CODA

Alice Lovelace
Resolve
3/3
Detachment
2
Skill
6
Gear
6/10

Paths
Path of Resistance
Level 1

When you Fight.exe.
When you gratuitously blow something up as an act of resistance.
The first time in a session you tell an authority to go fuck itself.
XP: ◉◉
You may spend Resistance XP to add or subtract Harm you give or take, 1-1.
Path of Truth
Level 1
When you Prompt.exe.
When you follow your curiosity in a way that doesn't advance the mission.
The first time in a session you discover something new about the Matrix.

XP: ◎◎
You may spend Truth XP to reroll dice when you Charge or Refresh, 1-1d6.
Path of Enlightenment
Level 1
When you Disconnect.exe.

When you refuse to back down or run away from impossible odds.
The first time you run out of Resolve in a session.

XP: ◉◉◎◎
You may spend Enlightenment XP as if they were Detachment, 1-1.
Moves
Beginning to Believe: You gain +1 Detachment the first time you Charge.
Stop Trying to Hit Me: You take -1 Harm when on the Defensive in Fights.
Mine Now: Spend a Full Hit in Fight to disarm an enemy of their weapon. If you then shoot them with it, take +1.
Try Again: When you attempt a Disconnect you failed before and have not yet succeeded at, you may input one 6 as a True Hit.
Bit of Help: When you spend Detachment on any move other than Disconnect, you get two +1s. They can be applied to the same die or different ones.


Stunts
Jump Impossible Distances Lvl 2*
Hit with Implausible Force Lvl 1

Dodge Implausible Ways Lvl 1
Act with Implausible Slight of Hand Lvl 1




CW: Very 90s.

Also, this is going to be a seriously fucked up quest. I'm going to be doing my damndest to channel an appropriately edgy, teen-rage vibe. Expect violence, drugs, sex, etc.

There's also going to be some Pretty Uncomfortable Dysphoria-ing, trans readers be warned.
 
Last edited by a moderator:
[X] Plan It's Clobberin' Time

I like bandwagons. I especially like the sound they make when I hop on to them.
 
So apologies for the doublepost, but is there a problem people have with my plan? If so, would anyone like to propose a different plan and vote for that? Honestly I'm less concerned about which plan wins, and more that votes are happening.
Mechanically, I think your plan is really good and flows naturally from what just happened in a way I just can't really object to.

The thing that I don't like is the State.exe; "I think I understand what you meant a bit better now. Honestly, I still don't think my problem is I lack aggression... I feel like I'm angry and scared almost all the time. But I think there's got to be more than one way to fight this fight" feels weak. It doesn't say much, and the "NPC agrees and changes behavior to match" is - what would that even mean, in this case? Does Apogee believe there's only one way to win this fight, such that coming to agree means anything?

That said, the move itself is appropriate, and Coda should state what she believes. Something along the lines of "Aggression in the face of opposition is not belief. It's just rage. Maybe its justified, maybe it isn't, but it doesn't mean anything." feel right to me, but I'd welcome some more discussion here.
 
Well, the plan kinda leaves it up to Sketch whether the OIP is knocking her out of frame, or just doing extra Harm. This fight isn't to the death, so I think striking a big dramatic blow makes a natural endpoint. But... if Apogee wants to keep going, she'll presumably refuse on our State.exe*, meaning we gain another Detachment, and are effectively net neutral in resources, and can do basically the same thing next turn whilst she's just taken 2-4 Harm.

Anyway, it would be good if there were two plans, so feel free to make one!



*(EDIT: Although the maximally funny option would be for Apogee to go "Yeah, you make a good point." so that we don't get our Detachment back, and then stab us in the face twelve times anyway. 😅)
I was thinking that if we know the consequences of Apogee being stunned from the grenade then we could capitalize on it more effectively. Your plan seems to fight her as though she's not stunned, treating any benefit we'd get from the stun as a bonus. I suppose given that we don't know that is a pretty reasonable approach.

We could try something like Defensive Fight into two OIPs as an alternative that doesn't need Bit of Help. Seems like pretty questionable pacing in this situation though. Can't quite work that out in my head. I'll back your plan for now.

[X] Plan It's Clobberin' Time
 
I was thinking that if we know the consequences of Apogee being stunned from the grenade then we could capitalize on it more effectively. Your plan seems to fight her as though she's not stunned, treating any benefit we'd get from the stun as a bonus. I suppose given that we don't know that is a pretty reasonable approach.

Oh, I gotcha! Sorry, by stunning I thought you meant the stuff we were doing in the plan. D'oh!

