight with the Nail troops?" Long Caster said, raising an eyebrow.

"Well," Jasper said, "there's some - "

"Yeah, pretty much," Angus shrugged. "We talked with the aces beforehand, and they'll be fine. Besides, they've got you watching over them. That's enough margin of safety for me."

"For you, maybe, but not everyone!" Georgie hissed.

Everyone in the room turned to look at him.

Georgie shrunk back just as suddenly.

"Hm." Long Caster said noncommitally. "I also note that this doctrine depends on having lots of top-tier aces and battlefield vision, is this correct?"

"Well...yes, we thought those tradeoffs were worth it." Jasper said.
Hm. I suppose that is a bit of a bugger, ain't it. Not really likely to work out too well for other branches. Works nicely for us, though.
Siegfried Debriefing

"No handcuffs? I've got to say, mate, this base is almost downright hospitable!" Siegfried laughed, southern accent bleeding through.

"Your...ah, former employers handcuffed you?" Long Caster asked, surprised.

"Yeah, along with beatings, starvation rations, and the occasional party for bloody brilliant work and all. Really, it was the Tinpot Dictator special," Siegfried shrugged, smirking.

"You say that like you've been through more than one," Long Caster carefully noted.

"Yeah, those Estovakians were frigid bastards, but at least Uncle Lorenz was there," he said, smile both never fading and never quite reaching his eyes. "'Course, I went straight from the bitter cold to a jungle hell, courtesy of the Belkan express delivery service, so, eh."

"...so what did you do for Estovakia and Leasath?" Long Caster asked.

"Eh, design a couple big planes and a couple cutting-edge ones. Flew one over, and she's a right beaut," he proudly said. "The Aigaion was kinda okay, the Gyges was some fine work, but god, there's nothing prettier than my little Gram."

"And can you tell us what you were doing in Leasath?" Long Caster asked.

"Mm, depends. Some of the crew were bludgers, but the others were pretty alright - then again, Navvie-boy is probably beating them all anyway so I might as well tell you. Leasath had me work with some bleeding-edge tech, stuff to do with microwave weapons, shielding, and making planes straight invisible, to slap onto some big fighters and throw down with someone, probably Aurelia," Siegfried said, expression completely unchanged.

"...I see. In which case, I won't force you to do anything; if you'd like, I can charter a plane for you to go home," Long Caster offered.

"Nah," Siegfried said, turning to look off into space. "Nowhere's really home for a bloke like me, except maybe the sky. I'd rather have something to do," he shrugged.

"I understand. Where would you like to be assigned to, then?" Long Caster nodded.

"Eh. Something that puts me either in a plane or making one," Siegfried shrugged.
...You know, given the name and what Belka is generally considered the equivalent of, I've been kinda assuming a slightly Germanic or Scandinavian accent. But honestly? This is fun enough to make me consider making some dialog tweaks to a few future stories.

Also, note that Siegfried may not be quite be telling the whole story of why he doesn't want to go back to Anea. There's a few skeletons in his closet there that he doesn't particularly want to have to deal with. Even if there are also some people he'd very much like to see again there as well.
What does the XFA-41 Gram carry for SP.W?
Cause I don't believe those were listed.
Bugger all. Mostly because I pulled the weapons data entirely from AC:X, and nixed anything that was super-weapon related. It's honestly limited to a pretty small set of options right now. I figure that will be a high priority for improvements.
To be fair, it wasn't all bad. Especially Estovakia, where he honed his skills to and made a something of second family for himself out of the others working with him.
What are the tangible benefits of keeping the Fenrir prototype? The optical cammo isn't included last I checked (and it's of dubious use vs ET), the engine noise reduction ditto, COFFIN is something we can get elsewhere fairly easily, it's got no SWPs, and the VTOL systems and engines will be blown out of the water by our in-house fighters built with MHAs.
It's mostly a leg up in maneuverability that we have and can replicate now, instead of whenever the hell we crack alien drives and stuff. And I wouldn't count on us cracking the alien drives in a way that lets us match their fighters anytime soon. Our Alien Alloy working skills also currently leave much to be desired.

Oh, and the current prototype lacks COFFIN.

