It's an interesting coincidence how some of our possible powers reflect Curses, like Repose being a positive Slumber, Maw being a useful Decimation, Rage bring sort of like Lunacy as you said... Probably just a convergence of effects due to Curses representing powerful conceptual effects and/or our powers drawing inspiration from an important aspect of ourselves. But it does make one wonder whether our former world had other Cursebearers.
 
Positioning is important. Find a "killing ground", a location where all advantages go to us. Maybe there are traps here we can manuver monsters into. Maybe it's just the right size, has lots of room to move around. It's probably near to the entrance, or somewhere else we can retreat to.

Could also try finding another adventuring party and steal kills. Risky, unlikely to work given our lack of stealth, but worth mentioning.

There's a chance that rooms move around in the temple, much like the rest of the land does. Could allow for us to claim a section and go voyaging through the temple, so to speak.

It's a temple, and it's dedicated to the moon, so we can make some guesses.
-Going up, rather than down, leads to greater power b/c up is closer to the moon.
-There is a holy of holies, or something like it.
-The moon has phases, and this may play into the Temple. What phase of the moon is it right now? See if entering during different phases gets us different results.
 
Update in 30-40 minutes. [X] Bright Vanquisher wins due to truly overwhelming amounts of omake power.

The moment he stepped across the threshold, the doors boomed shut behind him. Uncanny speed, given how reluctantly they'd opened. He examined the gates for any latch or release mechanism, but there were none...

Before him was a vast marble entrance hall, part forum and part antechamber, flanked by carven pillars that rose skyward to the opalescent ceiling some ten stories above. The chamber was well-lit by enormous braziers of dark gray, each the width of three men around. The braziers housed crackling bonfire-flames that exuded the warm merriment of a cherished hearth, upright and proud as if boasting to the visitor of their hospitality and might. There was no one else, no signs of life, not even stray vermin.

He began to walk. Onwards and forwards the entrance hall crept, half a mile or more in length, until suddenly the marble bricks of the wall and ceiling began to fade before him.
 
Immortal Regiment still takes fall so we have a decent ranged attack that pairs nicely with Gisena tanking up front. Also more offensive stats than Vanquisher. Falls also lets us somewhat manipulate our own gravity while we're falling. It also sets us up nicely to take Thousand Cuts next build vote granting us essentially Panoply as well.
I do like Fall a lot...

oh no
 
Every update is buyer's remorse. Infinitely escalating cardinalities of hindsight, fear, and the desiccated, bitter flavor of burning tears. Teasers light the pyre of better builds as they die silently in the night, to the rhythm of clacking keys. Build votes are forever, and as consolidation marches onward, voters crystallize into salt. First hands, then hearts and brains, but never lungs; the screams never break the isolation of the enclosing room. With vote economy and tactical voting, they attempt to stem the transformation, but such an endeavor has never succeeded; no, the fate of the voter is inevitable. No voter can care forever.

(this is what happens when I run out of stuff to read and don't feel like playing anything on steam but it is late so I don't want to start reading something new and as always I never want to do work)
maybe someday I will write something with a plot thread instead of babbling meaningless but fancy-sounding prose. not today, though.
 
Temple seems welcoming so far. There was a beautiful and scenic route here, warm friendly braziers that boast of hospitality and might, and doors that shut and lock automatically to keep out nosy solicitors. What's not to like?

Also amazing artwork.

maybe someday I will write something with a plot thread instead of babbling meaningless but fancy-sounding prose. not today, though.

Or just call your writing poetry.
 
@Orm Embar, I think you missed Wolf Moon reaction (1681 words, runeblue360) and GHOST STORIES reaction (2922 words, runeblue360).

By the way, hat off to you, sir. That was truly an impressive amount of fanworks. Probably what let us come so close to 14 Arete.

Just wait till we end up in mortal peril :V

uwahhh playing with the new iPad Pro we got for Priest's birthday, this one's from both of us messing with new effects and brushes

cover idea maybe? Also yes Hun-kun's arm and eye are on the correct side now

Favourite part is probably the way you incorporated the cloak without detracting from the intimidation factor of his haloed head. We should definitely add laser eyes onto the upgrade docket.
The moment he stepped across the threshold, the doors boomed shut behind him. Uncanny speed, given how reluctantly they'd opened. He examined the gates for any latch or release mechanism, but there were none...

In hindsight, I'm quite glad we didn't bring Gisena in with us. That would mean leaving Letrizia alone outside and while she'll likely be fine with the powers of the Vanguard, the same couldn't be said of
Verschlengorge. At least if those three are together, they'll be able to take care of each other.

Now if only we could say the same for ourselves...
 
Back
Top