Well, I guess the stun grenade is helping to narratively justify why she's less likely to do something to throw a spanner into the works of our plan? Although mechanically it's unclear if she can do that, since the NPC section is still in in a quantum state of rewrites. Otherwise... IDK, doubling up on the OIP is mechanically efficient but it feels like it maybe slightly robs it of dramatic emphasis.

Mechanically, I think your plan is really good and flows naturally from what just happened in a way I just can't really object to.

The thing that I don't like is the State.exe; "I think I understand what you meant a bit better now. Honestly, I still don't think my problem is I lack aggression... I feel like I'm angry and scared almost all the time. But I think there's got to be more than one way to fight this fight" feels weak. It doesn't say much, and the "NPC agrees and changes behavior to match" is - what would that even mean, in this case? Does Apogee believe there's only one way to win this fight, such that coming to agree means anything?

That said, the move itself is appropriate, and Coda should state what she believes. Something along the lines of "Aggression in the face of opposition is not belief. It's just rage. Maybe its justified, maybe it isn't, but it doesn't mean anything." feel right to me, but I'd welcome some more discussion here.

Yeah, this was my misgiving about my wording for the the State.exe too, I do worry that it's a bit wishy-washy.

I did want to say something to the effect of "But that's my secret. I'm angry all the time!" because I think that's also true for Coda, but I wasn't quite sure how to get there. It seems to me that Coda was angry for most of her life, in the before (I recall Sketch saying this at some point), whereas in the fight with the Agent, she seems scared but like, actually kind of in the zone? It feels like there's something we can work with there.

Hmmm....

EDIT: Tweaked it to include something along the lines of your version, amended slightly to be more in Coda's voice.
 
Last edited:
4.7: I Believe In You/Things Left Behind
Biiiiiig trigger warning on this one. The second half is an anxious introspective spiral touching on themes of family death, miscarriages, gender, fertility, transphobia, depersonalization, and psychosis; it might be rough for some readers.

She put up a shockingly good fight past that point, all things considered, but the advantage was firmly yours now. You flowed around the knifepoints, using your forearms to push aside hers and step into her guard, forcing her to give ground and stumble back, and then you reared back an arm for a strike. She found her footing and shoved back, her foot looped behind your ankle, your momentary lapse to set up the strike enough to begin to trip you.

Your knuckles were already pressed to her shoulder, trapped between you, but you knew that didn't matter. She glanced down, as if realising what you were about to do. She knew you couldn't do it, just as firmly as you knew you could.

But something was different.

You shifted, squared your stance, and pressed your fist into her sternum in one motion. Dust billowed off you. The world seemed to flex. You were thrown onto your back by the force of it, and she sailed up, away, making one elegant flip in the air before crashing face first into the sand.

You picked yourself up, slowly, painfully, and examined your hands. There was red, it was soaking the tattered remains of your sleeves, but no injuries, no broken skin. You'd felt cold blades and hot blood, but the evidence was gone, a trick of the simulation. The smell was still there though, overwhelming now, and you sat back down, feeling slightly sick. It was without consequence, but the smell was still heavy, unescapable, recalling to mind instantly the darkness of the ship and the blood on your hands as you tried to keep Chrysalis alive, that confusion and terror that was just two days behind you.

Apogee picked herself unsteadily up and nodded, pushing her glasses back in place. Smiling as the old man came and talked to her, briefly. You were too far away to hear what was said, but they nodded and smiled. There were nods, some kind of conclusion, and the old man strode up to you. He leaned down over you, an eyebrow raised.

"How did you beat her?" he asked.

"I don't think it was a lack of aggression," you said, smiling despite yourself. "There was something else."

"Oh?"

"I don't know. But it wasn't aggression. I didn't need to be angrier. It was… belief," you said.

"It always comes back to belief, doesn't it?"

You looked down at the blood-stained sands, contemplating.

"You gonna ask me if I think I'm the One?" you asked, and he stood back up straight, holding out a hand.

"Of course not." You took his hand and he pulled you to your feet. "What a cruel question that would be to have to answer. No, I'm not going to ask you anything. I think you have some questions to ask yourself."

He turned and walked away as the simulation dissolved back to the white void, as the smell of blood and the stains on your hands faded. You turned to find just Cache and Frag in the void, waiting for you.

"You had me going for a second there," Cache said excitedly. "The grenade, that was inspired."

"Thanks."

"Waste of time. We should be figuring out how to use the codes," Frag spat, then slowed. "How do you feel?"

"I don't know yet," you confessed. "I feel like I'm missing something."

"You'll figure it out," Cache said warmly. "I believe in you."