[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less battlefield vision dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Neither
 
[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less battlefield vision dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Aurelia
The sooner Navarro is out of the way, the sooner we can focus on the real problems.
 
The problem is that if we incentivize Navarro the wrong way, he may flip to the aliens the same way the Belkans did. Then we really have problems on Osea.
 
[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less ace dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Aurelia


Screw Navarro, keep everything.
 
[X][Meet] Neither
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X] [TTD] Train B-Tier Fighters.
[X] [HND] Accept it.
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [GEG] Backfill Documentation [0/20]
 
[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less ace dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Aurelia
 
[X] [GEG] Backfill Documentation [0/20]
[X] [ResearchB] Gun Ship Analysis [40/100]
[X] [HND] Revise it for less battlefield vision dependence.
[X] [TTD] Revise Hammer and Nail Doctrine.
[X][Sieg] Assign Siegfried as an S-class Engineer, specialty Aerospace and Superweapon Design
[X][Meet] Neither
 
assuming that a 1mm thick skin of MHA is sufficient to withstand the aerodynamic forces exerted on the

>1mm structure
>Enough to withstand massive aerodynamic forces

Sounds like complete nonsense. A 403 times reduction in structural mass is pure fantasy unless MHA improves on tensile strength by a order of magnitude compared to existing high tensile strength materials.
 
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>1mm structure
>Enough to withstand aerodynamic forces

Sounds completely nonsensical unless MHA is literally magic. A 403 times reduction in structural mass is pure fantasy unless MHA also improves on tensile strength by a similar factor.

*shrugs*

From what I can tell, MHA has a strength to weight ratio of Yes, and given a standard tensile strength test is done in tension (and our machinery seems unable to take said measurement because it's too strong), I'm inclined to think it has the same strength in tension unless the DM wants to weight in otherwise.
Mind you, even if it's far lower, it will still be higher than even graphene, and with the advantage of that strength being anisotropic rather than having to deal with graphene's isotropy.
So an MHA air-frame will definitely be lighter than even carbon fiber per unit of mass.
 
There's a lot of room between "improves over existing high tensile strength materials" and "400 times as strong". I think your estimate is definitely way too optimistic.
 
There's a lot of room between "improves over existing high tensile strength materials" and "400 times as strong". I think your estimate is definitely way too optimistic.

That's most likely the case, but I'll remind you that MHA is basically space magic in the first place, and has consistently been presented as such. If it was merely a huge improvement over existing materials, our research division should have been able to give us more data on its material properties.
 
...You know, given the name and what Belka is generally considered the equivalent of, I've been kinda assuming a slightly Germanic or Scandinavian accent. But honestly? This is fun enough to make me consider making some dialog tweaks to a few future stories.

Also, note that Siegfried may not be quite be telling the whole story of why he doesn't want to go back to Anea. There's a few skeletons in his closet there that he doesn't particularly want to have to deal with. Even if there are also some people he'd very much like to see again there as well.
Yes, but you don't live in a place for three years and fail to pick up some parts of the local accent :p
*shrugs*

From what I can tell, MHA has a strength to weight ratio of Yes, and given a standard tensile strength test is done in tension (and our machinery seems unable to take said measurement because it's too strong), I'm inclined to think it has the same strength in tension unless the DM wants to weight in otherwise.
Mind you, even if it's far lower, it will still be higher than even graphene, and with the advantage of that strength being anisotropic rather than having to deal with graphene's isotropy.
So an MHA air-frame will definitely be lighter than even carbon fiber per unit of mass.
There's a lot of room between "improves over existing high tensile strength materials" and "400 times as strong". I think your estimate is definitely way too optimistic.
That's most likely the case, but I'll remind you that MHA is basically space magic in the first place, and has consistently been presented as such. If it was merely a huge improvement over existing materials, our research division should have been able to give us more data on its material properties.
In some respects, Alien Alloys behaves within the realm of ordinary material science. In other aspects, well, it's a room temperature superconductor that stops bullets like a steel hull five times its thickness. As for exact material properties I'm not a materials engineer so if I get pinned to hard numbers it'd probably have consequences I didn't intend Backfill Documentation and find out :V
 
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