---

They put you up in a small room nearby the central broadcast stations, a place where somebody had clearly been living who had made way for the new guest. You didn't know how to feel about that, other than grateful. Most of what had been in the room was gone, leaving just a cot, a small shelf and metal dresser, and a devicing hanging from the ceiling which looked somewhat like an oversized mechanical spider, with three long cables folded over its arms. A jack into the local network, and potentially into the Matrix, just here in the room.

There wasn't a plan yet, the more experienced members of your crew were in a meeting with the Messanist's leadership to piece something together for the morning, and you decided it was probably best to get as much rest as you could. You'd be going back in, back into a city which would know you were coming, and it all felt too big and real for you right now. The fight, the first real fight, the injury, the back-to-back close calls, the selection by this fucked-up cult… the stress was building up, you could feel it in your underdeveloped muscles, like a lump in your gut, pressure on your chest.

You held up a hand in the half-dark, wondering. You still had so many questions, about everything, and today had just added more. You turned your hand around, studied the way the light under the door played over it, listened to the half-muffled voices outside, the creak and groan of the metal and stone around you, the distant and deep rumbling somewhere you couldn't place.

It was absurd, but you found it impossible now not to doubt your senses. Sure, this world felt so much more real than the inside, so much deeper and more complex. Colours felt brighter, emotions felt deeper, each day felt like it had actually happened instead of like somebody had summarised it to you. But you'd lived so long in a lie.

How did you know this was real either?

You wondered about it, quietly, but hadn't asked. It seemed stupid to ask, surely it was the first question everyone asked, and what answers could they give that would assure you? How could they prove a negative?

You flexed, moved each finger in turn. It wasn't the same hand you'd thought was yours, it was smaller, slighter, the knuckles stood out more against the pale skin. Was it more or less yours than the one inside the computer, the residual self-image of your residual life?

God, it hadn't been long. It just felt long because it felt like any time had passed at all, because the days felt like days despite the lack of natural light, but it had really just been a few weeks and you'd been unconscious for much of it. More had happened in the last five days than any workweek you could remember, and that's if you accepted that anything had ever happened to you since you were born.

There was another question. Were your parents your actual parents, were you some kind of fucked-up IVF baby? Or was it just slight of hand, a child that looked kind of like them selected from the growth stock and slotted in place in your mother? Vector had said they grew humans now, in the pods, and you just imagined how utterly horrified your mother would have been to learn that. When you were seven, you'd overheard your parents talking after you were supposed to be asleep and found out that she'd had two miscarriages before you. It was so traumatic it still haunted her. Had something gone wrong in the process outside, or did they do that to her, to harvest her grief for something?

She wouldn't know your face if she saw it now. She only had one child now. Maybe they edited you out and put another miscarriage in your place. You remembered so clearly what it sounded like, to hear your mother sobbing in your father's arms, to have the childhood illusion of her invincibility shattered. You felt sick. You'd missed family Christmas two years in a row, working, and you regretted it so much. What was the last thing you said to her? To your father? To your sister? How were you supposed to live, out here, knowing they were still inside, that the twisted prison you'd escaped still held them?

You rested your hand back on your body, and, as it had in waves, the realisation that the body in question was female once again rolled over you. It had been doing that, and most of the time it was euphoric. Not this time; there was a tinge of horror to it, as you processed for the first time that your mother's experience had not been a distant alien thing but instead a possible future for you, if you ever somehow ended up in a situation where kids were a possibility. You didn't even know where to start with that, especially considering you were currently under the presumption you were probably going to die sometime in the next few weeks.

Another, related yet tangential thought occurred as you did some math in your head to try and calculate your life expectancy. Should you have had a period by now? You had no idea, you didn't understand how any of that worked. You'd spent sex ed curled up in the back of the room trying not to listen out of some inexplicable dread and shame, and you'd sort of wish you'd listened. You… should probably talk to somebody. It'd be weird to talk to Page about, sad to talk to Frag, and while you were fairly certain Sprite had the relevant plumbing it felt awkward to ask girl questions at a person who didn't see themselves as a girl. So Chrysie, then, after she recovered. She'd always been happy to explain-

You paused. Right. She was a transsexual. Which meant… You struggled to work out what that meant. Your only brush with the concept was the suddenly much less funny ending of Ace Ventura. She was like you with your RSI, just in the real world. She'd mentioned her RSI was different, so like…

You stopped yourself thinking about it further. This is all too weird, and as much as you needed to sleep, just sitting here in the dark was rapidly driving you crazy. You needed to do something.

You eyed the needle-like plug at the end of one of the interface hoses. Fuck it. You stood, grabbing the handle, found a bottle of disinfectant and sterilised it just like you did on the ship, and eventually came up with a small wired remote control for the device. Carefully, delicately, you lay on your stomach, manoeuvred the jack behind your hand, poked yourself in the neck twice, and finally slid the device home.

It was way more gross doing it yourself. Doing it slowly. Hearing the metal-on-metal sound reverberate in your skull, the sound travelling as it went deeper. You'd measured it with your hands; it must nearly touch your forehead. What did your brain look like with all that metal in it?

No, this was exactly the sorts of thoughts you didn't want to have. You pulled the remote control up and thumbed it on; a small blue touchscreen opened up. There were different loading program instances in a giant menu, and with the admin password Vector had told you you could navigate to the files on the Ashur too. There had to be thousands of programs, potential worlds to explore, all of them hovering under your thumb.

You chose, pressed Run, and the world went white.

---

Tell me what program you are running, and why.
 
Last edited:
[X] You picked a program called "Wild-Walker.exe" an extended nature hike in something that looked like The Pacific Northwest. Looking back, you release you'd never actually been in nature. You always wanted to-- so now you are, or as close as you're ever likely to get. You're just going to walk, just you with your thoughts and a surprisingly fluffy dog-shaped navigation assistant for as long as you need to sort them out. It's peaceful here, and you can almost pretend that life makes sense.
 
[] MaidToLoveYou.exe: Apparently it's a dating sim in a setting that looks like Treasure Planet, but good actually? Hey, the robot maid on the icon looked cute, and you are very weak and very gay.

[x] FlightSimulator98.exe: You could lie to yourself and say you wanted to get a feel for piloting skills in case anything ever came up, but really you just wanna unwind and you always loved the idea of flying.
 
Last edited:
[X] Alexandria.exe - a digital library apparently storing every text Resistance dug up from old computer centers. Classics, science, 'modern' fiction... there must be something out there to help you now. And if not, you can look for Proust to fall asleep or some pulp to pass time.

Edit: I hope you won't mind that I start adding others' ideas I like here instead of reposting.

[X] NeoYork.exe - a vision of a city from before the machine war, advanced beyond the wildest dreams of the simulated 90s of the Matrix.

[X] You picked a program called, "Lucid Relaxation," which puts the person into it into a Partial Dreamstate while still being conscious to allow Lucid Dreaming. A failed attempt to make The One. But doesn't everyone at some point want some reality warping to just take a break in?
 
Last edited:
[X] NeoYork.exe - a vision of a city from before the machine war, advanced beyond the wildest dreams of the simulated 90s of the Matrix.

[X] You picked a program called "Wild-Walker.exe" an extended nature hike in something that looked like The Pacific Northwest. Looking back, you release you'd never actually been in nature. You always wanted to-- so now you are, or as close as you're ever likely to get. You're just going to walk, just you with your thoughts and a surprisingly fluffy dog-shaped navigation assistant for as long as you need to sort them out. It's peaceful here, and you can almost pretend that life makes sense.

I feel like Coda is looking for a future - she's getting more comfortable with being out of the Matrix and being able to chart a new course just by believing in yourself, but she doesn't really know where she's headed now.
She could use something that makes her think "yeah, this is something I want to see when the war is over."
 
[X] Mission 1.exe : Optimistically named, mission 1 refers to the first attempt to break the surly bounds of earth, to punch through the deadly haze covering the sky, and seek refuge among the stars. Part memorial, part advertising for a long dead movement, it makes you wonder just who these people were that they were willing to put this much effort into something that grand, and yet were unwilling to fight or even live.
 
[X] You picked a program called "Wild-Walker.exe" an extended nature hike in something that looked like The Pacific Northwest. Looking back, you release you'd never actually been in nature. You always wanted to-- so now you are, or as close as you're ever likely to get. You're just going to walk, just you with your thoughts and a surprisingly fluffy dog-shaped navigation assistant for as long as you need to sort them out. It's peaceful here, and you can almost pretend that life makes sense.
 
[X] NeoYork.exe - a vision of a city from before the machine war, advanced beyond the wildest dreams of the simulated 90s of the Matrix.

[X] You picked a program called "Wild-Walker.exe" an extended nature hike in something that looked like The Pacific Northwest. Looking back, you release you'd never actually been in nature. You always wanted to-- so now you are, or as close as you're ever likely to get. You're just going to walk, just you with your thoughts and a surprisingly fluffy dog-shaped navigation assistant for as long as you need to sort them out. It's peaceful here, and you can almost pretend that life makes sense.

These both seem like they have comfy vibes.

And another one:

[X] Drive.exe - A vapourwave driving simulator where the tunes are always good, it's always night, and the lights of cars, street signs and traffic lights seem to blur into a neon haze as you drive nowhere in particular. You'd never particularly liked driving in the Matrix, but this is both melancholy and strangely comforting all at once.
 
[X] You picked a program called "Wild-Walker.exe" an extended nature hike in something that looked like The Pacific Northwest. Looking back, you release you'd never actually been in nature. You always wanted to-- so now you are, or as close as you're ever likely to get. You're just going to walk, just you with your thoughts and a surprisingly fluffy dog-shaped navigation assistant for as long as you need to sort them out. It's peaceful here, and you can almost pretend that life makes sense.
[X] FlightSimulator98.exe: You could lie to yourself and say you wanted to get a feel for piloting skills in case anything ever came up, but really you just wanna unwind and you always loved the idea of flying.
[X] Alexandria.exe - a digital library apparently storing every text Resistance dug up from old computer centers. Classics, science, 'modern' fiction... there must be something out there to help you now. And if not, you can look for Proust to fall asleep or some pulp to pass time.
 
Your only brush with the concept was the suddenly much less funny ending of Ace Ventura
This was my first exposure also, unfortunately. I remember just being confused by it though, like not really understanding what the issue was? The lady was obviously a lady so it just seemed weird that they were saying otherwise, making a bigger deal of it rather than whatever the actual crime was. I was left with the impression it was just a weird movie bit, not something that happened in real life. Hits different now of course.

I really like this one.
[X] Drive.exe - A vapourwave driving simulator where the tunes are always good, it's always night, and the lights of cars, street signs and traffic lights seem to blur into a neon haze as you drive nowhere in particular. You'd never particularly liked driving in the Matrix, but this is both melancholy and strangely comforting all at once.
 
[X] You picked a program called "Wild-Walker.exe" an extended nature hike in something that looked like The Pacific Northwest. Looking back, you release you'd never actually been in nature. You always wanted to-- so now you are, or as close as you're ever likely to get. You're just going to walk, just you with your thoughts and a surprisingly fluffy dog-shaped navigation assistant for as long as you need to sort them out. It's peaceful here, and you can almost pretend that life makes sense.
 
[X] You picked a program called, "Lucid Relaxation," which puts the person into it into a Partial Dreamstate while still being conscious to allow Lucid Dreaming. A failed attempt to make The One. But doesn't everyone at some point want some reality warping to just take a break in?

Because as someone who has tried to do Lucid Dreaming, the notion of just going to sleep and dreaming of whatever you want is very appealing. Also, if I was trying to make The One, I'd see if Lucid Dreaming would do it. Which if said program does exist, then it probably doesn't work. (Or probably doesn't do for the vast majority of people who use it.)

Also, lets give Coda something to just relax into and do whatever she wants. Because the poor girl needs just some relaxing, do what ever you want, reality warping.
 
[X] You picked a program called, "Lucid Relaxation," which puts the person into it into a Partial Dreamstate while still being conscious to allow Lucid Dreaming. A failed attempt to make The One. But doesn't everyone at some point want some reality warping to just take a break in?

Because as someone who has tried to do Lucid Dreaming, the notion of just going to sleep and dreaming of whatever you want is very appealing. Also, if I was trying to make The One, I'd see if Lucid Dreaming would do it. Which if said program does exist, then it probably doesn't work. (Or probably doesn't do for the vast majority of people who use it.)

Also, lets give Coda something to just relax into and do whatever she wants. Because the poor girl needs just some relaxing, do what ever you want, reality warping.

[X] You picked a program called, "Lucid Relaxation," which puts the person into it into a Partial Dreamstate while still being conscious to allow Lucid Dreaming. A failed attempt to make The One. But doesn't everyone at some point want some reality warping to just take a break in?
 
It's nice to see a Matrix character question if the real world is actually real. I mean, it's kinda odd that they've all seen proof that everything they knew was a lie, but then they never doubt their new reality

Also, they'd (almost) all have families still in the Matrix. I liked her thoughts about her mom.
 
[X] Superposition: A hiking simulator developed by a crew of bored programmers which uses Wave Function Collapse algorithms to procedurally generate environments and ecosystems. Every footstep you take in the sim causes the eigenstates of surrounding map-regions to collapse until they're left with only one possible state. Aside from the usual benefits of clearing your head in the countryside, pushing the sim to generate increasingly strange regions by manipulating your movement is fun.
 
Back
Top